Origo Mundi (Map Game)

Welcome to Origo Mundi, a game about creating your own alternate nation in an unknown world.

In this game you will create your own alternate nation, starting from the dawn of its creation. Players will be able to explore to find new players and uncover the rest of the map, spread their culture and practices, and create the foundations of new empires.

The main features of the game are as follows:


 * Completely alternate nations, cultures, religions, etc., that are all player created and developed.
 * Fictional world map that is unknown to each player at the start. Each player will receive a map of only what their nation has discovered so far, and must explore the world to piece together the bigger picture.
 * Computer programs for easy war algorithms and realistic statistics tracking, which will be run by the moderators.

Moderators
Full Moderators:
 * Vandenhoek (talk)

Plausibility Moderators:
 * Nathan1123
 * ForsakenPear

Rules
Currently being expanded.

Maps

 * At the start of the game each player will receive their own personal map (PMed from the mods via Discord), which will show you where your starting location is situated. You will not be able to view the entire world map, only what you have discovered so far.
 * Each turn players may choose to explore the area around them. The mods will then send you a new map, expanding upon what you have knowledge of. Remember to be specific about where you send explorers.
 * No sharing your map with other players that you are not in contact with. If you have discovered another player you may arrange to trade maps in-game, at which point the mods will update each of your maps with details from the other person’s.

Population

 * The population of each nation will be tracked by the moderators, by tracking each individual city, rural area, and their individual classes. The exact population of your nation will be unknown to you.
 * To find out the approximate population of your nation you can conduct a census, but keep in mind that this will require an investment of time and money for your nation. Additionally, how accurate the census information is will be based on a number of factors, including the amount of money spent, technology level, your nation’s infrastructure, and overall area.
 * When you select the population of your city/nation in the nation creation section, keep in mind that you are only selecting the male population (or female if a matriarchy), so your total population will be approximately double what you select.
 * Cities and nations should have a plausible amount for each class. Noblemen represent the ruling elite and wealthiest inhabitants, citizens typically represent your middle-class or lesser property owners, and the third tier represents the majority of your inhabitants. Noblemen should be the smallest fraction of the population, with most of your nation’s inhabitants being landless poor or serfs. (A generic city might have 1,000 nobles, 2,500 citizens, 6,000 landless poor, for example.)
 * Recruiting armies will be based on the manpower you select. For example, infantry will be drawn from your landless inhabitants typically, elite cavalry will be drawn from your noblemen, and any foreign auxiliaries will be drawn from your foreigner section. Keep in mind that this limits how many of each type of unit you can recruit into your army.
 * Your population will grow as turns pass, based on a growth rate determined by the moderators. This growth rate will be set based on the actions you take in your turns to either positively or negatively affect your population, as well as your climate/biome, random chance, and other factors. Additionally each class of your society may have different growth rates depending on your actions.

Money

 * At the start of the game no currency exists. However, each player may invent their own forms of currency as the game progresses.
 * The starting wealth section of the nation creation represents how much money your nation has saved in its treasury, in either gold or whatever valuable you choose to use.
 * Your income in the form of taxes will be based on your government type, level of administration, infrastructure, classes, legislative policies, and other factors, and will be tracked by the moderators.
 * Anything undertaken ordered by the government, buildings, ships, armies, or other projects will require money to be spent, and if too many things are built at once accepct it is possible to exceed your income.

Nation Creation
Player nations must be added to the nations page before players can enter the game.
 * Players can create their own nation by following the below rules, or signup as a nation already established in the game if it does not have a player. If you wish to do the latter, contact a moderator for more information.
 * Nations and cultures should be fictional. Although it is okay to base your nations on real life counterparts, make sure they are still alternate. No real life nation or place names should be used for nations. Real life names for people can be mixed in ("Game of Thrones style"), but it is encouraged that all people have fictional names as well.
 * Nations will be created with a point system, with points being spent on your nation’s starting attributes. Each new nation is limited to 175 points, which can be spent as follows:
 * City’s Start Location (guarantee that you will start in a certain biome):
 * Subarctic climate/tundra: 5 points
 * Desert: 5 points
 * Rain forests, Monsoons, tropical: 10 points
 * Savannas, Grasslands, Steppes: 10 points
 * Continental, Oceanic: 15 points
 * Mediterranean: 15 points
 * Location bonuses:
 * On Body of Water: 10 points
 * On Coast/Ocean: 20 points
 * On River Delta: 10 points
 * On Navigable River Delta: 15 points
 * On River: 10 points
 * On Navigable River: 15 points
 * Near mountains: 10 points
 * Major Island (e.g., Britain): 20
 * Small Island: 15
 * Starting resources (guarantee that you start with an abundance of something):
 * Rare Commodities: 30 points
 * Precious Metals: 20 points
 * Precious Gems: 15 points
 * Tin: 10 points
 * Iron: 10 points
 * Copper: 5 points
 * Religion Organization (if any):
 * Animism: 0
 * Disorganized polytheism (Germanic Paganism): 5
 * Formalized traditional (Hinduism): 10
 * Semi-monotheistic/henotheism (Atenism): 15
 * Full monotheistic (Judaism): 20
 * Starting Buildings
 * Granary: 2
 * Town Center/Forum: 5
 * Temple: 3
 * Government Center: 5
 * Harbor (requires Sailing; Coastal or on a Navigable River/Lake): 10
 * Library (requires Writing): 10
 * Walls: 5
 * Barracks: 5
 * Technology:
 * Sailing: 5
 * Ships (requires Sailing): 10
 * Calendar: 5
 * Bronze Working: 5
 * Iron Working (requires Bronze Working): 10
 * Horseback Riding: 10
 * Writing: 10
 * Basic Mathematics: 5
 * Advanced Mathematics (requires Writing and Basic Mathematics): 5
 * Advanced Astronomy (requires Writing and Calendar): 5
 * Negatives:
 * Hostile native population (e.g., Sparta): -15
 * Hostile neighboring natives: -10
 * Disease rife area: -10
 * Unpredictable flooding: -10
 * Drought prone: -10
 * Vulcanism/Seismic Instability: -5
 * Federal government:
 * Theocracy: 15
 * Empire: 15
 * Monarchy: 10
 * Feudal: 5
 * Republic: 20
 * Tribal: 5
 * Administration:
 * Unitary: 15
 * Feudal: 10
 * Republic: 20
 * Oligarchy: 10
 * City-state: 5
 * Nomadic: 0
 * Urban population:
 * Noblemen: 10 points per 1,000
 * Citizens: 5 points per 1,000
 * Landless poor: 1 point per 1,000
 * Foreigners: 0.5 points per 1,000
 * Slaves: 0.5 per 1,000
 * Rural population:
 * Citizens: 4 points per 1,000
 * Poor/serfs: 1 point per 1,000
 * Foreigners: 0.5 point per 1,000
 * Size of Empire (everyone starts with one urban and four rural, measured per px):
 * Urbanized Area: 20 points
 * Rural area: 1 point
 * Loosely-claimed: 0.5 point
 * Starting gold/currency supply: 1 point per 1,000 kg/gold, or an equivalent value

Government Examples
This chart is to give you an idea of what each government system and administration level might entail:

801-810
'The Jyazradid king accepts the royal marriage proposal between Tyrelius and Palica. Meanwhile, Lord Dylus’ time with the Halati uncovers a number of their practices. Nobles in the nation commonly marry multiple wives, with wives also being taken as captives in battle often. During religious ceremonies they sacrifice mountain goats and often eat their raw hearts, which they state is in sharp contrast to the cannibals of the east from which they fled. One thing this is discovered is a scathing rumor that the court of the Halati seemingly helped conceal; one of the leaders of the Bysula has secretly collaborated with the easterners, leaking information that allowed Hythian armies to repeatedly get ambushed and defeated. This was done out of their belief that the eastern explorers were performing a sacrilege, and to ensure that their job of manning the eastern walls would be eternally supported. '

'The nation of Ri’kiva accepts the trade agreement proposed to it by the Exhulan Empire. The Ri’kivans take greater interest in exploring and trade in the west as a result, using their trade post in the Gahren region as a base of operations.'

'Centered around the city of Gesan, the nation of the late Gecnevedessar incorporates numerous tribes in the north into their nation. They use weapons from Thïgæ and from the Vytians to revolutionize their military, successfully conquering several tribes who object to their expansion. Southeast of Gesan a city known as Namdeon arises as a rival to Gesan, and the city requests to trade with Thïgæ to fight back against Gesan expansion. '

'The Paotualma Empire dissolves into a series of smaller kingdoms, such as the Badams of Mhama, Jhipatur, and Asgura, along the central river of the empire, and the Kingdom of Zahmedan in the far south, northwest of Mang. During this chaos the nation of Draka manages to conquer the west, declaring the Drakan Empire, and securing the trade routes from the southern sea to Benysira. '

'During the Wars of Nesondon, a mercenary Zedumari named Kameakala is ambushed while traveling along the Lunzi River, and is nearly killed by a southern tribesman. When he regains his strength, he leads a full invasion of the south, carving out a third Zedumari kingdom, known as Kadira, which claims the lands south of the Lunzi. ' And the Storm-Wife, after defeating the remaining lldwino with the humans, led the eiddra to the legendary Paddomhi, the legendary earthen realm. Men lived in peace in Suffunchardd, but the seething Thiddra returned from the starry void called Enh, and the Life-Stealer with Thegin the Leaper corrupted the hearts of men, telling stories of how creation was cruel, and how it brought pain into the world. So the men of Suffunchardd fell to war, bloodying the land of the Holy Mountain. Only a few under Iyshrim Forked-Beard, who remained true to the Dead Fox and Mother of Tears, managed to escape, arriving in a land they called Mwir. The survivors created a city called Mercydd, after a luck eiddra in the service of the Love-Wife, Iyshrim created an empire for the survivors in Mwir, and they named it Afmwir. He ruled wisely the lands, and brought prosperity to the people. According to legends, when he died, the clever-men of the Temple of Cwinaref revealed that Iyshrim had been Athmwir, the spirit of Serhchan reborn in different calphas. Iyshrim was deified by the gods in his own rights, but Athmwir would return when the people of Afmwir would need him. And they did need him. After Iyshrim's death, many laid claim to the title of Ffan which Iyshrime bore, and a council elected a Ffan, The system worked for many years, but when many people claimed to have been elected Ffan, a civil war broke out. With four people claiming to be the heir to Iyshrim's legacy, the empire fell apart. A civil war which lasted beyond ffans' lives for two generations ravaged the land, effectively destroying the empire. Only when young Wlf of the Clan Llolddur, who had been proclaimed Athmwir by the Temple of the Storm-Wife, defeated his biggest contendor at the gates of Mercydd, was the war broken, leaving Afmwir a shell of its former self. After the long bloody civil war was ended by Athmwir ten years ago, Afmwir has just managed to rebuild and regain stability in its lands in the tenth year after the civil war (801), including its capital, the Holy City of Mercydd on the banks of the Chffith. Peace has finally seeped through the land, and the unruly clans of Afmwir have knelt and accepted Wlf as their king. In the tenth year after the civil war (801), Wlf sends an expedition up the Chffith River to explore lands farther upstream (50 px). They return in glory, finding more lands. In the 13th year after the civil war, in the tin mines close to the border lands, '''a new metal is discovered after workers found out that it isn't workable like tin. They named it thetus (iron).''' Crops like rye, barley and wheat are grown, providing nutrients to people, feeding the nation, as well as leeks and a very spicy variant of horseradish venerated by the traditions. The Athmwir orders the construction of several water mills in order to increase production of flour for bread in the 14th year after the civil war (805). Livestock like cows and sheep graze on the land and provide food, leather and wool. Honeybees are also grown in the land, and are used to create good mead and ale in the country. A brewery is built and owned by Ffan Wlf.''' In the 15th year after the civil war, the Athmwir and the reader of the Bones of Serhchan order the landless poor to move to the border areas on the right bank of the Chffith. In the 18th year after the civil war (809), another expedition by ship travels to a known island on the map and goes eastward (20 px).'''
 * Telachitul Republic: With the aftermath of the conquest of the north to deal with, the new ruler sets to work. To start, he starts to bring in the outer territories of the Republic closer to the republic economically and culturally. This is done both by establishing Telachitul towns at key locations, and generally increasing trade and spreading the growing Icrodel religion to the new territory. He hopes that by improving the quality of life in the new territories, during his reign he can expand the new land from merely territorial holdings to a proper part of the Republic. This philosophy is also applied to the Republics expanding borders, with Niise striving to keep the entire region culturally unified. In this vein, he also begins constructing a system of roads to bring the empire closer together. Most of the development happens in the core of the empire, but roads connect notable locations from the outer territories directly to Itochitul. However, for most coastal cities, the sea remains a much more efficient route of travel. In addition to the infrastructure development, Niise uses the annual tribute paid by the northerners to fund the formalization of the republican military. Most of these funds are for the creation of a navy, with a small fleet of ships built in Idolchitul and across the bay in Idolmere. Most of these ships aren't permanently manned by troops, but they remain close enough to the capital to be ready on short notice. In addition, the actual army is reorganized. Niise builds his standing army to 2,000 professional soldiers, and an additional 4,000 semi-professional troops who don't actively serve, but are available on the Itotela's command. in addition, every town has to have 1/30th of its population ready to fight if need be, and 1/15th in the event of a major war. Individual towns are expected to decide who serves and equip them, but are paid a stipend by the republican government to cover this. With the new land to tax and the wealth brought by pillaging parts of the northerners territory, annual taxes again swell the nation's treasury. In addition, the glut of trade provides Niise with another source of revenue to tax. Niise continues to promote the religion Icrodel, which has not become an important institution in the republic. Notably, temples exist in every major town, with a large central temple beginning being built in Idolchitul. The religion also begins to send missionaries to both the newly conquered territory and to areas Niise wishes to expand to in the north, hoping to export both the religion and culture of the republic. With the Eveivel, Kutelaseem, and Velta serving as the main texts, the religion of Icrodel continues to grow, mostly in core republic territory. The religion continues to gain in popularity with the populace. Niise continues to work to expand north rapidly along the coastline With the republic thoroughly dominating the coast both militarily and economically, a few settlements continue to grow, attracting both republican citizens and foreigners. In particular, a significant settlement directly across the bay from Itochitul (the capital) continues to experience significant growth, mostly because of its convenience as a docking location for both merchant and naval ships. The colony's location makes it a useful place to manage both colonization and trade along the coast. In addition, several coastal settlements in the north, and new settlement situated on the big lake to the north continue to grow. Iron working, especially for weapons, trade, and ship building continue to thrive as the main industries of Itochitul, the capital city. Ship building is particularly important, as it allows for large scale transport of goods along the coast, which in turn facilitates relatively quick colonization, as well as further trading. After the successful venture north, Niise decides to have the colony expand to encompass the lake it is set on, as well as to the east, hoping to bring the entire region under Republic control. In addition, he sends a second expedition north, this one to the tip of the peninsula north of the republic. After we make contact with a new neighbor to the north, we ask to exchange maps of the world via envoy. [PLAYER RESPONSE]
 * Qeran Dip: The traders from the south (Etotztollâtl in Qeran) are welcomed with open arms. Maps are sent to them if the southerners are willing to buy Qeran goods like minerals (silver, turquoise, copper) or spices.
 * Telachitul Dip: Niise is proud to agree to the trade, and hopes for warm relations in the future.
 * Ffanet of Afmwir: Afmwir is a nation which has just turned from the darkness of war. According to their legends, they came from a country called Suffunchardd, the land of the Eiddra and Thiddra. According to their religion, the god Serhchan tricked the great and lesser spirits into creating the world as an act of kindness. The three great Thiddra, Mygnarhus False-Creator, Lldoin Doom-Harbinger and Horci Life-Stealer, rallied the Thiddra against Serhchan's clan. A long and bloody battle tore Suffunchardd apart, ending at the battle of Sulsddaimh, the Holy Mountain, where on the very peak Serhchan, along his wives Cwinaref Storm-Wife, Fwarh Tear-Wife and Ddiful Love-Wife, his shield-brothers Stwntharh and Zwnfar and his clever-man Swliann, defeated the Life-Stealer, banished the Doom-Harbinger and even killed the False-Creator. But the battle was fierce, and Mygnarhus managed to kill Swntharh, Zwnfar and Serhchan himself. In grief, the widowed Cwinaref created humans out of wind, snow and rock, to console her husband's death. So did the Storm-Wife also become the Mother of Tears.
 * Mesallian Culture: In the city of Iskandria a form of the library of old took shape, after the government thoroughly cracked down on Nelirite influence, although the majority of books, art, maps, and other collections had been completely lost. At a time when the Ulmian religion was at its lowest point in the city, it is known that an Ulmian writer named Kedredun became influential and well-respected, as one of the earliest figures in the new Iskandrian library project. Hesamena II died suddenly in the year of the 150th Jafiad (Year 800), having ruled for a long 36 years. She had outlived three daughters, leaving her eldest surviving granddaughter, Berena, who was only eight years old, as the next Maleka of Edom. Berena’s mother, Shameza, had been wed to a southern nobleman of possibly Apirun origin, named Semiadulcis, and his mother, the elderly tribal elder Shuadna’al Hesam, was supported by the Maleka from her lowly position to that of Governor of Hesama, granting her dynasty a high degree of power in the far south of the Meran. The Shuad Dynasty largely governed over the regency of Berena, with her father Semiadulcis securing this position by marrying one of the other primary advisors, Mesoma of Ascana. After a supposed assassination attempt was launched against the young Maleka, Semiadulcis ordered a purge of certain opponents in the capital, and later relocated his daughter back to Hesama. According to the chronicle of Kedredun, the imperial court in the north temporarily migrated to Iskandria, beginning the rebirth of that city and the rise of a new era in politics. This was partially due to the city being in the geographic center between Alanaza, Edom, and Ascana, from which three influential governors would emerge; Abesa, Sybaluma, and Medosa, respectively. The exact nature of Medosa’s marriage to Semiadulcis is unknown, as the couple never produced any kids, leading historians to believe it was in an attempt by Medosa to get her foot in the door of the imperial government. After the relocation south Medosa did not join them, instead successfully joining the council in Iskandria. In the south, Shuadna’al Hesam effectively created an Apirun puppet in the southwest, which used Mouri, Edomite, and Susanylon territory alike as an operating ground. She would settle a multitude of foreigners in the south of Edom, with these tribes being heavily loyal to her dynasty instead of any Edomite government. In the year of the 152nd Jafiad (Year 808), Berena’s father would die while traveling back north along the Meran, and the Maleka ascended to the throne fully, albeit heavily under the influence of her grandmother. The alliance of nobles in the north, which had divided amongst themselves the regency and responsibilities of ruling the north, largely remained intact, despite the arrival of the new Maleka. Later that same year, Maleka Berena would wed her father’s widow, Medosa, which was considered largely taboo by this stage of Edomite history, although not unheard of in the Edom of old a millenium prior. This would lead to both distrust and disgust toward Medosa from various members of the nobility, and a plot was planned to have the Maleka’s wife assassinated. Instead, the Maleka quickly arrested Sybaluma of Edom and other influential figures in the city, and further disenfranchised the old capital from government duties. Although not Ulmian herself, the Maleka would take note of the giant backlash leveled against her from the Ulmian community, and elected to have the Holy Patra of Edom secretly killed and replaced by someone more sympathetic to her cause. Likewise, the Shanzian faith was declared the “official” branch of Ulm, further discrediting the Azozian branch. When this was not enough, later in the year Berena began shielding her wife from the public eye, and arranged for a very public marriage to Sybaluma’s son, Amadun, although their marriage would secretly be a sham. The following year Medosa would be also undergo a sham marriage to Shuadna’al Hesam’s grandson, Sanasun, and the two began a military campaign in the northeast against a number of governors rebelling against imperial authority. The Maleka would never produce any children herself, and would instead adopt Medosa’s only daughter with Sanasun, Alasana, as her heir. Meanwhile, in Syres a full scale invasion of the east was launched, dislodging a section of the Benekundon region, alongside the Tesardyan invasion in the far north.
 * Qera: More and more traders from far off countries bring more and more wealth to Qera. Ccekaea (Thïgæ) and Etotztolla (Tilachitul) are now known and taught in Qeran port cities, with many scripts with useful phrases and words for learners of Âtluâm (Qeran) being produced. A new metal smelting technique is developed in the Odzeba region. In the area, many iron foundries are placed in the gorges where is a strong, never ending wind. These winds are directly led into the furnaces, creating temperatures well over 1,000°C. With temperatures this high, steel in better quality and quantity, because less wood has to be used to produce high temperatures. Similarily, the silver furnaces on Qerzatlahe are now supported with wind from the sea. Spices like chili, cinnamon, nutmeg and black pepper are cultivated and sold for large profits. Zoelle IV continues to expand and develop the army further, with new weapons and improved tactics. The army expands to now 60,000 permanent soldiers, most of them have a small land of their own they farm and are called to arms when necessary. Infrastructure is expanded again also in the colonies, especially the Cyrphetzija colony, where a big road is built toward the southern coast on the opposite of the landbridge, to fund a port there, making contact with the capital easier. The Occyse is written down around the year 809 by the poet and philosopher Ynjomer. The Occyse is an epos that was passed down orally until now. The story has a huge amount of figures on a journey up north with the hero Rhalluenytzem and his crew of sailors travelling out to the sea in the north. The story is even today considered the national epos of Qera. The first great temple to a Rhatixemy god gets constructed in Dlaccaka, dedicated to the god of harvest, farming and the forest called Yuem. This temple will be in similar shape and size to the great Obeq temple in Tortla - a great square pyramid made from dark stones. Reliefs of mythical creatures from the myths of Qera. One especially large figure is the Qoetzalkoatl, a serpent with wings of a hawk or an eagle. It is seen as the creator of the living beigns an earth and the air. He is often portrayed do defend buildings or sacred sripts from evil spirits. Ships are sent south (100 px) to explore the markets and realms of unknown lands. Trade increases with Malmaça, where many goods are sold, especially silver. Zoelle IV's eldest daughter Zoen enters as the first women the position of a commander in the army.
 * Taivaie: Having lost warriors, the villages refuse to lend any more men to the campaign. Gilavas offers peace. Settlers begin moving in small numbers to loosely controlled parts of the kingdom, cementing rule over them. We make contact with a people known as Melians in their own tongue, and deem them worthy of respect.


