Talk:Explorers 1452 (Map Game)

Question: Shouldn't we explore AND colonize on the same turn? I believe it has more sense. Fedelede 03:46, July 21, 2010 (UTC)

Answer: Fine, I just wanted some challanges for the map game to make it unique. Duchland 03:47, July 21, 2010 (UTC)Duchland

When does this game begin? Ownerzmcown 18:03, October 3, 2010 (UTC)

Any time you care to start it. I tried to contact Duchland about this earlier. He made no response and I'm starting to get the impression he may be inactive.--Emperor of Trebizond 19:53, October 3, 2010 (UTC)

So can we just start it already then? Ownerzmcown 20:41, October 3, 2010 (UTC)

Yes.--Emperor of Trebizond 20:51, October 3, 2010 (UTC)

Due to the number of unclaimed nations, should we allow users to choose two nations per person? It would make slightly more sense that way.--Emperor of Trebizond 21:27, October 3, 2010 (UTC)

It would be nice, especially since all the games I've played where you could only be one natiion devolved into 3 or 4 superpowers that were afraid to go to war with one another. I'm all for it.

BoredMatt 21:42, October 3, 2010 (UTC)

All right, then. Any user who does not already control two nations may pick any two from the list of unclaimed nations on the main page. Any player who already has claimed one nation may pick one more. We'll see how this works out.--Emperor of Trebizond 21:47, October 3, 2010 (UTC)

Should every nation get one turn before we end the year? If there are nations belonging to inactive users or are unclaimed, we could just leave an empty space there for them.--Emperor of Trebizond 22:06, October 3, 2010 (UTC)

Here is what I propose for the turns. Unoccupied countries or nations led by inactive users can be invaded. If no resistance is made by said inactive users or the nation is unclaimed, you can conquer it in a plausible amount of time. Remember, the population will be angry about this, and after completely annexing a nation players must explain how they deal with the entire populance. There are several options: Suppress them by force, massacre them, deport them, leave them as they are, etc.

We currently have four (Possibly five) active players. Once eight turns are made, we can move on to the next year. This includes the turns of two separate nations controlled by one player. Of course, I want approval for this turn system before we can put it into effect. What does everyone think? --Emperor of Trebizond 21:55, October 5, 2010 (UTC)

I am interested in joining this, can I just claim a nation and jump right in? Or is there some sort of procedure? I would like to play Aragon, and maybe another nation. Keperry 08:12, October 7, 2010 (UTC)

You may choose two nations, max. Otherwise, go right ahead! Remember, it must be realistic.--Emperor of Trebizond 11:07, October 7, 2010 (UTC)

Why doesn't the map show my second country, Muscovy? Ownerzmcown 00:57, October 8, 2010 (UTC)

It DOES show Muscovy. It's the small yellow blob in central Russia Fedelede 01:22, October 8, 2010 (UTC)

Can anyone upload a map for the year? Keperry 01:51, October 8, 2010 (UTC)

I will, in about another four hours or so. Just be patient.--Emperor of Trebizond 02:01, October 8, 2010 (UTC)

Really? I though it was that big white thing in the north? Ownerzmcown 02:09, October 8, 2010 (UTC)

No, that's the Novgorod Republic. Fedelede 02:16, October 8, 2010 (UTC)

what does the very light green areas on the map mean? (octiman10 20:23, October 9, 2010 (UTC))

Minor and/or tribal groups that, while not as powerful or technologically advanced as the colored nations, are still united and a regional power. BoredMatt 20:39, October 9, 2010 (UTC)

thanks (octiman10 21:03, October 9, 2010 (UTC))