1440 - 1449 Algorithms (Principia Moderni IV Map Game)

Al-Najm's Persian Campaign [DISCUSSION ONLY ALLOWED - LOCKED]

 * 1439
 * Pre-War
 * Abbasids + Ottomans + Russians: 55.5
 * Population: 44.5 (Abbasids 5 million, Ottomans 7 million, Russians + Siberia 8.5 million)
 * Motive: 4 (reconquest of Abbasid lands)
 * Government: 7 (theocracy)
 * War exhaustion: 0
 * Persia: 53
 * Population: 48 (24 million)
 * Motive: 2 (non existential defending vassal)
 * Government: 3 (Sultanate)
 * War exhaustion: 0
 * Battle of Mosul
 * Abbasids + Ottomans: 102.033
 * Military: 58.533 (Abbasids 80,000, Ottomans 30,000, Russians + Siberia 0,000)
 * Location: 3.5 (Near a city)
 * Great leader: 45 (MP approved)
 * Attrition: 0,
 * Blunder: -5
 * Persia: 109.5
 * Military: +108 (360,000)
 * Location: +3.5
 * Blunder: -2
 * Final results:
 * Abbasids/Ottomans: 35-(109.5-76.5) = 2
 * Persia: 53 = 53
 * Final outcome: Persia utterly defeats the Abbasid/Ottoman coalition, killing or capturing each and every man. Trebizond, however, is captured by the Ottomans.

Discussion
Left Persian forces blank 'cause I know Persia needs to be judicious between both fronts -Nate

Guess he was not judicious at all.... -Nate

You forgot to include the populations of the Bahmanids and Mogadishu, both of which declared support for the Gurkanis. (Bahmanid pop=31 mil, Fallacyman says his pop=1.3 mil)The Guardian of Forever (talk) 03:07, August 26, 2016 (UTC)

Scraw has confrimed with me that you and Mogadishu cannot be involved in this war. Take it up with him -Nate

So, Rimp has 360k men, revised down from a humonguous number of like 500k. According to his post, he sent 350k to Mosul last year, and 80k to Trebizond. Instead, now knowing his true troop numbers, he wants to send 360k to Mosul, and to concede defeat at Trebizond. Due to the time zone differences and such, it has been approved by the non-involved mods (mostly Sky and I) that we'd allow this troop re-allocation for 1439. The algo has been updated to reflect such, and as a result Persia re-conquered the Jalayarids, defeated the invading armies (by over 200%) and now has the ball in its court, to potentially counter-attack or force peace and focus on the Uzbeks. 17:44, August 26, 2016 (UTC)

Rimp should not be allowed to retroactively change his strategy of where he moves troops. Sending two-thirds to Mosul and the rest to Trebzond is just as plausible a strategy as this one, the only reason Rimp wants to change it is because he realizes after seeing the algo he wouldn't win with the original distrobution. Alternatively, if we do allow Rimp to change his strategy I should be allowed to change my strategy too, deciding to defend Mosul from Rimp's invasion instead of trying to take it. Either way, we should not move on until this question is answered. Oh, I didn't mean to push that button! †  Oh, well leave a message I guess  21:01, August 26, 2016 (UTC)

What change of strategy are you referring to exactly? I was sending 350k to Mosul then and 360k to Mosul now. If you so desire to increase your armies size by 10k, you are free to do so. Don't make up lies because you are losing despite your attempts to cripple my Empire via Mod Events. I was sending roughly the same sized army before and even now. It was actually you who reduced the size of my army to 170k so don't blame me for your own mistakes. Now that leads to the question.. What change of strategy is Nathan talking about? Originally, Nathan was controlling the Uzbeks via Mod Events to sieze my cities and march on my capital. The other Mods crossed it out because it was obviously implausible amd this created a problem for Nathan because he was hoping my forces would be evenly split fighting him and the Uzbeks. That is the only thing that has happened. Moving onto the second issue, why is Russia even mentioned in this algorithm? They declared war on me on 1440 and this battle is taking place in 1439. Moving on, the size of the Abbasid + Ottoman forces is 110k. 110k*0.3 ÷ 1k = 33 not 58.5 so that needs to be fixed in the scores too. Finally, why exactly does Nathan have a Great General? I asked MP and he said he never gave it

Asked if it was possible to add naval scores to this since Russia would definitely be attacking along the Black Sea. Sky said yes so I'm posting scores here. Most Persia can field is 1,050, so I'd assume he uses all of it. Russia, being a merchant republic, can field an inappropriately high amount. I'll be sending 1,500 ships and I'd advise Bozi to add the Ottoman fleet as well. Crim de la Kremlin - "This is my signature. That means I just posted." 15:59, August 27, 2016 (UTC)

As has already been discussed on chat by Sky, Russia cannot intervene. This battle is taking place on 1439 and Russia declared war on 1440

Rimp proposed a white peace earlier today. If that offer still stands, I'm just going to do that. Crim de la Kremlin - "This is my signature. That means I just posted." 22:58, August 27, 2016 (UTC)

Croatian Attack on Ragusa

 * Year
 * Pre-War Stage
 * Ragusa
 * Result: 8.2
 * Population: 0.2
 * War Exhaustion:-1
 * Casus Belli: 7
 * Government: 2
 * Croatia
 * Result: 8
 * Population: 2
 * War Exhaustion:-1
 * Casus Belli: 4
 * Government: 4
 * Battle Stage
 * River battle
 * Ragusa
 * Result: 2.65
 * Army/Navy Size: 0.15
 * Location: 4.5
 * Great General:
 * Blunder:-2
 * Attrition:
 * Croatia
 * Result:7
 * Army/Navy Size: 2
 * Location: 4.5
 * Great General:
 * Blunder:-3
 * Attrition:
 * Final Stage:
 * Side I Name
 * Cities Occupied:
 * Result: 3.85
 * Side I Name
 * Cities Occupied:
 * Result: 8
 * Overall Result: 207%, Ragusa massively rekt, Croatia wins unconditionally.

Gurkani Assault on Trebizond (1440)
Not sure whether this should be under Al Najms Persian Campaign or not. Anyways I'lldo as soon as I can. I would prefer if someone else does this tho cause I am on phone and cant do algos atm -Rimp

Benin Invasion of Jolof (1440)

 * 1440
 * Pre-War Stage
 * Benin (Attacking)
 * Result: +90.5
 * Population: +83.5 (41,785,157)
 * War Exhaustion: -1
 * Casus Belli: +1
 * Government: +7
 * Jolof (Defending)
 * Result: +22
 * Population: +10 (5,000,000)
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +5
 * Battle Stage
 * Benin Invasion of Jolof
 * Benin (Attacking)
 * Result: +47
 * Army/Navy Size: +46.5 (136,500 troops/45 ships/10% army concentration)
 * Location: +4.5
 * Great General: 0
 * Blunder: -4
 * Attrition: 0
 * Jolof (Defending)
 * Result: +34
 * Army/Navy Size: +30 (100,000 troops)
 * Location: +6
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * Final Stage:
 * Benin
 * Cities Occupied: 0
 * Casualties: 13,650 troops
 * Result: +137.5
 * Jolof
 * Cities Occupied: 0
 * Casualties: 90,000 troops
 * Result: +56
 * Overall Result: 245.53% in favor of Benin. Jolof is conquered and annexed.

