The 1848 Game (Map Game)

Idea
I am building a new game in about Aug' 1st, with play commencing about the 30th. It is the- The 1848 game (Map game). I have planned for new AvAr style game, but in mid Victorian times.

LG had reasonably claimed of a forum that the Confederacy was doomed so I tought of this game ~circa 1 month ago and may end up proveing him wrong about the Confederates? :-) Can you make Texas great or lead the Confederacy to victory in ~1861? Rip zip and Mexico may lose a province? Because it's an alternative history site Texas just managed to ATL hold on (it's 1848, but they are as in the closing days of 1846).

My 1848 game would also have an all new algo.

Economics, infrastructure and trade plays a role in it to.

It has a new style algo to.

Scenario.
' It is the year 1848! '

Karl Marx and Friedrich Engels, working in London, had written The Communist Manifesto and published in German in London on February 21, 1848.

The world's Liberals promise change, but at what cost? Anger swells in the Italian states, France, the German states, Denmark, Schleswig, the Habsburg Empire, Hungary, Switzerland, today's Western Ukraine, Greater Poland, Danubian Principalities, Belgium, Ireland, the USA, New Grenada and Brazil!..... The first major outbreak came in Sicily, starting in January 1848. Then there was the French Revolution of 1848.

In Dresden, the capital of the Kingdom of Saxony, the people took to the streets asking King Frederick Augustus II of Saxony to engage in electoral reform, social justice and for a constitution.

Ever since the revolutionary events of 1830, Saxony had been ruled as a constitutional monarchy with a two-chamber legislature and a responsible ministry. This constitution continued to serve as the basis of the Saxon government until 1918. However the Revolution of 1848 brought more popular reforms in the government of Saxony.

In 1849, other residents left for destinations across the Atlantic. Many natives of Saxony, such as Michael Machemehl, left for Texas where they joined other Germans in creating a German Texan community.

In Bavaria, King Ludwig I lost prestige because of his support for his favourite mistress Lola Montez, a dancer and actress unacceptable to the aristocracy or the Church.[84] She tried to launch liberal reforms using a Protestant prime minister, which outraged the Catholic conservatives of Bavaria. On February 9, the conservative public of Bavaria came out onto the streets in protest. This conservative protest on February 9, 1848 was the first demonstration in that revolutionary year of 1848. However this was an exception among the wave of liberal protests in 1848. The conservatives merely wanted to be rid of Lola Montez. They had no political agenda or demands for change. Nonetheless, liberal students took advantage of the Lola Montez affair to stress their demands for political change in Bavaria.

Because of Prussia's size and economic importance, the smaller Germanic states began to join Prussia's free trade area in the 1820s. Prussia benefited greatly from the creation in 1834 of the German Customs Union (Zollverein), which included most German states but excluded Austria. Starting on May 18, 1848, the Frankfurt Assembly set about trying to find ways to unite the various German states into a single nation and to write a constitution. However, the Assembly proved to be unable to make any resolute decisions and degenerated into a mere debating club. A Prussian border war with Denmark may occur soon and a tensions now simmer with with Austro-Hungary is imminent over the ownership of Silesia. Norway, Spain and Switzerland are still neutral.

The Dutch, French, British and Portuguese Empires are fast expanding in in Asia and Africa.

The Confederate states condemn some aspects of the Union and a few calls for selection! Remember- slavery was a big issue back then! One of the things at the heart of the conflict was the question of whether Kansas would allow or outlaw slavery, and thus enter the Union as a slave state or a free state. Pro-slavery forces said every settler had the right to bring his own property, including slaves, into Kansas Territory. Anti-slavery "free soil" forces said the rich slaveholders would buy up all the good farmland and work them with black slaves, leaving little or no opportunity for non-slaveholders. An armed conflict in the territory looked imminent!

