Radioactive Tide Revised (Map Game)

Radioactive Tide is a map game where Humans never went into technological dark ages, and advanced much faster. Due to this, advanced civilisations found a way to pass on their technology, and scientists that would have died before making a discovery were not. This caused humans to reach a peak of technology at around 1300 AD, but unfortunately a few centuries after humans managed to almost destroy themselves completely. Luckily, however, the earth survived, albeit a little radiated and scarred in places. Now, humans reappear on the surface and once more begin their struggle for dominance through military, economy, politics, and technology using the rediscovered technology of times past. The lessons of the past have been forgotten, and the humans of the present need you to lead them into the future. Only time will show who is worthy of Earth.

Rules

 * 1) BE PLAUSIBLE! But remember plausibility does not have to impede fun.
 * 2) One day in real life is one year in Radioactive Tide.
 * 3) Keep in mind the effects of conquest, realistically portray assimilation.
 * 4) Expansion would be difficult, depending on the location. For example, an nation in the desert or island would have an hard time expanding then an nation in the Great Plains
 * 5) You should do an action every year.
 * 6) If no actions for 10 years (unless reason given, e.g. holiday) then the nation is open for takeover.
 * 7) If no actions for 30 years (no possible reason you could miss a month really but suprise me) then the nation becomes a grey nation.
 * 8) A new map is made every five years.
 * 9) Each player should be specific about expansion or post maps onto the map makers talk page.
 * 10) There will be a war algorithm.
 * 11) Your economy will need to be tended to.
 * 12) Internal politics ARE important.
 * 13) Technology can be player developed or randomly rediscovered (done by mods).