Ancient Mediterranean (Map Game)

This game will take place from 255 BC - 555 AD

Other games of interest:
 * http://mapgame.wikia.com/wiki/Lord_of_the_Rings_(Map_Game)
 * http://althistory.wikia.com/wiki/Talk:Ancient_Mediterranean_(Map_Game)

Mods
1. SwankyJ (talk)  (Second-In-Command Mod/Head Mapmaker)

2. Monster Pumpkin (Head Mod)

3. Sky Green 24  (Third-In-Command Mod)

4. Cheeseball007 (Fourth-In-Command Mod)

Rules

 * Be plausible


 * Your nation can expand two per year (turn): military, navy, economy, infrastructure/defenses


 * Your nation may expand into dark grey (disorganized) - 3-5 turns


 * You must attack to expand into grey (organized)


 * Military technologies will be decided by mods, or mod events


 * Landlocked countries can not create navy or benefit from large trading rights


 * Each territory has one main city-state/capital


 * Keep in mind that traveling and moving will take longer in this game, due to low quality roads, only Super Powers and Major Powers have well built roads, allowing decent travel


 * Expansion of a single territory is not allowed


 * Only way to expand is to attack/diplomacy


 * Organized/disorganized territories can change their disorganization throughout years


 * With just about every civ having a different religion, this will cause most differences or similarities be built solely on culture.

MORE TO COME

Nations
Multiple people may put their name down for one team. Although the deciding on who plays as whom as requested is going to be discussed and judged by the mods. If you receive an approved, then you are definite for that position.

Western Europe

 * Iberian Tribes (3) Brownish Grey --
 * Gallic Tribes (5) Dark Green -- [[Image:Flag of Russian Alaska (HR).svg |40px|link=User talk:Octivian Marius]] OCT MARIUS, HAIL HIM  [[Image: Flag of Italy (Federalist Italy).svg|40px|User talk:Octavian Marius]]
 * British Tribes (4)Pink -- HungryLayne  (Talk) 03:23, April 30, 2014 (UTC)

Northern Europe

 * Scythians (5) Orange --
 * Celtic Tribes (6) Light Blue -- SkyGreen24 approved
 * Germanic Tribes (5) Maroon -- Ishmal1103 (talk) 01:47, March 17, 2014 (UTC) approved
 * Nordic Tribes (4) Dark Yellow -- With Blood and Iron (talk) 22:49, March 14, 2014 (UTC) approved

Southern Europe

 * Romans (Brutus House) (4) Green --  Local Mafia Boss (Talk) (Blog) approved
 * Romans (Scipio House)  (4) Blue -- SwankyJ (talk) 00:01, March 12, 2014 (UTC) approved
 * Romans (Julius House) (4) Red --
 * Greek City States (7) Tan -- TheNoseKnight (talk) 21:29, March 17, 2014 (UTC) approved
 * Macedonian Empire (5) Brownish Orange --

Eastern Europe

 * Thracian Empire (6) Teal --  Cheeseball007 (talk) 16:17, April 22, 2014 (UTC)
 * Dacian Tribes (4) Brown --

North Africa

 * Numidia (5) Purple --
 * Carthaginian Republic (5) White -- Scarlet
 * Egypt (4) Yellow -- "This is not your grave  but you are welcome in it. " 23:42, March 12, 2014 (UTC) approved

Anatolia/Caucasia

 * Seleucid Empire (6) Silver -- Toby (talk) 00:02, March 13, 2014 (UTC) approved
 * Pontic Empire (4) Sea Blue --
 * Armenia (4) Sea Green --
 * Persian Empire (4) Pale Red -- User:Saturn120. 01:13, March 13, 2014 (UTC) approved

255 BC
''' The relations among the three Roman houses are strengthened. '''

''' Carthaginian Republic loses a large amount of war, fishing and trade ships, during a massive hurricane and storm. '''

''' The significant and obscure amount of snowfall has led the Scythian and Nordic Tribes to lose many farms and people. '''

''' Iberian Tribes discover more silver veins in northeastern Iberia. '''