Republic of Texas is still independent (its' a Althistory site after all) and just managed to hold on (it's 1848, but they are as in the closing days of 1846), The República de Yucatán limps on in Mexico and the Caste War of Yucatán also rumbles on in the Chan Santa Cruz Maya.

Several European ships have charted Australia's coast, but on a few have made short landings after 1845.

The Russian are after the Crimea and parts of northern China, Persia is under Pressure, Afghanistan is a different OTL shape back then, Japan is opening up to the West and South America is squabbling amongst its self. The Caste War of Yucatán also rumbles on in the Chan Santa Cruz Maya.

The Mighty Japanese Empire is just about to form and tensions between the Japanese shogunates and China simmer over Korea and the Ryukyu islands.

At this time Africa was still a new land! Oman was trying to keep its informal grip on the Swahili Coast and Anglo-Boer tensions simmered on. Oyo, Abyssinia, Katmawzmbe, Kongo and the Ashanti could shape the region.

Some African nations were regionally potent in 1848 and good gameplay. Try to change history, save an African nation, and thus White colonialism may not win? The game won't be boring if someone plays the Boers!

Base map
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Start date.
Game starts on August 30th, if over 10 nations are taken!Whipsnade (talk) 17:28, August 1, 2014 (UTC)

Style

 * 1) American Civil War technology level.
 * 2) Realism (real life) style.

Mods

 * Head Moderator:Whipsnade (talk) 13:59, August 2, 2014 (UTC)


 * Other Moderator 1:


 * Other Moderator 2:


 * Head Mapmaker:Whipsnade (talk) 13:59, August 2, 2014 (UTC)


 * Mapmaker 1:


 * Mapmaker 2:

Mod Rules

 * 1) Mods must be plausible in their mod events and must not target any particular nation.
 * 2) Carving large empires is NOT a cause for mod targeting, unless it is implausible.
 * 3) Mods may be voted out of their modness with a popular vote from any user, supported by 50% all players, if the mod is unfair to players.

Rules

 * 1) Every 30 turns, an archive page should be created to store the game's progress. This will ensure that when the game gets very long, people don't have to scroll down for an hour, or wait for 100 images to down-load.
 * 2) No major ASBness allowed.
 * 3) Turns are 1 turn a day. 1 turn = 1 year until 1900 and 6 months after that.
 * 4) Definitely NO sockpuppets!!!
 * 5) Maintain the bit rate of the base map image. Saving images in a lower quality format or at a lower bit rate and thus results in graining and other issues that make it difficult to edit the future image. Save as a .PNG as the format tends to maintain the image quality the best. Also, every image editor now has a text tool. Using a paintbrush or pencil tool for labels is both ugly and now unnecessary.

Vassal Rules

 * 1) Unless the vassal can provide real military aid to a country, it cannot be used in an algorithm. For example, OTL Romania and Poland can provide military assistance to the USSR, but OTL Tannu Tuva and Grenada ain't gonna help much, so use your head!
 * 2) Vassals may declare war instead of the actual master nation.
 * 3) Places can be vasselated after 5 years of successful armed occupation.
 * 4) Vassals can be peacefully annexed to their occupier after 10 if they are ethnically and religiosity the same as the suzerain state that wishes to annex them, otherwise they will remain as vassals and shall fight a formal annexation plan.

Algorithm
See- War Algorithm idea (The 1848 game (Map Game)).


 * War Algorithm: Wars are resolved with the War Algorithm.
 * Simple maths: Troop numbers are related to population numbers. The Russian army is currently at ~1,500,000 and the population is at ~145,000,000. The population of Mongolia is ~2,000,000 and the armed forces number 25,000. Get it?
 * International decisions: You can't just say like "I hand ultimatum to Russia, they must join union with Poland or be crushed. They accept", well you can, but I'll delete it. No one, except mods can decide for non-player countries (NPC). Furthermore, mods must explain the decision that was made- i.e. Russia declines offer because of recent wars with your nation.