Talk:Night of the Living Alternate History/Archive 4(Night of the Living Alternate History Map Game)

Changelog
Original map still in use. Mscoree (talk) 14:05, March 26, 2013 (UTC)

1970.5: Expanded Bay Republic (as their expanding), addest Israel, expanded Zombies, uncolored/colored certain nations, expanded Free Alaska. Daxus Inferno (talk) 14:04, March 29, 2013 (UTC)

1971.25: Shows campaign in England, London removed, French border updated, Brittanny added to UK, Vietnam border updated, Cyprus added, Chicago area updated, infection added in northern Africa and Venezuela, Phillipines added, Pacific islands fixed. Map made by Daxus Inferno. Mscoree (talk) 00:31, April 2, 2013 (UTC)

1972.75: Added zombie movement in Africa, Asia, Middle East, and South America. Showed campaigns in North America. Added annexed Free Alaskan territory. Recolored some nations. Removed South Vietnam. Fixed islands near Japan. Added Halifax (and other nations). Mscoree (talk) 22:37, April 7, 2013 (UTC)

1975: Remade map using more detailed, provincial map.

1983: +Added Belieze +added Alaskan, Canadian and United Republics Colonies. +added changes reflecting Treaty of Cordoba 1983 +added French expansion +added Central Italy (Naples) and expansion +fixed Yemen issue +fixed progress in Middle East War

Discussion
It might be a good idea to use the space in the bottom left of the map to show China without any zombies. Mscoree (talk) 14:04, April 22, 2013 (UTC)

My Antarctic claims aren't on here... RevenantAscension (talk) 19:20, April 23, 2013 (UTC)(Florida)

What are you claims? Mscoree (talk) 21:46, April 26, 2013 (UTC)

My claims in Antarctica (as of 1975, when I originally Made them and began building a fortified base in the Transantarctic Mountains) from 150 W (or from wherever the U.S. claim to Marie Byrd Land ends) to 80 E. RevenantAscension (talk) 12:34, April 30, 2013 (UTC)

Free Alaska now has soverignity over all of Alaska.

South Africa should be colored, with the nations of Lesotho and the surrounding area a lighter color. Mscoree (talk) 13:13, May 1, 2013 (UTC)

The map still has communist and zombies within the borders of Argentina, according to mod events, communsim never entered Argentina nor should be below the border of Argentina in Chile as there is a defensive wall. G greg e (talk) 18:51, May 2, 2013 (UTC)

Claiming the rest of Antarctica. RevenantAscension (talk) 19:18, May 8, 2013 (UTC)

MAKE THE MAP BIGGER -OREOTOAST

I would be willing to make/edit the map, on the condition that people make a list of changes required of it or post mini-maps of what their region should look like. G greg e (talk)

Current Map?
Okay, I don't see my country on the World map, let alone many of the other new nations...I don't have the software to update it, but PLEASE someone update it. Thanks. Daeseunglim (talk) 02:03, May 12, 2013 (UTC)

Help me make a list of new nations and their boundries and ill update it to the best of my ability. G greg e (talk) 03:11, May 12, 2013 (UTC)

I will begin to make a list tonight if possible. If you have any nations to add we'll do it on a newly created map discussion/editors page G greg e (talk) 03:18, May 12, 2013 (UTC)

Ill be using this page here  Map Discussion and Changelog (Night of the Living Alternate History Map Game) We don't really need another page, just post it here.

Check out the map... working on Antartica, i need a sit report on Europe and Asia  to continue

I posted this on Imperium Guy's talk page:

Here are a few changes that need to be made on your current map.


 * Montana should be under US control done
 * Pittsburgh (southwest Pennsylvania shouldn't be US) added to Erie
 * Susquehanna needs to be added already is...a different shade has been applied
 * All of Key West should be the Conch Republic (light blue) done
 * British Columbia (the province) should be clear it is...dark shade of purple...lighter shade applied
 * British Columbia (the nation in OTL Vancouver) should be colored done
 * Brazil should have all of southern Brazil, including Rio De Janiero, and be touching Bolivia Brazil increased...maybe even more?
 * You should probably remove the zombies at this point since most of them are already removed from the map. Instead just show the nations' borders done
 * France should be touching Brittany through the western coastline done
 * Scandinavia and the Confederation of the Baltics (although holding strong ties) should probably be different colors since right now its kind of confusing done
 * The USSR controls all of the Turkish occupied processions in Romania and should control all of the coast, into Bulgaria.
 * The USSR controls Crimea
 * Canada doesn't control Greenland according to their posts, they colonized the coastal regions of it, for now i shall leave it
 * Jutland is not controlled by Scandinavia or the Confederation of the Baltics (uncolored) done
 * The German, Italian, and Baltic city states of Brunswick, Lüneburg, Ingria, Livonian Confederation, Hesse, Oldenburg, Anhalt, Pomerania, Bavaria, Venice, Frankfurt, Oldenburg should be marked out in some way or left uncolored left uncolored for now
 * The Teutonic Order should be colored I think I did this correctaly 
 * Austria should be colored done
 * Oman should be uncolored it is
 * Alaska should control all of OTL Alaska, including the islands north of Vancouver done
 * Japan should be cleared of zombies done
 * Saudi Arabia should control all of OTL Saudi Arabia done
 * The Soviets should control Turkish Rize, Erzurum, and everything from there to the border, and south to Lake Van done
 * The EHU (use Saudi Arabia's color) controls Turkish Bingol, Mus, everything between Lake Van and Diyarbikar, Hatay, and the area near Adana done, I am using a different green, since its not Saudi Land, but its semi-related

Thanks, Mscoree (talk) 13:35, May 12, 2013 (UTC) My responses are Italicized G greg e (talk) 

Antarctica claims are as follows (even if not shown on the map): USA 150W to 180 1975 (after UR claims), UR 150W to 20W 1972, 1974, Norwegian successor state inherits 20W to 44E, Commonwealth 44 to French claim (light blue) then to 180. Florida also claims 80E to 180, overlapping Commonwealth and inherited French claims 1975 after US claims

Ideally all nations with a government need to be colored, so that will be the next update: lets start another list!!!G greg e (talk)

Frankly, having zombies on the map would make things less confusing. OreoToast555(Talk) 21:01, May 12, 2013 (UTC)

More changes:
 * Cyprus needs to be US colored since it is currently occupied.
 * EHU should have one province more to the west (Adana, north of Cyprus) and three more provinces to the north.
 * The Soviets have pushed two provinces west.
 * France has taken Paris.
 * Oman still needs to uncolored.
 * Yemen needs to be colored

Mscoree (talk) 12:47, May 16, 2013 (UTC)
 * added Yemen, other European City-states that appear to have government in recent mod events

The Galapagos Islands should be Colombia colored. Mscoree (talk) 15:07, May 27, 2013 (UTC)

The changes from the Treaty of Dubai need to be added. Mscoree (talk) 19:13, May 29, 2013 (UTC)

Eastern Turkey should be given back to Turkey, except for the area around Adana (to EHU). Mscoree (talk) 02:36, June 2, 2013 (UTC)

The new borders from the Treaty of Albuquerque need to be added. Doctor Evulz (talk) 14:00, June 2, 2013 (UTC)

Brazil's new borders need to be added. Mscoree (talk) 14:42, June 5, 2013 (UTC)

A new nation arround New Delhi, India, needs to be added Mr YOLO (talk) 16:41, June 21, 2013 (UTC)

'''I've taken the last few requests and made them into a list. From now on all requests should be added to this list.''' Mscoree (talk) 17:34, June 5, 2013 (UTC)

Indian Conference
This conference between the nations of the ULN has been called to discuss the liberation of the Indian subcontinent from the zombie horde, provide adequate humanitarian aid to its people, and establish a stable government in the region.

Strategy
A joint military invasion of India, possibly from Sri Lanka, Pakistan, and Bangladesh. Nations in the fighting will occupy certain areas of India until a stable government can be established.

Possible divisions of India:

Mscoree will edit this map as people begin to claim zones in the discussion.

