Talk:Principia Moderni IV (Map Game)

Algorithms
Algorithms—the hard part of map games. This is where all of them are placed. It is mandatory to follow all the rules and strictly follow the procedure, rules, and computation of an algorithm, both of which can be seen here. You can see every algorithm below.

It's vital that you use exactly this format when writing or computing an algorithm, as it helps organization tremendously.

Formatting
Name of War (Years of War) [Use Heading 4]

Front Name [Only use this if there is more front in the war] [Heading 5]


 * Year
 * Pre-War Stage
 * Side I Name (Attacking or Defending)
 * Result:
 * Population:
 * War Exhaustion:
 * Casus Belli:
 * Government:
 * Side II Name (Attacking or Defending)
 * Result:
 * Population:
 * War Exhaustion:
 * Casus Belli:
 * Government:
 * Battle Stage
 * (Battle or Siege Name)
 * Side I Name (Attacking or Defending)
 * Result:
 * Army/Navy Size:
 * Location:
 * Great General:
 * Blunder:
 * Attrition:
 * Side II Name (Attacking or Defending)
 * Result:
 * Army/Navy Size:
 * Location:
 * Great General:
 * Blunder:
 * Attrition:
 * Final Stage:
 * Side I Name
 * Cities Occupied:
 * Result:
 * Side I Name
 * Cities Occupied:
 * Result:
 * Overall Result:

Discussion [Heading 5]

Venetian War (1403 - 1404)

 * 1403
 * Pre-War Stage
 * the Republic of Genoa, the Duchy of Milan, the Kingdom of Naples (Leading Nation), and the Ottoman Empire (Attacking)
 * Result: +25.6
 * Population: +20.6
 * War Exhaustion: 0
 * Casus Belli: +3
 * Government: +2
 * the Republic of Venice (Defending)
 * Result: +7.22
 * Population: +0.22
 * War Exhaustion: 0
 * Casus Belli: +5
 * Government: +2
 * Battle Stage
 * Battle of Karpathos - Venice intercepts Genoa's navy off the island of Karpathos
 * Venice (Attacking)
 * Result: 22.5+
 * Army/Navy Size: +21 (210 Ships)
 * Location: +3.5
 * Great General: 0
 * Blunder: -2
 * Attrition: 0
 * Genoa (Defending)
 * Result: 22.5+
 * Army/Navy Size: +20 (200 Ships)
 * Location: 3.5+
 * Great General: 0
 * Blunder: -1
 * Attrition: 0
 * Final Stage:


 * the Republic of Genoa, the Duchy of Milan, the Kingdom of Naples (Leading Nation), and the Ottoman Empire
 * Cities Occupied: None
 * Result: +25.6
 * Casualties: 40 Ships destroyed, 160 Ships remaining
 * the Republic of Venice (Attacking)
 * Cities Occupied: None
 * Result: +7.22
 * Casualties: 42 Ships destroyed, 168 ships remaining
 * Overall Result: Complete stalemate in battle, but Genoa has won the war by percentage. 354%. Complete victory to Genoa's coalition.

Bahmanid-Vijayanagar War (1403)
Alliance of Bahmanids, Orissa, and Mogadishu vs. Vijayanagar Empire


 * 1403
 * Pre-War Stage
 * Bahmanids, Orissa, and Mogadishu (Attacking)
 * Result: +62
 * Population: +57 [Bahmanid population ~ 23 million/Orissa population ~ 5 million/Mogadishu population ~ 500,000]
 * War Exhaustion: -1
 * Casus Belli: +3 [Attacking Historic Enemy]
 * Government: +3 [Itqa']
 * Vijayanagar Empire (Defending)
 * Result: +49
 * Population: +44 [Vijayanagar population ~ 22 million]
 * War Exhaustion: -1
 * Casus Belli: +3 [Historic Enemy]
 * Government: +3 [Feudal Monarchy]
 * Battle Stage
 * Battle of Vijayanagara City
 * Bahmanids, Orissa, and Mogadishu (Attacking)
 * Result: +89.75
 * Army/Navy Size: +89.25 [Bahmanids: 210,000 men, 660 elephants, 20 ships/Orissa: 15,000 men, 15 elephants, 25 warships/Mogadishu: 5 ships]
 * Location: +3.5 [Capitol]
 * Great General: 0
 * Blunder: -3 (Mod Confirmation Needed)
 * Attrition: 0?
 * Vijayanagar Empire
 * Result: +63.65
 * Army/Navy Size: +61.65 [170,000 men, 550 elephants, 100 ships]
 * Location: +6 [Center of Goverment]
 * Great General: 0
 * Blunder: -4 (Mod Confirmation Needed)
 * Attrition: 0?
 * Casualties: (difference of 38.1)
 * Bahmanid Alliance: 13,860 men total [incl. 3096 Orissan], 45 elephants total [incl. 1 Orissan]
 * Vijayanagar: 34,000 men and 110 elephants
 * Final Score:
 * Vijayanagar loses w/score of 5.9
 * More than 200% score differnce. Vijayanagar surrenders unconditionally.