 * Holy Empire of Hythus: Years 488-497 Since the Return of Hythus. Emperor Tyrelius II’s rule remains uneventful until the news of the Bysula’s betrayal. Proof linking the order to the shameful act is brought before the leaders of the Cult of Bysulus and the Cult of Hythus. The Cult of Bysulus then issues a command to the Bysulan Order recalling their high priestess and several other important leaders of the order to a supposed conclave of Bysulus’ followers. At the same time Emperor Tyrelius II determines it wise to visit the Bysulan Order in the mountains, accompanied by his personal retinue of 1,000 elite soldiers. The soldiers make camp in the Bysulan Citadel. Under the cover of darkness, Emperor Tyrelius II and his men massacre the unprepared Bysula. A secondary force of 4,000 more Imperial troops awaiting orders beyond the scouts of the Bysulan Order assists the emperor’s retinue in their gruesome task. Heavily outnumbered and caught totally unprepared, the Bysulan Order is wholly destroyed with its few remaining supporters fleeing high into the mountains. Simultaneously, in Gyt, the High Priestess of the Bysulan Order is stripped of her rank and sentenced to death for her crimes. The leadership of the Cult of Bysula denounce the Order as a band of radical traitors who betrayed the people of Hythus’ realms to further their own needs. The leadership of the Order is burned alive in the city square of Gyt before the Temple of Bysulus that has stood in the city for 700 years. The territory ruled by the Bysulan Order is quickly brought to heel with an occupation force of some 4,000 including 2,000 mercenaries hired from the Halati and other mountain tribes. Aside from this minor internal conflict the empire experiences a period of continuing prosperity as goods from across the empire, spices from the south, and luxuries from the north all flow from Mythas to the ports of Silla, Exhula, and others. Cities across the empire begin developing advanced water-management systems. Rudimentary sewers are built in sections of Mythas, and public fountains supply cities with fresh, clean water. Old-Hythia grows massively in wealth as exports and imports flow totally unhindered up and down the Tythies. Old-Mythadia also benefits thanks to the export of goods from upriver, as well as the expansion of ports. The colony of Lyrasia continues to grow, rapidly integrating natives through the threat of violence and the promise of wealth. The initial colonial city, Lyras, develops into a regional trade hub with a good natural harbor augmented by the construction of breakwaters and a small lighthouse. By the end of the decade both the oceanic and landward coasts of the islands are under loose control. The Iron Bank of Hythia establishes itself as the premier lender of the region. Irian, Qaryaati, Algeorgian, Jyazradid, and many other merchants all use the bank to raise the capital they need for trade or other ventures. Agricultural production increases due to the expansion of farmlands, the use of human, bovine, and equestrian excrement to enrich the already fertile volcanic soil. More canals and tythoruses are constructed for irrigation. Crop-rotation strategies become firmly entrenched and are effectively universal. The population grows immensely due to increased wealth and nutrition. The policy of land-grants is re-instituted and settlement of the south accelerates. Dozens of small cities and towns spring up across the south, located near the natural springs and minor streams that dot the landscape. Networks of roads are constructed as the settlers go, linking together these settlements and spreading administrative institutions as they go. Public granaries, long the staple of Gytan and later Hythian cities are built across the empire by municipal governments of small and large cities alike. The Guitar, long an instrument of the soldiers and lower classes across Hythia, spreads west into Mythadia. The instrument proves highly popular among sailors who develop a unique miniaturized version of the instrument the Chaleli (Cavaquinho). The Guitar and Chaleli spread throughout the empire with several distinct musical genres developed for each. On the coast there is a somber musical form with dark rich vocals and deep strumming tunes evoking the troubles of the sea and distance from home. Across much of the plain a most fast-paced plucking style develops which is accompanied by rhythm and beats produced by clapping, dancing, and the slapping of body parts. Soldiers also produce their own style, similar in many elements to that of the sailors but with less complex patterns and a more chorus-friendly vocal structure.
 * Thïgæ: The calls for aid from Deongæ (Namdeon) presents an odd new opportunity for Thïgæ. The Deonï (Namdeon) are offered troops, war equipment, and food supplies for the war if Deongæ gives the northern coast to them as payment if they win the war (although Thïgæ would not officially join). Mod Response Needed. New military inventions, such as burning pots - basically oil filled pots set alight by dropping flaming fabric scraps into them, setting them alight, and since they are class B fires, cannot be put out be water but must be smothered. Improved tactics like using pikemen and advancing forward slowly, pushing the attacker/defender back, are made. Irrigation canals continue being built. Rural areas continue to grow, along with large cities. The southern island claims are cemented, with farmers going south. Trade with Ïrezccekaea (Qera) continues.
 * Zelonuna Emiresq: The nation of the Zelonuma Emiresq continues to expand southward, seizing the fertile plains of the south, the tribes of the region, and the many janter mines of the mountains. The nation of the Zelonuma Emiresq expands along the Isimandian lake and beyond, settling many trade posts and settlements in that region. The nation of the Zelonuma Emiresq elects to expand its borders southward, from its ancient perch in the northern mountains from the coast. The nation seizes the fertile plains of the south beyond the mountains for the first time. Expanding to the numerous lakes of the region. Settlements are particularly situated on the major lake in the east of Isimandia, and also the lakes just northeast of the Khin Federation, and west of Agelmur. By now thousands of children of the king work, live, and die in his underground world. They build tunnels, worship the king and the heavenly ceiling, and produce more and more children. Sunlight has never graced the tunnels in 100 years. Above ground, the nation of the Zelonuma Emiresq sees great expansion along the coast. The ancient divide between Zelonuma of the mountains and the Darnans of the coast is bridged. These communities are brought together, with the government sponsoring bridges across the north. The inner cities of the Zelonuma Emiresq, where the kingdom was shifted after the fall of Darna, are now available from the coastal cities, and connected to the janter mines and other resources. In that area great work continues to grow these places. The books published by the government, regarding anti-Ulmian sentiment and pro-Zelonuma Emiresq rituals, are dispersed around the nation and around the world. The navy sees expansion during this time to grow more powerful than the threat posed by the Thotites. In the far north the Darnan nation expands along the coast both north and south.
 * Melia: It seems our further expedition is a success, we have met a new people who we call the "Tavi" based on an approximation of their native name in our own language. At a glance, they seem rather arrogant and pompous, but they seem to treat us with enough respect. Seeing as how wealthy and populous they are, it seems reasonable that there are more of them, we resupply as much as we are allowed and continue exploring in the area looking for other realms. The current ruler, Voya Maltal seems to be rather independent of the wisdom of the gods, much to the annoyance of the priests. Maltal decrees that he will begin a "transitioning" (begin moving the administration type to "city-state) of the realm, where he wants to build more cities and farms and grow the economy. This upsets the nomads as this is a direct threat to their lifestyle. Maltal however, assures that they will have enough room to graze, but this doesn't do too much to calm them. Unrest grows in Melia as now not only are the priests unhappy, but the nomad pastoralists have been made upset as well. Troubled times may be coming.
 * Qaryaat: King Qamar continues expanding the kingdom. The territory of Nahradi (formerly the territory of Bizafir, though the river is still called the Bizafir) expands north along the coast (of course, within the limits of the agreed claims with Beraba). Meanwhile, the territory of Maqiri expands along the Mohejaran border. In all territories of the kingdom, settlers are sent to loosely-claimed areas to consolidate control over said areas. In Saqqattra, barracks and a granary are built. Meanwhile, in Makra, the Library of Makra is expanded and a cube-shaped shrine dedicated to Elmekah, also known as the Dariqah, is built. The Royal Palace in Makra is renovated, with new art installments added. In Bizafir, the Ronahist (yes, I'm retconning the name of that pacifist religion from Paotualma) temple is renovated, the walls are repaired and reinforced, and an amphitheater is built. Recent surgical advances from Aljurjya are adopted. The practice of keeping fish for decoration in special globes or tanks called Drenariums (called makzinas (singular: makzina) from the Qaryaati words for water (ma'ak) and vessel/container (zi'ina)) is also adopted, with a popular choice for keeping being freshwater barbels. King Qamar sends envoys to the kingdoms of Makuku, Aksuya (Exhula) Manai (Mang), and Sinaybin (Xinaben) for trade offers, offering spices, dyes, incense, livestock, and many other riches. (EXHULA, MANG, MAKUKU, AND MOD RESPONSE NEEDED)
 * Friorian Culture: After the period of inter-culture wars, four kingdoms emerge as the leading nations within the culture group. The four kingdoms, known as Desmos, Xugadi, Alfa, and Ligma, stop all remaining conflicts due to population loss and prosperity that was damaged during this period, and as a result collectively decide to move toward inter-group progression rather than degression. During this time, a large school of thought and philosophy is created in the city of Segond, Ligma. Various philosophers, such as Yenocrati, and Crisipiti, emerge as the founding leaders of thought and innovation in fields of arithmetic, literature, and government. The oral and written languages feature small development. Expansion is made farther along the coastal river settlement, as further expansion is made westward.
 * Yannian Culture: The world stands watching as the Thotite rebellion is thoroughly crushed, and the Thotites are all destroyed. What a marvelous world that will be, when they cease to exist. It brings a tear to an eye, for many, as they ponder the paradise that succeeds after the fall of the Thotites. Meanwhile, the entire world is waiting for the Yannian culture to decline, huh? Keep dreaming then, Thot. Because you could not beat us fairly you must beat us unfairly? Sad, sad Thot. You dream in your fantasy world, that one day you will be a nation like a Yannian one? Okay buddy, that is really swell of you. Silly Thot, nations aren’t for you. Oh, King Thot, you are such a strange being. How you eat and grow fat with each passing year, it defies all humanity. Oh that’s right, the Yannians are in your area. We’re killing your kinfolk and reclaiming the earth. That’s right, we’re spreading the good word and going to heaven, can you say the same? Come out and play with me, Thot. The world is waiting. We are restoring order to Neum as I speak to myself...yes it is very good. We Yannians have taken the cities and the streets, we have repainted them and removed all Azozi taint. It is very nice now, in places where there is no taint....ah I can taste it, boy. I am your father, Thot, and I control your entire life. When you act up I discipline you, boy. I give you a hard Yannian spanking until you are red. This is how justice works. Yes, this is the will of the west, against the Thotites. Suddenly, there is a letter: Hello! Ignore the west’s propaganda, I am the east now. We need your help, Azozi. Please help us invade before it’s too late! What will you do Azozi? This is the end of the secret message.
 * Empire of Grosserdrachenia: Halifacs II comes to power after the Imperator had become frail. He is to live the last of his days with the family. As more people flee to the less urbanized regions of the Sudlands and the merchant city of Sudbestung, a new and slight dialect begins to shape up in the region and more farms and carpentry work picks up. Halifacs II is nicknamed the “sober drunk” by the royal family as a joke to the absurd amount of alcohol he could consume yet not become drunk.The Brewery of Dragsfurt would become the largest in the empire taking nearly a whole city block. The House of Hiedler would become quite close to the royal family. Ava Altenhofen is born and is expected to be the nations first female leader. Exploration of the seas continues onward while settlements in Drachenia expand north.