Discussion

 * United States: We propose assembling an invasion force in Bangladesh and Pakistan to enter northern India from land. Naval forces can bombard the southern regions, stationed at Sri Lanka, and help to liberate the coast. We propose to occupy the southern tip of India (in blue).
 * Japan: Prime Minister Yasuhiro Nakasone proposes to liberate and occupy Kerala. Some fleets will be sent to Kochi, and will liberate the state of Kerala from there.
 * United Republics: Will liberate and occupy the regions of Goa, Darda and Nagar Haveli, Daman and Diu, and the Western third of Maharashtra to 25 miles east of the cities of Pune and Nashik and the road connecting them.
 * Russian Federation: We will come in from the west by an amphibious landing force and occupy most provinces bordering Nepal and Calcutta.
 * Austria: We will aid and assit other ULN nations in occupying India, but Austria will not be able to send enough troops to occupy a province ourselves. Rather we will be focused on military matters in Central Europe.
 * United States: We propose that the area on the eastern coast be joint occupied between the US, Austria, HRE, and other supporting nations.
 * Commonwealth: We will take the southernmost provinces.
 * United States: The southernmost provinces are already claimed.
 * Actually Commonwealth, South Africa, and UR origionally planned this operation in a meeting (on chat) and made rough claims during that. Commonwealth did say they were planning on making a claim on the Southernmost portion of India at that time. This was before the plan was announced to the CSTO or UN. G greg e (talk)
 * Chat is out of character and are therefore not legitimate claims, just declarations of intentions. Since these nations claimed their areas in game they will be selected. Mscoree (talk) 01:30, June 18, 2013 (UTC)
 * I understand the chat is not a part of the game. But still he proposed the idea on here and to the CSTO, just because you posted the discussion to the talk page does not mean you should get first dibs, especially since he posted and proposed the idea in the first place. G greg e (talk) 01:46, June 18, 2013 (UTC)
 * Regardless, I believe the Commonwealth's claims in chat were different in the first place. I seem to remember him claiming the northern areas, but I could be wrong. I do know that I called my section in chat, since I kept saying "4" after Imp posted that map with numbers on it. Mscoree (talk) 02:12, June 18, 2013 (UTC)
 * I claimed the southernmost areas. canada2hy.jpg Hypothetical Alberta Blue Ensign.svg Flag of Australasian team for Olympic games.svg OreoToast555(Talk) 03:26, June 18, 2013 (UTC)
 * New Romania: We would like to claim any smaller portion of the country that remains untaken.
 * Russian Diplomacy: This isn't about claiming land, this is about areas in which our forces will cleanse the area of the infection.
 * Wu Diplomacy: However, we would like to claim the disputed territories from the Sino-Indian War of 1962.
 * Wu: As we are bordering India, we would assist zombie-cleansing and provide humanitarian aid in the provinces  Arunachal Pradesh, Assam, Nagaland, Meghalaya, Tripura, Mizoram, Manipur. Also, we would like to have joint Sino-Russian humanitarian aid cooperation in the provinces West Bengal, Jharkhand, Bihar, Uttar Pradesh, Delhi, Uttarakhand, Himachal Pradesh, Jammu and Kashmir, Haryan, Chandigarn and Punjab. Last but not least, Wu has been allowing Indian immigrants to come in to China to prevent them from being captured by zombies.
 * Republic of Italy: We would like to liberate from zombies the region of Gujarat, and then, occupy it. If Gujarat is already claimed, then we would like the cities of Jamnagar and Rajkot.
 * The areas Wu is claiming has already been discussed in the CSTO as belonging to the South Africans for clear up operations. We will resist any attempts to encroach on our sphere of influence. We would also like to point out that we have Indian desendants from the Colonial Era in the Eastern Section of the country, who would not like the Chinese to interfere in any way. As the Russians are in the CSTO with South Africa, we expect the Russians to back us up on this.
 * Russian Diplomacy: As part of the CSTO we will back you up, Wu may not interfere in this operation.
 * Russia and South Africa, this isn't a popularity contest. Furthermore nothing you claim is in your sphere of influence, it is just temporarily occupied. The whole point of the conference is to determine the best plan of action and negotiate which sections we will help liberate, so start negotiating/working together, not causing schisms!
 * Russian Diplomacy: We realize that, but Wu claimed that they are trying to take back disputed territories that were lost from the Sino-Indian War of 1962.
 * They have claim to this region, which they do in OTL, which is why it is disputed. Anyway, that has nothing to do with South Africa. You should feel ashamed of yourself for attemtping to stop aid from going to those in need because of grudges and politics! SHAME!
 * Russian Diplomacy: Ok then.
 * Scandinvia is up for the liberation. We do not really care where we occupy, but do not want to fight over the area, either. If we don't occupy anything, we'd be fine.
 * The New Indian Hindu Republic: We got a base in New Delhi and a stable government. We like to have the territory surrounded us. We got a weak military and we can't handle it ourselve.
 * South Africa: We occupy Bangladesh, West Bengal, Uttar Pradesh, Himachal Pradesh, Uttrakhand, Bihar and Jharkand.

Please be Careful!
Somehow when Northern California posted my turn got deleated. If someone can recouver my turn please do so. I cant remember every little detail i typed. G greg e (talk) 01:45, June 18, 2013 (UTC)

Your turn has been recovered. Mscoree (talk) 01:52, June 18, 2013 (UTC)

Ok, I'm sorry. i'm such a slowpoke on typing my post, that's why i sometimes accidentally delete someone's post. IstocnoSarajevo (talk) 02:50, June 18, 2013 (UTC)

Causi Bell
Political Blunder (-1)

Objective(s)
War of Unification (0)

Total:
No stability loss.

I redid the declarations because Edboy did it horribly wrong. Mscoree (talk) 13:26, June 19, 2013 (UTC)

Okay thanks for that. This is UglyTurtle, Signing off. 15:44, June 19, 2013 (UTC)

Objective(s)
Install Democratic Government (+2)

Total:
No stability loss.

I redid the declarations because Edboy did it horribly wrong. Mscoree (talk) 13:26, June 19, 2013 (UTC)

Security Conference
This conference between the Republic of California and the Meritocratic Republic of Dinetah has been called to discuss the security in the Southwest and the its liberation from the Emancipators.

Discussion
Texas would like to participate. Doctor Evulz (talk) 02:35, June 19, 2013 (UTC)

You can. IstocnoSarajevo (talk) 04:55, June 19, 2013 (UTC)

Alright, to begin this conference, I'd like to ask you on you opinion of me removing the mafia from Las Vegas. Bfoxius (talk) 15:40, June 19, 2013 (UTC)

The less of the Mafia the better. We did similar things in Juarez. Doctor Evulz (talk) 15:56, June 19, 2013 (UTC)

Do you think that the Emancipators are a major threat? If so, what extent should we go to to pacify them? Bfoxius (talk) 22:16, June 19, 2013 (UTC)

Yes. the Emancipators are a major threat. The assassin who killed the former North Californian PM Manuel Perez could be one of them. And we also once deployed troops in Las Vegas to monitor mafia activity. IstocnoSarajevo (talk) 01:02, June 20, 2013 (UTC)

I honestly think that the Emancipators, and especially Revere are a danger to the Southwest. Revere is in Dinetan custody, what should we do to him? I also think that Las Vegas should be one of our protectorate, to protect them from further mafia control. Bfoxius (talk) 18:26, June 20, 2013 (UTC)

Maybe hand Revere over to North Californian custody and hang him side by side with conspirators who proved guilty of the assassination, to be aired live on North California's state television. We also ask permission to broadcast the hanging on foreign airwaves, especially Dinetah. IstocnoSarajevo (talk) 04:44, June 21, 2013 (UTC)

Sounds good. Bfoxius (talk) 00:21, June 22, 2013 (UTC)

Allied Forces (Using South Korea's Stats)

 * Location: 4
 * Next to the Location of the War
 * Tactical Advantage: 2
 * High Ground/Ambush
 * Nations Per Side: 42
 * Russian Federation (MS), Commonwealth (MS), South Africa (MS), Japan (MS), Ukraine (MS), Belarus (MS), Nordic Germany (S), Republic of Italy (MS), New Romania (MS)
 * Motive: 6
 * Motive is Social/Moral
 * Chance: 1
 * UTC Time: 23:43 is 72
 * 72% of 2,660 is 1915.2
 * 1915.2xPi= 6016.77825
 * Chance: 1
 * Military Development: 16
 * Army: 12
 * Navy: 4
 * Stability: 25
 * Participation: 10
 * Number of Troops: 3
 * 1,350,000/500,000=2.7

Total: 109

North Korea

 * Location: 4
 * Next to the Location of the War
 * Tactical Advantage: 1
 * Open Field, No Cover, ETC
 * Motive: 10
 * Life or Death
 * Military Development: 17
 * Army: 10
 * Industry: 4
 * Navy: 3
 * Chance: 2
 * UTC Time: 23:43 is 72
 * 72% of 346
 * 249.12 x Pi is 782.633562
 * Chance: 2
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0
 * 500,000/1,350,000=0.37037037

Total: 69

Result: Joint CSTO forces have decisively pushed through the Korean DMZ and have surrounded the capital of Pyongyang.

Leave of Abscence
I just wanted to say that after June 24, 2013, i cannot attend to the map game, due to academics. (i mean, it would be first day of school for me, so i think, my last post before starting school is to be a few days before it, or tommorow.) I might be available if i have time, especially holidays. Please DO NOT kick me out for inactivity. my first week in school will be so hectic... i might not log in. IstocnoSarajevo (talk) 04:21, June 20, 2013 (UTC)

Understood. Mscoree (talk) 14:02, June 20, 2013 (UTC)

Allied Forces (Using South Korea's Stats)
Total: 106
 * Location: 5
 * At the Location of the War
 * Tactical Advantage: 2
 * High Ground/Ambush
 * Nations Per Side: 42
 * Russian Federation (MS), Commonwealth (MS), South Africa (MS), Japan (MS), Ukraine (MS), Belarus (MS), Nordic Germany (S), Republic of Italy (MS), New Romania (MS)
 * Motive: 6
 * Motive is Social/Moral
 * Chance: 1
 * UTC Time: 19:40 is 36
 * 36% of 2,664 is 1959.04
 * 1959.04xPi= 3012.9130185
 * Chance: 1
 * Military Development: 12
 * Army: 12
 * Stability: 25
 * Participation: 10
 * Number of Troops: 3
 * 1,350,000/500,000=2.7

North Korea
Total: 68
 * Location: 5
 * At the Location of the War
 * Tactical Advantage: 2
 * High ground/ambush
 * Motive: 10
 * Life or Death
 * Military Development: 14
 * Army: 10
 * Industry: 4
 * Chance: 2
 * UTC Time: 19:40 is 36
 * 36% of 348 is 125.28
 * 125.28 x Pi is 393.578727642
 * Chance: 7
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0
 * 500,000/1,350,000=0.37037037

Result: Joint CSTO forces have decisively captured the city of Pyongyang and begin their advance on Anju.