Al-Najm's Persian Campaign [Alternate version]

 * 1439
 * Pre-War
 * Abbasids + Ottomans: 35
 * Population: 24 (Abbasids 5 million, Ottomans 7 million)
 * Motive: 4 (reconquest of Abbasid lands)
 * Government: 7 (theocracy)
 * War exhaustion: 0
 * Persia: 53
 * Population: 48 (24 million)
 * Motive: 2 (non existential defending vassal)
 * Government: 3 (Sultanate)
 * War exhaustion: 0
 * Battle of Mosul
 * Abbasids + Ottomans: 81.5 + blunder
 * Military: 33 (Abbasids 80,000, Ottomans 30,000)
 * Location: 3.5 (Near a city)
 * Great leader: 45 (MP approved)
 * Attrition: 0
 * Blunder:
 * Persia: 53.9 + blunder
 * Military: 50.4 (170,000)
 * Location: 3.5
 * Blunder:
 * Battle of Trebzond
 * Abbasids + Ottomans: 24.5 + blunder
 * Military: 21 (Abbasids: 20,000, Ottomans 50,000)
 * Location: 3.5 (Near a city)
 * Attrition: 0
 * Blunder:
 * Persia: 25.1 + blunder
 * Military: 21.6 (72,000)
 * Location: 3.5
 * Blunder:
 * Final results:
 * Abbasids: 35-0.6 = 34.4
 * Persia: 53-27.6-10 (Mosul lost) = 15.4
 * Final outcome: Abbasids win 220%, Mosul is taken, leading to the annexation of the Jaylarid Sultanate, while Trebizond is successfully defended and the Ottomans stopped
 * 1440
 * Pre-War
 * Abbasids + Ottomans : 46


 * Population: 41 (Abbasids 5 million, Ottomans 7 million, Russia 8.5 million)
 * Motive: 4 (reconquest of Abbasid lands)
 * Government: 7 (theocracy)
 * War exhaustion: -6
 * Persia: 52


 * Population: 48 (24 million)
 * Motive: 7 (existential defending historic land)
 * Government: 3 (Sultanate)
 * War exhaustion: -6
 * Siege of Tabriz
 * Abbasids + Ottomans: 104.5 + blunder
 * Military: 55.5 (Abbasids: 70,000, Ottomans 30,000, Russia 85,000 (attrition accounted))
 * Location: 4 (beseiging city)
 * Attrition: -6 (mountains)
 * Great general: 45
 * Blunder:
 * Persia: 76 + blunder
 * Military: 72 (240,000, 1% of population)
 * Location: 4
 * Blunder:
 * Final result
 * Abbasids: 45
 * Gurkani: 23.5 - 10 = 13.5
 * Final outcome: Caliphate wins 333%, collapsing Persia

Deas Mhumhain attack on Mac Cárthaigh and Ó Súilleabháin

 * Year
 * Pre-War Stage
 * Desmond
 * Result: 6.2
 * Population: 0.2
 * War Exhaustion:
 * Casus Belli:3
 * Government:3
 * McCarthy and O'Sullivan
 * Result: 6.1
 * Population:0.1
 * War Exhaustion:
 * Casus Belli:3
 * Government:3
 * Battle Stage
 * (Battle or Siege Name)
 * Side I Name (Attacking or Defending)
 * Result: 4.6
 * Army/Navy Size:0.6
 * Location: 4
 * Great General:
 * Blunder:0
 * Attrition:
 * Side II Name (Attacking or Defending)
 * Result: 1.3
 * Army/Navy Size: 0.3
 * Location: 4
 * Great General:
 * Blunder:-3
 * Attrition:
 * Final Stage:
 * Desmond
 * Cities Occupied: Some random irish town
 * Result:
 * Clans
 * Cities Occupied:
 * Result:6.1-10-3.3 = 7.2
 * Overall Result: Maximum rekt

Discussion [Heading 5]

Totonac Invasion of Michoacan and Matlatzinco [1441]

 * 1441
 * Pre-War Stage
 * Totonacapan
 * Result: +10
 * Population: +5
 * War Exhaustion: 0
 * Casus Belli: +3
 * Government: +2
 * Michoacan and Matlatzinco
 * Result: +9,4


 * Population: +0,4
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +2
 * Battle Stage
 * Battle of (small) city
 * Totonacapan
 * Result: +19,5
 * Army/Navy Size: +16,5
 * Location: +4
 * Great General: 0
 * Blunder: -1
 * Attrition: 0
 * Michoacan and Matlatzinco
 * Result: +2,2
 * Army/Navy Size: +1,2
 * Location: +4
 * Great General: 0
 * Blunder: -3
 * Attrition: 0
 * Final Stage:
 * Totonacapan
 * Cities Occupied:
 * Result: +10
 * Michoacan and Matlatzinco
 * Cities Occupied: Cities
 * Result: -7.9
 * Overall Result: 1890%, Michoacan and Matlatzinco massively rekt, Totonacapan wins unconditionally.

Discussion of Totonac Invasion
Mods check this pls.  someone do this Blocky858 (talk) 19:13, August 26, 2016 (UTC)

War of Balkan Liberation (1440-)