811-820
'The nation of Cirsyemit successfully conquers the rest of its island up to the border with the nation of Anlunema, their ally. They also use their extensive navy to begin trading with or subjugating the tribes of the north, establishing numerous trade posts in the region. '

'The nation of Misesham and its tribal allies make peace with the nation of Taivaie. They begin a period of expansion and quick development, using experience from the war to expand their military capabilities. '

'The nation of Namdeon, under the leadership of Acedessar, accepts the offer from the nation of Thïgæ, receiving a large number of weapons and equipment from the north. However, the king falls in battle against the north soon after, and the war turns inconclusive. '

'The nations of Makuku, Ming, and Xinaben all accept the offer to trade from the nation of Qaryaat. '

'A series of generals battle for control over the throne of Xemunis, once it becomes clear that central authority is low and at the whim of the military. Additionally governors in Xanulem and Dijunga begin acting independent of the emperor in Yagothna-vis. '


 * Friorian Culture: Urbanization continues to develop the various kingdoms across the state. The most developed and populated Kingdom, Ligma, prospers economically as numerous philosophers and other intellectual individuals congregate to the city of Segond to theorize the perfect governmental system. From these sessions arrives the spiritually political dialogue known as Babel, which is a "book" regarding the political setup of a perfect society under the rule of Aestropolism, a political interpretation of Endsistianity, which is a religious conglomerate of numerous shaman religions and spiritual followings. Endsistianity features 13 immortals, which rule the heavens and created the dirt of which people live upon. The caste system, consisting of seven levels, is also proposed within the book. This perfect society, or the idea of it, is referred to as Alperi. Various schools of thought open up across the Kingdom of Ligma, which brings some worry to the King who sees their logic as flawed and overall an opposition to the kingdom's feudal hierarchy. In the Kingdom of Alfa and Xugadi, coinage appears as the first major form of a medium of exchange, however, the coinage is disregarded and barter trade still exists to a degree. In the Kingdom of Desmos, the King dies, which results in various claims to the throne by many of the neighboring Kingdom's families as well as various noble families. Eventually, the son of the King of Alfa is able to take power over the Kingdom, and soon the merge of the states begin, which troubles the other kingdoms, but for the moment, no military action is taken. Expansion is made to the north and west as canoes are upgraded to solar ship-esque models to better naval transportation. In terms of mathematic advances, basic algebra is developed.
 * Exhulan Empire: With the accepting of our trade offer by Ri'Kava and the resumption of trade with Yannis (Despite our continuing to block Foreign Yannian Holy Men entering Exhula, allowing only Exhulan followers of the religion to do so) we continue to be a center of trade, with the new markets and access of old routes through the North Sea beginning to revitalize the stagnating economy of the Empire. The greater access of us to trade routes again allows us to outcompete Qera in the spice trade once more, but competion lessens more due to the new trade agreements with Ri'kava allowing us to make much money from trade of dyes and spices and due to Qera not having contact with them, and an increasing market also develops for the export of other Exhulan trade goods such as Salt, Slaves, and Mint to them while we purchase things such as Honey, Furs, Timber, and many Naval Supplies from Ri'Kava. Around this time Exhula also became increasingly more navy oriented, even more so than before, as the Irrosian cultural enclaves from those who fled the Yannian Invasion of Irrosia and from the few Irrosian colonies have now become much more integrated into wider Exhulan culture and although many Ethnic Irrosians continue to exist as a distinct people in different areas of the Empire they become largely integrated into the empire fully. As a result of their integration and the presence of several Irrosians in influential positions in the Empires political factions there is an increasing call in many parts of Exhulan society to retake Irrosia. However, the new Emperor, Shrra II, knows going to war with Yannis is a bad idea and instead decides to Make an offer to Toahita to purchase Irrosia back from them for a large sum of money and a large number of trade concessions, citing the fact that the area is very culturally distinct from them and never received much Yannian Settlement (YANNIS RESPONCE NEEDED).
 * Holy Empire of Hythus: Years 488-497 Since the Return of Hythus. Emperor Tyrelius II’s actions in crushing the Bysulan Order do not go unnoticed. Popular support for his reign falters as the Order was a popular force long-considered for the benefit of the people. This momentary weakness gives the noble houses and the multiple religious cults impetus to force the emperor to establish estates. The nobles and religious cults force Emperor Tyrelius to grant them charter to approve his major decisions of imperial rule in the form of an Imperial Court. This shift in power makes the emperor even more symbolic. Old-Hythia grows massively in wealth as exports and imports flow totally unhindered up and down the Tythies. Old-Mythadia also benefits thanks to the export of goods from upriver, as well as the expansion of ports. The colony of Lyrasia continues to grow, rapidly integrating natives through the threat of violence and the promise of wealth. The initial colonial city, Lyras, develops into a regional trade hub with a good natural harbor augmented by the construction of breakwaters and a small lighthouse. By the end of the decade both the oceanic and landward coasts of the islands are under loose control. The Iron Bank of Hythia establishes itself as the premier lender of the region. Irian, Qaryaati, Algeorgian, Jyazradid, and many other merchants all use the bank to raise the capital they need for trade or other ventures. Agricultural production increases due to the expansion of farmlands, the use of human, bovine, and equestrian excrement to enrich the already fertile volcanic soil. More canals and tythoruses are constructed for irrigation. Crop-rotation strategies become firmly entrenched and are effectively universal. The population grows immensely due to increased wealth and nutrition. The policy of land-grants is re-instituted and settlement of the south accelerates. Dozens of small cities and towns spring up across the south, located near the natural springs and minor streams that dot the landscape. Networks of roads are constructed as the settlers go, linking together these settlements and spreading administrative institutions as they go.
 * Mesallian Culture: By this time the Water Merchants had grown immensely in power, having risen to primacy in Edom, and holding control over Usinilago. In addition to the east-to-west trade routes that had kept the organization afloat for centuries, a north-to-south trade route running from Usinilago to Susanylon emerged, which the Water Merchants controlled every leg of. In the great and mystical lands of Or, that had fascinated the Mesallian world for centuries, the Water Merchants became one of the first groups to enter the kingdom and travel beyond it. Some would even travel the route first discovered in the Itinerary of Oranmanou, uncovering the lands of Ondon. According to him, “when we entered the lands of the Comet, there stood 100 monolithic stone beings, guarding the entrance. They were ancient statues as old and weathered as the mountains, twice as tall as the Colossus of Syres. The stone watchmen stood at attention and silently waited for the call of the end time, when they would arise to battle. Others had crumbled to the sands below, and now monstrous heads and hands stretched out from the dunes, large enough for us in their shadows. At that place the old world ended, and we entered a land completely alien to us. The people were like ghosts, completely expressionless or moving to us. They lived in labyrinths larger than Azoz itself, made from black stones and multi-colored domed roofs.” The first Water Merchants who traveled the route approached cautiously, fearing the fantastic monsters and beasts the account to be lurking at every corner. According to them, in the shadow of one such mountain colossus, there was a fortress carved directly into the side of the mountain, long since overtaken by nature and decay. People farmed on terraces and farmland built in between the walls where former streets once crossed, and lived huddled in ruins in the center of the old city. The people there covered themselves in long robes, with their face, and any exposed part of their body, completely covered in rag-like bandages. Although they never spoke to the foreigners, they did not harm the Water Merchants either. They called the place the trade post of Ijopiba, after an old inscription on the walls. Later it was discovered that the small pass in the eastern mountains led into the lands of Or. Beyond the “Misinen Mountains” (“Mountains of Madness”) was the fabled pool of the gods, according to southern Water Tyrant Lismoca’al Ruun, in a letter addressed to the rest of the order. He would go on to say that the Water Merchants would find a land fitting for a “New Temple” and a “New Cania”, where the next great age would begin. Much to his dismay the locals of the south rejected the religious mission of the Water Merchants. Before anything could be done, a much greater concern arose in the west, known as the First War of the Comet. Conflict arose when the Water Merchants refused to heed the warnings of the Zedumari, by trespassing through their lands as explorers and traders. In this war, joined by many nomadic tribes and unexpected allies, who warred against the Zedumari for their own reasons, the Water Merchants would be beaten back from the Valley of the Comet completely, their farthest outpost in the southwest being Ijopiba, on the edge of the valley. They likewise discovered that the Lementarians had not completely ignored these happenings, discovering that many of their secret outposts had extended to Susaylon after the war in Edom. On the other side of the Ijopiba site, on the other side of its mountain, a vast city had developed as a Lementarian colony, known to the Susaylonians as Siabinaces. Their mutual interest in the kingdom, and also in the trade routes south, would create another conflict much like the disastrous war in Edom long ago. Meanwhile, the lands of Edom would have other plans for the south. In her lifetime the noblewoman Shuadna’al Hesam had successfully elevated her family from nomads of the desert to the richest and most powerful people in Edom, with her great-granddaughter poised to inherit the throne of the entire nation. Partially in an effort to unite the nation and distract disgruntled governors from the situation, she would also promote the idea of uniting the south once more, which proved an enticing ambition. Each governor would provide a certain number of men to the national army, which Shuadna’al Hesam paid from Apirun settlers, thus allowing her to keep a larger army within the country as well. In the fourth year of the 152nd Jafiad (Year 811) the Edomite army crossed the border and began its war. They were met with initial success on all fronts, and a careful balance was kept in the kingdom itself. A year and one-half later (Year 813) Shuadna’al Hesam died of old age, and her dynasty was weakened immensely. A large portion of the army would return north later that year, leaving the army in the hands of Sanasun. Despite these odds he would prove a capable leader, laying siege to the ancient capital the following spring.
 * Tsardom of Algeorgia:in the capital of one of our colonies,the famous inventor known as leondadovih daincih invents a thing he calls the wheelbarrow.the wheelbarrow will help move material and rubble faster.
 * Ffanet of Afmwir: In the 20th year of the Athmwir's rule (811), a city was founded on the island of the coast of Afmwir, calling it Ddenstiwrh, meaning eastern star. The city's founders created a temple to Swliann, and his followers develop a way to measure the years after the rise of the Athmwir. In the 22nd year, more explorers are sent downriver and along the coast of the new continent, looking for the Holy Mountain (50 px each), returning home in the 23rd year. In Mercydd, the Athmwir founds a library-temple dedicated to the eiddra of knowledge Chermois-Myr. The new metal found in the tin and copper mines is being studied from the 25th year onward. In the 26th year (817), more settlers are sent to expand the borderlands along the Chffith river. Wheat, rye and barley are continued to be produced, along with spicy horseradish (named ffeisaf). Cows, honeybees and sheep are raised for meat, milk, honey and wool. The Temple of the Mother of Tears proposes the usage of the new metal found in the tin mines for weapons. More watermills are being built along the waterways, and more villages develop along the Chffith.
 * Nura Gakan:. Ulrom becomes the organized polytheistic religious center of the Gakan. This leads to the formation of three idols for the three main gods (Vangar: The god of strength/Dun: God of peace/Ogkut: God of the intelligent). The Nura Gakan religion begins to adopt a holy order mostly expanded by Oral tradition, but this begins to phase out as attempts to study the religion is expanded to the Holy Men of the Gakan. Olama begins to form on the two-river region mostly used as a de facto trade center of the state, placed at the head of the river delta. Naval raiding begins to become a more acceptable form of warfare within the Gakani people, this is mostly support and backed up by the Naval expansion across the Two Rivers. The mines begin to take a new form as the demand for iron is picked up (which is used by the army to flex/kill foes and the formation of new weapons.) Gakani farmers begin setting up farms and things of that sort by the Two-River Region. Trade becomes more and more important causing Ulum to form a navy to protect trade ships up and down the river. We begin to send more settlers toward newly expanded land upon the hope of expanding the Gurkani people and loyalty to the Gak. 
 * Thīvœga (Thïgæ): With new words needing to be made, the ï sound that used to denote "origininating from" is replaced with œ (ohe), and consequently the name of the area changes to Thīv and the name of the people Thīvœ. (Note, this was a needed change while I was constucting the language as using the ï sound for "originating from" made it impossible to use meaning anything else). News of a stalemate in the south reaches the mainland, but at the loss of their king, Acedessar, trade continues with Namdeon, and advisors are sent to help the child king on the throne (OOC: I am assuming the king is a young boy as his father must have been youthful if he was leading troops into battle). However, the military technology invented during the war is used to help advance the current military. Trade with Ïreccesica continues (Qera). Expansion continues along the coast, and rural areas continue to grow. Exploration continues east, west, and south.
 * Taivaie: Gilavas, king of Taivaie, has died of mesothelioma. His son, Lilaen, assumes the throne. Lilaen forces the merchant guild to pay financial compensation. Taivaie literary culture continues to flourish. Settlers pour into the loosely controlled areas, cementing control over them.
 * Empire of Grosserdrachenia: With goods coming from all over the known world, our routes are well documented and archived with them being placed in the major libraries of the Empire. Halifacs II and his wife stay in Sudbestung for a week with its more temperate climate becoming the most enjoyed part of the territory besides the wealth. Farming continues to bring easy money while other jobs such as operating bakeries and breweries or being blacksmiths making weapons for the army and tools for general use. Exploration of the seas in the south continue abroad while expansion of the Sudlands continue and with more opportunities to the north with valuable resources and other forms of making a living available, expansion continues. Ava takes part in studies with her father and mother while also learns how to hunt with her father. She ends up falling in love with Aldouise Heidler, the son of Armine Hiedler, a good friend of Halifacs II and they marry at Kryzst. The young couple spend their time mostly touring the empire and working as advisors to the Imperator's plans due to family rule.
 * Yannian Culture: After much fighting the nations of Dijunga and Xanulem are released as independent nations from the western Yannian empire that exists. A great city emerges in the center of Lake Xbalan. It is the heart of the lake, a floating city on a small island. It quickly grows from artificial floating islands, with settlers coming from many different Yannian nations. The city becomes known as Nazecula, and there the treaty is signed between Dijung and the west. They decide that the lake will be a neutral place between them, and Nazecula grows greatly from trade between the two and from the south via the river. The people pray for peace on the world, so the gods decree the Yannian Peace. All the world lives in harmony once more. It is because of the Yannian religion’s deep commitment to peace and prosperity, that it is better to coexist as brothers than to bury one another. Let there be 100 Yannian nations, because each Yannian person is a nation. In the east the nation of Ocenis is defeated in war. They had reached out to the Thotites seeking to create an alliance between them to defeat the primary Yannian nations, for strangely the Thotites did not help at all. It is no surprise that no Thotites can be trusted or depended on, and Ocenis learned that the hard way. For being betrayed by the Thotites, a great hatred for those things emerges once more. Truly, the Olmero superstition has shown its true colors, and shown that it is weak, unable to aid its so called “followers”. Perhaps it is evil that we let them live, for they are condemned to a life of slavery, followed by damnation in the afterlife, but alas, we just can’t do it anymore. The Yannians are weary. They can’t support the entire world on their shoulders. Or at least that is what they claim in this time of great weakness. Unknown to the world, in a far away land a new Anointed One is born, who will bring justice to the Thotites once and for all. His kingdom will have no end, and the Yannian people will be brought to salvation through the gods. He will be the instrument of the divine when they strike destruction upon the Azogi mound. He will seek out a woman Anointed One, and they will join the two rods of justice into one holy cross, and that cross will be the confluence of past and present, and of all worlds and the cosmos, and of justice and corruption. Only through this pairing of north and south, of east and west, will the evil be vanquished. The realms will seek out this foretold being, but until that day they defend themselves in every way. The nation of Tohatia further claims the oases of the coast and of the south, and builds the defenses along the borders and the coast to be absolute. At Irrosia and Atnosia a million Yannians will praise the gods and build fortresses, planting seeds that will grow into strong trees. They are shaping the old world for when the gods inflict their judgement, and they live happy and peaceful lives.
 * Zelonuna Emiresq: The nation of the Zelonuma Emiresq continues to expand southward, seizing the fertile plains of the south, the tribes of the region, and the many janter mines of the mountains. The nation of the Zelonuma Emiresq expands along the Isimandian lake and beyond, settling many trade posts and settlements in that region. The nation of the Zelonuma Emiresq elects to expand its borders southward, from its ancient perch in the northern mountains from the coast. The nation seizes the fertile plains of the south beyond the mountains for the first time. Expanding to the numerous lakes of the region. Settlements are particularly situated on the major lake in the east of Isimandia, and also the lakes just northeast of the Khin Federation, and west of Agelmur. By now thousands of children of the king work, live, and die in his underground world. They build tunnels, worship the king and the heavenly ceiling, and produce more and more children. Sunlight has never graced the tunnels in 100 years. Above ground, the nation of the Zelonuma Emiresq sees great expansion along the coast. The ancient divide between Zelonuma of the mountains and the Darnans of the coast is bridged. These communities are brought together, with the government sponsoring bridges across the north. The inner cities of the Zelonuma Emiresq, where the kingdom was shifted after the fall of Darna, are now available from the coastal cities, and connected to the janter mines and other resources. In that area great work continues to grow these places. The books published by the government, regarding anti-Ulmian sentiment and pro-Zelonuma Emiresq rituals, are dispersed around the nation and around the world. The navy sees expansion during this time to grow more powerful than the threat posed by the Thotites. In the far north the Darnan nation expands along the coast both north and south.