FYI
I am going to be unable to post the 24th to the 26th of June, and June 29th to July 6th or 7th. I will be out of state in Tennessee on a mission trip. I probably will be out for the last few years sadly :(  I do offer anyone to join my Rebuild Map game.  I am going to restart when possible.  I cannot be full time MOD due to my work schedule, but I will play as the United States.  Pass on this message please to others!!!! Hey, Great Game Everyone!!!!! This was AWESOME!!!!!!! Anyone going to College or starting school (I assume the Southern Hemisphere) Good Luck to you!!!  Mscoree, good game idea, and thanks for letting me play! Daeseunglim (talk) 22:35, June 20, 2013 (UTC)

Allied Forces (Using South Korea's Stats)
Total: 110
 * Location: 4
 * Next to the location of the war
 * Tactical Advantage: 1
 * Open field
 * Nations Per Side: 42
 * Russian Federation (MS), Commonwealth (MS), South Africa (MS), Japan (MS), Ukraine (MS), Belarus (MS), Nordic Germany (S), Republic of Italy (MS), New Romania (MS)
 * Motive: 6
 * Motive is Social/Moral
 * Chance: 7
 * UTC Time: 1030 is 3
 * 3% of 2,664 is 79.92
 * 79.92xPi= 251.076084875
 * Chance: 7
 * Military Development: 12
 * Army: 12
 * Stability: 25
 * Participation: 10
 * Number of Troops: 3
 * 1,350,000/500,000=2.7

North Korea
Total: 70
 * Location: 4
 * Next to the war
 * Tactical Advantage: 1
 * Open field
 * Motive: 10
 * Life or Death
 * Military Development: 14
 * Army: 10
 * Industry: 4
 * Chance: 6
 * UTC Time: 10:30
 * 3% of 353 is 10.59
 * 10.59x Pi is 33.2694662015
 * Chance: 6
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0
 * 500,000/1,350,000=0.37037037

Result: Joint CSTO forces have successfuly advanced to Anju and begin to seige the city.

Allied Forces (Using South Korea's Stats)Edit
Total: 110
 * Location: 4
 * Next to the location of the war
 * Tactical Advantage: 2
 * Ambush
 * Nations Per Side: 42
 * Russian Federation (MS), Commonwealth (MS), South Africa (MS), Japan (MS), Ukraine (MS), Belarus (MS), Nordic Germany (S), Republic of Italy (MS), New Romania (MS)
 * Motive: 6
 * Motive is Social/Moral
 * Chance: 6
 * UTC Time: 10:50 is 5
 * 5% of 2,664 is 133.2
 * 133.2xPi= 418.460141458
 * Chance: 6
 * Military Development: 12
 * Army: 12
 * Stability: 25
 * Participation: 10
 * Number of Troops: 3
 * 1,350,000/500,000=2.7

North KoreaEdit
Total: 71
 * Location: 4
 * Next to the war
 * Tactical Advantage: 2
 * High ground
 * Motive: 10
 * Life or Death
 * Military Development: 14
 * Army: 10
 * Industry: 4
 * Chance: 6
 * UTC Time: 10:30
 * 5% of 355 is 17.75
 * 17.75x Pi is 55.7632696012
 * Chance: 6
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0
 * 500,000/1,350,000=0.37037037

Result: CSTO forces have decisively sieged Anju.

Scandinavia Invaision Force

 * Location: 3


 * Close to the location of the war


 * Tactical Advantage: 1


 * Open Water and Field


 * Nations Per Side: 0


 * Scandinavia (L)


 * Motive: 5


 * Motive is Political


 * Chance


 * UTC Time: 4:02 is 8


 * 8% of 510 is 40.80


 * 40.80 x Pi= 128.112


 * Chance: 8


 * Military Development: 28


 * Army: 25


 * Naval: 3


 * Stability: 25


 * Participation: 10


 * Number of Troops: 10


 * 200,000/20,000=10

Total: 91

Nordic Germany

 * Location: 4


 * Near the Location of the War


 * Tactical Advantage: 2


 * High ground/ambush


 * Motive: 10


 * Life or Death


 * Military Development: 14


 * Army: 10


 * Industry: 4
 * Chance
 * UTC Time: 4:02 is 8


 * 8% of 1089 is 87.12


 * 125.28 x Pi is 273.5568


 * Chance: 3


 * Stability: 25


 * Participation: 10


 * Number of Troops: 0


 * 20,000/200,000=

Total: 68

Result:  Scandinavia succesfully lands outside of Kiel. Though looses some troops.

Wait until 21:00 UTC to post the Battle of Kiel.

Sorry
My computer has been acting odd for some reason. I was in the middle of an edit and it put up the code. Sorry. Daeseunglim (talk) 15:23, June 22, 2013 (UTC)

Scandinavia Invaision Force

 * Location: 3
 * Close to the location of the war
 * Tactical Advantage: 1
 * Open Water and Field
 * Nations Per Side: 0
 * Scandinavia (L)
 * Motive: 5
 * Motive is Political
 * Chance
 * UTC Time: 7:02 is 14
 * 14% of 510 is 71.40
 * 71.4 x Pi= 224.196
 * Chance: 4
 * Military Development: 28
 * Army: 25
 * Naval: 3
 * Stability: 25
 * Participation: 10
 * Number of Troops: 1

250,000/180,000 =1.3

Total: 77

Nordic Germany

 * Location: 5
 * Near the Location of the War
 * Makeshift Defenses: 3
 * Motive: 10
 * Life or Death
 * Military Development: 14
 * Army: 10
 * Industry: 4
 * Chance
 * UTC Time: 7:02 is 14
 * 14% of 1089 is 152.46
 * 152.46 x Pi is 478.7244
 * Chance: 8
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0

150,000 HRE

30,000 Nordic Germany

Total: 75

Result:  Scandinavia enters the city of kiel, but the casualites are extreme. Battle is for the begining of this turn, I did it yesterday, but forgot to post it last night, my badG greg e (talk)"

The number of soldiers in Kiel is incorrect, it should be '216,000. Mscoree (talk) 20:53, June 22, 2013 (UTC)'

'''I don't think it makes a difference though. Mscoree (talk) 21:59, June 22, 2013 (UTC)'''

'''This question might be kind of irrelevant but I always wanted to ask it. If they HRE city states attack somebody, would all of those little tiny city states be added to algorithm in Nations Per Side or will it just be Holy Roman Empire in Nations Per Side?''' Edboy452 (talk) 23:47, June 22, 2013 (UTC)

They count if they are a significant amount or nation in the battle. ie. as Nordic Germany retreats into the Holy Roman Empire if they lose their capital city, the major players of the HRE will count in the algo as a nation per side of war. G greg e (talk) 00:46, June 23, 2013 (UTC)

French war with the HRE
Casus Belli: None (+3)

Objective: War of Unification (0)

Stability Drop: -3

Mscoree
I think we need to at least temporarily revoke Mscoree's Head Mod powers. He silences criticism and he violated what should be a fundamental rule of any map game. He manipulated a country (the Confederate States of Arkansas) that was neither his country nor a vassal. Yank 00:57, June 23, 2013 (UTC)

Yank, you manipulated my country back in the Texas Border Wars and you had no change in status. Yes, he shouldn't have done it, but he deserves another chance so long as he stops. Doctor Evulz (talk) 01:04, June 23, 2013 (UTC)

Fair enough. We should at least keep an eye on him to see if he does anything else. On another note, I love what you're doing with the Know Nothing Party. It looks like their shaping up to be an American Taliban. Yank 01:13, June 23, 2013 (UTC)

The nation of Arkansas is comprised of anti-American radicals, KKK members, and Neo-Confederates, who fired upon Americans in the Delta years ago, and were prosecuted and forced to flee to Arkansas. They have been hostile toward the US since. Is is really so hard to believe that a few locals would fire a shot or two at the Americans as they "invaded"?