 * 1440
 * Pre-War Stage
 * Bohemia (Attacking)
 * Result: 48
 * Population: 40 (20 million: 7 million - Bohemia/Hungary; 7 million - Poland-Lithuania; 6 million - Naples)
 * War Exhaustion:
 * Casus Belli: 5 (religious)
 * Government: 3
 * Ottomans (Defending)
 * Result: 31
 * Population: 30 (15.5 million: 10 million - Ottomans; 5.5 million - Caliphate)
 * War Exhaustion: -6
 * Casus Belli: 2 (defedning vassal)
 * Government: 5
 * Battle Stage
 * Siege of Belgrade
 * Bohemia (Attacking)
 * Result: 7.2
 * Army/Navy Size: 7.2 (24,000)
 * Location: 4
 * Great General: 0
 * Blunder: -4
 * Attrition: 0
 * Ottomans (Defending)
 * Result: 4.3
 * Army/Navy Size: 2.3 (7,500, from vassals)
 * Location: 4
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * 1441
 * Battle Stage
 * Battle of Greece
 * Bohemia (Attacking)
 * Result: 5.7
 * Army/Navy Size: 7.2 (24,000)
 * Location: 3.5
 * Great General: 0
 * Blunder: -5
 * Attrition: 0
 * Ottomans (Defending)
 * Result: 12
 * Army/Navy Size: 12 (40,000)
 * Location: 4
 * Great General: 0
 * Blunder: -4
 * Attrition: 0
 * Reconquest of Belgrade
 * Ottomans (Attacking)
 * Result: 5
 * Army/Navy Size: 3 (10,000)
 * Location: 4
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * Bohemia (Defending)
 * Result: 2.3
 * Army/Navy Size: 0.3 (1,000)
 * Location: 4
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * 1442
 * 3rd Siege of Belgrade
 * Bohemia (Attacking)
 * Result: 15
 * Army/Navy Size: 15 (50,000)
 * Location: 4
 * Great General: 0
 * Blunder: -4
 * Attrition: 0
 * Ottomans (Defending)
 * Result: 12
 * Army/Navy Size: 9 (7,500, from vassals and the rest ottoman army = 30k)
 * Location: 4
 * Great General: 0
 * Blunder: -1
 * Attrition: 0
 * Liberation of Epirus
 * Naples (Attacking)
 * Result: 4.8
 * Army/Navy Size: 3.3 (11,000)
 * Location: 3.5
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * Ottomans (Defending)
 * Result: 2.3
 * Army/Navy Size: .3 (1,000 man garrison)
 * Location: 4
 * Great General: 0
 * Blunder: -2
 * Attrition: 0 - 11.2
 * 1443
 * Counter Attack on Epirus
 * Ottomans (attacking)
 * Result: 21 + blunder
 * Army/Navy Size: 21 (40,000 men, 300 ships)
 * Location: 3 (coastline)
 * Attrition: -3 (coast)
 * Blunder:
 * Epirus (defending)
 * Result: 9.8 + blunder
 * Army/Navy Size: 6.3 (11,000 Naples, 10,000 Bohemia)
 * Location: 3 (coastline)
 * Attrition:
 * Blunder:
 * 4th Belgrade
 * Caliphate (attacking)
 * Result: 64
 * Army/Navy Size: 15 (50,000)
 * Location: 4 (besieging a city)
 * Attrition:
 * Blunder:
 * Great Leader: 45 (Al-Najm)
 * Serbia (defending)
 * Result: 19
 * Army/Navy Size: 15 (50,000)
 * Location: 4 (besiegins a city)
 * Attrition:
 * Blunder:
 * Final Stage:
 * Bohemia
 * Cities Occupied:  Belgrade  retaken
 * Result: 48-6.3-2.7-11.2-45 = -19.2
 * Ottomans
 * Cities Occupied: N/A
 * Result: 31-2.9-3-2.5 = 22.4
 * Overall Result: naples added in, someone add it to the result, but currently europeans winning by over 500% (1442)
 * After the last year of fighting, it's suffice to say the Muslims win (1443)

Discussion
<p style="font-weight:normal;">WIP Blocky858 (talk) 19:25, August 27, 2016 (UTC)

<p style="font-weight:normal;">Some small edits, and adding Bozi's strategic troop placement. 23:20, August 27, 2016 (UTC)

<p style="font-weight:normal;"> The CB should be religious war, and the government should be elective monarchy for Bohemia. Also, Ottomans should have -12 war exhaustion. Also, see my mod event complaint on how the army sizes are bullshit. Blocky858 (talk) 20:41, August 28, 2016 (UTC)

<p style="font-weight:normal;">Dealt with. Blocky858 (talk) 03:57, August 29, 2016 (UTC)

<p style="font-weight:normal;">This algo is BS. There is no way Poland and Naples should get involved in a war led by Bohemia/Hugnary, and the Ottomans should have more troops as the war in Persia ended years ago -Nate

<p style="font-weight:normal;">For the last time nate, the war is still going on, no official peace has been declared. I looked at the turns from when you  said peace was declared, there was no peace. Even then, he still does not have enough man power to raise an additional 70k. Blocky858 (talk) 04:24, August 29, 2016 (UTC)

<p style="font-weight:normal;">There are two glaring issues wrong with this, first: Ottoman government should be +5--Absolute Monarchy. Second of all, Ottoman population is definitely not 7 million, I'd argue that it's at the least 14 million, and at most, more than the combined opposing side. Here is my source.

<p style="font-weight:normal;"><span style="background:-webkit-gradient(linear, left top, right top, from(#B8860B), to(#DEB887)); border:4px ridge grey; -webkit-border-radius:0em 0em 0em 0em;"> <span style="text-shadow: 1px 1px 2px brown, 0 0 1em #000, 0 0 0.2em #0FF; color: white; font: 1.5em Cambria, serif; text-align: center; font-variant: small-caps;">Consul Ioshua  [[User talk:JoshTheRoman|<span style="text-shadow: 1px 1px 2px brown, 0 0 1em #000, 0 0 0.2em #0FF; color: white; font: 1.0em Cambria, serif; text-align: center; font-variant: small-caps;">
 * 1) Beware! ]] TSPTF_Badge.svg  04:19, August 29, 2016 (UTC)

<p style="font-weight:normal;">Okay, Sky told me it was Iqta, so my/his mistake? Also, no. That source is near 100 years in the future from now, plus if you look at geocron, the Ottomans owned the Mamluks, quite literally ALL of the Balkans, swaths of North Africa, and a LARGE chunk of Ukraine, in addition to some additional Mid-East holdings. Right now, as it currently stands in terms of time and in their size, they have 7 million. Source. Blocky858 (talk) 04:24, August 29, 2016 (UTC)

<p style="font-weight:normal;">Wrong source, other sources:

<p style="font-weight:normal;">This one

<p style="font-weight:normal;">Couldn't fine a link, so I'm going to cite this <p style="font-weight:normal;"><span style="background:-webkit-gradient(linear, left top, right top, from(#B8860B), to(#DEB887)); border:4px ridge grey; -webkit-border-radius:0em 0em 0em 0em;"> <span style="text-shadow: 1px 1px 2px brown, 0 0 1em #000, 0 0 0.2em #0FF; color: white; font: 1.5em Cambria, serif; text-align: center; font-variant: small-caps;">Consul Ioshua  [[User talk:JoshTheRoman|<span style="text-shadow: 1px 1px 2px brown, 0 0 1em #000, 0 0 0.2em #0FF; color: white; font: 1.0em Cambria, serif; text-align: center; font-variant: small-caps;">
 * J.C. Russell, Late Ancient And Medieval Population, published as vol. 48 pt. 3 of the Transactions Of The American Philosophical Society, Philadelphia, 1958.
 * 1) Beware! ]] TSPTF_Badge.svg  04:39, August 29, 2016 (UTC)

