Talk:Battle for Earth Strikes Back! (Map Game)

Is octivian allowed t be the Jaledom of the Universe? Seems a little unfair Local (talk) 22:15, June 16, 2013 (UTC)

I don't see why not. A name is different from a fact.

Monster Pumpkin (talk) 22:18, June 16, 2013 (UTC)

Notice
Something came up and I'll be away from my home computer. I'll upload the maps when I return home on Thursday. Until then, why don't we start the game before it loses momentum? CrimsonAssassin- "You can't handle this egg roll"

Nah, I think we need to settle down a bit. I think Wednesday would be good.

Also, not to offend anyone or turn anyone away, but I feel like we have too many alien nations. Maybe some of them could unite?

04:14, June 17, 2013 (UTC)

As long as seniority gets priority. If they're not in the timeline or one of the previous games, they get bumped to the bottom of the list. CourageousLife (talk) 04:19, June 17, 2013 (UTC)

I agree. Most specifically, I believe that Crim, Lx, MP, you, Pita, and I should maintain the top as the longest standing and most frequent and dedicated player of each incarnation of the game.

04:25, June 17, 2013 (UTC)

Some people didn't ick a human nation. CrimsonAssassin- "You can't handle this egg roll" 13:26, June 17, 2013 (UTC)

If possible, could we see a weakening of the mod alien nations? They have been rediculously overpowered in each and every game, controlling 80% of the galaxy at one point, and wiping out entire nations on a whim. No one could challenge them, and that ultimately saw many players, myself included, leave the game. Also, I would like to see new mods aside from the ones that have managed the other games instated. Scraw, Pita, and the others are nice, but they kind of kill the game with their superwars and in-game threats.


 * Regenetech Empire: You can't beat us!
 * Random alien nation: Yes we can.
 * Regenetech Empire: *sends giant freakin' death saucers*
 * Game Over

Mod attacks. Every freakin' time. Vivaporius: "I don't need a slogan" 14:24, June 17, 2013 (UTC)

Alright, let's settle this out.

Scraw - Not counting the mod nations, we actually seem to have the same number as we usually do. It should be fine.

Crimson - Yes, they should choose a human nation if they have an alien nation.

Viva - That's kinda the point of mod nations. If one other space nation could destroy a mod nation, then that would ruin the police of the game. The mods are supposed to play out like this:

The Dravimosian, Azaranian, and Regentech empires are counterbalanced by the Mechs and the Firstborn. There are more mod controlled nations on the side of the Mechs/Firstborn then on the grand alliance. While it is counterbalanced like this, I do agree the mods need to turn it down a little.

Monster Pumpkin (talk) 14:38, June 17, 2013 (UTC)

They need to turn it down a lot. There is no point to mod nations, and that sounds more like an excuse, as if there were valid mod nations, they'd be in every game we've played or have yet to play. We don't need an invincible force to police the game, since that only needs to be OOC action (henceforth mod-events). Furthermore, no space nation can fight a mod nation since it is widely acknowledge that such an action is impossible. The idea that the mod nations and destroy non-mod nations without a fight is where the real issue lays. Vivaporius: "I don't need a slogan" 14:46, June 17, 2013 (UTC)

There is a point to mod nations, first of all, and second of all, for the most part, all the previous mod nations have been in every game that we have had. We (or at least myself) have ever said that fighting a mod nation was impossible, all you need is some support to back you up. If this is the case, mod nations should take years or decades to defeat minor nations because of the difficulties of planetary sieges. I know that will be the case of my nation, at least.

Monster Pumpkin (talk) 15:02, June 17, 2013 (UTC)

What if moderators and nations were separate entities. Instead of having really overpowered nations, just have people judge from the sidelines, regardless of their in-game nation. Mscoree (talk) 20:39, June 17, 2013 (UTC)

We really shouldn't have mod nations. Too many people are willing to whine about mods ganging up on them or being overpowered. CrimsonAssassin- "You can't handle this egg roll" 17:53, June 18, 2013 (UTC)

Well have mod nations but make it possible for them to be beaten by other nations. Instead of the situation USA vs Liberia, have it be more like the UK vs Brasil (random example there). Obiously, the UK will probably win, but Brasil has the outside chance. The Anonymous Guns:

It is possible for other nations to beat mod nations, all you need is another mod nation or many minor nations. What we need to understand is that scenarios like U.S. vs. Liberia, using guns' analogy, are possible and do happen.

This is a tradition that first occured since the first game with the concept of "ancient nations" that have an advantage in bonuses. Ever since then, we had a basic system of alliances to hold each other in check. Further, now that we have a mod that is not in control of a mod nation, we can see it from a minor nation's point of view if we are unfair.

I hope this eased any concerns, but let me know.

Monster Pumpkin (talk) 00:18, June 19, 2013 (UTC)

I agree with Monster Pumpkin. Also as an unofficial rule moderators should try to avoid attacking smaller nations and being overly jingoistic for no reason. Mscoree (talk) 18:07, June 19, 2013 (UTC)

Alien Nation Page Help Needed!
Hey guys, I'm really sorry to ask this but can someone create me just a basic template for my alien nation that will on require information to be entered in?

I'm not lazy, it's just that my browsers (I've tried Explorer, Chrome, and Mozilla) won't allow me to edit anything anymore, and I've had to edit from the iPad I'm using now. And even from the iPad, I cannot create new articles. So again, can someone please create just a very basic template for my alien nation? All it needs really is the page created with an info box please and thank you. EiplecOco (talk) 19:12, June 18, 2013 (UTC)

I've made the page here.