Furthermore, you become overly attached to NPC city states and micro nations that you create. You were bias in favor of the Southwest League during the Texan Border War, and you are now. Mscoree (talk) 02:16, June 23, 2013 (UTC)

As I wrote below, I apologize for deleting Local's comment. I move them to the talk page, and encourage others to post on the talk page questions and comments, so it looks clearer. Mscoree (talk) 02:26, June 23, 2013 (UTC)

I was about to post on mscoree's talk page and noticed he was banned, hopefully it wont last too long. But seeing as our junior mod is on vacation, any word on what we should do? G greg e (talk) 16:05, July 3, 2013 (UTC)

Scandinavia Invaision Force

 * Location: 3


 * Close to the location of the war


 * Tactical Advantage: 1


 * Open Water and Field


 * Nations Per Side: 0


 * Scandinavia (L)


 * Motive: 5


 * Motive is Political


 * Chance


 * UTC Time: 1:55 is 25


 * 25% of 537 is  134.25


 * 134.25 x Pi= 421.545


 * Chance: 1


 * Military Development: 28


 * Army: 25


 * Naval: 3


 * Stability: 25


 * Participation: 10


 * Number of Troops: 2

350,000/210,000 = 1.666

Total: 75

Nordic Germany

 * Location: 5


 * Near the Location of the War


 * Makeshift Defenses: 3


 * Nations Per Side: 18


 * Nordic Germany (L), HRE (M), RoS (M), Russia (S), Ukraine (S), Greece (S), Thrace (S), Belarus (S), Bulgaria (S)


 * Motive: 10


 * Life or Death


 * Military Development: 14


 * Army: 10


 * Industry: 4


 * Chance


 * UTC Time: 1:55 is 25


 * 25% of 1089 is 272.25


 * 272.25 x Pi is 854.865


 * Chance: 4


 * Stability: 25


 * Participation: 10


 * Number of Troops: 0

150,000 HRE Troops

10,000 RoS Military Forces

50,000 Nordic Germany

Total: 89

'''This Algo is not finalized and is subject to change by me or a moderator. '''

Result:   Reienforcements and supplies arrive just in time for Nordic Germany to retake and push Scandinavian Soldiers out of Kiel

Local's Question
For Christ's sake, the UK hasn't posted in a month and yet it is still a country, I don't post for a couple of days and get invaded. Local (talk)

Mscoree, answer his question, don't delete it. Doctor Evulz (talk) 00:32, June 23, 2013 (UTC)

It's not a question, and we have a talk page. Mscoree (talk) 02:00, June 23, 2013 (UTC)

I apologize for deleting the message at first, but I encourage people to ask here on the talk page sine a large conversation inside the moderator event looks bad. I don't know what war you're referring to, but if you mean London, that had nothing to do with you being away. England just really wanted London back. Besides England is in disarray as we speak. Mscoree (talk) 02:21, June 23, 2013 (UTC)

Well, you usually move the discussion to the talk page, but this time you didn't. All you did was delete it, which would normally be wrong. However, I'm sure it was a mistake. Anyways, I noticed it wasn't a question, but I couldn't find another word for it at the time. Doctor Evulz (talk) 02:41, June 23, 2013 (UTC)

I deleted it since Local has posted a number of comments about London and the UK in the past, and he was basically ranting. If he has any questions however, I'm happy to answer them. Mscoree (talk) 02:45, June 23, 2013 (UTC)

I understand now. Sorry for the confusion. Doctor Evulz (talk) 03:43, June 23, 2013 (UTC)

That wasn't a rant, when people don't post, you should kick them, it is in the rules, and for the UK, they have remained a country despite the fact that the player left a long time ago, and they keep defeating the rebels, so please explain why that is... Local (talk)

I had them get their asses kicked at Anglesey, because the English soldiers have been fighting months of the most bloody combat to be seen on the British Isles for centuries. That kind of combat wears down morale something awful. Yank 21:47, June 24, 2013 (UTC)

French Invasion of Baden-Württemberg
Waiting on response from Italy and Austria to assist S&F

France
Total: 93
 * Location: 3
 * Close
 * Tactical Advantage: 2
 * Ambush
 * Nations Per Side: 8
 * Brittany (MSV), Picardy (MSV)
 * Motive: 5
 * Motive is political
 * Chance:
 * UTC Time: 1:55 is 25
 * 25% of 3,664 is 916
 * 916xPi= 2876.24
 * Chance: 7
 * Military Development: 30
 * Army: 3x10=30
 * Stability: 25
 * Participation: 10
 * Number of Troops: 2.99 = 3
 * 500,000/167,000 =

Baden-Württemberg
Total: 71 Algo is not finalized and is subject to change by either G greg e (talk) or a moderator. Result: 
 * Location: 5
 * At the War
 * Tactical Advantage: 2
 * High ground
 * Nations Per Side: 11
 * HRE (M), Switzerland (M), RoS (MS)
 * Motive: 10
 * Life or Death
 * Military Development: 14
 * Army: 10
 * Industry: 4
 * Chance: 4
 * UTC Time: 1:55
 * 25% of 324 is 81
 * 81x Pi is 254.34
 * Chance: 4
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0
 * 50,000 German Militia, 20,000 S&F, 100,000 Swiss, 7,000 RoS
 * 167,000/500,000=0

'''Firstly, remove the (L) from the nations on side section. This was removed from the algorithm. Only list other nations. '''Mscoree (talk) 02:35, June 23, 2013 (UTC)

I assume this is the initial invasion algorithm, from before Austria's retaliation. Mscoree (talk) 02:47, June 23, 2013 (UTC)

'''No, this it the current turn's battle, 1. Austria hasnt been inserted into the Algo, because the Austrian nor Italian player has posted nothing in regard to preparing troops for the French invaison. 2. According to my understanding of the French's turns they declared war this turn and thus the first battle began as of now. '''

'''You forgot my tanks, warships, and helicopters. They will help. Daeseunglim (talk) 02:57, June 23, 2013 (UTC)'''

'''@RoS. 1. How exacatally do you get your tanks, warships, and helicopters across the atlantic? Also that would qualify as an S. I will add that to the Algo now. G greg e (talk) 03:00, June 23, 2013 (UTC)'''

'''I own Socotra. I stationed tanks, ships, and helicopters there in case there was an event like this. Daeseunglim (talk) 11:17, June 23, 2013 (UTC)'''

'''Sending tanks, helicopters, and other various military vehicles does not even give you any bonus in the algorithm. Only the number of troops that you have increases the amount of points you get in the algorithm.''' Edboy452 (talk) 16:02, June 23, 2013 (UTC)

WOW.
THIS IS JUST ASTONISHING, Despite my predictions of possible failure of this game and suggestions to "Help" it stay afloat.

We're doing a whole lot better than the "popular" PMII (its a good game, i find it too complex personally)

Good job NotLAH!!!



Thank you to everyone who helped and participated so far. I think at one point we were even 35 to 20. Mscoree (talk) 20:12, June 23, 2013 (UTC)

Does anyone know the record for this? NotLAH's definitely near the top. Doctor Evulz (talk) 20:32, June 23, 2013 (UTC)

Is anybody else wondering what the notification is? Local (talk)

It was something for map game wiki   OreoToast555(Talk) 21:50, June 24, 2013 (UTC)

they are ahead now :-(Local (talk)

Lately a lot of people have been away, and people have been posting for them. We still bob back and forth though. Mscoree (talk) 18:17, June 26, 2013 (UTC)

FranceEdit
Total: 93
 * Location: 3
 * Close
 * Tactical Advantage: 2
 * Ambush (would Encirclement Count?
 * Nations Per Side: 8
 * Brittany (MSV), Picardy (MSV)
 * Motive: 5
 * Motive is political
 * Chance:
 * UTC Time: 7:55 is 25 (also Feel free to correct)
 * 25% of 3,664 is 916
 * 916xPi= 2876.24
 * Chance: 7
 * Military Development: 30
 * Army: 3x10=30
 * Stability: 25
 * Participation: 10
 * Number of Troops: 2.99 = 3
 * 600,000/167,000 =

(feel free to correct me and tell me where im wrong, first algo by myself here)

Baden-WürttembergEdit
Total: 71
 * Location: 5
 * At the War
 * Tactical Advantage: 2
 * High ground
 * Nations Per Side: 11
 * HRE (M), Switzerland (M), RoS (MS)
 * Motive: 10
 * Life or Death
 * Military Development: 14
 * Army: 10
 * Industry: 4
 * Chance: 4
 * UTC Time: 3:55
 * 25% of 324 is 81
 * 81x Pi is 254.34
 * Chance: 4
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0
 * 50,000 German Militia, 20,000 S&F, 100,000 Swiss, 7,000 RoS
 * 167,000/500,000=0

Allied Coalition (Russia's Stats)
Total: 142
 * Location: 3
 * Close to Location of War
 * Tactical Advantage: 2
 * High Ground/Ambush/Amphibious Assault
 * Nations Per Side: 50
 * Commonwealth (MS), Republic of Susquehanna (MS), Greece (MS), Thrace (MS), Ukraine (MS), Bulgaria (MS), Belarus (MS), Lithuania (MS), Livonian Confederation (MS), South Africa (MS).
 * Military Development: 41
 * Army: 33
 * Navy: 8
 * Motive: 6
 * Motive is Social/Moral
 * Chance: 6
 * UTC Time: 22:52
 * Edit Count: 1,142
 * (1,142/40)xPi=89.69
 * Chance is 6
 * Stability: 25
 * Participation: 10
 * Number of Troops: 5
 * 500,000/100,000

Scandinavia

 * Location: 5
 * At the War
 * Tactical Advantage: 1
 * No Cover, Open Field, etc...
 * Military Development: 32
 * Army: 25
 * Industry: 7
 * Motive: 10
 * Motive is Life or Death
 * Chance: 7
 * UTC Time: 22:52
 * (952/40)xPi=74.7
 * Chance is 7
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0
 * 100,000/500,000=.2

Total: 90

Result:
The Allied Coalition have captured Stockholm in a decisive victory including the current Scandinavian King Harald I and Queen Margarethe I; other Scandinavian leaders and politicians are captured as well. The surrounding area of Stockholm (15 Miles) has also been taken and fortified.