 * Sillan Republic: Apostles Esoman and Lisadora die, thus, only three of the original Seven Apostles remain: Archbishopess Caiserin (of Silas), and Bishops Drias and Roberta (of Alaban and Qiedēn, respectively). To institute religious parity, Cabeza Agusta revokes the right of Ulmists to exempt from civic pagan rites, though she also lifts the Ulmist tax and allows Ulmists to be tried under religious courts. While this promotes inter-religious harmony, the latter reform in particular reignites sectarian strife among the various groups of Ulmism – especially between Cixites (the most heterodox) and the Western Ulmists (the most orthodox). Despite this, under her rule, Silla experiences peace and prosperity. The growing mercantile class begins to exert substantial influence over the economy, particularly in the flow of goods from rural to urban areas, as well as aiding the shift from the centralized workshop-system to decentralized putting-out system – particularly in the production of textiles, luxury goods such as jewelry and raw silk, and more perishable goods such as vegetables and dairy products. Conversely, however, the production of certain labor-extensive cash crops (such as tea, cotton, sugarcane) and manufactures (ceramics, avian/reptilian leather, metal products) begin to be dominated by the nobility, due to their ownership of large plantation estates and their employment of provincial labor. This rise in wealth leads to a boom in personal consumption, as well as the patronization of the arts. The influence of Azozian-educated officials leads to the reformation of the educational system, with two separate curriculums for males and females, and a renewed emphasis on mathematics (which consists of arithmetic, algebra, geometry, and trigonometry), history and moral education in addition to physical and military education – as well as philosophy, both social and biological sciences, and advanced literature for females. Partially prompted by a growth in the literati (a fourth of the total population), prose replaces poetry as the primary form of fiction literature. While the vast majority of people remain illiterate (as with any agrarian society), they are able to hire scribes or interpreters to write or read the text, thus allowing them to continue participating in public and commercial affairs.

821-830
'Explorers sent by the Ffanet of Afmwir, who travel west up the river, discover the nation of Nura Gakan, west of the mountains at the source of the river. '

'The nation of Anakadeham enacts a policy of isolationism, banning most merchants and outsiders from the nation. The ban is largely in response to the large number of Ulmian foreigners traveling to the nation, as well the conflict being caused by the Water Merchants in the region east of the nation. '

'An influential chieftain known as Sjene Askiul dies without a direct heir, causing his kingdom and his network of allies to be inherited by the husband of his daughter, King Soumassi of Agunda. '

'The Edomite invasion of Susaylon results in a decisive victory at the defender’s capital. The Edomites suffer 13,350 casualties during the campaign, but capture the enemy capital and much of the northern one-half of the nation. '

'The Yali fall under the command of a king known as Hysogib, who renews attacks against the nations of Niani and beyond. His raids damage the western colony of Grosserdrachenia, and as far west as the city of Ysthiphon. '
 * Ffanet of Afmwir: In the 30th year of the Athmwir's rule (821), a trade envoy is sent to the newly discovered nation of Nurchacan (Nura Gakan), requesting that the nations do trade to improve their relationships [PLAYER response]. The temple of Swliann in Ddenstiwrr finishes the study of the celestial corpse of Serhchan and develops a time measuring way after its phases. In the 32nd year, explorers are sent to the south of Mercydd and along the coast north of Mercydd, looking for the Holy Mountain (50 px each), returning home in the 34th year. In Mercydd, the library-temple of Chermois-Myr discovers a way to shape iron into important tools of war, drastically improving their quality and condition. The Athmwir Wlf Llolddur commands the construction of iron mines to use this material in the 35th year. In the 36th year (827), settlers are sent both downriver to expand the country, but also to the mountain area to search for more pasture lands for sheep. Wheat, rye and barley are continued to be produced, along with spicy horseradish (named ffeisaf). Cows, honeybees and sheep are raised for meat, milk, honey and wool. More watermills are being built along the waterways, and more villages develop along the Chffith.
 * Nura Gakan Dip: The story of foreign traders heading into Nura Gakan begins to spread until the Fire of Council is called and after a four-hour debate ends with the Gakan (title for leader) saying " Ey, How about we trade with em... and get them out of those handcuffs." . We then begin to send trade envoys into Afmwir.


