Game of Nations

So recently, there has been a lot of talk about community timelines, but us, being the lazy people we are, have yet to get one off the ground. And while we all agree that we want a high quality map game, we seem to be struggling with that as well. With this in mind, I decided to make a sort of mixture between these two, Game and Timeline. With any luck, we will be able to have some fun with this, and maybe generate some good content along the way.


 * Welcome the the first (and probably only) instalment of a new game - A Game of Nations.

Rules
Note: There are a lot of these rules, but please bear with them through my confusing and boring writing. I promise reading the rules will make everyone like this game more (and also that's how rules work)


 * There will be one “turn” every three months (in real life time)
 * During that time you make one nation, and generate as much content on it as possible
 * After a turn is completed, a board of judges will decide on four nations for the community to vote on. The winner of this vote will “win” that turn.
 * There will be a one month leeway period between each turn to give everyone a break (mostly me)
 * Each person gets to make one nation per turn
 * Translation: You make one nation every three months (max)
 * No complaining if someone takes the spot that was "yours." They had the same claim to it as you, regardless of where you live, your ancestry, or anything else
 * Each turn, there will be an established order for who gets to edit the map when. Each person gets 24 hours to make their nation, unless they discuss it with mods ahead of time
 * If a player misses their turn, they are put to the back of the line
 * If you suck at making maps (Cough, Cough LL Cough, Cough) please arrange someone else to make them for you.
 * Nations beyond a certain size will be strictly limited, in order to preserve space
 * One nation the size of OTL Russia
 * Three nations the size of OTL USA
 * Five nations the size of OTL Brazil
 * No other nation sizes are limited, but don’t make a nation one pixel less than OTL Brazil, and say "ohhhh, it’s not the size of Brazil." In fact, if you do it, that’s probably the reason you have no friends (as opposed to the rest of us, who have no friends cause we write althist)
 * Also, it is worth noting that it might not be wise to make all the big nations in the first turn, because then everyone will be making tiny nations in future turns.
 * Another thing to keep in mind - these are approximations. If your gonna make a huge nation, put it in a sparsely populated area, not the Chinese coast or a similar area. If your nation is placed in a place it shouldn’t be, the mods reserve the right to retcon the nation, or at least cut it down a bit.
 * Any nation you make has to fit within established canon. While players can’t Explicitly reference events regarding nations that have not been made yet,* they can imply wars or other events, so if you make a nation in the area mentioned by another player, be sure to keep this in mind
 * Yes, this means first come first served. Deal with it.
 * While previous turns may have given an outline of events, the specifics(at least regarding your nation) are up to you
 * * the only exception to this is wars or other large international events, where it makes no sense to keep things vague. Nations that don’t exist yet can be explicitly referenced in these events.
 * The only way these nations can be explicitly referenced are areas of the nation directly pertaining to the event. So try to only the most general outline possible, and leave as much open to interpretation as possible.
 * In some cases, such as wars, nations will be given names before they are created. If you dislike the name, you may petition to the mods to change it. Keep in mind however, if your change is approved, you are responsible for making sure the content remains essentially the same. That means every instance of the nation name is changed, everywhere in the game.
 * The Golden Rule: Be respectful to everyone, and try not to f*ck anyone over.
 * This really shouldn't be that difficult, you aren’t in direct competition with the other users (unlike map games) but rather you are working together to make an interesting alternate world
 * Speaking of interesting content. The goal of the game is notto make the most powerful nation you can. It is to make an interesting nation that people can enjoy reading about. If everyone makes a superpower, it’s no fun for anyone.
 * If you do want to make a superpower talk to the mods about it first, and they will determine if you are experienced enough to.
 * Don’t take offense if you can’t make a super power, just have fun with a smaller power instead
 * The farthest back you can reference is around 1000 AD. Everything before this date went *approximately* the same as OTL.
 * Obviously there are exceptions, but the general trends were similar enough to OTL that as of 1000 AD the map is the same it was OTL
 * Keep in mind, all these nations exist in the modern day (2016) - but by all means, feel welcome to write the history of your nation as far back as it goes
 * Example: If I make Brazil, I can make pages about:
 * Brazil in its current form
 * The puppet government under some colonizing power
 * Whatever culture/nation that was colonized by said colonizing power
 * No mentioning Famous OTL people without direct mod approval.
 * You can use images of famous people from OTL, but only as depictions of people who existed ATL
 * Feel free to work on material from previous turns, but keep in mind, it will not be eligible for an award

Next to the map you post with your nation on it, put some basic information about it in the following format:
 * Country Name:
 * Capital (and Largest Citby):
 * Other Cities:
 * Religion:
 * Language(s):
 * Ethnic Groups:
 * Government:
 * Literacy Rate:
 * Currency:
 * Population:'
 * Economy:
 * Military Strength: (Scale from one to ten)
 * Anthem:
 * Motto:

Save the map file you make in the following format:

MoNN[Insert your claim number here]T[Insert Game turn number here]

Mods

 * Creator - Firesofdoom
 * Co-Creator - LightningLynx89
 * Lieutenant - Message either Fires or LL if interested
 * Categorizer - Message either Fires or LL if interested

Players
''A list of players so everyone can keep track. Resets every turn''
 * .....  Because I'm Just... Too... SSSWWWEEEEEETTT!!!
 * Blason_comte_fr_Anjou.svg By the grace of god Count of maine, Forcalquier, Anjou, and Provence, prince of albania and his highness the dauphin of France Belial. 
 * The Yellow Cat
 * KawaiiKame
 * KawaiiKame
 * KawaiiKame

Claims
This is to determine what order the nations are made in for each turn
 * 1st Nation - Fires
 * 2nd Nation - LL
 * 3rd Nation - Rex
 * 4th Nation - Yellow
 * 5th Nation-KK

Banned players
Self explanatory