<p style="font-weight:normal;">Highly doubt Naples has 6 million people. All of italy has 10 million people according to a number of sources. Rome probably has up to 2 million people, and the majority of the population would be in northern italy, as opposed to the mostly rural Naples. Oh, I didn't mean to push that button! †  Oh, well leave a message I guess  02:30, August 30, 2016 (UTC)

Naxian Invasion of the Morea (1441)

 * 1441
 * Pre-War Stage
 * Duchy of Naxos (Attacking)
 * Result: +8.07
 * Population: +.07 (35,000)
 * War Exhaustion: -0
 * Casus Belli: +3
 * Government: +5
 * Ottoman Empire (Defending)
 * Result: +0
 * Population: +14 (7,000,000)
 * War Exhaustion: -18
 * Casus Belli: +1
 * Government: +3
 * Battle Stage
 * (Battle of Sparti)
 * Duchy of Naxos (Attacking)
 * Result: 4.1 + blunder
 * Army/Navy Size: +0.6 (2,000)
 * Location: +3.5
 * Great General: +0
 * Blunder:
 * Attrition: -0
 * Ottoman Empire (Defending)
 * Result: 4.1 + blunder
 * Army/Navy Size: +0.1 (300)
 * Location: +4
 * Great General: +0
 * Blunder:
 * Attrition: -0
 * Final Stage:
 * Duchy of Naxos
 * Cities Occupied:
 * Result: 12.17
 * Ottoman Empire
 * Cities Occupied:
 * Result: 4.1
 * Overall Result: Naxos annexes the Morea.

Discussion
<p style="font-weight:normal;">50,000 of the Ottoman troops are fighting the Bohemians and 30,000 were killed at the Battle of Mosul. As the most troops the Ottoman Empire can have is 70,000, how many Ottoman troops should be at the Battle of Sparti? NathanialPrice (talk) 00:52, August 28, 2016 (UTC)

Invasion of Cyprus (1440)

 * 1440
 * Pre-War Stage
 * Duchy of Naxos (Attacking)
 * Result: +8.07
 * Population: +.07 (35,000)
 * War Exhaustion: -0
 * Casus Belli: +3 (Historic Enemy)
 * Government: +5
 * Abbasid Caliphate (Defending)
 * Result: -18
 * Population: +10 (5,000,000)
 * War Exhaustion: -38 (The Abbasid Caliphate has been unable to allow for past war exhaustion to run out. A timeline of the Abbasid War Exhaustion is on my talk page.)
 * Casus Belli: +3 (Nonhistoric land. Cyprus had been ogverned by the Greeks and Italians for hundreds of years. The Abbasid Empire conquered it only 20 years ago.)
 * Government: +7 (Theocracy)
 * Battle Stage
 * (Battle of Larnaca Bay)
 * Duchy of Naxos (Attacking)
 * Result: 2.21 + blunder
 * Army/Navy Size: +1.71 (57)
 * Location: +3.5
 * Great General: +0
 * Blunder:
 * Attrition: -3 (coast)
 * Abbasid Caliphate (Defending)
 * Result: 8 + blunder
 * Navy Size: +4.5 (150. As the battle takes place at sea, the army doesn't count towards the algorithm.)
 * Location: +3.5 (city by sea)
 * Great General: +0
 * Blunder:
 * Attrition: -0
 * Final Stage:
 * Duchy of Naxos
 * Cities Occupied:
 * Result: 20.28 = (10.28 + 10)
 * Abbasid Caliphate
 * Cities Occupied:
 * Result: 1 = (-10 + 10 + 1)
 * Final result: Naxos wins 2028%. Cyprus is annexed, and the 150 ships are completely destroyed.

Discussion
<p style="font-weight:normal;">NathanialPrice (talk) 04:31, August 28, 2016 (UTC) <p style="font-weight:normal;"> So, you lost the battle, but you still say you won the war? I am that guy (talk) 21:48, August 30, 2016 (UTC)

Totonac-Tarascan invasion of Coinan, Tonallan, Poncitlan and Cuitzeo [1442]

 * 1442
 * Pre-War Stage
 * Totonacapan, Tarascan
 * Result: +9,4
 * Population: +5,4
 * War Exhaustion: -1
 * Casus Belli: +3
 * Government: +2
 * Coinan, Tonallan, Poncitlan and Cuitzeo
 * Result: +9,8
 * Population: +0,8
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +2
 * Battle Stage
 * Battle of (small) city
 * Totonacapan, Tarascan
 * Result: +18,8
 * Army/Navy Size: +16,8
 * Location: +4
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * Coinan, Tonallan, Poncitlan and Cuitzeo
 * Result: +6,6
 * Army/Navy Size: +2,4
 * Location: +4
 * Great General: 0
 * Blunder: 0
 * Attrition: 0
 * Final Stage:
 * Totonacapan, Tarascan
 * Cities Occupied:
 * Result: 9,4
 * Coinan, Tonallan, Poncitlan and Cuitzeo
 * Cities Occupied: Cities
 * Result: -2.4
 * Overall Result: 1280%, Coinan, Tonallan, Poncitlan and Cuitzeo massively rekt, Totonacapan and Tarascan wins unconditionally.

Discussion of Totonac Invasion
<p style="font-weight:normal;">Mods check this pls

Thuringen Invasion of Hesse
<p style="font-weight:normal;"> Battle Stage
 * Year 1442-1443
 * Pre-War Stage
 * Side I Name Thuringen (Attacking)
 * Result: 8.1
 * Population: 2.1
 * War Exhaustion: None
 * Casus Belli: Attacking Historic Enemey +3
 * Government: Absolute Monarchy +3
 * Side II Name Hesse (Defending)
 * Result: 10.88
 * Population: 0.88
 * War Exhaustion: None
 * Casus Belli:  Existential Defending historical lands +7
 * Government: Absolute Monarchy +3
 * Battle Stage
 * The Boarder
 * Side I Name Thuringen (Attacking)
 * Result: -1.0
 * Army/Navy Size: 2
 * Location:  Near a populated border +2
 * Great General: None
 * Blunder: -5
 * Attrition: 0
 * Side II Name Hesse (Defending)
 * Result: -2.9
 * Army/Navy Size: 0.9
 * Location:  Near a populated border +2
 * Great General: None
 * Blunder: -5
 * Attrition: 0
 * Center of Hesse
 * Side I Name Thuringen (Attacking)
 * Result: 5.5
 * Army/Navy Size: 2
 * Location:  Near a center 4.5
 * Great General: None
 * Blunder: -1
 * Attrition: 0
 * Side II Name Hesse (Defending)
 * Result: 1.9
 * Army/Navy Size: 0.9
 * Location:  Near center 6
 * Great General: None
 * Blunder: -5
 * Attrition: 0
 * Final Stage:
 * Side I Thuringen
 * Cities Occupied: Weisbaden
 * Result: 8.1
 * Results: 13.6
 * Side I Hesse
 * Cities Occupied:
 * Result: 10.88-(-1--2.9) = 8.98
 * Results: 11.78 - 3.6 = 8.18
 * Overall Result: Hesse clings on, but Thuringia can launch another attack next year. In year 2 Thuringen tops over the Hesse deffence with a 166%. Most of Hesse goes to Thuringen.