 * Thracians: The Thracians, led by King Byzas, who is beloved by his people, send NAP's to the Seleucid Empire and the Pontic Empire.  The Capital city of Byzantium is holding roughly 7,500 citizens with the entire nation holding roughly 100,000 Thracians, with Tylis holding the highest population of citizens at 17,500.  The army is roughly around 3500 troops strong, with the navy around 2500 with over 400 battle ready ships consisting of 10 fleets of 40 ships.  The year is spent training and developing the MIlitary and the Navy as more ships are being built for the Thracian Navy.  A few minor conflicts begin to develop around the borders between the Thracian Empries and the Scythians (their south western plot), increasing tension between the two nations, however no acts of violence have been ordered from either government.
 * Pontic Empire dip: We accept a NAP of 10 years. No more than that.
 * Hey Cheese, it clearly states you have 7,500 in your capital. Your city: Tylis has 17,500. I think you mixed em up. SwankyJ (talk) 00:54, May 6, 2014 (UTC)
 * Gothca Cheeseball007 (talk) 01:11, May 6, 2014 (UTC)
 * House of Scipio: The leader of the House, Gaius Scipio, increases the military as many hastati are being produced. Gaius has a son, Cornelius Scipio. The increased relations and bond between the other Romans leads to forified trade routes being guarded by forts. The faction takes advantage of Carthage's weak navy, blockading their ports at Lilybaeum. An NAP is requested with the Greek City States.
 * Celtic Tribes: The chieftains of Éire receive blessings from druids in an upcoming exploration of the east (OTL Wales) where their brethren reside. (As far as I know, Wales was Celtic now, so it'd be plausible for some Celts to know that). The tribes, primarily those near bodies of water, develop their navy and thus the economy through increased naval trade and fishing.
 * Egypt: The royal dynasty of the Ptolomies continues to solidify its grip over Egypt and its people. THe training of the troops in the phalanx formation continues in order to make sure that the formation is the standard method of war in the armed forces. Native troops are also raised and trained in the same formation, but discrimination still happens between the Greeks and the Egyptians. Trade continues to be expanded thanks to the canal. A NAP is requested with the Seleucid Empire.
 * Persia: we work on our military, mainly archers. Our king has been scavenging for more gold mines, as we are looking for a trading partners. We request a trade deal with Egypt.

254 BC
 The Nordic Tribes suffer more population losses due to the continued farming shortage 

 Carthage, the city, begins to undergo rebellions due to the lack of action responded to the House of Scipio 

 The Thracian Empire begins to encounter severe incursions with the Scythian peoples, as small skirmishes have begun to ignite 

 The Thracians lose 5% of their navy due to large storms, which was from the effects of the same that hit Lilybaeum 

 Mining of Iron in Getae has given the Thracians a large economic boost, and enabling them to reinforce their military 

 House of Scipio's trade routes are successful, linking with the other Roman Houses, giving them a boost as well 

 Rome sees a enormous surge in population, as much migration from the foot hills has been centered to the capital 

 Iberia's economy shoots through the roof, on the discovery of huge deposits of silver mines and veins are found 
 * Gallic Tribes: Chief Lannidult expands the military and economy. As the population begins to rise with much success in hunting and farming has occurred.
 * House of Julius: Tiberius Julius is not one for war, as he is a genius when it comes to making the people happy as well as making smart choices for the House to gain economic advantages due to trade and naval tendencies.
 * Macedonian Empire: King Antiochus has seen signs of sickness when he walks through the capital, Thessalonica. He fears if a plague may begin. Meanwhile, Macedonian requests an alliance with the Thracians. And will give them control of Bylazora, if they will help them defend from the Greeks, Seleucids, and Dacians. Military is expanded.
 * Celtic Tribes: The Celt explorers arrive in Cymru/Wales and wish to begin trade with the tribes there (mod reponse). The navy is further expanded, as is the infrastructure.
 * Yes trading is allowed with a tribe that would be similar in culture, approved.
 * Nordic Tribes: With farming land in short supply many of the tribes fight over control of the little lands avialible. Amongst the tribes the Svae and the Ulra grow larger as they defeat and absorb other tribes, while the Laev begin increasing their presence at sea attempting to secure a living through pillaging and fishing raiding the Germanic tribes in northern europe and along the coast of otl frieland. Almost all of the tribes use bronze at this point while some tribes further to the north continue to use even more obsolete materials, with non of thetribes having been exposed to iron weapons or med sea cultures.
 * Carthaginian Republic: We increse our military and navy. Luol Mago become king of the nation after his parents death. We expand our nation east taking Nepte the one next to us. Ships are being build for our navy. We focus mostly on farming and trade. Our main language is a mix of Greek and Italian. We ask for an alliance with Greek City States, Egypt and Roman Empire. Our main religion is the same as the Greeks. A main castle for the king is being built. Walls and outposts are being built around the capital city. Temples are being build for praying. Ports are being built for more trade.
 * you need an algo, unless it is a dark grey, which it is not. SwankyJ (talk) 20:46, May 7, 2014 (UTC) and you can only take one. As you cannot travel that far in one year.
 * House of Scipio dip: We will agree to an alliance if we are given either the province in Iberia or Sicily.
 * Carthage Dip: We will not give you land, but we will give you medical and military aid when you need it.
 * House of Brutus: Marcus Brutus is more warlike than Julius, however, he has no animosity towards over romans. Nay, for he has a deep seated believe that Rome should rule over all of the World. As such, he begins to upgrade the Navy, as the key to ruling all is to dominate the Sea. After the Navy begins to be upgraded, Brutus leaves it be. It will continue to be improved over the next decade or so. As he prepares for another days work, his eyes alight on a rather Slovenly Roman Soldier. He smiles. He knows what to turn his attention to next year... He accepts the Carthagian Alliance, and sends an emmissary to negotiate, and to secretly check out the Carthaginian Fleet, and how difficult Carthage would be to invade.