Talk:The Global War (Map Game)

Algo
We need an algo. Vatonica (talk) 11:59, April 25, 2015 (UTC)

Note
There will be one algorithm done per front per turn. This allows a continuous story to a war, rather than a predestined war that you immediately know your fate.

Tier 1 (+10)

 * Germany
 * Britain

Tier 2 (+8)

 * Russia
 * USA
 * France

Tier 2.5 (+6)

 * Italy
 * Japan

Tier 3 (+5)

 * Austria-Hungary
 * Ottoman Empire
 * Spain

Tier 4 (+3)

 * China
 * Portugal
 * Netherlands
 * Belgium
 * Mexico
 * Brazil
 * Greece
 * Persia

Tier 5 (+1)
ALL OTHERS

Tier 1 (+10)

 * USA
 * Britain

Tier 2 (+8)

 * France
 * Germany
 * Italy

Tier 2.5 (+6)

 * Russia
 * Austria-Hungary

Tier 3 (+5)

 * Netherlands
 * Belgium
 * Spain
 * Portugal
 * Denmark

Tier 4 (+3)

 * Ottoman Empire
 * China
 * Japan
 * Greece
 * Mexico

Tier 5 (+1)
ALL OTHERS

Tier 1 (+10)

 * USA
 * Britain

Tier 2 (+8)

 * Germany
 * Italy
 * Austria-Hungary
 * France
 * Spain

Tier 3 (+6)

 * Portugal
 * Netherlands
 * Belgium
 * Russia

Tier 4 (+4)

 * Japan
 * China
 * Denmark
 * Sweden
 * Ottoman Empire

Tier 5 (+2)
ALL OTHER COUNTRIES

Countries Helping
Multiple Step Process:
 * 1) Do the algorithm for each country participating in the war.
 * 2) Divide Each country's total score by the number of Fronts
 * 3) Multiply each country's total by the following:
 * 4) *1 for the Leader of the Front. One Per side of a front.
 * 5) *.75 for a secondary power of the front
 * 6) *.5 for a country sending military support
 * 7) *.25 for a country sending political/economic aid
 * 8) Add all participants of the front up for each side.

Location
ONE of the following:
 * +8 if the most populated core of the country is the front of the war
 * +6 if the the front of the war is within the country
 * +5 if the front is on the country's border
 * +3 if the front is nearby
 * +2 if the front is at a colony of the main country
 * +1 if the front is on a nearby island
 * +1 if the front is on the same continent
 * -4 if the front is on a different continent

Tactics

 * Attacker: +2
 * Defender: +5
 * Either side of a Counterattack:+3
 * Front is on a desert or tundra: +5 for the defender
 * Front is on an island: +2 for the defender
 * Front is in a Jungle/Forest: -2 for attacker
 * Guerilla warfare: -3 for attacker
 * Trench warfare: +5 defender

Strength

 * +Military Bonus from Tier x 2
 * +Technology Bonus from Tier
 * +Industry Bonus from Tier
 * Front leader with higher Military score: +7
 * Participating Nation with highest Technology score: +5
 * Front leader with higher Infrastructure score: +5
 * Side with higher population: +3
 * Every year of the war: -1
 * Every war in the past 10 years: -3

Chance

 * +ones digit of edits count

Motive

 * Life or Death: +12
 * Religious/Ethnic: +8
 * Help an Ally: +4
 * Economic: +5
 * Regain land once owned by country: +7
 * Expansion: +3
 * Implausable war: -2

Morale

 * Every turn that the country has been losing in the front: -3
 * Every turn that the country has been winning in the front: +1
 * Motive is higher than 8: +2
 * Motive is lower than 6: -2
 * Motive lower than 4: -5
 * Motive is lower than 2: -10
 * Each war victory in past 20 years: +5
 * Five consecutive turns of victory in the front: +5
 * If five consecutive turns of loss in the front: -8

Internal

 * Democratic Government: +4
 * Non-Democratic government that is supported by the people: +1
 * Government is "tyrannical"/totalitarian: -5

Victory

 * In order to conquer a country, you must have double their final score for two consecutive turns.

Damage

 * Every turn a defending leader country loses in a front, they lose one point in the tier bonus for a random one of the 3 tier categories.
 * Every country gets one of their lost points back per year after the war (every 2 turns).
 * Government begins to collapse after 5 years of loss, or 75% more points than the other side (100% is equivalent to double)

ISSUES?
Does anyone have any issues with this algo?

Germany should be Tier 10 in technology and industry, while UK should be tier 8 in industry. Germany had higher iron production, as well as other industrial goods by 1912. Fallacyman (talk)

Japan??
It says I need mod permission to play as a bold country, so can i play as Japan or not? Erizium (talk) 12:59, May 3, 2015 (UTC)

You need more experience to play as a bold country. Vatonica (talk) 22:00, May 3, 2015 (UTC)

Can I play as the USA? Supergamer1 (talk) 17:39, June 3, 2015 (UTC)

No, the USA is already taken. But there are plenty of other good countries, such as Portugal, Persia, and Chile. Vatonica (talk) 18:55, June 5, 2015 (UTC)

Tier Upgrade Requests
Here, make your argument for why your country should be in a higher tier.

British colonies
i think that some of the British colonies deserve a tier upgrade, namely India, south Africa, and possibly Canada.