Totonac-Tarascan invasion of Azmola, Ayutitlan, Colimotl and Xilotan [1443]

 * 1443
 * Pre-War Stage
 * Totonacapan, Tarascan
 * Result: +12,2
 * Population: +6,2
 * War Exhaustion: -2
 * Casus Belli: +3
 * Government: +5
 * Azmola, Ayutitlan, Colimotl and Xilotan


 * Result: +10,8
 * Population: +0,8
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +3
 * Battle Stage
 * Battle of (small) city
 * Totonacapan, Tarascan
 * Result: +17
 * Army/Navy Size: +18
 * Location: +4
 * Great General: 0
 * Blunder: -5
 * Attrition: 0
 * Azmola, Ayutitlan, Colimotl and Xilotan
 * Result: +4,6
 * Army/Navy Size: +2,4
 * Location: +4
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * Final Stage:
 * Totonacapan, Tarascan
 * Cities Occupied:
 * Result: +29,2
 * Azmola, Ayutitlan, Colimotl and Xilotan
 * Cities Occupied: Cities
 * Result: +0,6
 * Overall Result: 4866%, Azmola, Ayutitlan, Colimotl and Xilotan massively rekt, Totonacapan and Tarascan wins unconditionally.

Discussion of Totonac Invasion
<p style="font-weight:normal;">Mods check this pls

Mogadishu Kilwa War

 * 1443
 * Pre-War Stage
 * Mogadishu
 * Result:  11.2
 * Population: +3.2[Mogadishu population ~ 1,600,000]
 * War Exhaustion: 0
 * Casus Belli: Attacking historic enemy (Swahili City States) +3
 * Government: Absolute Sultanate +5
 * Kilwa
 * Result: 9.4
 * Population: +0.4 (200,000)
 * War Exhaustion: 0
 * Casus Belli: Existential Historic enemy +5
 * Government: Oligarchy/Council +4
 * Battle Stage
 * Battle of Kilwa
 * Mogadishu
 * Result: 13.28
 * Army Size: 25,000 = 7.5
 * Navy Size: 160 Ships = 4.8*1.1=5.28
 * Location: Near seat of government, along sea +4.5
 * Great General: 0
 * Blunder: -1
 * Attrition:  Naval -3
 * Kilwa
 * Result:1.34
 * Army Size: 4,000 Soldiers = 0.12
 * Navy Size:  24 Ships = 0.72
 * Location: Defending near seat of government +4.5
 * Great General:
 * Blunder:  -4
 * Attrition:
 * Final Stage:
 * Mogadishu
 * 1000% difference in war score, Kilwa Annexed.
 * Kilwa

War of the Goats
<p style="font-weight:normal;">Total:13.2 <p style="font-weight:normal;">Attrition: -3 Total: -3.7 <p style="font-weight:normal;">Total: +1.5 Result: -5.2 for Norway <p style="font-weight:normal;">Total: +1.5 <p style="font-weight:normal;">Total:+2.2 <p style="font-weight:normal;">Total:10.5 <p style="font-weight:normal;">Total:3.16
 * 1443
 * Pre-war Stage
 * Norway-Sweden Alliance
 * Population: +2 (1,000,000)
 * War Exhaustion:0
 * Casus Belia: Defending the Crown +3
 * Government: +5
 * Total:10
 * Denmark
 * Population:+1.2 (600,000)
 * War Exhaustion: 0
 * Casus Belia: 5
 * Government:+5
 * Battle Stage: Battle of Stornholm
 * Norway's Colonies
 * Navy Size: +1.3
 * Location: +1
 * Blunder:-3
 * Denmark
 * Navy Size: +0.5
 * Location:+1
 * Blunder:0
 * Battle of Ronneby
 * Sweden
 * Army size: +3 (10,000)
 * Location: +3.5
 * Great General: N/A
 * Attrition N/A
 * Blunder:-5
 * Denmark
 * Army size: +1.2 (4,000)
 * Location:+4
 * Great General:N/A
 * Blunder:-3
 * Results: -.7 for Sweden
 * Battle of Halmstad
 * Norway-Russian Army
 * Army size: +7.5 (30,000)
 * Location:+4
 * Blunder:-2
 * Attrition:0
 * Great General: +45 (Commander Shepard)  0
 * Denmark
 * Army size +2.16 (7,200)
 * Location: +4
 * Great General:N/A
 * Blunder:-1
 * Results: Denmark -4.34
 * Overall Results:
 * Sweden-Norway: 10-5.2-.7=10-5.9=4.1
 * Denmark: 13.2-4.34=8.86
 * Cities Occupied: -10 (for Denmark)
 * Result: Norwegian Victory 127.80%
 * Comment:Falkenburg was established in 1558 as a city, right not it is a military fort, so Denmark wouldn't suffer the -10 city capture penalty
 * New algo approved by Josh aka JeshThePleb aka Joshy the Yoshi.

First War of Bavarian Unification [1443]
<p style="font-weight:normal;">
 * 1413
 * Pre-War Stage
 * Austria: 12 (3 million)
 * Result:
 * Population: 6 (3 million)
 * War Exhaustion: 0
 * Casus Belli: Crown war (subjugation): +3
 * Government: Feudal +3
 * Landshut and Strauberg
 * Result: 10.6
 * Population: 1.6 (800 000)
 * War Exhaustion: 0
 * Casus Belli: Existential Crown +6
 * Government: Feudal +3
 * Battle Stage
 * Siege of Brannau
 * Austria
 * Result: 9
 * Army Size: 20 000 Soldiers = 6
 * Location: +4 (sieging Major City)
 * Great General: 0
 * Blunder: -1
 * Attrition: 0
 * Landshut and Strauberg
 * Result: 0.8
 * Army Size: 6 000 Soldiers = 1.8
 * Location: Sieging Major City (+4)
 * Great General:
 * Blunder: -5
 * Attrition: 0
 * Final Stage:
 * Austria : 12
 * Cities Occupied: Brannau
 * Casualties:
 * Landshut and Strauberg: -8.6 (10.6-8.2-10
 * Cities Occupied:
 * Casualties: Total Destruction
 * Result: Absolute Austrian Victory.

