Age of Authority (Beginner's Map Game)

Age of Authority is a beginners map game, a place for all new users to the wiki who are excited to play map games but feel intimidated by the more professional map game of Principia Moderni IV, which has high standards of plausibility and a complex set of rules and algorithms. Starting in 100 AD with four-year turns, this map game is set to a simpler time, with basic rules and a basic algorithm. Experience in this game is meant to build up the experience for new users until they feel they can take on the more challenging world of Principia Moderni. So enjoy!

100 AD is a time of great centralization and homogenization, where half of the Earth's population is controlled by two Empires: one Latin, and one Han. These two live in isolation from each other, but with the vague knowledge of each other's existence through trade. New religions are on the rise with Christianity spreading throughout pagan Rome, as the canonical New Testament has just come to a close. Buddhism has just penetrated into China, where it too is making considerable headway. Art and culture flourish in these two empires, whose knowledge slowly disseminates to the neighboring nations.

Moderators

 * Nathan1123

Rules

 * Plausibility will be enforced, but not so strictly. More as a guide than a rule.
 * As each turn is four years, write in your post a summary of all the things your nation's people did during those years.
 * If you declare war, write a summary of the campaign in your post. This gives a sense of the specific goals you set out in the campaign for these four years
 * If you post anything that requires response from the mods, such as declaring war, clearly designate it as bold. Please do not bold anything that does not require mod intervention.
 * Rome and China are off limits for players. This much should be obvious.
 * That being said, players can role play some of the religious factions within Christianity. As a Christian player, you do not have any political authority but only religious. So keep that in mind.
 * Wars are decided through a simple algorithm
 * Have fun

Americas

 * Teotihuacan -
 * Zapotecs -
 * Hueves -

Europe

 * Roman Empire (Mod only)
 * Playable Christian factions:
 * Bishop of Rome -
 * Bishop of Byzantium -
 * Bishop of Jerusalem -Bibleboyd316
 * Bishop of Alexandria -
 * Bishop of Antioch -
 * Ireland - ikbencool
 * Alba -
 * Dacia -
 * Marcomanni -
 * Bosporus -

Africa

 * Garama -
 * Kush -

Middle East

 * Lazica -
 * Caucasian Iberia -
 * Caucasian Albania -
 * Armenia - Datmongoosetho
 * Nabataea -
 * Himyar -
 * Parthian Empire - The History Nerd

'''Aren't These apart of the Parthian Empire? If not I'll remove my name from them'''
 * Transoxiana - The History Nerd
 * Osrhoene - The History Nerd
 * Adiabene - The History Nerd
 * Atropatene - The History Nerd
 * Hyrcania - The History Nerd
 * Elymais - THE History Nerd
 * Mesene - The History Nerd
 * Persis - TheHistoryNerd

'''The Parthian Empire is farily de-centralized at this time, similar to the Ottomans later on. How much of it you want to claim is your own discretion. '''Oh, I didn't mean to push that button! † Oh, well leave a message I guess  03:28, October 3, 2017 (UTC)

South Asia
'''There's no Hyphen for the Kushan Empire. Are you not allowed to play it?'''
 * Kushan Empire
 * Indo-Scythian Kingdom -
 * Sahatavanas Empire -
 * Puzhinadu -
 * Kongu -
 * Colas -
 * Cera -
 * Ay -
 * Pandyas -
 * Lanka -

East and Central Asia

 * Han Empire (Mod only)
 * Prince of Yan -
 * Min Yue -
 * Goguryeo -
 * Silla -
 * Baekje -
 * Gaya Confederacy -
 * Yayoi Japan - LoyalServantOfInti
 * Xiongnu Confederacy -

100-104 AD
Game will start Soon so sign up soon!