 * Holy Empire of Hythus: Years 498-507 Since the Return of Hythus. Emperor Tyrelius II’s Imperial Court consolidated itself and the power of the imperial seat. Nobles voluntarily submit to greater imperial rule as they have larger say in the function of the empire. The Court has the strange effect to solidifying the religious structure of the various cults. Myrnech Ayan IX of the Cult of Hythus uses imperial power to leverage the dominance of the cult over the others. Owing to its popularity and Hythus’ natural position as general of the gods. Myrnech Ayan IX integrates the other cults under Hythus’ and with imperial decree establishes the new Church of Hythus as the Imperial Religion. The other gods of the pantheon continue to receive worship, and their temples still function, but most administrative aspects of the church are consolidated under the existing Cult of Hythus. To a daily practitioner the integration is unnoticeable. The lands of the Bysulan Order are granted to Lord Tykastus IV of House of Tykatus and the fortress of the Bysula is to be garrisoned by a force of some 2,000 Imperial soldiers at all times. Old-Hythia grows massively in wealth as exports and imports flow totally unhindered up and down the Tythies. Old-Mythadia also benefits thanks to the export of goods from upriver, as well as the expansion of ports. The colony of Lyrasia continues to grow, rapidly integrating natives through the threat of violence and the promise of wealth. Lyras, now a burgeoning city of over 15,000 expands its port facilities ro nearly rival Mythas. The city now deals in much of the region’s trade as it is one of the only major port between Mythas and Hythus’ Realms and the Yrrosian Isles. By the end of the decade both the oceanic and landward coasts of the islands are under loose control. The Iron Bank of Hythia, under the secret direction of the Emperor begins aggressively investing in Jyazradid merchants to pull trade wealth southward to the empire. Agricultural production increases due to the expansion of farmlands, the use of human, bovine, and equestrian excrement to enrich the already fertile volcanic soil. More canals and tythoruses are constructed for irrigation. Crop-rotation strategies become firmly entrenched and are effectively universal. The population grows immensely due to increased wealth and nutrition. The policy of land-grants is re-instituted and settlement of the south accelerates. Dozens of small cities and towns spring up across the south, located near the natural springs and minor streams that dot the landscape. Networks of roads are constructed as the settlers go, linking together these settlements and spreading administrative institutions as they go.
 * Tsardom of Algeorgia:The tsar announces a massive development project to our colony.this includes building roads for the horse and chariots,building a police house and a hospital.in addition a new school and military academy will be built.a military regiment called The tsars own are raised and begins patrolling the colony.
 * Empire of Grosserdrachenia: Halifacs spends the last of his days at the beach before passing on to the afterlife with Halifacs II after contracting Ligma. Some missionaries head to Azoz to preach the word of Shenron. The Whalsh, notorious for not paying their taxes and a native ethnic group in Wasser had offered their "princess" to marry the now Empress Ava's new son Karl. She responds by burying their messengers alive and going on to ask her and his son to be escorted by their highest ranking officials. At Wasser, they are offered to enter a bathhouse after the long trip. While inside, the bath house is set ablaze. Once in the town, now accompanied by soldiers of the army, while carrying a sword for her own protection, she enters the Whores village. As a celebratory gesture, she requested 14 sparrows and 18 pigeons. The whores did not understand why but of course went on with Empress Ava carrying an expression of annoyance when asked why she wanted the birds, all that she replied with was "I'm sorry, did i stutter?" and so they went on to give the birds. The troops tied sulfur into cloths and lit the clothes ablaze. She would go on to pull out her word and shout condemning all of the whores and that they shall be burned to nothing but ashes and so it was. Karl and Ava would head back to Dragsfurt where like his grandfather, Karl would drink and act as if what he had experienced was nothing. The Whalsh's "princess" did end up being left in the village while it was burned to the ground. Empress Ava would set out to plan the moving of the capital of Drachenia to Jonnes as planned by Heidegger. The Palace of Jonnes was to be built just to the southeast of the city and there, the largest and most complex structure known to Drachenia would be built. She also planed the construction of the Colossal Beauty, a large statue built at the Harbor of Drachenia. Merchants seize whatever chance they can get by travelling south to profit with the territory of the Sudlands being expanded as more income and settlers come in. Settlements north heading into the northern section of the continent continue as more precious metals are unearthed and the affordability to move north becomes more reasonable as the cities are forced to expand since they remain to be growing. Dragonism is spread further into the Sudlands and Wasser following the destruction of the Whores. With a now better equipped military, war is declared on the Sudlands as 18,000 men made up of cavalry and infantry are sent into the Sudlands territory, Catapults are also used near large settlements to inflict as much damage as possible from a safe loading distance. The Ramming and raiding ships are also used to assault the Sudlanders at sea. All as vengeance. Empress Ava spends her time educating her son while Aldouis takes him to hunt and also be tutored by General Hardburgh, now an old man overseeing the plans and operations of the war in the Sudlands. Exploration across the westwithin the north and the southern seas continue.
 * Qera: Whispers in the court arise, claiming that the current princess lacks both quality in leading the nation and reforming toward the betterment of the nation. Letters are discovered, from which the princess should be overthrown by her nephew Yceuen. She is taught about this early enough by loyal ministers and exiles him to the Qerzatlahe islands. To bring back unity in the court, she will prove her strategic and political knowledge by expanding the empire even more. secret Spies are sent into the lands of the Sapenakasa, to gather information about their military, strategies and infrastructure (MOD RESPONSE) secret end. The army is prepared for a long, painful campagne to the south, equipped with better weapons and intense training. Strategies consist of hit and run tactics to harrass the enemy at night, leaving them no time to rest and exhausting the troops of the enemy and brutal battle strategies made to disorganize the enemy on the battlefield. Around 15,000 men are stationed at the border to Sapenakasa, waiting for the order of a full scale invasion. The casus belli of the war will be a recent incident on Qeran soil, from which bandits harrassed a travelling count and robbed him of his jewelry and money he had with him. This time, the Dholbalan are not called directly to arms (due to the fact that this is a purely Qeran matter), instead elite mercenaries from the region are hired to fight as a supportive power. The mobilization takes until the dry season of 827, just after the last harvest was finished and the grainaries are full. All this is kept a secret, and wrong information is leaked about where the soldiers can be expected, to confuse the enemy and disorganize it. War is declared in 829 and an invasion is started. Meanwhile, the expansion of the Cyrphehtzija colony continues, with further settlement of the inland (20 px inland become rural). Spice trade and a healthy competition with Exhula goes further, with the slow splitting of exports.  The high quality steel production continues and large quantities of silver and copper fill the treasuries of the realm. Expansion in infrastructure, temple building and all-over improvement of the bureaucracy and organization is allowed by the immense trade. Dlaccaka has now its own great library on the work of Lieugh, the native count of the region who is fascinated by science and education of all types. The current population boom lead to a massive increase in the size of the capital (EXPAND 1 px OF IMBALAMA CITY). 
 * Thïvœga (Thïgæ): Rovthk I dies, leaving his son Rovthk II to the throne. The need for more irrigated lands results in irrigation projects, urbanization, and colonization. Many are hired to build irrigation canals, and those who do are usually either granted land near the irrigation canals [Add rural px inland] or given enough money to move into houses in two new cities, one on the river bend just northwest of the mining settlement, and another north of the lake at the split of the two rivers [Add two urban px where described]. A colony is established at the large bay south of Namdeon, with claims surrounding the whole bay and an urban area built at the northern most tip of the peninsula jutting into the bay [Add colony surrounding the unclaimed bay south of Namdeon and add an urban px at the tip of the peninsula jutting into the bay]. Although Desargæ will probably be provoked by the action, the settlement will be to far away to attack, and the rivers and lakes of the areas will make it easily defensible, and Namdeon can act like a buffer state. Just in case however, the southern islands and the settlement have large garrisons just in case Desargæ tries to raid or invade them. The colony would be nominally under direct control of Thïvœga, although it would have a governer who reported to the Yithït (emperor) every year or so and could make laws that don't directly conflict with the crown's law. The colony is named Heshahl Thïvœga, translating to "New Thïvœga". They would be ruled by the second born son of Rovthk I, Thiasi I, and the royal family of him [The colony, Heshahl Thïvœga, will have a turn written below]. Agriculture continues to be a major export, along with lumber from cleared land for farms. Expansion continues east on the mainland.
 * Heshahl Thïvœga: Thiasi I is made the governor of Heshahl Thïvœga in 825. The construction of the city is finished by 829, and soon many start moving in. The natives are given the choice to assimilate or be enslaved. Most choose the sensible option, and when the "Poison Dart Revolt" occurs, in which a few natives throw poison darts against slavers, is put down brutally, most of all natives choose to assimilate. Agriculture is a major export to Namdeon and the mainland. Financial aid from the mainland helps boost the economy, and timber from cleared farming lands joins crops in the most exported goods from Heshahl Thïvœga. The colony starts to be called Heshahl for short.
 * Exhulan Empire: Emperor Shrra II dies early in 823, and his ambitious young son Yrcctar takes power soon after as Emperor Yrcctar I (Although some historians would latter suspect that he poisoned his father). Although his father had wished for peace with Toahita, Yrcctar desired the opposite, and Launched a surprise invasion of Irrosia in 826, using the massive Exhulan navy to blockade the Archipeligo and allowing him to invade each island one at a time, crushing the outnumbered Toahitan forces as a result. He also places a large amount of troops to guard the border between Toahita and Exhula on land. Beforehand he also secretly sends ambassadors to Azoz requesting that they also attack Toahita, as it is one of the larger Yannian Nations and continues to persecute Ulmians (AZOZ RESPONCE NEEDED). We also request aid from our ally Qera (QERA RESPONCE NEEDED)
 * Telachitul Republic: With the aftermath of the conquest of the north to deal with, the new ruler sets to work. To start, he starts to bring in the outer territories of the Republic closer to the republic economically and culturally. This is done both by establishing Telachitul towns at key locations, and generally increasing trade and spreading the growing Icrodel religion to the new territory. He hopes that by improving the quality of life in the new territories, during his reign he can expand the new land from merely territorial holdings to a proper part of the Republic. This philosophy is also applied to the Republics expanding borders, with Niise striving to keep the entire region culturally unified. In this vein, he also begins constructing a system of roads to bring the empire closer together. Most of the development happens in the core of the empire, but roads connect notable locations from the outer territories directly to Itochitul. However, for most coastal cities, the sea remains a much more efficient route of travel. In addition to the infrastructure development, Niise uses the annual tribute paid by the northerners to fund the formalization of the republican military. Most of these funds are for the creation of a navy, with a small fleet of ships built in Idolchitul and across the bay in Idolmere. Most of these ships aren't permanently manned by troops, but they remain close enough to the capital to be ready on short notice. In addition, the actual army is reorganized. Niise builds his standing army to 2,000 professional soldiers, and an additional 4,000 semi-professional troops who don't actively serve, but are available on the Itotela's command. in addition, every town has to have 1/30th of its population ready to fight if need be, and 1/15th in the event of a major war. Individual towns are expected to decide who serves and equip them, but are paid a stipend by the republican government to cover this. With the new land to tax and the wealth brought by pillaging parts of the northerners territory, annual taxes again swell the nation's treasury. In addition, the glut of trade provides Niise with another source of revenue to tax. Niise continues to promote the religion Icrodel, which has not become an important institution in the republic. Notably, temples exist in every major town, with a large central temple beginning being built in Idolchitul. The religion also begins to send missionaries to both the newly conquered territory and to areas Niise wishes to expand to in the north, hoping to export both the religion and culture of the republic. With the Eveivel, Kutelaseem, and Velta serving as the main texts, the religion of Icrodel continues to grow, mostly in core republic territory. The religion continues to gain in popularity with the populace. Niise continues to work to expand north rapidly along the coastline With the republic thoroughly dominating the coast both militarily and economically, a few settlements continue to grow, attracting both republican citizens and foreigners. In particular, a significant settlement directly across the bay from Itochitul (the capital) continues to experience significant growth, mostly because of its convenience as a docking location for both merchant and naval ships. The colony's location makes it a useful place to manage both colonization and trade along the coast. In addition, several coastal settlements in the north, and new settlement situated on the big lake to the north continue to grow. Iron working, especially for weapons, trade, and ship building continue to thrive as the main industries of Itochitul, the capital city. Ship building is particularly important, as it allows for large scale transport of goods along the coast, which in turn facilitates relatively quick colonization, as well as further trading. After the successful venture north, Niise decides to have the colony expand to encompass the lake it is set on, as well as to the east, hoping to bring the entire region under Republic control. In addition, he sends a second expedition north, this one to the tip of the peninsula north of the republic. In light of further trade with Qera, we offer to exchange maps, hoping to improve both our views of the world. Wanting to secure the area for the Republic and threatened by Agunda's moderate expansion in power, Niise launches a pre-emptive attack on Agunda, using 10,000 Republican troops, and 10,000 more from various vassals and allied tribes, with the force aiming directly for the capital, hoping to make short work of the nation.
 * Mesallian Culture: After the victory at the ancient Elameran capital in Susaylon, confidence in the southern campaign was renewed, with Sanasun being recognized as an admirable commander. Retaking the homeland of Edom sparked celebration across the nation, as well as renewed interest in Edomite traditions and history. Sanasun’s army would continue south, defeating the enemy nation’s army at the Battle of Eslum, which would prove to be a decisive battle in the nation’s history. The nation of Susaylon largely broke into pieces, with any remaining territory falling to whichever governor or general remained there. Directly south of the capital, and on the eastern tributary of the Meran, the city of Ganshan remained under the leadership of a general named Marbitiapal, controlling the eastern mountains. Likewise in the far south the lands between the two mountain ranges fell to the city of Midisum, ruled by Akurush. In the northwest, centered around the large oasis of Erahjema, the Apirun took the opportunity to seize the region for themselves, effectively creating a third breakaway state in the region. Each of these breakaway states would be short lived, with the former two falling to Sanasun’s army, either by force or through diplomacy. The Apirun state would initially be recognized as an Edomite protectorate, with a number of Apirun people and Edomites alike settling in its borders. The state would become a powerbase for the Shuad Dynasty, which established itself as the state’s liberator and its benefactor, and the dynasty further increased its military within the kingdom. Sanasun would return north with a portion of his veteran army, arriving in the city of Iskandria. At this time, Maleka Berena suddenly died, as as per her wishes, and with an army in the city, Alasana was proclaimed the new Maleka. Her ascension would begin the rise of a new nation, which styled itself an “Ankum” like the empires of old, and so Alasana also assumed the title of “Anka”.
 * Mouri Empire: The Great Library of Azoz continues to be an important bastion of learning and culture, developing and preserving great knowledge as well as the Ulmian theology. Fulmian is believed to have lived at this time. He was primarily a theologian who had profound theories on eschatology, taking a variety of scriptual passages and extrapolating what he felt to be very detailed understanding of the end of the world. In general, he predicted that the region of Mouri will face certain doom and destruction as a result of the Last Battle described by Prackyob, and as such all the world's knowledge might be lost. Thus, he undertook the construction of variuos vaults and underground monestaries around the empire, most of which have been uncovered by archaeologists today. He is also accredited for the "Fulmian circles", or a hand-held mechanical device that would provide answers to certain theological questions using combinations of words. This was primarily based on the insrtument of the astrolab, although that had already been developed a couple decades earlier. The world's oldest paper was also made in Azoz around this time, helping to record more information a lot faster. However, it wouldn't be for another century before the full pulp-making formula was perfected. Levian the Hermit at this time led the society of the Paltonic Philosophers that spanned the regions of northern Mouri and Edom, whose unique method of pedogogue garnered a lot of commoner support for their ideas of the social contract and rule by the wisest. With the Edomite conquest of Susalyon, this opened the way for many Ulmian apostles to be sent farther south, establishing a great Basilica in the city of Or. Further missions would be sent south, attempting to re-engage the lost churches within the isolation of Adakedham. By far and away the grandest work of art at this time was the Basilica of the Comet, established near the valley of the same name for the purpose of converting more of the Apirun people. In aid of our ally Exhula, large force of military is sent east, coordinated simultaneous to their surprise attack to secure the strait between the core of the Yannis empire and Tohatian, preventing any miltiary from going through or get involved in Exhula's war. Covert diplomats are stationed in the nations of Temayal and Oceanis, asscertaining how likely it would be to use the disunity of Yannis to an adnvnatage, and support these nations in their local cultural ambitions to turn against the Yannis empire's core.
 * Yannian Culture: The nation of Tohatia explains to the “Exulans” that they do no town Irrosia, as the two are two independent nations. But nonetheless, the nation of Tohatia sees this threat and joins the war to defend Irrosia. Both nations contain millions of Yannian people, having been places of settlement and conversion for two centuries. The native population was uplifted, and the feeble Exulan population is rather insignificant, due to that people’s weak lifespan and poor ability to mate. It is unfortunate that Tohatia must strip away the rest of Exula, but the nation reaches out to its soon to be neighbors, such as Qera, and tells them they would be better off supporting Tohatia. They point out that last time Exula asked Qera to help them invade Tohatia they were utterly defeated, and countless Qerans were slaughtered for no gain at all. Even now Exula has already started aggressive trade practices, and has lauded themselves for their ability to economically war with Qera and harm their trade. They would be better off fighting a war that actually benefits them, and actually results in them gaining territory, so it is proposed that Qera ought to take the Ettyian Coast for itself. Likewise, once again Tohatia proposes that Sillas ought to take advantage of the situation as well, and reclaim Kaloma. Elsewhere, people of the world are finally fed up, so they propose the Justice Law; every time the Thotites harm any Yannian state, we take away a “province”. Lives aren’t toys, Thot. Thus, for their attack against Tohatia, they lose a province. We have taken it away from the child in the name of discipline, writes the western Yannian empire. But that is only the beginning. Edom, you may reclaim Usinilago. Valun, you may liberate your lands. We are just completely heartbroken and upset now, for we gave them life and they cast aside our great gifts and defile their lord. We are done trying to help the Thotites, they are unable to be helped. We will just take their toys away and give them to a new empire instead. Sorry honey, but you had your chance. Thotites are canceled, they are erased from history. There will be no more of them, and no more talk of them. Naturally many nations are at odds with the western state, so they refuse to join a war against the Thotites, even if it is for a good cause. The nations of Ometoc-vis and Quamocten and the lands of the west, hatch a plan under their king to liberate Tohatia for himself, and conquer what he captures. He is the king known as Seyzecutol, and he surrounds the Thotite invasion from the north while Tohatia defends itself from the north. A great army of Holy Men ought to be dispatched west and destroy the Thotites for their insubordination. But, unknown to the Yannis state in the west, problems would be arising, and their quest to divinely punish the heathens would require them to sacrifice everything. Perhaps their nation might fall, but it will not be the end of the right and just. At the same time as the defense in Tohatia, the nation uses its trade network through the desert to amass an army of camel archers and light infantry, and this force attacks the Ettyian coast from the west.
 * Zelonuma Emiresq: The nation of the Zelonuma Emiresq launches the Great Hunt. It assembles a large army in the south of the nation, and this army will march southwest, north of the border of the Khin Federation. It has established entrance through the lands that a few tribes inhabits, and in places where there is hostile forces the tribes will be conquered. They arrive in the northern lands of the Mouri Empire place, and they seek to liberate the Valun completely. The nation envisions a peaceful ally and trading state, which will control the northeast lake of Eskaladun, along the southern mountains, around the Khin and the Zeun, and west to the coast. This will be a truly great and free Valun nation, and when the Zelonuma Emiresq arrives in the region, they incite a popular rebellion of soldiers and people alike. The army must then travel south and enter Eskaladun, where they will expect to do battle with the Mouriori. This is expected, and the army takes up defensive positions in the mountains. They are supplied by ships from the coast, and they attract many allies from the Isimandian cities. It is requested that the Mouritoni accept this pretty nice idea and deal, or so help them.
 * Melia: Our world seems to get bigger and bigger, and our expeditions only make it continue to do so with the encounter of the "Yoser" (Yusur Culture). We offer them some oil and continue exploring beyond their realm. Maltal also continues to make decisions without the consulting of the gods, which only serves to annoy the priests even more. Some are so discontented that they form a group called "The True Followers of Lem". As the priests already have some power and authority, it doesn't take long for them to amass a significant following. Maltal also continues the policy of settling the hinterlands for agriculture. This directly threatens the nomads and their lifestyle. While Maltal also expands the borders to satisfy them for now, it may not be enough to qualm a coming storm.


 * Sillan Republic: While Agusta's reign has been relatively peaceful, her promotion of the imperial cult (alongside the state pantheon), as well as her policies toward Ulmists incites feelings of resentment from the latter. Partially due to increased organization among the various pagan religions (a phenomenon which itself had been prompted by the rapid growth in Ulmist adherents in the past century) and reemerging sectarian strife, the Ulmist faith has drastically slowed down in growth (with the notable exception of the Cixite sect) – stabilizing at one-third of the total population. The growing diversity in Ulmist beliefs (and the growth of Cixianism in particular) continues to alarm the orthodox clergy. In a response to the continued proliferation of heterodox sects, the Western Ulmist Church reemphasizes the observance of orthodoxy (proper belief) among not only its church members but all adherents of Ulmism. Exploiting Agusta's policy of permitting the practice of religious law, it initiates a crackdown of accused "heretics". This results in the mass trial of Eastern Ulmists, who are then if found guilty, given punishment as prescribed by the scripture. Cixites, in particular, are sought after and targeted, with about half of execution victims being attributed to this group. Among these martyrs is the Bishop of Alaban, Chrias, whose death leads to only one of the original Apostles remaining. This campaign marks the start of the persecution of the Cixites on a significant scale, though it remains sporadic and localized, and does not affect the growth of Cixianism. Due to the growing rift between the followers of "Old" Ulmism and "New" Ulmism, both have sought to establish a distinction between the two. As a result, many Cixites – particularly the gentile converts – begin to refer to themselves as "Cixians" (meaning, "Little Cixi"; in reference to Cixi's Great Commision) rather than a follower of a mere Ulmist sect. To evade the public eye, the Cixites begin to meet at night (often secretly), though this arouses suspicion from the pagan population, who had been accustomed to the public nature of religion. Exploiting this, orthodox Ulmists begin to circulate malicious rumors; accusing the Cixites of meeting for political purposes to commit sedition, or falsely claiming they engage in illicit activities such as incestuous orgies and cannibalism (misconceptions which arise from their practice of referring to each other as siblings, and their practice of "bathing in the blood of the Anointed One", respectively). Meanwhile, Raul, an official involved in the Martyrdom of Chrias, and being a pious Western Ulmist, an avid supporter of the persecution of Eastern Ulmists (especially of the Cixites, whom he loathes), is visited by a resurrected Chrias while en route to Banzeopolis for pilgrimage. As his carriage is stopped, he heard a voice saying unto him, "Raul, why hast thou condemned me to death?" He demanded his entourage to arrest the man for blocking the road, to which the Apostle replied, "I am a servant of God, a disciple of God incarnate, and the Apostle to Men; and in the name of the Lady and the Daughter, I shall condemn thee to a life of blindless lest thou repent." He then lost his vision for a period of three days, during which he fasted and sent his prayers to Cixi. After regaining his sight, he begins his life as an itinerant preacher, utilizing his noble status as well as his previous religious affiliations to minister both pagan and Ulmist audiences.

831-840
'Excessive rainfall in the region in and around Thïgæ results in a period of flooding across the nation. The natural disaster causes the death of thousands, while displacing even more people from their homes.'