Mogadishu Mombasa War

 * 1443
 * Pre-War Stage
 * Mogadishu
 * Result:  10.6
 * Population: +3.6[Mogadishu population ~ 1,800,000]
 * War Exhaustion: 1
 * Casus Belli: Attacking historic enemy (Swahili City States) +3
 * Government: Absolute Sultanate +5
 * Mombasa
 * Result: 9.4
 * Population: +0.4 (200,000)
 * War Exhaustion: 0
 * Casus Belli: Existential Historic enemy +5
 * Government: Oligarchy/Council +4
 * Battle Stage
 * Battle of  Mombasa


 * Mogadishu
 * Result: 12.28
 * Army Size: 25,000 = 7.5
 * Navy Size: 160 Ships = 4.8*1.1=5.28
 * Location: Near seat of government, along sea +4.5
 * Great General: 0
 * Blunder: -2
 * Attrition:  Naval -3
 * Mombasa


 * Result:0.34
 * Army Size: 4,000 Soldiers = 0.12
 * Navy Size:  24 Ships = 0.72
 * Location: Defending near seat of government +4.5
 * Great General:
 * Blunder:  -5
 * Attrition:
 * Final Stage:
 * Mogadishu
 * Overwhelming Victory, 1000% difference in warscore, Mombasa annexed.
 * Mombasa

Discussion
<p style="font-weight:normal;">The Bahmanids sent some help (I forget how much, probably the same as the Kilwa War).The Guardian of Forever (talk) 14:09, August 30, 2016 (UTC)

Aztec Invasion of Totonac and Tarascan Empires[1444]

 * 1444
 * Pre-War Stage
 * Totonac and Tarascan Empires
 * Result: +16
 * Population: +4
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +5
 * Aztec Triple Alliance


 * Result: +10
 * Population: +4
 * War Exhaustion: 0
 * Casus Belli: +1
 * Government: +5
 * Battle Stage
 * Siege of Xallapan
 * Totonac and Tarascan Empires
 * Result: +19
 * Army/Navy Size: +9
 * Location: +12
 * Great General: 0
 * Blunder:2
 * Attrition: 0
 * Aztec Triple Alliance
 * Result: +55
 * Army/Navy Size: +12
 * Location: +8
 * Great General: +45
 * Blunder: 0
 * Attrition: -10
 * Final Stage:
 * Totonac and Tarascan Empires
 * Cities Occupied:
 * Result: 16-36=-20-15=-35
 * Aztec Triple Alliance
 * Cities Occupied: Cities
 * Result: 10
 * Overall Result: ???? Totonac and Tarascan Empires rekt

Discussion of Aztec Invasion
<p style="font-weight:normal;">Mods check this pls

Naxian Invasian of Achaea (1443)

 * 1443
 * Pre-War Stage
 * Naxos
 * Result:  4.47
 * Population: +0.47 (235,000)
 * War Exhaustion: -4
 * Casus Belli: +3
 * Government: +5
 * Achaea
 * Result: 7.2
 * Population: +0.2 (100,000)
 * War Exhaustion: 0
 * Casus Belli: +4
 * Government: +3
 * Battle Stage
 * Battle of Kalamata


 * Naxos
 * Result: 2.9 + blunder
 * Army Size: +.9 (3000)
 * Location: +2
 * Great General: +0
 * Blunder:
 * Attrition: +0
 * Achaea


 * Result: 2.22 + blunder
 * Army Size: +.22 (750)
 * Location: +2
 * Great General: +0
 * Blunder:
 * Attrition: +0
 * Final Stage:
 * Naxos - 7.4
 * Achaea - 9.42
 * Achaea successfully defends the Naxian invasion.
 * Achaea successfully defends the Naxian invasion.

Gurkani Conquest of Balochistan (1443)

 * 1443
 * Pre-War Stage
 * Gurkani Sultanate
 * Result = +52
 * Population: +48 [Gurkani Population ~ 24,000,000]
 * War Exhaustion: -3
 * Casus Belli: +4 [Reconquering Historic Holdings]
 * Government: +3 [Monarchy]
 * Balochistan
 * Result = +12
 * Population: +2 [Baloch Population ~ 2000,000]
 * War Exhaustion: 0
 * Casus Belli: +7 [Existential and Defending Historic Holdings]
 * Government: +3 [Iqta]
 * Battle Stage
 * Battle of Kalat


 * Gurkani Sultanate
 * Result = 48.5
 * Army Size: +45 [Gurkani Army ~ 150,000]
 * Location: +3.5 [Near a City]
 * Great General: +0
 * Blunder: /
 * Attrition: +0
 * Balochistan


 * Result = 15.5
 * Army Size: +12 [Baloch Army ~ 40,000]
 * Location: +3.5
 * Great General: +0
 * Blunder: /
 * Attrition: +0
 * Final Stage:
 * Gurkani Sultanate: /
 * Balochstan: /
 * Gurkani victory after which Balochistan is annexed
 * Gurkani victory after which Balochistan is annexed

Naxian-Abbasid War

 * 1443
 * Pre-War Stage
 * Duchy of Naxos (Attacking)
 * Result: +4.47
 * Population: +.47 (235,000)
 * War Exhaustion: -4
 * Casus Belli: +3 (Historic Enemy)
 * Government: +5
 * Abbasid Caliphate (Defending)
 * Result: 18
 * Population: +11 (5,500,000)
 * War Exhaustion: -5  (The Abbasid Caliphate has been unable to allow for past war exhaustion to run out. A timeline of the Abbasid War Exhaustion is on my talk page.)  This is not correct, I'll explain below
 * Casus Belli: +5
 * Government: +7 (Theocracy)
 * Battle Stage
 * (Siege of Beirut)
 * Duchy of Naxos (Attacking)
 * Result: 2 + blunder
 * Army/Navy Size: +1.5 (50)
 * Location: +3.5
 * Great General: +0
 * Blunder:
 * Attrition: -3 (coast)
 * Abbasid Caliphate (Defending)
 * Result: 6.2 + blunder
 * Navy Size: +2.7 (70 ships, 2,000 man garrison)
 * Location: +3.5 (city by sea)
 * Great General: +0
 * Blunder:
 * Attrition: -0
 * 1444
 * Battle of Naxos
 * Abbasid Caliphate (Attacking)
 * Result: 19.1
 * Army/Navy size: 18.6 (70 ships, 55,000 troops)
 * Location: 3.5 (city by sea)
 * Great General:
 * Attrition: -3 (coast)
 * Blunder
 * Naxos (Defending)
 * Result: 12.91
 * Navy/Army size: 9.4 (300 ships, 1,700 men)
 * Location: 3.5 (city by sea)
 * Blunder:
 * Final Stage:
 * Duchy of Naxos
 * Cities Occupied:
 * Result: 4.47 - 4.19 - 6.81 = -6.54
 * Abbasid Caliphate
 * Cities Occupied:
 * Result: 18
 * Final result: Naxos wins 2847%. Beirut and all Abbasid land north of Haifa is taken by Naxos.
 * Final result: Abbasids win 6600%, beating back Naxos
 * Ok, Naxos is now destroyed (1444)