Allied Coalition (Russia's Stats)

 * Location: 3
 * Close to the Location of the War
 * Tactical Advantage: 2
 * High Ground/Ambush/Amphibious Assault
 * Nations Per Side: 50
 * Greece (MS), Republic of Susquehanna (MS), Commonwealth (MS), Thrace (MS), Livonian Confederation (MS), Ukraine (MS), Belarus (MS), Bulgaria (MS), Lithuania (MS), South Africa (MS).
 * Military Development:41
 * Army: 32.5=33
 * Navy: 8
 * Motive: 6
 * Motive is Moral/Social
 * Chance: 7
 * Current UTC Time: 22:26
 * Edit Count: 1,142
 * (1,142/48)xPi=74.741
 * Chance is 7
 * Stability: 25
 * Participation: 10
 * Number of Troops: 6
 * 3,000,000/500,000

Total: 144

Scandinavia

 * Location: 4
 * Next to the War
 * Tactical Advantage: 1
 * No Cover, Open Field, etc...
 * Military Development: 32
 * Army: 25
 * Industry: 7
 * Motive: 10
 * Motive is Life or Death
 * Chance: 1
 * UTC Time: 22:26
 * Edit Count: 949
 * (949/48)xPi=62.111
 * Chance is 1
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0

Total: 83

Result:
The allied coalition have had a decisive victory and captured Iceland, Svalbard, and all of the coastline of the Scandinavian mainland has been captured plus another 80 miles inland. The Scandinavian military is now isolated and in complete disarray.



Discussion:
Not that it matters, but there is no way that the coalition here should receive more of a tactical advantage then Scandinavia. The coalition has to invade the coastline, which in the rules gives the defending nation an advantage, and its not an ambush, Scandinavia knows that it is comming since reinforments and such arrived in Kiel, from CSTO nations. Ill let you know if i see anything else, also the Algo is only for one battle, also show where your troops are comming from (ie nations contributing). Best Regards G greg e (talk) 22:30, June 24, 2013 (UTC)

South Africa is in with their support (MS) of the operation. :P  Imp (Say Hi?!) 22:44, June 24, 2013 (UTC)

Oh sry I'll add it @Imp, lots of nations for me to track right now. I'm making the invasion map right now, also if you're doing an amphibious then it will be a 2 in your tactical advantage. This battle is the whole of Operation: Baltic Thunder, that's why I included almost all of the Coalition and Scandinavian militarys into this Furthermore, it's not like the tactical advantage dispute will make a really big difference in the battle anyway. Scandinavia also never prepared for the attack and/or had fortifications across their whole coastline. Edboy452 (talk) 22:47, June 24, 2013 (UTC)

That map isn't accurate as of right now. Mscoree (talk) 23:11, June 24, 2013 (UTC)

jjsoholt
I'd just like to clarify that i am indeed NOT sockpuppeting, but my friend wishes to play as a german nation in southwest OTL germany that, from what i've seen, is not part of Austrian Influence. OreoToast555(Talk) 02:11, June 25, 2013 (UTC)

Also, the area isnt controlled, i'd think it would have been created from survivor communities in that area   OreoToast555(Talk) 02:29, June 25, 2013 (UTC)

The problem is that you don't decide on whether or not a new nation is created. You have to ask Mscoree if you have an idea. Otherwise there would be a bunch of nations that don't even make sense. Doctor Evulz (talk) 02:48, June 25, 2013 (UTC)

Replacement of canada user
My friend, jjsoholt has asked if he can replace the current user of canada. I will repeat this now: I AM NOT SOCKPUPPETING. OreoToast555(Talk) 02:57, June 25, 2013 (UTC)

That should be fine. Go ahead. Doctor Evulz (talk) 15:28, June 25, 2013 (UTC)

France

 * Location: 4
 * Close to the Location of the War
 * No defenses, open field, etc: 1
 * Nations Per Side


 * Military Development:20
 * motive is political: 5
 * Chance:
 * Current UTC Time: 5:50
 * Edit Count: 7,593
 * 15% of 7,593=1138.95
 * 1138.95 * Pi =3578.11695
 * chance is 7


 * Stability: 25
 * Participation: 10
 * Number of Troops: 1
 * 500,000/550,000

Total: 73

Austria

 * Location: 4
 * Next to the War
 * Basic earthworks, makeshift defenses, ruins: 3
 * Military Development: 15
 * Industry: 4
 * Motive: 10
 * Motive is Life or Death
 * Chance:
 * Current UTC Time: 5:50
 * Edit Count: 354
 * 15% of 354=53.1
 * 53.1 * Pi =166.81857
 * chance is 6
 * Participation: 10
 * stability: 25
 * Number of Troops: 1
 * 550,000/500,000

Total: 78

Discussion
The Dutch are on Austria's side. Could you please add them? Imp (Say Hi?!) 20:44, June 26, 2013 (UTC)

Missed days for 4-H Congress
Hey guys! Sorry I missed Friday thru Monday, butvI left from my town to Raliegh NC, six hours away, to NC State where 4-H Congress is held. As it turned out, they did not have free wifi, and had student only wifi. I'm really sorry for missing those days, and would like to start back as soon as possible. Has anything horrible happened to the UIC while I was gone? EiplecOco (talk) 01:45, June 26, 2013 (UTC)

Your invasion of Etriea was successful, but there was some opposition from the locals, causing hundreds of civilian deaths. Mscoree (talk) 19:48, June 26, 2013 (UTC)

Operation: Jack Hammer
Allied Forces (Russia's Stats)
 * Location: 3
 * close to the location of the war
 * Tactical Advantage: 1
 * No defenses, open field, etc
 * Nations Per Side: 50
 * Greece (MS), Republic of Susquehanna (MS), Commonwealth (MS), Thrace (MS), Livonian Confederation (MS), Ukraine (MS), Belarus (MS), Bulgaria (MS), Lithuania (MS), South Africa (MS).
 * Military Development:40
 * Army: 33
 * Navy: 8
 * Expansion: -1
 * Motive: 6
 * Social/Moral
 * Chance: 7
 * Current UTC Time: 05:09
 * (1,142/45)xPi=79.72
 * Chance is 7
 * Stability: 25
 * Participation: 10
 * Number of Troops: 8
 * 2,000,000/250,000=8

Total: 150

Scandinavia:
 * Location: 4
 * next to the location of the war
 * Tactical Advantage: 1
 * No defenses, open field, etc
 * Military Development: 32
 * Army: 25
 * Industry: 7
 * Motive: 10
 * motive is life or death (country's sovereign existence is threatened)
 * Chance: 4
 * Current UTC Time: 05:09
 * (980/45)xPi=68.41
 * Chance is 4
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0

Total: 76

Result:
CSTO forces have successfully connected the two north and southern fronts, encircling the Scandinavian Armed Forces. Most of the Scandinavian military is suffering devastating loses, and is about 300,000.

Yankovic270
Attention members of Night of the Living Alternate History. The player Yankovic270 has been removed from the moderator position for making several implausible moderator events and showing bias toward certain nations. Please note that all future moderator events by this person are invalid and should be removed. Mscoree (talk) 19:47, June 26, 2013 (UTC)

Thanks for that heads-up! Daeseunglim (talk) 19:50, June 26, 2013 (UTC)

This removal may only be temporary, and if Yank has intentions to become a moderator again, he may resubmit an application in a week or so, assuming that during this time he becomes more active on the game. Mscoree (talk) 19:57, June 26, 2013 (UTC)

Operation: Green Day
Allied Coalition (Russia's Stats)
 * Location: 3
 * close to the location of the war
 * Tactical Advantage: 2
 * High Ground/Ambush/Amphibious Assault
 * Nations Per Side: 50
 * Greece (MS), Republic of Susquehanna (MS), Commonwealth (MS), Thrace (MS), Livonian Confederation (MS), Ukraine (MS), Belarus (MS), Bulgaria (MS), Lithuania (MS), South Africa (MS).
 * Military Development: 38
 * Army: 33
 * Navy: 9
 * Expansion: -3
 * Motive: 6
 * Social/Moral
 * Chance: 8
 * UTC Time: 23:21
 * (1,142/12)xPi=298.97
 * Chance is 8
 * Stability: 25
 * Participation: 10
 * Number of Troops: 4
 * 1,000,000/250,000=4

Total: 146

Scandinavia:
 * Location: 5
 * At the War
 * Tactical Advantage: 1
 * No Cover, Open Field, etc...
 * Military Development: 32
 * Army: 25
 * Industry: 7
 * Motive: 10
 * Life or Death
 * Chance: 1
 * UTC Time: 23:21
 * (997/12)xPi=261.01
 * Chance is 1
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0

Total: 84

Result:
Most of the Scandinavian military is now destroyed, Oslo, Copenhagen, Gothenburg, Malmö, and Jönköping are also captured. The Scandinavian military now have their backs against the Scandinavian Mountains, where they maintain their last stand. A treaty is now in the process of being created. The Scandinavian Armed Forces has suffered extreme casualties and is now about 70,000 in size. Troops begin to rapidly advance into the middle of Sweden. With Oslo captured the Scandinavians have lost all hope on making another capital to have their influence remain strong.