'The Exhulan invasion against the nation of Irrosia results in a victory for Exhula. The nation of Exhula suffers 8,100 casualties in battle and 6,750 casualties from lack of supplies and disease, while the nation of Irrosia suffers 15,720 casualties. '

'The battle between Tohatia and Exhula results in a Tohatian victory. The nation of Tohatia suffers 3,700 casualties, while the nation of Exhula suffers 8,400 casualties. The attack on the Ettyian Coast from the west also results in a Tohatian victory, resulting in numerous cities being captured or sacked, and the Tohatians suffering an additional 2,400 casualties. '

'The invasion of the Mouri Empire by the Zelonuma Emiresq results in a victory for the Zelonuma Emiresq. They likewise succeed in some limited capacity in inciting a popular revolt against the Mouri Empire among its Valun and Eskaladunian population.'

'The nation of Sapinakasa launches a push to the east to conquer or colonize the nearby coast. They found several port cities along the coast, and begin trading as far as Sayalen in the north and Malmaça and Agunda in the south. They likewise request trade agreements with the Telachitul Republic and the nation of Thïgæ. Meanwhile, Qeran spies learn of their elaborate temples, which are the focal point of newly created cities. In general, the region is settling down into urbanized population centers, although the empire retains the use of cavalry and elephants. '

'The nation of Namdeon succeeds in making a preferable peace with the city of Gesan to the north. Angered by the nation of Thïgæ’s settling of the lands south of them, they decide to cancel their deal with Thïgæ, and they keep the spoils of their war to themselves. '

A warlord named Shiohsori, in command of a large contingent of Zedumari and Apirun peoples, launches a coordinated raid on the Basilica of the Comet, plundering the site and razing the structure.

'The army of the Telachitul Republic discovers that the city of Agunda is far more prepared for their attack than their initial war, and they are defeated in battle near the city. The defenders make use of hit and run tactics and attrition, harming their own land to an extent, but inflicting a total of 6,180 casualties, while their own army suffers 3,580 casualties. '

'The attack by the Empire of Grosserdrachenia against the nation of the Sudlands results in a victory for Grosserdrachenia. The Drachenians suffer 3,900 casualties in their attack. '


 * Beraba: Fearful of aggression from other states, Bereba discreetly starts reaching out to its neighbors and trade partners looking to build a defense coalition. Political delegations are sent to Makuku, Cazekorom, Teninukal, and Qera, under the guise of trade delegations to seek out military alliances or agreements. Military research is initiated, analyzing battle tactics and weapons from across the known world. More research is also invested in maritime technology to increase the size and speed of Beraban ships. A fleet of warships is officially built, consisting of approximately 75 triremes and ten larger vessels.


 * Mouri Empire: During this time, there is more detailed historical information on local governors within the empire, with their exploits more famous than the emperor himself. Gudian the Navigator, the governor of Fotashe, was an avid patron of the Nathonian romance literature, and had a dream of one day taking the Garan navy to control the mythical lands across the western ocean. He helped design and engineer new forms of ships for the Garan navy, far larger and robust than any previous ship in history. The new Garan ships would be almost entirely wind-driven, with three massive sails and four wooden decks. This innovation would ultimately be the earliest prototype for the ships responsible for the Lentarian Exchange. Upon the death of the current emperor, Roneth I, his two sons would both claim control of the Mouri. The oldest son, Roneth II, was crowned in Azoz and the vast majority of the empire immediately accepted his rule. However, his brother Daran the Fortunate was able to raise a small military of his own across Valun and Eskaladun, and proclaimed himself as ruler of the "Northern Mouri Empire". He accepted the trade deal with the Zemolouna, and heavily relied on their support for the duration of the civil war. Roneth II raised a far larger force which he led himself to invade into the Valun regions. From what can be pieced together from contemporary chronicles, Darran relied too heavily on the traditional cavalry of the Valun, and was decisively defeated at the Battle of Thalutia-Nys by a concentration of pikemen and elite hoplites. After he was driven back significantly, he suffered another decisive defeat at the Battle of Mount Karmel, allowing Roneth's forces to invade Eskaladun itself and besiege his capital. General Tulund was another important commander during this war, most famous for winning a smaller battle in the far west near Gara, and ultimately he was chosen as the new governor of Eskaladun. Once the war was concluded, Emperor Roneth decided that the Mouri would no longer tolerate being attacked from the Emiresq any longer. So a massive invasion force was called up, including many mercenaries of neighboring allied nations, to launch a naval campaign to seize control of the Emiresq capital. General Chusiang the Great was in charge of this campaign, and his stated goal was to occupy the capital of the Emiresq after it was captured, and permanently dissolve their central government. Meanwhile, while some naval expedition is sent to lend aid to Exhula, a secret diplomacy is sent to the kingdom of Oceanis. Knowing how much they suffered recent defeats from their wars against Yannis, the new emperor wished to offer an unholy alliance between the two nations to threaten Yannis' core once and for all. More Ulmian missions are sent to the south, expedited by the campaigns of the Kingdom of Edom. Fulmian Monasteries are built in the city of Or, where his theology and craft of papermaking was most popular.
 * Thïvœga: The snakes! Twice Thïvœga has aided countries of the south gain independence. Twice Thïvœga has contributed soldiers and equipment to the south. Twice Thïvœga has been betrayed by the bastards of the south. And twice Thïvœga has received no reparations at all. Well, no longer. All advisors are told to pull out of Namdeon. Then, goods are to be "recovered" as payment for mercenaries and supplies from the government who refused to pay. These are reinforced with troops. The main assaults are on the northern coasts of Gesan and the bay of Namdeon. Land is not taken, but hit and run tactics are used to gain goods (therefore resulting in low casualties). On extreme occasions, oil pots are used, setting buildings alight, although this is rare and is only used to clear a beachhead by chucking the pots onto shore. The greedy pigs of the south will have their treachery repaid. The "recovered" goods are then given to the people who had their houses flooded as recovery aid. The Zylins (churches) also help with the recovery effort, with a small donation being asked of during prayer, which is supposedly showing Authar the virtue of generosity. The flooding of land leads to rice farming while the flooding lasts, making a good profit from the food; however, all flooded land comes under government property, and is sold to farmers. The money from the land sold is given to the affected citizens. This is usually enough to get families into urban areas. Secret: Sapinakasa is told that they will have their trade agreements; however, Sapinakasa merchants much come to Thïvœga to keep the agreement a secret, as Rovthk II does not want to jeopardize the good relations with Qera. End Secret. For the first time, dams are built to regulate the outflow of water, and that helps with the flooding the next few year. The land is bought around some rivers right before the dams, and once they flood, the lands are sold once again as lands growing for rice. Garrisons are placed on the southern islands. After the flooding crisis, a census is made to see how much of the population is now (to see how many were lost compared to the census a few decades ago) and how many lost their farmlands/homes in the flood [Census w/current population and how many lost their homes]. Exploration is halted for now from the mainland to deal with the current events.
 * Heshahl Thïvœga: Immigrants escaping the flooding of the north come south to start their life in the colonies. Garrisons are placed in the colony just in case Namdeon decides to try to counter raid the territory. The refugees from the north are given land in claimed but uncontrolled areas and are protected by the garrison as well. With this, the colony grows larger, claiming more land. Exploration starts southward.
 * Ffanet of Afmwir: In the 40th year of the Athmwir's rule (831), trade between Afmwir and Nurchacan (Nura Gakan) goes on strongly. In the 42nd year, explorers are sent east of the peninsula to the east of the Narrow Sea, looking for the Holy Mountain (50 px each), returning home in the 43rd year. In Mercydd and Ddenstwirh, barracks for the guards protecting the cities are built in the 45th year. The Athmwir nears the end of his life, with several clan chiefs aiming to replace him. In the 46th year (837), more settlers are sent both downriver to expand the country, but also to the plains north of the country surrounded by the Iuryll mountains. Wheat, rye and barley are continued to be produced, along with spicy horseradish (named ffeisaf). Cows, honeybees and sheep are raised for meat, milk, honey and wool. Ffeisaf, Afmwirian ale and mead, as well as other products are traded with Nurchacan. More watermills are being built along the waterways, and more villages develop along the Chffith.
 * Nura Gakan: Ulrom becomes the organized polytheistic religious center of the Gakan. Vangar: The god of strength/Dun: God of peace/Ogkut: God of the intelligent). Religious scholars become more and more important as attempts are made to expand reading and writing across the Nura Gakan . Olama trade begins to slow down as traders from Afmwir begin to trade with border cities. Naval raiding begins to become a more acceptable form of warfare within the Gakani people, this is mostly support and backed up by the Naval expansion across the Two Rivers. The mines begin to take a new form as the demand for iron is picked up (which is used by the army to flex/kill foes and the formation of new weapons.) Gakani farmers begin setting up farms and things of that sort by the Two-River Region. Trade becomes more and more important causing Ulum to form a navy to protect trade ships up and down the river. We begin to send more settlers toward newly expanded land upon the hope of expanding the Gurkani people and loyalty to the Gak.  Trade with Afmwir goes on as gems begin to make its way out of the Nation and into Afmwir. 
 * Holy Empire of Hythus: Years 508-517 Since the Return of Hythus. Emperor Tyrelius II falls ill and passes the throne to his son Jyntus in 509. The new emperor proves to be a highly militant leader. With broad support from the nobility he declares war on the Irian Kingdom in the lands once occupied by Mythadia. A force of 40,000 lancers is assembled to lead the war, armed with bows and lances the force is evenly split between iron and steel armored heavy lancers and the leather armored light lancers. These men quickly occupy the interior of the nation before meeting the Irian Kingdom’s army in the fields near the capital.[War Response] (Also, I am assuming the map is accurate here and the region directly south of Mythadia is its own minor kingdom of Irian Culture, if this is inaccurate disregard this.) The overwhelming force of the larger, more technologically advanced, and more mobile army proves highly effective. Missionaries of the Church of Hythus are sent north to the Jyazradid Court and their major cities to make the case to the Jyazradid King that he and his people should convert. Other missionaries travel south into the former lands of the Ten Cities and the Kledesian realms, converting as they go. Some missionaries also turn west, travelling across the sea as far as Exhula and Sillas, but in these regions they find a great deal of resistance. With the Empire consolidated under the power of the estates and emperor, the administration becomes increasingly centralized. A majestic royal court is built in Mythas on which the 24 noble houses each construct manors in their own personal styles. The court’s vast gardens, sprawling landscapes, and intricate brickwork show the wealth of the empire and the exploits of the noble houses in trade and production. The Iron Bank of Hythia continues to act at the behest of the emperor, focusing its efforts in courting Jyazradid Merchants. Agricultural production increases due to the expansion of farmlands, the use of human, bovine, and equestrian excrement to enrich the already fertile volcanic soil. More canals and tythoruses are constructed for irrigation. Crop-rotation strategies become firmly entrenched and are effectively universal. The population grows immensely due to increased wealth and nutrition. The policy of land-grants is re-instituted and settlement of the south accelerates. Dozens of small cities and towns spring up across the south, located near the natural springs and minor streams that dot the landscape. Networks of roads are constructed as the settlers go, linking together these settlements and spreading administrative institutions as they go.
 * Tsardom of Algeorgia: Tsar Constantin II dies this year at the age of 98. He is succeeded by his daughter Olga who takes the name Olga I. The tsarina makes the annual blessing to the Holy Dodo and receives its blessing. Tsarina Olga is the first tsarina of Algeorgia in a long time and this is marked by a celebration among the population. The former tsar is buried next to his father in the royal mausoleum. He leaves behind an unfinshed project which is known as the Sky Tower. The Sky Tower will be a 120 meter high tower that will stand in the middle of the capital surrounded by four bridges. The tower will house from top to bottom: The royal armory, the Royal Floor, the main office for the Supreme Court of Algeorgia.
 * Yannian Culture: If you asked a historian about the Yannian religion he would say it is a way of life with a thousand traditions and aspects. It is a decentralized religion with many different denominations. One such denomination is the Vathomanism branch, which explores the crusade against Thotism. The tradition has been spoken to us through the prophets. I am the caster who speaks of the divine nature of the beings who destroy such corrupted evil as the “Chatle Rebellium”. Your lord spoke to me and told me, they worship me as Nolromo, and see me as their god. But, he told me he is not a god, he is a manifestation of the evil of the material world. He revealed this to me for the Yannians had the intellect to understand his true nature. There I saw a vision that the gods wanted me to see, of New City. It had been birthed from the fiery causation of the great justice, when the Mound of Azoz falls into the earth. I saw the destruction of the mound of excrement become too fat to contain itself, and it spilled further. The Trashe River had been plugged by this corruption, and so the halls of the Azogi below, where the wheels of war and the fires of defilement burned, there I saw the sewage leak to. The halls were filled and the fires extinguished, as the rot of centuries relieved itself. Their rebellion had lasted thousands of years, and their forming of the Rebellium state had been a sad affair. But, it had proved necessary. Their own greed and malice had been their ondoing, as their aching mound became too large to handle. They had existed for too long, that Rebellium, and it had been a wound on the side of the earth. But its festering would eat itself whole in these end times, when the mound came crashing down. The slaves of Elmer and Olmo would be freed and they would rejoice, as the gods sheltered them from the destruction. But in that mound, there was no one of redeemable qualities at all, and even when the Yannians prayed that innocent people be spared, the gods said they could not find any such person among the Chattle. So they destroyed Azoz, and that mound came crashing down. There was a new age, when that mound came crashing down. For seven days and for seven nights the mound would come crashing down. And finally every last being had been consumed, and the mountain was no more, and the place never existed. Only then, would this energy trigger the coming of the new age and the birth of New City. It will spring forth from the earth as a beautiful garden, with the temple of the gods at the center of its complex. The waters of life will flow from the temple and bring rebirth to the desolate deserts and wastelands that Thot produced for himself. There will be a new humanity birthed there that will begin a new world. Those of this time will be the force that crumbles the rest of the Rebellium, through a new Anointed One. Thus, the people will seek out an Anointed One to lead them, and he will be discovered and ordained by the gods. He will join with a woman and give birth to humanity renewed. Such is the word of the prophet Ab and Ec. Oh sweet children, pray for Darna! Pray for Agelmur! The gods have spoken through Agel that there will be deliverance. The horns of Azozyloni will be sanded away by divinity, their teeth pulled from their skull. THeir armored skin will be worn by the wind, and their bones will ache in time. The hungriest beast will become frail and motionless. The world has been given dominion over the beasts, so much so that when the beasts have been done away with, the children will reclaim the earth. We will wed the two halves of the world and repair it. Glory to the righteous, through the enlightenment of the gods, the Tohatians triumph. And so we conquer the Ettyian Coast and donate it to the holy children of the world. Then a million soldiers will liberate Irrosia from the Idolaters. The sword of Yannis will slay Exhole and desolate that place. Meanwhile let a million holy men come to Neum, the old outcropping of Azo and Azor. We will start there, speaks the head of the west, for he rules the entire west and claims dominion over the rebellious Thotimoni state. His revelations flow immense with passion. We lay great siege to the walls and the mouthpiece of the trash flow. Then, a god does speak to him and says, I am Romo, the divine antithesis to Nolromo. Romo means “Who Will Be”, because he is eternal. He is stronger than the undivine and uneternal Nolromo. Praise to the Yannian, because he acts to destroy Nolromo. We have discovered peace and we have discovered love. We will bring these virtues to the cursed land and end the Rebellium and all outcroppings of its rebellion. But alas, there were consequences. The gods told that king that in order to complete his triumph he would have to sacrifice everything. He spent five hundred hours in the desert and the cliffs, where he was tempted by the Thotite soothsayer Nolromo. There the evil tried to tempt him to forsake his mission and let the west be, for that would preserve his own mortal life and his own family lineage. But he knew that the kingdom would need to be sacrificed, and it would not be the end of his lineage. For the gods watch over Yannis and ensure that a new king will rise from the line of the old royalty, and will rule the New City. So he threw off the evil temptations, and marched to Neum to begin his quest. In the homeland a thousand corrupted men came to take his kingdom. From Dijunga rose a king who conquered Yannis, and from Xlaban rose a king who conquered Dijunga. Thus every kingdom was undone, the empire was no more, and the new nation formed around Xlaban. The lamentations speak of how the people questioned the decision and thought themselves forsaken. But the prophets guided them to see that soon the Yannian people would arise once more. And the army that conquered Neum remained there, and formed a new kingdom as well. It was the new place that the Yannians made, in what was once Mourioni. The old king would rise and fall and die, but he did not forsake his sacred covenant with the gods. The people looked forward to the time when the faith would return and the elevated kingdom would be birthed. It was in the Neumo that the cross of Yannis would be forged, which would come when the two rods of two world were wed. The future of earth had come to pass, and the world would be reunited soon. Let the holy be entwined together to create harmony, and let the people be liberated. The time is coming when the shackles of Tulm and Toti will be removed. New religions will come and replace the Olmi, but Yannis will stay eternal. These religions will come and go and replace the old enemy as new enemies, and as new temptations for corruption, but Yannis is eternal. It has been ordained by the priests that this is how religion works. Hark, I am the priest, I am the expert in all religions, and the best at it in the land. We have been ordained with the best religion, and not the loose story thrown together by the Cat of Azat. This is the mythology of this branch of religion, and these have been sacred texts. Oh the prophets are loremasters and intellectuals. My body aches and quivers for the end time, what a pleasurable time that will be. My feet walk upon the path of righteousness, and that golden path of piety. My legs are the walls and structures, sturdy and strong. My groin is the lifebringer that produces my offspring and love. My torso is the shimmering sunshine that lights my world. My breast is the food for my men to feed upon. My neck is the ocean breeze that powers your sails. I am the New City, and I bring life to all. You will find my member and my womb on my body, where I produce the lives of children. My four arms point to the north star, the holy city, the trench of the ocean, and the new dawn. From my one thousand faces I have two thousand eyes. I watch all and judge the living and the dead. My kingdom will be eternal through Yannis. It will be the center of the cosmos and the apex of life. We have transcended past the old bounds of mortality and old laws. We no longer require the old means of life. One million children will be planted like seeds, until one billion children are born, and from them will be birthed more. From my heavenly body will the creatures and tribes succle. Let the beasts buckle at my posterior to feed themselves, while the holy may lick their mother’s breast. My life giving milk will nurse the future. This history and culture is beyond comparison. This is the scripture of the holy. Oh, and here’s the thing: King Thot can’t compare, sorry honey. Our armies wear the freshest armor and wield the longest spears. But alas, there is no point in comparison anymore, because they will be forcefully reformed and replaced. King Thot is dead. DEAD. We have destroyed the usurper and his rebellion, and installed a new man. His name is Morry? No, his name is Yuni, rhymes with runny. He rejected Nollo and Nolromo and founded the Holy Yannian Territory, which is good. Thank you Yuni the Good. And all those who refuse to thank Mister Yuni will be beaten as discipline. This is the law of your father so that you will grow up big and strong. Big bones upon your body. Yuni will be a Mouri governor in the time before the fall of Azoz. He prayed for the innocent people, but he too was rebuked, on account of the gods noting that no Azozi was worthy of being saved. Although they admired the piety and forgiveness of Yuni, they could not undo their justice, to punish the sins of the beasts. Perhaps it should be noted that many pointed out the racial differences. They thought that it was clear that the blacks were racially superior to the feeble whites, but the prophets wrote that the matter was internal. Even an Azobioni could color their skin black, but it would not fix their internal soul and organs. Now, as for the rest of the of the former Rebellium. Elsewhere there will be states of the Valun, as the Yannians have accepted the adequate request from the Zelonuma Emiresq. We will free Valun for them and create a big and happy state. The far west, that ought to be what the Azozi puppet plays with. Why does he fumble with the east, let him create a new and interesting adventure. But, alas, he never writes any history of note for any place, other than when he pens propaganda to troll a Yannian brother. Perhaps we will need to install a Yannian in the west, so that something of note will occur, and that state will finally see some kind of development and love. Woe is me, it is unfortunate that so many good places have bad leaders, and so many good people will never be saved. As for the south, that will be a land for the southerners as recompense for their slavery under Mourvioli and Mami. There will be a Tabornite prince who will wed the daughter of Yannis, and they will produce Southness. There will be a Valun princess and he will wed the son of Yannis, and they will produce Northness. But the two worlds will be long to the fathers and mothers, wed by the holy cross that melts two rods together. The Ancient O of Yannis will become an X, as a new millennium begins. The honest farmers will be produced, who oversee the farming of the eternal seeds. From now on the world is waiting in joyous hope and anticipation, so call us the Ghabis Empire of the world. As for me, I’m your granddaddy, because I am the old world that births the new world. It feels so good to be a part of this promising time. You cannot break me, Big Bully, because even when you destroy my nation I know that the gods bring the new, eternal nation. And it is only the Yannians who can claim such joy, for they know the gods are looking down on them.
 * Telachitul Republic: With the aftermath of the conquest of the north to deal with, the new ruler sets to work. To start, he starts to bring in the outer territories of the Republic closer to the republic economically and culturally. This is done both by establishing Telachitul towns at key locations, and generally increasing trade and spreading the growing Icrodel religion to the new territory. He hopes that by improving the quality of life in the new territories, during his reign he can expand the new land from merely territorial holdings to a proper part of the Republic. This philosophy is also applied to the Republics expanding borders, with Niise striving to keep the entire region culturally unified. In this vein, he also begins constructing a system of roads to bring the empire closer together. Most of the development happens in the core of the empire, but roads connect notable locations from the outer territories directly to Itochitul. However, for most coastal cities, the sea remains a much more efficient route of travel. In addition to the infrastructure development, Niise uses the annual tribute paid by the northerners to fund the formalization of the republican military. Most of these funds are for the creation of a navy, with a small fleet of ships built in Idolchitul and across the bay in Idolmere. Most of these ships aren't permanently manned by troops, but they remain close enough to the capital to be ready on short notice. In addition, the actual army is reorganized. Niise builds his standing army to 2,000 professional soldiers, and an additional 4,000 semi-professional troops who don't actively serve, but are available on the Itotela's command. in addition, every town has to have 1/30th of its population ready to fight if need be, and 1/15th in the event of a major war. Individual towns are expected to decide who serves and equip them, but are paid a stipend by the republican government to cover this. With the new land to tax and the wealth brought by pillaging parts of the northerners territory, annual taxes again swell the nation's treasury. In addition, the glut of trade provides Niise with another source of revenue to tax. Niise continues to promote the religion Icrodel, which has not become an important institution in the republic. Notably, temples exist in every major town, with a large central temple beginning being built in Idolchitul. The religion also begins to send missionaries to both the newly conquered territory and to areas Niise wishes to expand to in the north, hoping to export both the religion and culture of the republic. With the Eveivel, Kutelaseem, and Velta serving as the main texts, the religion of Icrodel continues to grow, mostly in core republic territory. The religion continues to gain in popularity with the populace. Niise continues to work to expand north rapidly along the coastline With the republic thoroughly dominating the coast both militarily and economically, a few settlements continue to grow, attracting both republican citizens and foreigners. In particular, a significant settlement directly across the bay from Itochitul (the capital) continues to experience significant growth, mostly because of its convenience as a docking location for both merchant and naval ships. The colony's location makes it a useful place to manage both colonization and trade along the coast. In addition, several coastal settlements in the north, and new settlement situated on the big lake to the north continue to grow. Iron working, especially for weapons, trade, and ship building continue to thrive as the main industries of Itochitul, the capital city. Ship building is particularly important, as it allows for large scale transport of goods along the coast, which in turn facilitates relatively quick colonization, as well as further trading. After the successful venture north, Niise decides to have the colony expand to encompass the lake it is set on, as well as to the east, hoping to bring the entire region under Republic control. In addition, he sends a second expedition north, this one to the tip of the peninsula north of the republic. In light of further trade with Qera, we offer to exchange maps, hoping to improve both our views of the world. Despite the failure of the first attack, Niise again swells his army to 20,000 men to renew the attack on Agunda, this time investing substantially more resources in fully equipping the army, while also trying to cut off Agunda from any tribal trade.
 * Melia: Maltal still continues expanding both the hinterlands and the settled land. Nothing else really needs to be done until we run out of steppe. Maltal does also conduct a population census, which is something different. The growing dissent from the priests and the nomads does ever linger on, but nothing will occur out of it, at least for now.
 * Zelonuma Emiresq: Our army pours into the Valun region and aids the rebellion. With rebels factored in, our army grows immensely, and the army pushes deeper into Eskaladun and beyond. Reinforcements and supplies are dispatched both on land and by sea, using the Isimandian allies for the latter. A second army remains in the homeland to defend it, garrisoning from the Syresian border to the north, and to the capital. The navy is readied and guards the region near the Syresian straits. In the west sea, minor attacks are carried out near Eskaladun, while in the east the navy mostly remains guarding the coast. The attack on Neum is highly encouraged, to rid the world of the main base of operations for Mouri piracy and raiding.
 * Mesallian Culture: The Edomian Ankum, or the Neo Elameran Ankum, had successfully united much of the former empire, and had ascended to an empire once more. Anka Alasana would travel to the ancient origin of the empire and the origin of the Edomite people, Elam, which she desired to make the capital once more. Her dream would be mostly impractical at the time, and the capital officially remained in the north. Despite this the monarch and the royal family would heavily rebuild the ancient city, and make important inroads toward integrating into the empire, such as ordering a large number of Edomites to settle the city and intermarry among the native population. Building projects would be undertaken in the city to create a large palace complex, the first Zamist temples, and other important features. The nation would expand its navy, mostly for ocean faring, but also for travel along the Meran. This would lead to a higher degree of trade and communication along the river, with ships specifically designed for reaching the city of Elam with important information in a timely manner. The Apirun tribes of the west would be further integrated into the nation, albeit highly autonomous and in charge of the western routes through the desert. Their capital would remain at the oasis of Erahjema, where they consolidated power and settled their people in a series of ambitious building projects, financed by the recent war and its spoils. Likewise in the east, the nation claimed the region running south of the Meran, to claim the trade routes that ran to far off places such as Shemia. In the nation of Syres the navy was called to be readied, and patrols begin of the Syresian Straits. As part of their alliance with the Mouri Empire the nation began closing access to the Zelonuma Emiresq, and dedicating soldiers to guarding the passes. Soldiers were also stationed in Agelmur near the border, mimicking the Zelonuma Emiresq and its stationing of soldiers near its southern border.
 * Yusur Civilization: After decades of prosperity the empire centered around Usqema fall to a series of weak kings, which saw the empire diminish in size greatly, and saw the Hesushimladuin Dynasty severely weakened. During the reign of Lóphemągilud II the southern valley between Usqema and the western mountains broke away from the empire once more, led by a Nunemite warlord named Ghúsimecel. They would successfully defend their domain from a retaliatory attack under Lóphemągilud II’s son, Aracuqsh, affirming their independence from Usqema and the Hesushimladuin. The two halves of the Usqema domain would be held together by the Akinite territory in the center, which launched an unsuccessful rebellion centered around the city of Umgupal and the Iconda River, which would be dispersed by Lóphemągilud II. The difficulty of administering an empire so vast led to its fracture after Aracuqsh, with the far west and the far east falling to Kąslemólud and Niyòmacadeser respectively. The western half of the empire would be further short lived, as the ancient origin of the Hesushimladuin, the city of Karnuris, would fall to a southern group known as the Nasites. They would establish a new dynasty in the city itself, known as the Deseladuin, led by the leader Desela, who conquered the original extent of Karnuris’ kingdom, up to the northern mountains that separated the two regions of the west. After the death of Kąslemólud the remains of his domain came to be ruled by a native nobleman named Sayimúaceles, who established his nation around the city of Nera, located northwest of Karnuris along the western coast. His kingdom would be plagued by war with Karnuris, as well as against various Akinites and other northerners. Soon after he established his kingdom, his nation shrank further to the border of the eastern mountains, as Ghúsimecel conquered the last vestiges of the empire east of the mountains. In the far north nations such as Syámaduphor are believed to have made contact with trade-oriented, far-reaching maritime nations, which opened the door for foreign contact with the outside world. Syámaduphor in particular would take a new interest in seafaring vessels and exploration, discovering the small islands to the northeast, the Jamuhlades, around this time. There they would establish a number of small settlements, which also became stopping points for larger expeditions into the region. South of Usqema the city of Qopotas would be founded by adversaries of the northerns, possibly descended from people forced south by the migrating Yusur people along the Uphra River. The city would take an interest in trading with the nation of Melia, who arrived near the city around this time in history. Contact would be limited, however, owing the the difficult to traverse terrain in the south.
 * Friorian Culture: Urbanization continues to develop the various kingdoms across the state. In flash response to the growing philosophical ideas, it's students, and the rise of anti-government speech, much of the primary individuals leading the Schools of Thought are executed publically as a sign of order and power from the Kingdom of Ligma. Although taking power in the Kingdom of Desmos, the King of Alfa soon dies on the throne without a heir, collapsing the albiet short era of prosperity as another period of inter-culture conflict begins among the Kingdoms. Endsistianity becomes the most practiced religion in Frioria after the King of Xugadi declares himself faithful to being an Endsistian and promptly allows the first major chappels and churches to be built. Babel is outlawed across various city-states however, but becomes a popular piece of literature due to it's connection with Endsistianity. With the power of the solar ships, expansion is made throughout the sea as merchants begin setting up regional outposts along the bay. Basic algebra is advanced upon.