Discussion
<p style="font-weight:normal;">I'm pretty sure the African reclamation war, the Aragonese war, the initial fall of Constantinople, and the invasion of Cyprus would constitute minor wars at best. I am that guy (talk) 19:02, August 30, 2016 (UTC)

<p style="font-weight:normal;">You can only win if you win a battle, that's still common sense. SkyGreen24 21:39, August 30, 2016 (UTC)

<p style="font-weight:normal;">War exhaustion was only increased after the 1430 turn. You cannot retroactively put war exahstion in algos which have passed by long ago. As the previous major war exahstion was -2, I returned to 0 by the time the war with Persia began. Oh, I didn't mean to push that button! †  Oh, well leave a message I guess  23:43, August 30, 2016 (UTC)

Bogomilist Crusade

 * 1444
 * Pre-War Stage
 * Croatia
 * Result: 9.2
 * Population: 2.2
 * War Exhaustion:
 * Casus Belli:4(historical holdings)
 * Government:3
 * Bosnia
 * Result:11
 * Population: 1
 * War Exhaustion:
 * Casus Belli:7
 * Government:3
 * Battle Stage
 * Siege of Prozor
 * Croatia
 * Result: 4.135
 * Army/Navy Size:(7500+2000)=2.85+10% conc=3.135
 * Location:4
 * Great General:
 * Blunder:-3
 * Attrition:
 * Bosnia
 * Result: 0.125
 * Army/Navy Size:1.125
 * Location:4
 * Great General:
 * Blunder:-5
 * Attrition:
 * Final Stage:
 * Side I Name
 * Cities Occupied:Prozor
 * Result:9.2
 * Side I Name
 * Cities Occupied:
 * Result:-3.01
 * Overall Result: Unconditional surrender

<p style="font-weight:normal;">Discussion [Heading 5]

Second War of Bavarian Unification [1444]

 * 1413
 * Pre-War Stage
 * Austria: 10
 * Result:
 * Population: 6 (3 million)
 * War Exhaustion: -2
 * Casus Belli: Crown war (subjugation): +3
 * Government: Feudal +3
 * Ingolstadt
 * Result: 9.5
 * Population: 0.5 (250 000)
 * War Exhaustion: 0
 * Casus Belli: Existential Crown +6
 * Government: Feudal +3
 * Battle Stage
 * Siege of Neuburg
 * Austria
 * Result: 8
 * Army Size: 20 000 Soldiers = 6
 * Location: +4 (sieging Major City)
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * Landshut and Strauberg
 * Result: 1.9
 * Army Size: 3 000 Soldiers = 0.9
 * Location: Sieging Major City (+4)
 * Great General:
 * Blunder: -3
 * Attrition: 0
 * Final Stage:
 * Austria :10
 * Cities Occupied: Neuberg
 * Casualties:
 * Landshut and Strauberg: -6.5 (9.5-10-6)
 * Cities Occupied: N/A
 * Casualties:
 * Result: Total Austrian Victory

Second Ahom Invasion of Koch [1445]

 * 1445
 * Pre-War Stage
 * Ahom Kingdom
 * Result: +6.2
 * Population: +0.2 (Population ~100,000)
 * War Exhaustion: N/A
 * Casus Belli: +1 (Conquering Unrelated Lands)
 * Government: +5 (Absolute Monarchy)
 * Koch
 * Result: +8.2
 * Population: +0.2 (Population ~100,000)
 * War Exhaustion: N/A
 * Casus Belli: +5 (Defending Historical Lands)
 * Government: +3 (Feudal Monarchy)
 * Battle Stage
 * Second Battle of Bengmara
 * Ahom Kingdom
 * Result: +.29
 * Army Size: +4.29 (3,000 men, 100 elephants +10% to score due to concentration)
 * Location: +2 (Near a Populated Border)
 * Great General: 0
 * Blunder: -2
 * Attrition: -4
 * Koch
 * Result: -2.1
 * Army Size: +0.9 (3,000 men)
 * Location: +2 (Near a Populated Border)
 * Great General: 0
 * Blunder: -5
 * Attrition: 0
 * Final Stage:
 * Ahom Kingdom: 6.49
 * Casualties: 77 men, 2 elephants
 * Koch: 6.1
 * Casualties: 234 men
 * Result: Ahom Victory by 106.39%. War carries on to 1446.

Mogadishu Malindi War

 * 1443
 * Pre-War Stage
 * Mogadishu and Bahmanids
 * Result:  66.2
 * Population: +68.2[Mogadishu population ~ 2,100,000, Bahmanid Population ~ 32 mil]
 * War Exhaustion: 0
 * Casus Belli: Attacking historic enemy (Swahili City States) +3
 * Government: Absolute Sultanate +5
 * Malindi
 * Result: 9.4
 * Population: +0.4 (200,000)
 * War Exhaustion: 0
 * Casus Belli: Existential Historic enemy +5
 * Government: Oligarchy/Council +4
 * Battle Stage
 * Battle of Malindi
 * Mogadishu
 * Result:14.79
 * Army Size: 35,000 = 10.5
 * Navy Size: 190 Ships = 4.8*1.1=6.18
 * Location: Near seat of government, along sea +4.5
 * Great General: 0
 * Blunder: -3
 * Attrition:  Naval -3
 * Malindi
 * Result:1.34
 * Army Size: 4,000 Soldiers = 0.12
 * Navy Size:  24 Ships = 0.72
 * Location: Defending near seat of government +4.5
 * Great General:
 * Blunder:  -4
 * Attrition:
 * Final Stage:
 * Mogadishu
 * Overwhelming Victory, Malindi Annexed
 * Mombasa

Rwanda-Buganda War (1448)
<p style="font-weight:normal;">Rwanda-Buganda War (1448)
 * 1448
 * Pre-War Stage
 * Rwanda (Attacking)
 * Result: +18
 * Population: +8 (4,000,000)
 * War Exhaustion: 0
 * Casus Belli: +5
 * Government: +5
 * Buganda (Defending)
 * Result: +15
 * Population: +3 (1,500,000)
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +5
 * Battle Stage
 * Rwanda-Buganda War
 * Rwanda (Attacking)
 * Result: +23.5
 * Army/Navy Size: +24 (80,000)
 * Location: +4.5
 * Great General: 0
 * Blunder: -5
 * Attrition: 0
 * Buganda (Defending)
 * Result: +10
 * Army/Navy Size: +9 (30,000)
 * Location: +6
 * Great General: 0
 * Blunder: -5
 * Attrition: 0
 * Final Stage:
 * Rwanda
 * Cities Occupied: 0
 * Result: 41.5
 * Casualties: 8,000 troops
 * Buganda
 * Cities Occupied: 0
 * Result: 25
 * Casualties: 27,000 troops
 * Overall Result: Rwanda wins by 166%. Rwanda may take large portions of Buganda's territory. War continues for another year if there is no treaty.

