States of America 5 (Map Game)

The States of America franchise has now officially failed four times. This time, that isn't an option! States of America 5 will begin in the Civil War. Abraham Lincoln died of pneumonia and failed to stop the war, which ultimately ripped the United States apart. Now, the war is dying down, and the surviving nations must recover from the disaster.The southwestern states are in turmoil and anarchy, and the surviving nations are barely clinging on. The USA has become a sea of third world nations. Will you rise to unify the United States of America again, or will your quest end in war and crushing defeat? It's your call. Start signing in, this game will begin at 1: 27 UST on April 19th of 2012! Have fun, and don't get yourself wiped out.

Stay tuned...

Preface:
The year is 1860. What is happening? Slavery is a big issue in the United States. Some people are actually thinking about seceding from the USA. In November, Abraham Lincoln is elected President. South Carolina secedes on the grounds that Lincoln is an abolitionist.

In 1861, Lincoln is shot on his way to Washington to be inaugurated. (An attempt on his life was actually made OTL along the way. It failed and only shot his hat.) The USA collapses into anarchy. Seizing the chance, more states secde. The southern states of Florida, Georgia, Alabama, Mississippi, Tennessee, North Carolina, Texas, and Virginia secede. Days later, Northwestern Virginia secedes from Virginia and forms West Virginia which is reunited with the Union.

After a national emergency, Incumbent President James Buchanan leaves late in May to be replaced by Vice President Elect Hannibal Hamlin, who becomes the President. His Vice President is William H. Seward of New York.

However, several other states secede in the gap between March and May on the ground that the USA is weak. What little remains, they agree to dissolve the Union.

'''I will fix this when the game starts and the players secede. If Oregon, New York, and California remain, the three will agree to dissolve the Union.'''

Nations
State Claims:


 * New York: [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 04:35, April 12, 2012 (UTC)
 * California: Enclavehunter 04:46, April 12, 2012 (UTC)
 * Florida: Bobalugee1940 21:36, April 12, 2012 (UTC)
 * Texas Flag_of_North_Carolina.svg‎ CourageousLife 23:36, April 18, 2012 (UTC)
 * Pennsylvania- Monster Pumpkin 21:39, April 12, 2012 (UTC)
 * South Carolina-Wegscuba 21:58, April 12, 2012 (UTC)
 * Kentucky. TacoCopper 22:06, April 12, 2012 (UTC)
 * Illinois Kdavis005 22:53, April 12, 2012 (UTC)
 * Connecticut octiman10 02:07, April 13, 2012 (UTC)
 * Virginia CommanderOfTheFourthReich 15:53, April 13, 2012 (UTC)
 * Maine:
 * Massachussets:
 * Rhode Island:
 * Maryland:
 * Delaware:
 * Outside Powers: Mods

Mods
We are aiming for a minimum/maximum of four mods. Those will include:
 * MattiasWestby
 * LurkerLordB (if he wants to play)
 * [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 19:58, April 9, 2012 (UTC)
 * CourageousLife

Algorithm
We will have a War Algorithm for this game. This will need to be completed for every turn that your nation is in a military conflict to determine the outcome. Highest amount of points wins.

Algorithm: States of America 5 (Map Game)

Nation Page
Each nation also needs a nation page so that we can track your progress. Please be realistic, and a little research never hurt. Here's a template -

The United States of Obamastan

Population: 127,000 

Allies:  Trade Partners: Military (Percentage) Stability (Nation Algorithm)
 * Bushstan
 * Clintonstan
 * Reagenstan
 * Bidenstan
 * Cheneystan
 * Gorestan
 * 3.5% (No military over 4% of total population)
 * Urbanization (in past 2 years): +150 or 0
 * Resources (in your country): +150 (Lots) +75 (Some) 0 (Almost None)
 * Technology: +500 (Best) +375 (Good) +250 (Decent) +125 (Lacking) 0 (Almost None)
 * Territory (Number <#> of states/territories, whole or partial, you control x 5): +#x5
 * Alliances (Number <#x5> of Allies): +#x5
 * Supplies (Number <#x5> of Trade Partners: +#x5
 * Infrastructure: +100 (Great) +75 (Good) +50 (Fair) +25 (Poor) 0 (Nonexistant)
 * Total: Add All (If Total is under 380, Country is suceptable to collapse, revolt, or other mod action)

Map


Blue: Union States

Red: Rebel States