 * Sillan Republic: Irritated by the near-constant flow of poorly-written and condescending letters received from Yannis, the Empress personally responds by saying, "the state of Yannis is located to Our West; as the Imperial Republic is located to Your East. Presumably impelled by your desire to partake in the riches and benefits of our civilization, you have sought to establish a clear trading route from West to East, and East to West, as well as dispatched numerous expeditions of which all of my predecessors have so humbly ignored. It is to this fundamental eagerness for exchanges with us that your incursions into, and conflicts with Exhula, Qera, Irrosia, and Azoz – friends and valuable trading partners of Silla – have been attributed to. As great minds think alike, I, too – like my forebears – do not see the necessity for the establishment of a system geared toward the acquisition of your country's manufacturers, for they are ingenious and strange, and thus neither I nor the Sillan people find purpose in them. The Imperial Republic – aptly named so for its all-encompassing nature, and for its republican form of government which our forebears have bestowed upon us – possesses all things in prolific abundance; and thus, all overseas trade is simply a manner of respect and formality, or disapproval and rejection as I, the Sillan Empress and representative of the Sillan people, see fit." In addition, she adds, "it is by the majestic virtue that the Sillan people have attained such a great level of wealth that you want to access, from this majestic virtue is whence our institutions derive from; institutions that you evidently lack, thus indicating your lack of civility and rendering you to the status of barbarians that until the reception of your emissaries have been only found their place only in folklore. For virtue is the root of all good, and the virtuous do not kill the innocent under the name of their God (a blatantly false and illogical one, that is), pillage and raid villages, and oppose the natural by allowing men – the sex more easily tempted to temptation and susceptible to acts of violence – to rule over society. Asides from your country's apparent destitution and vileness, your people's lack of virtue, in contrast to the Sillans' strict adherence thereof, is exemplified in your prideful tales of wartime atrocities and shameful conduct." Finally, she concludes with, "in regards to the War to the West, I do not only disapprove of your expensive displays of arrogance; but I will take action against it and dedicate the remainder of my reign to expelling the barbarian hordes arriving from the West, not only in the name of the Imperial Republic but in the name of civilization." She then uses the war with Yannis as a pretext to increase the Imperial Navy further to 500 ships: of which, the majority are triremes and quadriremes (as biremes are strictly for the purposes of reconnaissance), with the largest ships being quinqueremes and hexaremes. As with all contemporary warships, it largely operates in littoral waters. However, it exhibits some key advantages compared to enemy ships: the utilization of metal-coated naval rams, boarding engines, and the usage of heavy crossbows as projectile-artillery. These ships, however, do not see much action, and instead, protect trading routes from Yannian assault and serve as convoys for mercantile vessels. In addition, the Empress hires many private naval vessels (placing them under the jurisdiction of the Imperial Navy Commission) to not only deliver supplies but also transport troops to the Ettytian coast. With Yannian and Tohatian incursions into the Exhulan mainland, the Empress dispatches a total of ~80,000 men and women (four armies of four legions, each) to aid the Exhulan resistance. Of which, half are cavalry, an eighth are auxiliaries, and the remainder being pikemen. Exploiting the element of surprise, they are able to land en-masse with virtually no opposition. Utilizing the conduciveness of the local terrain to cavalry-heavy tactics, the Sillan calvary primarily employs the tactic of attacking the rear and flanks due to the presumed high level of organization and concentration of the Yannian-allied formations, thus leaving them inflexible and thus prone to assault. The first ranks consist of lancers, who use them to inflict "shock" and to rout the first enemy ranks. In addition, they receive aid from auxiliaries, who are armed with crossbows while also serving reconnaissance and communications roles. Following this initial assault, the army then splits into four groups, with two bringing forth a hail of arrow projectiles on the enemy formation while the other two attack the flanks to further rout them and mop the weakened troops using sabers (which are less clumsy and more easily used compared to polearms). If they do not achieve a swift, decisive victory, the first army retreats and is followed by the second army; this is repeated to inflict as much attrition on the enemy troops as possible (thus stalling their defensive and counteroffensive plans) as well as create an illusion of overwhelming numerical superiority. Any capture prisoner is killed. To prevent any surprise attack from the Yannians, the pikemen are organized in discrete locations around the main location of the battle, with auxiliaries serving as skirmishers to prevent the Yannians from exploiting the inherent weakness of the flanks and rear in the phalanx. Should the Yannians realize this and begin to group themselves more loosely, two army groups will join together (~40,000) as opposed to just a single one. The light cavalry will partially-encircle the enemy formation and concentrate their arrows on one flank, while the heavy cavalry (and behind them, the pikemen) will proceed to mop the remnants of the enemy army from the opening. Similarly, the auxiliaries, as well as the members of the two "inactive" army groups, will serve skirmishing roles as well as ensure that no one escapes. Based on reports from troops conducting reconnaissance, and based on eye-witness accounts from refugees, the number of Yannian and affiliated troops seems to be low. However, if the Yannian forces are numerically-superior, the Sillan forces enact a false retreat – reversing this if they are being pressed on (thus allowing them to destroy the Yannian and affiliated forces in leisure) or attacking with two army groups instead. In order to produce high quantities of steel for weapons manufacture, the system of blast-furnaces is complemented with the finery forge (which produces wrought iron and steel, from pig iron). While the wrought iron is allocated for civilian usage, the steel is used to produce higher-quality arrow tips and melee weapons (sabers, lances, pikes, spears), as well as cuirasses for horsemen. Even without these advancements, the weapons of the Sillans remain superior, as Yannian bows cannot match the range and power of the Sillan reflex bow, the Sillan pike is longer than its Yannian equivalent, and for Sillan swords and sabers are superior to that of Yannian spears. MTA.
 * Empire of Grosserdrachenia: As the Colossal Beauty is completed, it is hailed as a national symbol. The Palace of Jonnes is now ⅓ complete. Empress Ava continues to see over the war in the Sudlands and following report of victory, 20,000 men head into the sudlands to finish off the Sudlanders now with more cavalry and catapults available to assist the assaults. Continuous attacks on any naval vessels from the sudlands continue. Expansion within Drachenia and Wasser sees expansion as well after years of neglect of expansion. Exploration across the southern seas continue more toward the west while some exploration in the north toward the west as well continues.

