Board Thread:General Discussion/@comment-4621372-20121206202014/@comment-461469-20121209161839

@Lordganon: I wasn't aware of that, most likely because it is being done away with. All well.

And I completely understand what you mean by the plausibility thing. That is the main reason why new map games fail, because there is always that one person that makes up stuff, and then when you try to call them on it, they start getting defensive and pissy and it all spirals out of control there.

As for 1983; DD: Sure, there are some gaps. There always will be. However, those gaps can only really be filled in by people that know the story, and have been working on it for years. I remember trying to help write about Assiniboia, Jon Stewart and Stephen Colbert, as well as a proposal with the rediscovery about the Titanic. Assiniboia and Colbert were accepted, but most of the people just shot down Stewart because they felt that he shouldn't have survived. And the Titanic one was shot down, saying that very few people would have the resources, and even fewer would give a damn, not to mention that they wouldn't find the first time out. So, I gave up on that. I don't know that much about this world, so, when I try to propose an idea, or any other new people, it either is already done, not going to happen, or just ignored.

This is why we do need a new CTL: one for people like us that have little chance to work with 1983:DD because it is so massive and, frankly, almost impossible to know everything about.It will take months, if not a year or more, to read all these articles, the discussions that went into them, and all the ideas that have been shot down, promoted then ignored, or find the small cracks that still need to be filled.

While not dead, 1983:DD is maybe better off now in the hands of trained doctors than the just out of school med student. Because, well, the doctors know the patient inside and out, and he kinda terrify's the new people to leave him alone. Sure, if you stay around enough, he will like you, but until that point, its uncomfortable, confusing and downright hostile at times.