Discussion
As before, I counted each war elephant as worth 100 men. I based the Vijayanagar army size of the Wikipedia article on their army.The Guardian of Forever (talk) 16:13, July 21, 2016 (UTC)

Elephants aren't counted in the algorithim, and recalculate your population/army size numbers.

 Consul Ioshua   #Beware!   16:21, July 21, 2016 (UTC)

I readjusted those numbers. I know there are no elephants in the algorithm, but considering the critical place they held in Indian warfare, leaving them out would be a shame. Nonetheless, I will accept whatever response the mods give to this.The Guardian of Forever (talk) 16:38, July 21, 2016 (UTC)

Recalculate the population scores again.  Consul Ioshua    #Beware!   18:05, July 21, 2016 (UTC)

I did so, but the score seems weird. Did I do something else wrong?The Guardian of Forever (talk) 23:33, July 21, 2016 (UTC)

Mogadishu has a population of 500,000, due to controlling much of the population in Somalia. Fallacyman (talk)

As it's been over 12 hours since I last modified this algo, and since no mod has responded/criticized it, I'm going to assume that this is now legit until a mod says otherwise.The Guardian of Forever (talk) 18:30, July 22, 2016 (UTC)

Hessen Crusade
The Crusaders, due to the cap on alliances in wars, will include The Kalmar Union, Castile, France, Hospitaliers, Teutons and Bohemia. Any other nations may send men but they will not be counted as main nations. Also not finishing this because yea.Edgy AF. 04:42, July 21, 2016 (UTC)


 * 1404
 * Pre-War Stage
 * Crusaders
 * Result: 12.6
 * Population: 4.6
 * War Exhaustion:
 * Casus Belli: 5
 * Government: +3
 * Hesse
 * Result: 8.3
 * Population: 0.3
 * War Exhaustion: 0
 * Casus Belli: 5
 * Government: +3
 * Battle Stage
 * Battle of Dortmund
 * Crusaders
 * Result: 6.1
 * Army/Navy Size: 2.6 (9,000)
 * Location: 3.5
 * Great General: 0
 * Blunder:
 * Attrition:
 * Hesse
 * Result: 4.5
 * Army/Navy Size: 0.5 (1,500)
 * Location: 4
 * Great General: 0
 * Blunder: 0
 * Attrition: 0
 * Final Stage:
 * Crusaders
 * Casualties: 1,700 (31%)
 * Result: 11.6
 * Hesse
 * Casualties: 500 (20%)
 * Result: -3.2
 * Overall Result: 193%, a decisive crusader victory, forcing Hesse to retreat back to Marburg Castle, with all other territory quickly taken by the Crusader armies

Hasfid Unification of North Africa

 * 1404
 * Pre-War Stage
 * Hasfid Sultanate
 * Result: 5,8+
 * Population: +2.8
 * War Exhaustion: -1
 * Casus Belli: +1
 * Government: +3
 * Zab, Gafsa, and Banu Sulaym
 * Result: 10.7+
 * Population: 0.7+
 * War Exhaustion: 0
 * Casus Belli: +7
 * Government: +3
 * Battle Stage
 * Battle of the Sahara
 * Hasfid Sultanate (Attacking)
 * Result: +21
 * Army/Navy Size: 28+ (28,000)
 * Location: 0
 * Great General: 0
 * Blunder: -2
 * Attrition: -5
 * Zab, Gafsa, and Banu Sulaym (Defending)
 * Result: 4+
 * Army/Navy Size: 7+ (7,000)
 * Location: 0
 * Great General: 0
 * Blunder: -3
 * Attrition: 0
 * Final Stage:
 * Hasfid Sultanate
 * Cities Occupied: None
 * Result:  5.8 -> 13.1
 * Zab, Gafsa, and Banu Sulaym: -6.3 -> 1
 * Cities Occupied: None
 * Result:  -6.3 -> 1
 * Overall Result: 1310%, smashing victory, every state between Egypt and Morroco is annexed by the Hasfid Sultanate.

Timur

 * Population:109
 * War Exhaustion:-3
 * Casus Belli:+3
 * Government:+3
 * Total:112

China

 * Population:180
 * War Exhaustion: 0
 * Casus Belli:6
 * Government:+6
 * Total:192

Timur
Total:197.5
 * Troops:163.5
 * Location:0
 * Great General:+45
 * Attrition:-6
 * Blunder:5

China
Total:225
 * Troops:225
 * Location:0
 * Great General:0
 * Blunder:0

Result
Timur China
 * Total:84.5
 * Total:192

China beats back Timur

Done by yours truly, Edgy AF.