841-850
'A number of Gahrenese cities within the nation of Beraba petition the Beraban government, demanding representation in the princely council and higher involvement in government. They include the city of Barudisen, located on the southern river in Gahren, the city of Amaojeben, on the northern tip of the mainland, and the city of Ejumbis, on the northern island. Elsewhere, both the nations of Makuku and Teninukal accept an alliance with the nation of Beraba. '

'The nation of Xanulem faces an invasion from the Orunamids, which results in devastation across the western Yannian territory. Out of desperation the state requests aid from the Syresians and Mesallians of the coast, who are enemies of the Orunamids, promising grandiose concessions in exchange. '

'The nation of Xemunis, also known as the Western Yannian Empire, succumbs to an invasion from the northwest. The Kingdom of Xbalan is declared, centered around the city of Nazecula. The nation of Ocenis heeds the request from the Mouri Empire, invading and capturing the Gon’hanphan Delta, while the nation of Niani captures the city of Bassar. '

'Reinforcements sent by the Zelonuma Emiresq by land to the Valun are ambushed by a Khin warlord named Sangezhuan, who cuts off their land connection and inflicts 5,100 casualties. Elsewhere, the Battle of Eskaladun results in a decisive defeat for the Mouri Empire. The Mouri suffer 12,950 casualties, the Darnans suffer 5,100 casualties, and the Valun/Eskaladun rebels suffer 3,320 casualties. This success spurs further interest in Valunian independence, raising additional Valun soldiers, while also raising interest from a small number of the Khin. '

'The Battle of Neum results in a Yannian victory, with the city and surrounding area falling to the attacking army. As their homeland is also conquered around the same time, Yannian soldiers are forced to forage and pillage around the city. The Yannians suffer 20,450 casualties in total, while the 15,900 casualties and the loss of countless civilians. '

'The attacks by the nation of Thïvœga against the city states in the south results in a large amount of property and resources being successfully plundered, but it also brands Thïvœga as a nation of pirates and raiders, diminishing interest in trading with that nation. '

'The Hythian invasion of the Irian region results in a Hythian victory. The Hythians suffer a total of 6,300 casualties, while the Irians suffer 14,400 casualties. '

'The Telachitul Republic achieves a victory over the nation of Agunda in the south of the nation, with the Telachitul suffering 4,050 casualties, and the nation of Agunda suffering 5,900 casualties. After a royal marriage is arranged between Agunda and Malmaça, the nation of Malmaça dispatches an army to aid in garrisoning the city of Agunda itself. Meanwhile diplomats offer the Telachitul Republic land concessions, tribute, and slaves to ensure peace. '

'The Exhulan attack on the Tohatia by sea results in a decisive defeat, with the Exhulans suffering 11,400 casualties, while the Tohatians suffer 5,890 casualties. Elsewhere the Ettyian Coast is successfully occupied by Tohatia’s western army.'


 * Telachitul Republic: With the aftermath of the conquest of the north to deal with, the new ruler sets to work. To start, he starts to bring in the outer territories of the Republic closer to the republic economically and culturally. This is done both by establishing Telachitul towns at key locations, and generally increasing trade and spreading the growing Icrodel religion to the new territory. He hopes that by improving the quality of life in the new territories, during his reign he can expand the new land from merely territorial holdings to a proper part of the Republic. This philosophy is also applied to the Republics expanding borders, with Niise striving to keep the entire region culturally unified. In this vein, he also begins constructing a system of roads to bring the empire closer together. Most of the development happens in the core of the empire, but roads connect notable locations from the outer territories directly to Itochitul. However, for most coastal cities, the sea remains a much more efficient route of travel. In addition to the infrastructure development, Niise uses the annual tribute paid by the northerners to fund the formalization of the republican military. The navy continues to be significantly expanded, with many of the new ships being built in Idolchitul and across the bay in Idolmere. Most of these ships aren't permanently manned by troops, but they remain close enough to the capital to be ready on short notice. In addition, the actual army is reorganized. Niise builds his standing army to 2,000 professional soldiers, and an additional 4,000 semi-professional troops who don't actively serve, but are available on the Itotela's command. in addition, every town has to have 1/30th of its population ready to fight if need be, and 1/15th in the event of a major war. Individual towns are expected to decide who serves and equip them, but are paid a stipend by the republican government to cover this. With the new land to tax and the wealth brought by pillaging parts of the northerners territory, annual taxes again swell the nation's treasury. In addition, the glut of trade provides Niise with another source of revenue to tax. Niise continues to promote the religion Icrodel, which has not become an important institution in the republic. Notably, temples exist in every major town, with a large central temple beginning being built in Idolchitul. The religion also begins to send missionaries to both the newly conquered territory and to areas Niise wishes to expand to in the north, hoping to export both the religion and culture of the republic. With the Eveivel, Kutelaseem, and Velta serving as the main texts, the religion of Icrodel continues to grow, mostly in core republic territory. The religion continues to gain in popularity with the populace. Niise continues to work to expand north rapidly along the coastline With the republic thoroughly dominating the coast both militarily and economically, a few settlements continue to grow, attracting both republican citizens and foreigners. In particular, a significant settlement directly across the bay from Itochitul (the capital) continues to experience significant growth, mostly because of its convenience as a docking location for both merchant and naval ships. The colony's location makes it a useful place to manage both colonization and trade along the coast. In addition, several coastal settlements in the north, and new settlement situated on the big lake to the north continue to grow. Iron working, especially for weapons, trade, and ship building continue to thrive as the main industries of Itochitul, the capital city. Ship building is particularly important, as it allows for large scale transport of goods along the coast, which in turn facilitates relatively quick colonization, as well as further trading. With two colonies to the north set up Niise works to expnad them both along the coastline and inland, hoping these bases of expansion will help the nation expand faster. With the Agundans and their allies all in the city of Agunda, the re-supplied (to 20,000 troops) Telachitul army lays siege to the city. The army does not attack, but rather builds defensive fortifications entirely encompassing the city, cutting it off from the outside world. With the Agundan leadership largely cut off from their kingdom, Niise sends Icrodel priests and traders to try to build sympothy for with the locals, effectively spreading propaganda. In addition, A delegation is sent to Malmaça declaring that we have absolutely no beef with them, and wish no ill will between our proud nations. As an extension of our good will, we send another delegation into Agunda informing them any Malmaçan soldier who surrenders to the Telachitul army will be allowed to go home with no repercussions, and paid a small tribute for their trouble. As a signal to the Agundan people, this same offer, minus the tribute, is extended to all women and children in the city.
 * The large portion of the Malmaçan army decides to take up the offer from the Telachitul, either deserting immediately or remaining in the city until payment arrives. As the attacking army is arriving however, the Agundans order their army and their remaining armies to sortie out from the city and engage in the field, invigorated by the belief that they are fighting for their survival. The result is an Agundan victory, with the Telachitul suffering 5,990 casualties, and the Agundans suffering 2,510 casualties.
 * Telachitul response: Disappointed by the heavy losses, abandons the plan of surrounding the Agundan city wholesale. Instead, after waiting for the Agundans to retreat to the city again, the remaining 14,000 Telachitul troops build a base near the enemy capital. From there, the army stages constant raids on the nearby countryside, preventing any food or supplies drom making it to the city. The base is quickly outfitted with heavy defense against any Agundan counterattack, and spies keep a close eye on any suspect troops movements so the defenses can be properly prepared. Payment to any Malmaçan stragglers arrives and is distributed. We offer to end the war on the condition the Agundan king swears loyalty to and becomes a vassal of the Republic, keeping the title of governor and some autonomy over his territory.
 * Holy Empire of Hythus: Years 518-527 Since the Return of Hythus. Emperor Jyntus attempts to complete the occupation of the Irian Kingdom. With their army shattered, the Irians are pursued relentlessly to discourage any other Irian nations from coming to their aid. The Unar is split in two, 20,000 men 12,000 heavy lancers and 8,000 light lancers, pursue the shredded remains of the Irian army as it flees toward the coast. Meanwhile, the remaining 14,000 men set up siege equipment and set the Irian Region’s capital ablaze with a continuous hail of the incendiary bolts employed by warships of the empire. The Irians are then offered peace as a province of the empire.[War/Diplomatic Response] The Church of Hythus launches a conversion campaign unlike any other in Hythus’ history. Thousands of missionaries are sent into the Irian Kingdom, establishing religious and administrative missions across the nation onto which the Irians are gathered and converted. This process is similar in many ways to the systems used to colonize the tribal lands of the south. In total some 20,000 Irians are nominally converted to the faith, but among these many are believers in name only. Other missionaries of the Church of Hythus continue spreading the true faith northward into the Jyazradid Empire, and asking the Jyazradid King to convert himself. [Diplomatic Response] With the royal court centralized in Mythas the bureaucratic administrators of the empire become an entrenched institution. A segment of these administrators specialize in the organization of territories in tribal lands. These administrators, under the direction of the emperor, establish a major administrative center in the far southeast. This new city, Tyrus, is built roughly at the same latitude as Wys, but within sign of the Kus Symas. A road is built to Tyrus along which dozens of minor towns and several minor cities are built. The city is watered by two small streams fed by mountain snowmelt. The Iron Bank of Hythia continues to act at the behest of the emperor, focusing its efforts in courting Jyazradid Merchants, the bank also continues to serve the empire with lower interest loans. The Emperor, backed by the nobles, decrees that interest on loans shall never exceed 2.5% in the empire. Agricultural production increases due to the expansion of farmlands, the use of human, bovine, and equestrian excrement to enrich the already fertile volcanic soil. More canals and tythoruses are constructed for irrigation. Crop-rotation strategies become firmly entrenched and are effectively universal. The population grows immensely due to increased wealth and nutrition. The policy of land-grants is re-instituted and settlement of the south accelerates. Dozens of small cities and towns spring up across the south, located near the natural springs and minor streams that dot the landscape. Networks of roads are constructed as the settlers go, linking together these settlements and spreading administrative institutions as they go. A group of missionaries from the Church of Hythus arrives in the northernmost city of the Drakan Empire. The missionaries attempt to convert the lower classes offering them a promise of rebirth in a life of prosperity if they convert.
 * Beraba: In response to the petition of the Gahrenese cities, the Princely Council convenes in Ngaoudera to discuss what is to be done. Their discussions expand to the duties of the princes and the nation as a whole. The princes share how they are experiencing trouble as to who sits on the council and how to govern territories without a direct system of government, such as a city, in the region. It is agreed that some princes focus more on their own cities, while some focus on the national government, but it is hard for them to do both at once. They also agree that the nation has grown beyond the group of cities states that it started as, and needs stronger ties to bind it together. Therefore, the Princely Council drafts the governing documents for the Federation of Beraba. The Princely Council, renamed the Council of Princes, will act as the highest governing body in the land, made up of nine hereditary offices (one belonging to the king of Gahren). These princes will not directly oversee their territory, but will have a hand in the affairs of their seats of power. The basic governing duties of the territories will be administered by regional governors appointed by the Council of Princes. This “Council of Governors” may petition the Council of Princes in manners regarding to their territories. Governors are appointed to serve under each of the nine princes. Barudisen, Amaojeben, and Ejumbis are all appointed regional governors to represent them, all of whom report to the King of Gahren. A governor is appointed for the Lake Conylt region, encompassing Cohibos in the west and the settlements in the east. Another governor is also appointed to new northeastern territories. This reorganization is intended to help stabilize the growing nation and account for future expected growth. Meanwhile, military strategists are sent to Makuku and Teninukal to assess the military capabilities of both nations and coordinate strategies between the three. Military build up continues within Beraba as well, building ships and training soldiers. New, larger, faster trading ships swapped into service, and income increases as a result of the larger trade capacity of the nation. Trade in pelts and linens increases, as well as other high-quality fabrics, feathers, and gemstones. Among the Tangakwunu, the elders increase the nation’s industrial capacity, now with the ability to make large batches of weapons, tools, jewelry, etc. out of metal. Expansion continues along the eastern side of the Beraban Peninsula.