Discussion
<p style="font-weight:normal;">Algo done for Warrior on request. Vivaporius:  "I don't need a slogan"  17:53, September 3, 2016 (UTC)

<p style="font-weight:normal;">I really don't think Rwanda has such a high population. Fallacyman (talk)

<p style="font-weight:normal;">The region controlled by Rwanda covers most of the land beyond Rwanda in OTL. In fact, I believe Warrior is playing as Luba, not Rwanda, given the sheer size of his nation. Vivaporius:  "I don't need a slogan"  18:44, September 4, 2016 (UTC)

Mogadishu-Mozambique War

 * 1443
 * Pre-War Stage
 * Mogadishu and Bahmanids
 * Result: +66.6
 * Population: +68.6 [Mogadishu population ~ 2,300,000, Bahmanid Population ~ 32 mil]
 * War Exhaustion: 0
 * Casus Belli: Attacking historic enemy (Swahili City States) +3
 * Government: Absolute Sultanate +5
 * Mozambique
 * Result: +9.4
 * Population: +0.4 (200,000)
 * War Exhaustion: 0
 * Casus Belli: Existential Historic enemy +5
 * Government: Oligarchy/Council +4
 * Battle Stage
 * Battle of Mozambique
 * Mogadishu
 * Result: +13.1
 * Army Size: 35,000 = 10.5
 * Navy Size: 190 Ships = 4.8*1.1=6.18
 * Location: Near seat of government, along sea +4.5
 * Great General: 0
 * Blunder: -5
 * Attrition: Naval -3
 * Mozambique
 * Result: +3.42
 * Army Size: +1.2 (4,000 troops)
 * Navy Size: +0.72 (24 ships)
 * Location: Defending near seat of government +4.5
 * Great General: 0
 * Blunder: -3
 * Attrition: 0
 * Final Stage:
 * Mogadishu
 * Result: +79.7
 * Mozambique
 * Result: +12.82

Discussion
<p style="font-weight:normal;">I didn't even touch Sofala and how did Benin send its armies thousands of kilometers through the jungle to Sofala. The Benin fleet shouldn't even be able to cross the Cape due to the mod's decisions. (I tried to cross the Cape and mods just kept stopping me).Fallacyman (talk)
 * Entirely agreed. The Guardian of Forever (talk) 14:42, September 5, 2016 (UTC)
 * You stated that you invaded Mogadishu, and the only major city in that region is Sofala (OTL . I crossed the Cape about 20 years ago, and my actions were known to the mods then, I even explained the matter to them. I've been operating out of Sofala for some time now, and given that I using that location as a center of trade for my merchants, having Muslims that general dislike other organized religions, is a major issue for me. I am protecting my financial investments in the region. Also, Benin's navy is significantly larger and more advanced than Mogadishu's, and I have basing rights in Kongo allowing me to send larger fleets out without worrying about fatigue. Perhaps it would be of benefit if you read the details of Benin's navy and power projection capacity. Flag of the Xanian Empire.svg Flag of Xyon.svg Vivaporius:  "I don't need a slogan"  18:56, September 5, 2016 (UTC)
 * 1. I am Mogadishu/
 * 2. Mozambique is a city state on the map, north of Sofala. It's labelled in the maps in the map section
 * Fallacyman (talk)
 * I removed Benin from the conflict and I corrected the algo. I apologize for the misunderstanding. Flag of the Xanian Empire.svg Flag of Xyon.svg Vivaporius:  "I don't need a slogan"  23:53, September 5, 2016 (UTC)

English- Scotish war

 * 1449
 * Pre Battle Stage
 * England (Attacking)
 * Result: 11
 * Pop: +4
 * War Exhaustion: 0
 * Casus Belli: +4
 * Government: +3
 * Scotland (Defending)
 * Result: 10.9
 * Pop: +0.9
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +3
 * Siege of Edinburgh
 * England (Attacking)
 * Result: 54
 * Army Size: +3 (10,000)
 * Location: +8
 * Great General: +45
 * Blunder: -2 (Provided by Josh)
 * Scotland (Defending)
 * Result: 11
 * Army Size: +1 (3,000)
 * Location: +12
 * Great General: N/A
 * Blunder: -2
 * Casulties: 1,000 losses to each side
 * Percentage: 490% of the score, unconditional surrender

Italian War of Unification
<p style="font-weight:normal;font-size:14px;line-height:22px;">Discussion
 * 1449
 * Pre-War Stage
 * Italy (Attacking)
 * Result: +18.5
 * Population: +10.5 (5,250,000)
 * War Exhaustion: -1 (from War of Neapolitan Succession)
 * Casus Belli: +4 (Historical Holdings)
 * Government: +5 (Absolute Monarchy)
 * Mantua, Modena, Ferrara, and Padua (Defending)
 * Result: +12.6
 * Population: +2.6 (1,300,000)
 * War Exhaustion: -0
 * Casus Belli: +7 (Historic Defending Traditional Lands)
 * Government: +3 (City)
 * Battle Stage
 * Siege of Padua
 * Italy (Attacking)
 * Result: 38.5
 * Army Size: +31.5 (105,000)
 * Location: +8 (Sieging Center of Government)
 * Great General: N/A
 * Blunder: -1 (approved by Natemod)
 * Attrition: N/A
 * Padua, Mantua, Modena, and Ferrara (Defending)
 * Result: 14.8
 * Army Size: +7.8 (26,000)
 * Location: +12 (Defending Center of Government)
 * Great General: N/A
 * Blunder: -5 (approved by Natemod)
 * Final Stage:
 * Italy
 * Cities Occupied: Padua
 * Result: 18.5
 * Mantua, Ferrara, Modena, and Padua
 * Cities Occupied: None
 * Result: 12.6-10-(38.5-14.8) = -21.1
 * Overall Result: Complete victory for Italy; Mantua, Modena, Ferrara, and Padua annexed.