Forum:Real Map Game?

What if we were to program a Map Game, based on the popular map games on this wiki?

Things It should have (Add to this freely, but discuss the changes you want first)

 * Multiplayer capacity (well duh)


 * The ability to add and edit scenarios easily, so we can have the wide variety of map games like we have here.


 * An accurate war calculator, based on how much you are spending on your military, your allies, and a morale system.


 * A colony system which lets you claim a certain amount of land per turn by drawing a new border on the map, with native resistance featured (of course, it will be weak)


 * A economy system, based on the resources in your lands. Plus, it grows when you spend money on industry and establish trade routes.


 * Any nations that are not under player control are computer controlled. They don't join alliances (unless they start in an alliance for that scenario) and their spending is roughly even. They don't colonize but offer resistance against being conquered.


 * The ability to change government types from Monarchy to Military Dictatorship to Communist to Democracy to Theocracy.


 * Religions: Your people will be more friendly to nations of the same religion. (freedom of religion is a religion in its own right)


 * Popularity: How popular are your allies/enemies? How does this affect morale?