Talk:Triple Entente vs. Central Powers (Map Game)

Location
Location is how close the nation is to the place of the conflict.


 * At the war: 5


 * Next to the war: 4


 * Close to the war: 3


 * Far from the war: 2


 * Halfway around the world: 1

Tactical Advantage

 * Attacker’s advantage: 1


 * Defender’s advantage: 2


 * Home is desert: Defenders +3, attackers -3


 * Island: 4

Strength

 * Every nation militarily helping with belligerents/defenders: 3


 * Side with greater population: 3


 * Side with greater industry: 3


 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3

Motive

 * Life or death (country’s sovereign existence is threatened): 10


 * Religious: 7


 * Social/moral: 6


 * Political: 5


 * Economical: 3

Chance

 * Random.org

Alliances

 * Every ally: 2

World War I
Okay, so on Axis vs Allies World War II started, would World War One start similiar to how it started in OLT? Also, do we need an algorithm to annex something. Enclavehunter 17:32, March 18, 2012 (UTC)

I'm not sure. I'll generally let players play as they will unitl 1912-1915, where a random event might spark the war. But other than that, it's the player's call. Unless you plan on annexing something that belongs to another player, then no, you don't need and algorithm. Monster Pumpkin 02:20, March 19, 2012 (UTC)

Spain
Location: 5

Tact: 1

Strength: 0

Motive: 5

Chance: 4 (did a random.org)

Alliances: 0

Total: 15

Strength
21

Three belligerents: = 9

Plus the side with greater population and industry: =6

Plus two Big Cheese: 6

Total for Strength: 21

Motive: 10 for all three nationS
Chance: 6 (random.org)

Allies: +4

TOTAL: 56

Discussion
The Non-Spain guys win! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 23:54, March 22, 2012 (UTC)

Hold it. Why would the motive for all three be ten, when only the life of Portugal is in danger at the moment? Monster Pumpkin 23:56, March 22, 2012 (UTC)

If Spain wins, you are all doomed. And that's a ten total, not a thirty. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:21, March 23, 2012 (UTC)

This is the first wave of the war. If Spain wins here, than only Portugal and southern France will fall. Only portugal should have the +10. Monster Pumpkin 00:23, March 23, 2012 (UTC)

It's still a ten. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:44, March 23, 2012 (UTC)

Look, I'm gonna change it up a little. We'll stick with just dominating Portugal for now. We're pulling out of France and the Caribbean. Once we have built up our armies enough, we will resume. For now, though, truce (until World War I when we can join the Triple Entente). BNSF1995, Alive since 1995 02:33, March 23, 2012 (UTC)

Tip
I am not going to be playing this game, but I cannot stress this enough: Decolonization. Many games have been ruined because Britain retained Indian till 2000 and Italy kept Libya until 1990. Look to the Africa decolonization timeline on wikipedia for reference. I am saying this because my game, Axis vs Allies Reloaded, seems to be dying out. I want to see a WWII or WWI based game completed (all three of my AvAs have failed : PitaKang- (Talk | Contribs) 20:11, March 23, 2012 (UTC)

Your game is not failing, don't worry, we won't let that happen. And yes, we will not be keeping our colonies forever. And why would you not want to join this game? Korea's open! :D Monster Pumpkin 20:14, March 23, 2012 (UTC)

Should I go on with the next turn. Enclavehunter 02:29, March 24, 2012 (UTC)

Yes. Mods can go on to the next turn. Monster Pumpkin 02:30, March 24, 2012 (UTC)

Quing Coloring for Venezuela?
As the title says, can somebody quickly color Venezuela, the nation I'm currently playing as? Ianian58 03:17, March 26, 2012 (UTC)

Monroe Doctrine and Rule #8
On rule #8, it says that Asian and European countries that want colonies in the Americas must have to fight the US on per of the Monroe Doctrine. The Monroe Doctrine was actually directed toward the European powers only, but Asian nations were never mentioned in the Doctrine, so technically, Asian nations are allowed to have colonies in the Americas, but must deal with the nation that there colonizing or invading. 'But the rules say so, so no Asian or European colonies. Enclavehunter 06:51, March 26, 2012 (UTC)'

Well, Asian countries weren't mentioned since they didn't have the capacity to colonize America, and they had all the needed resources in Asia, no need to establish a massive, expensive, years to develop an oversea colony. Now let's say in history some big power in Asia sprang up, and invaded Mexico, to colonize it in the 19th century, (implausible, but whatever.) I'm sure the U.S would've interfered.Ianian58 21:42, March 27, 2012 (UTC)

Yeah, I made the rule to contain some of the impluasibility that tends to happen so that Japan doesn't own Ecuador or something, lol. The U.S. would prevent anyone from colonizing here Monster Pumpkin 21:44, March 27, 2012 (UTC)

I know, I was just pointing that out. Enclavehunter 22:26, March 27, 2012 (UTC)

A Question About WWI and the AH
Are alliances going to be the same as in OTL? Gemralts 02:12, March 29, 2012 (UTC)

It depends. It is mainly up to the players how they will react to when WW1 begins and what side they take. Monster Pumpkin 02:18, March 29, 2012 (UTC)

Ottoman EMpire-Oman War Algorithm
can someon make an algorithm for an ottoman-oman war please, thank you. DeanSims 19:59, March 31, 2012 (UTC)

Oman was invaded by Germany, and you don't even border it. Monster Pumpkin 20:01, March 31, 2012 (UTC)

Sorry, I saw that you changed the map. First, the Arab nation of Najd still exists in teh Arabian peninsula, invade them first. Monster Pumpkin 20:03, March 31, 2012 (UTC)

will do, i still need an algorithm.

Ottoman Empire:
Location: +3

Tactical Advantage: -3

Strength: +6

Motive: +5

Chance: +4

Allies: +2

Total: 20

Kingdom of Najd
Location: +5

Tactical Advantage: +3

Strength: +0

Motive: +10

Chance: +3

Allies: +0

Total: 21

Result
The Ottoman Empire is narrowly repeled.

Germany
Location: +1

Tactical Advantage: +4

Strength: +6

Motive: +3

Chance: +1

Allies: +?

Total: 15 + ?

China:
Location: +4

Tactical Advantage: +1

Strength: +3

Motive: +6

Chance: +8

Allies: +?

Total: 22 + ?

Result
Unless there are alliances that I forgot, it would appear that China forces the Germans off the island.

China
Location: +4

Tactical Advantage: +1

Strength: +3

Motive: +6

Chance: +5

Alliances: +10

Total: 29

Germany
Location: +1

Tatical Advantage: +2

Strength: +3

Motive: +3

Chance: +2

Allies: +4

Total: 15

Result
China defeats the Germans in an smashing victory.

Discussion
Do I fill in the German part, too, or do I have to wait for him or a mod? Gemralts 14:50, April 2, 2012 (UTC)

I'll fill it in. Correct me if I'm wrong Enclavehunter 16:57, April 2, 2012 (UTC)

Peace Talks
We are now holding peace talks between the Allies and the Central Powers to avoid a possibly war. The goal is to eliminate the source of tension to ensure lasting peace. RandomWriterGuy 02:16, April 2, 2012 (UTC)

Discussion
Brazil: So, what's the deal