Ayutthayan Invasion of Sukhothai

 * 1404
 * Pre-War Stage
 * Ayuthia (Attacking)
 * Result: 8
 * Population: 2
 * War Exhaustion: 0
 * Casus Belli: 3
 * Government: 3
 * Sukhothai (Defending)
 * Result: 6.8
 * Population: 0.8
 * War Exhaustion: 0
 * Casus Belli: 3
 * Government: 3

Sakha-Tatar War (1405)

 * 1405
 * Pre-War Stage
 * Sakha (Attacking)
 * Result: 9
 * Population: 0.1 (50,000)
 * War Exhaustion: 0
 * Casus Belli: +3 [Attacking Historic Enemy]
 * Government: +5 (despotic monarchy)
 * Tatars (Defending)
 * Result: 6. 04 - 2.9 = 3.95
 * Population: 0.04 (20,000)
 * War Exhaustion: 0
 * Casus Belli: +3 [Historic Enemy]
 * Government: +3 (warlord)
 * Battle Stage
 * Battle of someplace
 * Sakha (Attacking)
 * Result: -0.01
 * Army/Navy Size: 0.3 (1000 men) + 0.6 (10 river boats)
 * Location: +3 (major river w/ naval dominance)
 * Great General: 0
 * Blunder: IDK, mods
 * Attrition: -4
 * Tatars
 * Result: -3
 * Army/Navy Size: 0 (400 men)
 * Location: +1 (near major river)
 * Great General: 0
 * Blunder: IDK, mods
 * Attrition: -4
 * Casualties: (difference of 2.9)
 * Sakha: 198 casualties
 * Tatars: 120 casualties
 * Result: 227.848% difference in favour of Sakha, Tatars totally defeated
 * Mods, please change this algo as necessary. Shikata ga nai! 21:38, July 21, 2016 (UTC)

Novgorodian Conquest of Moscow (1404 - )

 * 1404
 * Pre-War Stage
 * Novgorod
 * Result: 9
 * Population: +2 (Roughly 1 million)
 * War Exhaustion: 0
 * Casus Belli: +4 (War for a Crown)
 * Government: +3 (Merchant Republic)
 * Side II Name (Attacking or Defending)
 * Result: 0
 * Population: 1 (Roughly 500,000 people-ish)
 * War Exhaustion: -6 (War against Golden Horde and Timurid sack)
 * Casus Belli: +2 (Existential threat)
 * Government: +3 (Feudal monarchy)
 * Battle Stage
 * (Battle or Siege Name)
 * Novgorod (Attacking
 * Result: 64.5
 * Army/Navy Size: 60 (6 from army, 54 from navy)
 * Location: +4.5 (center of government)
 * Great General: 0
 * Blunder: N/A
 * Attrition: 0
 * Side II Name (Attacking or Defending)
 * Result: 7.125
 * Army/Navy Size: 1.125 (If that, given that the army was basically destroyed by Timur)
 * Location: +6 (center of government)
 * Great General:
 * Blunder: N/A
 * Attrition: 0
 * Final Stage:
 * Side I Name
 * Cities Occupied:
 * Result: 64.5
 * Side I Name
 * Cities Occupied: Moscow (-15)
 * Result: 7.125 - 15 = ded

English-Nordic-Scot Invasion of Wales (1403 - )
Discussion [Heading 5]


 * 1403
 * Pre-War Stage
 * The Kingdom of England
 * Result:
 * Population:
 * War Exhaustion:
 * Casus Belli:
 * Government:
 * The Kalmar Union (The Kingdom of Denmark)
 * Result:
 * Population:
 * War Exhaustion:
 * Casus Belli:
 * Government:
 * The Kingdom of Scotland


 * Result:
 * Population:
 * War Exhaustion:
 * Casus Belli:
 * Government:
 * Battle Stage
 * Fields of the Gold Lion
 * The Welsh Rebellion
 * Result:
 * Army/Navy Size:
 * Location:
 * Great General:
 * Blunder:
 * Attrition:
 * Final Stage:
 * Side I Name
 * Cities Occupied:
 * Result:
 * Side I Name
 * Cities Occupied:
 * Result:
 * Overall Result:

Aragonese invasion of Granada (1405 - present)