Discussion
on the boulevard of broken dreams for scandinavia huh :D

LOL yes   OreoToast555(Talk) 22:32, June 26, 2013 (UTC)

Was this genuinely a battle were Scandinavia had no troops? In which case, how the hell did they get any points at all Local (talk)

Scandinavia got 0 on Number of Troops because it would be a waste of time to do the math for something that's going to equal in the estimate anyway. Edboy452 (talk) 01:47, June 27, 2013 (UTC)

Columbian Gauss Weaponry
How? It doesn't make sense that Columbia can have that, as it is either   or, and I don't think they could plausably have either Local (talk)

Battle of Jankoping
Allied Coalition (Russia's Stats)
 * Location: 3
 * close to the location of the war
 * Tactical Advantage: 1
 * High Ground/Ambush/
 * Nations Per Side: 50
 * Greece (MS), Republic of Susquehanna (MS), Commonwealth (MS), Thrace (MS), Livonian Confederation (MS), Ukraine (MS), Belarus (MS), Bulgaria (MS), Lithuania (MS), South Africa (MS).
 * Military Development: 37
 * Army: 33
 * Navy: 9
 * Expansion: -4
 * Motive: 6
 * Social/Moral
 * Chance: 2
 * UTC Time: 22:39
 * (1,142/108)xPi= 33.21
 * Chance is 2
 * Stability: 25
 * Participation: 10
 * Number of Troops: 10
 * 1,000,000/100,000=10

Total: 144

Scandinavia:
 * Location: 5
 * At the War
 * Tactical Advantage: 1
 * No Cover, Open Field, etc...
 * Military Development: 32
 * Army: 25
 * Industry: 7
 * Motive: 10
 * Life or Death
 * Chance: 6
 * UTC Time: 22:39
 * (1,019/108)xPi= 29.64
 * Chance is 6
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0

Total: 89

Result:
The town of Jonkoping has been captured, along with the remainder of the Scandinavian Armed Forces. Because of this the Scandinavian Armed Forces is less than 3,000 strong and are currently surrendering to CSTO forces.

Battle of Greenland
Canada and The Commonwealth
 * Location: 4
 * Close to location of War
 * Tactical Advantage: 1
 * No defenses, open field, etc
 * Nations per Side: 7
 * Russia (S), Commonwealth (MS)
 * Military Development: 9
 * Army: 10
 * Expansion: -1
 * Motive: 5
 * Motive is Political
 * Chance: 4
 * UTC Time: 23:09
 * (1,142/54)xPi= 66.43
 * Chance is 4
 * Stability: 25
 * Participation: 10
 * Number of Troops: 5
 * 25,000/5,000= 5

Total: 70

Scandinavia
 * Location: 3
 * close to the location of the war
 * Tactical Advantage: 1
 * No defenses, open field, etc
 * Military Development: 32
 * Army: 25
 * Industry: 8
 * Motive: 6
 * Social/Moral
 * Chance: 2
 * UTC Time: 23:09
 * (28/54)xPi: 1.62
 * Chance: 2
 * Stability: 25
 * Participation: 10
 * Number of Troops: 0

Total: 79

Result:
The Canadian forces have retreated from Scandinavian occupied Greenland.

Stability whatsit:
Total: -5 = no stability drop.
 * Attacked Ally: -2
 * Free People: -1
 * Religious Reasons: -2

Location:
Cose to the location of the war: 3

Tactical advantage:
0

Nations per side on the war:

 * Republic of Susquehanna: (MS)+5
 * Republic of California: (MS) +5
 * Oklahoma Rebels (M) +3
 * Texas Gov.in Exile: (S) +2
 * Florida: (S) +2
 * Russian Federation: (S) +2
 * New Romania: (S) +2
 * Ukraine: (S) +2
 * Belarus: (S) +2
 * Republic of Thrace: (S) +2
 * Greece: (S) +2
 * Bulgaria: (S) +2
 * Moldova: (S) +2
 * Lithuania: (S) +2
 * Livonian Confederation: (S) +2
 * South Africa: (S) +2
 * The Commonwealth: (S) +2
 * Korea: (S) +2
 * Republic of Italy: (S) +2
 * Nordic Germany: (S) +2
 * Greater Vietnamese Republic: (S) +2
 * Poland: (S) +2
 * Spain: (S) +2
 * Portugal: (S) +2
 * Granada: (S) +2
 * Dinetah: (S) +2
 * Austria: (S) +2

Total: 61

Military Development:
Total: 29.5
 * Army: 2.75 x 10 = 27.5
 * Navy: 2.25 x 3 = 6.75

Expansion:
- pending (will be negative)

Motive:
Religious: 7

Chance:
Pending - read, re-read. still puzzled. Kinda get it but...

Stability:
50/2 = 25

Participation
10

General:
None

Troop number:
50,000/Texas = pending

Total:
This is only made up of what I know so far, not including pending.

138

Location:
Next to the war: 4

Tactical Advantage:
High Ground: 2

Ruins: 3 (fortifications continualy bombarded for 6 months, air and sea - ruins)

Total: 5

Military Development:
Army score: pending

Industrial score: pending

Total: pending

Expansion:

Pending

Motive:
Life or Death: 10

Chance
Pending

Stability
Pending

Participation
10

Leader
None

Troop number
Pending/50,000

Total:
This is only made up of what I know so far, not including pending.

29

Result:
Massacre. Port Lavaca secured with ease, and a strong beachhead established.

Discussion
Even with so much pending the results are clear. It will be a massacre. Even if Texas gets the 'In Civil disaray' modifier it would not make much difference. I reckon the highest they could get is around 80, if they got very lucky.

David Rain (Sometimes...) (talk) 16:08, July 1, 2013 (UTC)

German Counteroffensive
The Battle of Stuttgart, the Siege of Marseilles, and the Western Front.

Austria
Location Tactical Advantage
 * at the location of the war: 3
 * No defenses, open field, etc: 1

Nations Per Side on the War

 * Baden-Württemberg (MS) 5
 * Bavaria (MS) 5
 * HRE, etc (S) 2
 * Switzerland (MS) 5
 * Lombardy (MS) 5
 * Venice (MS) 5
 * Italy (S) 2
 * Croatia (MS) 5
 * Netherlands (MS)

37

Military Development

 * Your current army score:15

Motive

 * motive is social or moral: 6

Chance

 * UTC time: 7:06
 * Opponent's edit count: 409
 * 42% of 409=171.78
 * 171.78 * Pi= 539.662786
 * chance is 9

Stability

 * 25

Participation

 * +10

Forces
800,000/600,000 = 1.33

Total: 106

France
Location Tactical Advantage Nations Per Side on the War
 * next to the location of the war: 4
 * No defenses, open field, etc: 1

Military Development Motive
 * Your current army score:20
 * motive is life or death (country's sovereign existence is threatened): 10

Chance
Stability Participation
 * UTC time: 7:06
 * Opponent's edit count: 7,605
 * 42% of 7,605=3194.1
 * 3194.1 * Pi= 10034.5611
 * chance is 0
 * 25
 * All nations get a +10 on this

Forces
600,000/800,000 = 0.75

1

Total: 71

Result
The Austrians successfully take Strasburg and Provence-Alpes-Côte d'Azur.

Discussion
Italy hasnt said they are supporting with supplies. G greg e (talk) 19:47, June 28, 2013 (UTC)

Thank you my allies! :D VonGlusenburg (talk to Von!) 13:50, June 29, 2013 (UTC)

Battle of Paris
Allied Coalition (Russia's Stats)
 * Location: 3
 * close to the location of the war
 * Tactical Advantage: 2
 * High ground/ambush
 * Nations Per Side: 43
 * Bulgaria (MS), Livonian Confederation (MS), Greece (MS), Thrace (MS), Belarus (MS), Ukraine (MS), Moldova (MS), Lithuania, Austria (S), Holy Roman Empire (S)
 * Military Development: 39
 * Army: 35
 * Navy: 9
 * Expansion: -6
 * Motive: 5
 * Motive is Political
 * Chance: 8
 * UTC Time: 23:34
 * (410/72)xPi= 17.88
 * Chance is 8
 * Stability: 25
 * Participation: 10
 * Number of Troops: 1
 * 700,000/500,000= 1.4

Total: 136

France
 * Location: 5
 * at the location of the war
 * Tactical Advantage: 1
 * No defenses, open field, etc
 * Military Development: 28
 * Army: 20
 * Industry: 8
 * Motive: 10
 * Life or Death
 * Chance: 3
 * UTC Time: 23:34
 * (1,041/72)xPi= 45.37
 * Chance is 3
 * Stability: 25
 * Participation: 10
 * Number of Troops: 1
 * 500,000/700,000= 0.71

Total: 83

Result:
The French capital of Paris and it's province of Île-de-France is captured. French forces have suffered heavy casualties. Some political figures of the French government have been captured, along with some high ranking officers. The province is now a mobilization point for the CSTO and HRE forces.