 * 1405
 * Pre-War Stage
 * Aragon (Attacking)
 * Result: +10.126
 * Population: 0.126 (63,000?)
 * War Exhaustion: 0
 * Casus Belli: +5 (Religious war)
 * Government: +5 (Absolute monarchy)
 * Granada (Defending)
 * Result: +10.05
 * Population: 0.05 (25,000?)
 * War Exhaustion: 0
 * Casus Belli: +2 (Existential) +3 (Fighting historical enemy)
 * Government: +5 (Absolute monarchy)
 * Battle Stage
 * Bombardment on Granada
 * Aragon (Attacker)
 * Result: ?
 * Navy Size: 0.06 (2 ships)
 * Location: +3.5 (City)
 * Great General: ?
 * Blunder: ?
 * Attrition: -3 (Coast)
 * Side II Name (Attacking or Defending)
 * Result:
 * Army/Navy Size: ?
 * Location: ?
 * Great General: ?
 * Blunder: ?
 * Attrition: ?
 * Final Stage:
 * Side I Name
 * Cities Occupied:
 * Result:
 * Side I Name
 * Cities Occupied:
 * Result:
 * Overall Result:

TO BE COMPLETED

War of Bavarian Succession

 * 1405
 * Pre-War Stage
 * Austria
 * Result: 46
 * Population: +40 (Roughly 2 million)
 * War Exhaustion: -1
 * Casus Belli: +3 (War for a Crown)
 * Government: +3 (feudal monarchy)
 * Bavaria
 * Result: 37
 * Population: 30 (Roughly 1.5 million)
 * War Exhaustion: 0
 * Casus Belli: +4 (defending crown)
 * Government: +3 (Feudal monarchy)
 * Battle Stage
 * (Siege of Landschut)
 * Austria (Attacking
 * Result:7.5
 * Army/Navy Size:6
 * Location: +4.5 (center of government)
 * Great General: 0
 * Blunder: -3 (Rexmod)
 * Attrition: 0
 * Bavaria
 * Result:8.375
 * Army/Navy Size: 3.375
 * Location: +6 (center of government)
 * Great General:
 * Blunder: -1 (Rexmod)
 * Attrition: 0
 * Final Stage:
 * Austria 53,5
 * Cities Occupied:
 * Result:
 * Bavaria 45,375
 * Cities Occupied:
 * Result:

Current Map
1400

Changes to Current Map
Post all of the changes on the world map here!

To Mods: I've noticed that the diagram of Cologne on the map doesn't take into account the extra territory that belongs to it in the Duchy of Westfalia/Westphalen. On this map of Europe in 1400 (Map ), under 'Hzm. Westphalen' (Duchy of Westfalia), in brackets, it says 'z. Ebm. Koln' - i.e. belonging to the Archbishopric of Cologne. Would you please be so kind as to rectify this issue on the main map? Thanks in advance, Nonsensicaljourney (talk) 12:34, July 21, 2016 (UTC)

Could someone please add Sakha to the map? It should look roughly like this, depending on when the next map update is. Shikata ga nai! 14:16, July 21, 2016 (UTC)

There is no record of an orgnized state there @Kras and I've already fixed that issue at @Nonsen.  Consul Ioshua    #Beware!   16:25, July 21, 2016 (UTC)
 * Yes, it's a tribal state. Being an "organized state" isn't a litmus test for being on the map ... it wasn't last game, and it's certainly not in the rules for this game. You've got the African interlacustrine tribes and dozens of Mesoamerican tribelets on the map, so this nonexistent rule isn't even being consistently applied. Shikata ga nai! 16:41, July 21, 2016 (UTC)

Korea expands its territory in Manchuria, mainly in the area north of the Yalu River.

I control all of the Ottoman vassals in Asia. Its the dark green stuff on the Map next to the Ottomans. I'd like for it to be coloured and merged into the Jalayirid (Iraq) territory. The otl Turkish province of Hatay is also controlled by Jalayirid so basically colour the region the same as Jalayirid whilst making sure that it connects to the Jalayirid territory. Not like some cut off province. Finally, the Golden Horde (excluding Russian vassals) is controlled by the Timurid and should be merged into Timurid territory

Kras, all those are civilized nations with settled cities. I can't see one exception. As for Rimp and Candies, I've added both to the map. Consul Ioshua    #Beware!   18:15, July 21, 2016 (UTC)

where is the rule saying only what mods judge "civilized nations" (whatever that's supposed to mean) go on the map? I've looked, and it doesn't exist. Shikata ga nai! 18:45, July 21, 2016 (UTC)

I have gained Gotland via peaceful agreements from the Teutons. Pls add that to the map. AM, the King of the Banat (talk) 12:09, July 22, 2016 (UTC)

I'm not sure if you show this sort of stuff, but the Bahmanids have granted Mogadishu a trading post at Kolkota.The Guardian of Forever (talk) 18:27, July 22, 2016 (UTC)

Leave of Absence
If you plan on leaving the wiki for a while and will not be able post in the game for a while, please leave a message here telling us for how long you will be leaving and whether or not you have someone else you would like to play as your nation.

I will be leaving today (thursday) and will return on sunday. It will be very nice if someone does my turns for me. - Scarlet Outlaw

AM will be posting as Milan for the next week, as I will be out of town without my laptop or phone. Thank you, Andreas! 22:39, July 22, 2016 (UTC)