Allied Coalition (Russia's Stats)
Total: 144
 * Location: 3
 * Close to Location of War
 * Tactical Advantage: 1
 * No defenses, open field, etc
 * Nations Per Side: 50
 * Commonwealth (MS), Republic of Susquehanna (MS), Greece (MS), Thrace (MS), Ukraine (MS), Bulgaria (MS), Belarus (MS), Lithuania (MS), Livonian Confederation (MS), South Africa (MS).
 * Military Development: 38
 * Army: 35
 * Navy: 9
 * Expansion: -6
 * Motive: 6
 * Motive is Social/Moral
 * Chance: 9
 * UTC Time: 23:56
 * (1,142/180)xPi=19.93
 * Chance is 9
 * Stability: 25
 * Participation: 10
 * Number of Troops: 2
 * 1,000,000/500,000

Scandinavia

 * Location: 5
 * At the War
 * Tactical Advantage: 1
 * No Cover, Open Field, etc...
 * Military Development: 32
 * Army: 25
 * Industry: 7
 * Motive: 10
 * Motive is Life or Death
 * Chance: 1
 * UTC Time: 23:56
 * (1,041/180)xPi=18.1
 * Chance is 1
 * Stability: 25
 * Participation: 10
 * Number of Troops: 1
 * 100,000/500,000=.5

Total: 85

Result:
The Allied Coalition have captured Oslo, and have finally destroyed the majority of the Scandinavian Armed Forces. Scandinavian troops begin surrendering in provinces adjacent from Oslo.

World War III?
This is kinda unrelated... i'm just looking for opinions here.

Do you think that world war 3 (in this game) is on the verge of breaking out, or has already broken out?

We've had countless wars in the last 5-10 years, world tensions are at an all time high, everyone is threatening to blow everyone else up... you get the idea.

OreoToast555(Talk) 05:30, June 30, 2013 (UTC)

'''Here is my list of nations that will most likely start it. Highest probability from top to bottom.''' Yea I feel that it will most likely start. Edboy452 (talk) 05:35, June 30, 2013 (UTC)
 * Canada
 * France
 * United Kingdom
 * Republic of Susquehanna
 * Rez Texas
 * Russia (Me :D)
 * Austria
 * New Romania
 * Colombia
 * UIC

Austria's on here twice, and you might want to replace one of them with France. Mscoree (talk) 14:45, June 30, 2013 (UTC)

Oh lol. Edboy452 (talk) 16:19, June 30, 2013 (UTC)

Yeah I'm not that war-mongering, unless you get in the way of my plans to reunify Germany as the 4th Reich, a sort of combination of the German and Austro-Hungarian empires. A much more democractic constitutional monarchy mind you, but we will still be a major military power. VonGlusenburg (talk to Von!) 20:47, June 30, 2013 (UTC)


 * Backed by us. Does Austria mind some Cheetah III? We can sell some to you in game if you wish Austria. The South Africans alsways like a bit of money. :P [[Image:1.png|23px]] Imp (Say Hi?!) 20:52, June 30, 2013 (UTC)


 * Yeah will do, god knows why South Africa is getting involved in German politics though... VonGlusenburg (talk to Von!) 20:59, June 30, 2013 (UTC)


 * Becuase over 26 Million whites are desendants from the first Boers who originated mainly from the Netherlands, but a large minority also came from Germany. They would like that their traditional homelands be united. :D [[Image:1.png|23px]] Imp (Say Hi?!) 21:02, June 30, 2013 (UTC)


 * Why is the UK so high? They are just dying slowly in the corner Local (talk)

I feel like something would happen with the rebels. Edboy452 (talk) 21:13, June 30, 2013 (UTC)

you forgot las cruces :D Yay an Edit conflict (talk) 23:51, June 30, 2013 (UTC)

Commonwealth Invasion of Vancouver Island
COMING SOON TO A STORE NEAR YOU

Falklands raid on Canadian Missile Silos
Does this even need an algorithm, I'm not attacking the Canadian Army, if it does, can someone do it please

My navy already destroyed them. Edboy452 (talk) 00:31, July 1, 2013 (UTC

I posted first, so this happened first, so your wrong Local (talk)

Allied Coalition (Russia's Stats)

 * Location: 3
 * close to the location of the war
 * Tactical Advantage: 2
 * High ground/ambush/Amphibious Assault
 * Nations Per Side: 43
 * Bulgaria (MS), Livonian Confederation (MS), Greece (MS), Thrace (MS), Belarus (MS), Ukraine (MS), Moldova (MS), Lithuania, Austria (S), Holy Roman Empire (S)
 * Military Development: 40
 * Army: 38
 * Navy: 9
 * Expansion: -7
 * Motive: 5
 * Motive is Political
 * Chance: 9
 * UTC Time: 02:55
 * (413/50)xPi=25.94
 * Chance is 9
 * Stability: 25
 * Participation: 10
 * Number of troops: 2
 * 1,000,000/500,000

Total: 139

France

 * Location: 4
 * next to the location of the war
 * Tactical Advantage: 1
 * No defenses, open field, etc
 * Military Development: 28
 * Army: 20
 * Industry: 8
 * Motive: 10
 * Motive is Life or Death
 * Chance: 6
 * UTC Time: 02:55
 * (1,108/50)xPi=69.61
 * Chance is 6
 * Stability: 25
 * Participation: 10
 * Number of troops: 1

Total: 84

Result:
The French provinces of Guyenne and Gascony, Languedoc, Roussillon, Foix, Bearn, and Provence have been captured by allied coalition, leaving the French forces surrounded.

Discussion:
You really need to work on your algo's. There is no way France wouldnt have defences  in the heart of their nation, same with Scandinavia. There is also no way you have an ambush tactical advantage, if they dont see it coming at this point they clearly have no brain whatsoever. Anyway, it doesnt matter in this case, but please correct future algos. Thank you. G greg e (talk) 07:07, July 1, 2013 (UTC)

I did an amphibious assault which is a 2 in the tactical advantage, plus this isn't in the heart of their nation. Edboy452 (talk) 17:59, July 1, 2013 (UTC)

It what world is moving onto a beach a tactical advantage? Comon, you know this. And in the rules it says that the DEFENDER receives the high ground advantage on a beach assult. So its not an ambush, you dont have high ground, and they should receive the 2 based on the current rules. G greg e (talk) 18:07, July 1, 2013 (UTC)

Causi Belli
Unjustly Attacked -5 Objectives: Establish A friendly state/Protectorate +2 Total: -3 No stability Drop

United Republics

 * Location: 1
 * other side of the world
 * Tactical Advantage: 2
 * ambush:
 * Nations Per Side: 13
 * Portugal (MSV), Granada (SV), United Mediterr. (MSV) Sul (MSV)
 * Military Development: 35.5
 * Army: 25
 * Navy: 10.5
 * Expansion: -3
 * Motive: 5
 * Motive is Political
 * Chance: 6
 * UTC Time: 15:56
 * (49/150)xPi=.326666
 * Chance is 6
 * Stability: 22.5
 * Participation: 10
 * Number of troops: .8
 * 200,000/250,000

Total: 93

Canada
250,000/200,000
 * Location: 3
 * near to the location of the war
 * Tactical Advantage: 2
 * High Ground
 * Military Development: 18
 * Army: 10
 * Navy: 3
 * Industry: 5
 * Motive: 10
 * Motive is Life or Death
 * Chance: 8
 * UTC Time: 15:56
 * (1,093/150)xPi=7.2866
 * Chance is 8
 * Stability: 22.5
 * Participation: 10
 * Number of troops: 1.25

Total: 75

Result:
Canada is forced out of the city and area of Vancouver. Aid and antibiotic is distributed by UR forces and medical personal. Continues to establish a beachhead in Vancouver.

United States
Location Tactical Advantage
 * at the location of the war: 4
 * No defenses, open field, etc: 1

Nations Per Side on the War

 * Russia (MS) 5
 * Commonwealth (MS) 5
 * Falkands (MS) 5

Military Development

 * Your current army score:32.5

Motive

 * motive is social or moral: 6

Chance

 * UTC time: 7:32
 * Opponent's edit count: 49
 * 42% of 49= 20.58
 * 20.58 * Pi= 64.
 * chance is 6

Stability

 * 25

Participation

 * +10

Forces
200,000/100,000 = 1

Total: 91.5

Canada
Location Tactical Advantage Nations Per Side on the War
 * next to the location of the war: 5
 * No defenses, open field, etc: 1

Military Development Motive
 * Your current army score: 10
 * Industry 5
 * motive is life or death (country's sovereign existence is threatened): 10

Chance
Stability Participation
 * UTC time: 7:32
 * Opponent's edit count: 3,550
 * 42% of 3,550= 1491
 * 1491* Pi= 4684.1146465
 * chance is 8
 * 22.5
 * All nations get a +10 on this

Forces
100,000/200,000 = 0.5

Total: 72

Result
The Americans are successful.

Discussion
My friend made this algorithm because I was teaching him how to make it. Mscoree (talk) 19:37, July 1, 2013 (UTC)

Granada
This whole mode event is incorrect and implausible. 1. Granada voted to unify all of Iberia. 2. Portugal did vote to unify with Spain. 3. It is implausible for such a quick change in views of Spain to happen, especially to a nation that assisted them in liberating their territory. G greg e (talk) 06:16, July 1, 2013 (UTC)

It's also implausible for Portugal to unite with Spain. Mscoree (talk) 13:50, July 1, 2013 (UTC)

Explain. I have been mixing Spanish and Portuguese culture and language for years, also it has happened in the past. G greg e (talk) 14:41, July 1, 2013 (UTC)

In the past the two nations were united through a dynastic union. Also using unions to bypass conquest is against the rules. Mscoree (talk) 14:52, July 1, 2013 (UTC)

We may as well just eliminate the mod event as we can both agree that it had no effect and such. G greg e (talk)

Russian Federation

 * Location: 2
 * Far From Location of War
 * Tactical Advantage: 1
 * No Cover, Open Field, Etc
 * Military Development: 47
 * Army: 37.5 = 38
 * Navy: 9
 * Motive: 5
 * Motive is Political
 * Chance: 8
 * UTC Time: 04:25
 * (52/40)xPi= 4.08
 * Chance is 8
 * Stability: 25
 * Participation: 10
 * Number of Troops: 7
 * 300,000/45,000=6.66666_

Total: 105

Canada

 * Location: 3
 * Close to Location of War
 * Tactical Advantage: 1
 * No Cover, Open Field, Etc
 * Military Development: 15
 * Army: 10
 * Industry: 5
 * Motive: 10
 * Life or Death
 * Chance: 3
 * UTC Time: 04:25
 * (1,125/40)xPi= 88.35
 * Chance is 3
 * Stability: 23
 * Participation: 10
 * Number of Troops: 0

Total: 65

Result:
Russian forces have successfully captured the provinces of Quebec and New Brunswick. Canadian forces have taken heavy casualties or have surrendered.

United Republics

 * Location: 1
 * other side of the world
 * Tactical Advantage: 1
 * Nations Per Side: 8
 * United Mediterr. (MSV) Sul (MSV)
 * Military Development: 22
 * Army: 25
 * Navy: 10.5 Not Applicable
 * Expansion: -3
 * Motive: 5
 * Motive is Political
 * Chance: 8
 * UTC Time: 17:36
 * (49/126)xPi=.388888
 * Chance is 8
 * Stability: 22.5
 * Participation: 10
 * Number of troops: 6.667 = 6.5
 * 200,000/30,000
 * 200,000/30,000

Total: 82

Canada
30,000/200,000 Total: 68.5
 * Location: 3
 * near to the location of the war
 * Tactical Advantage: 1
 * Military Development: 15
 * Army: 10
 * Navy: 3 NA
 * Industry: 5
 * Motive: 10
 * Motive is Life or Death
 * Chance: 7
 * UTC Time: 17:36
 * (1,093/126)xPi=8.6746
 * Chance is 7
 * Stability: 22.5
 * Participation: 10
 * Number of troops: .15
 * Number of troops: .15

Result:
Canada is forced out of Manitoba and back from the Thunder Bay region. UR incorporates these regions into the Greater Vancouver Occupied region. UR demands surrender of Canada at once so no more land has to be damaged. Reconstruction by troops and civilians begin. Medical aid is given to the citizens.

Location:Edit
Cose to the location of the war: 3

Tactical advantage:Edit
0

Nations per side on the war:Edit
Total: 61
 * Republic of Susquehanna: (MS)+5
 * Republic of California: (MS) +5
 * Oklahoma Rebels (M) +3
 * Texas Gov.in Exile: (S) +2
 * Florida: (S) +2
 * Russian Federation: (S) +2
 * New Romania: (S) +2
 * Ukraine: (S) +2
 * Belarus: (S) +2
 * Republic of Thrace: (S) +2
 * Greece: (S) +2
 * Bulgaria: (S) +2
 * Moldova: (S) +2
 * Lithuania: (S) +2
 * Livonian Confederation: (S) +2
 * South Africa: (S) +2
 * The Commonwealth: (S) +2
 * Korea: (S) +2
 * Republic of Italy: (S) +2
 * Nordic Germany: (S) +2
 * Greater Vietnamese Republic: (S) +2
 * Poland: (S) +2
 * Spain: (S) +2
 * Portugal: (S) +2
 * Granada: (S) +2
 * Dinetah: (S) +2
 * Austria: (S) +2

Military Development:Edit
Total: 29.5
 * Army: 3 x 10 = 30
 * Navy: 2.25 x 3 = 6.75

Expansion:Edit
- pending (will be negative)

Motive:Edit
Religious: 7

Chance:Edit
Pending - read, re-read. still puzzled. Kinda get it but...

Stability:Edit
50/2 = 25

ParticipationEdit
10

General:Edit
None

Troop number:Edit
25,000/Texas = pending

Total:Edit
This is only made up of what I know so far, not including pending.

140.5

Location:Edit
Next to the war: 4

Tactical Advantage:Edit
High Ground: 2

Ruins: 3 (fortifications continualy bombarded for 6 months, air and sea - ruins)

Total: 5

Military Development:Edit
Army score: 2 x 10 = 20

Industrial score: 2

Total: pending

Expansion:

Pending

Motive:Edit
Life or Death: 10

ChanceEdit
Pending

StabilityEdit
Pending

ParticipationEdit
10

LeaderEdit
None

Troop numberEdit
Pending/25,000

Total:Edit
This is only made up of what I know so far, not including pending.

29

Disccussion
Just to let you know, not all of the CSTO was supporting you with this, only the ones I mentioned in my turn. Edboy452 (talk) 20:33, July 2, 2013 (UTC)

United States
Location Tactical Advantage
 * at the location of the war: 4
 * No defenses, open field, etc: 1

Nations Per Side on the War

 * Russia (MS) 5
 * Commonwealth (MS) 5
 * Falklands (MS) 5

Military Development

 * Your current army score:32.5

Motive

 * motive is social or moral: 6

Chance

 * UTC time: 21:51
 * Opponent's edit count: 52
 * 42% of 52= 21.84
 * 21.84 * Pi= 68.6123835544010843
 * chance is 6

Stability

 * 25

Participation

 * +10

Forces
200,000/50,000 = 4

Total: 98.5

Canada
Location Tactical Advantage Nations Per Side on the War
 * next to the location of the war: 5
 * No defenses, open field, etc: 1

Military Development Motive
 * Your current army score: 10
 * Industry 5
 * motive is life or death (country's sovereign existence is threatened): 10

Chance
Stability Participation
 * UTC time: 21:51
 * Opponent's edit count: 3570
 * 42% of 3570= 1499.4
 * 1499.4 * Pi= 4710.5040247925359818
 * chance is 1
 * 22.5
 * All nations get a +10 on this

Forces
50,000/200,000 = 0.25

‘’’Total’’’: 64.75

Result
The Americans are successful.

Discussion
I only sent FSF teams to stop the remaining missiles, I shouldn't be in this algorithm (Falklands) Local (talk)

June Featured Article
5 Party Talks (Night of the Living Alternate History Map Game)    OreoToast555(Talk) 22:32, July 2, 2013 (UTC)

Russian Federation (Night of the Living Alternate History Map Game) - Edboy452 (talk) 02:06, July 4, 2013 (UTC)

User:Mscoree/Memes (Night of the Living Alternate History) - Bfoxius (talk) 14:17, July 8, 2013 (UTC) >:)

'''Causi Belli -Portugal

 * Political Blunder -1 (Spain attempted to annex Granada)
 * Objectives (Total:
 * War of Unification +0

Total
-1 no stability drop

Portugal

 * Location: 4
 * Next to the Location of the war
 * Tactical Advantage: 2
 * Ambush
 * Nations Per Side: 14
 * Portugal (L), Granada (MS), United Republics (S), Sul (S), United Mediterr. (S)
 * Military Development: 26.5
 * Army: 27.5
 * Navy: 6 NA
 * Expansion: -2 (Azures and Canary Isles)
 * Motive: 6
 * Motive is
 * Chance: 1
 * UTC Time: 18:59
 * (3576/360)xPi=31.190666
 * Chance is 1
 * Stability: 25
 * Participation: 10
 * Number of troops: 10
 * 200,000/20,000

Total: 94.5

Spain
20,000/200,000 Total: 67.1
 * Location: 5
 * at the location of the war
 * Tactical Advantage: 1
 * No defenses
 * Military Development: 13
 * Army: 10
 * Navy: 3 NA
 * Industry: 4
 * Expansion -1 (Granada)
 * Motive: 10
 * Motive is Life or Death
 * Chance: 3
 * UTC Time: 18:59
 * (1, 187/360)xPi=10.353277
 * Chance is 3
 * Stability: 25
 * Participation: 10
 * Number of troops: .10

Result:
The Blitz style of warfare succeeds with Spanish forces being killed or force to retreat to Madrid. Portugal and Granada execute occupation of the area south of Madrid.

Portugal

 * Location: 3
 * Far from the Location of the war
 * Tactical Advantage: 1
 * No defenses
 * Nations Per Side: 14
 * Portugal (L), Granada (MS), United Republics (S), Sul (S), United Mediterr. (MS)
 * Military Development: 32.5
 * Army: 27.5
 * Navy: 6
 * Expansion: -3 (Azures,Canary Isles, S.Spain)
 * Motive: 6
 * Motive is Social
 * Chance: 1
 * UTC Time: 18:59
 * (3576/360)xPi=31.190666
 * Chance is 1
 * Stability: 25
 * Participation: 10
 * Number of troops: 2
 * 100,000/50,000

Total: 94.5

Spain
50,000/100,000 Total: 70.5
 * Location: 4
 * near the location of the war
 * Tactical Advantage: 2
 * High Ground
 * Military Development: 16
 * Army: 10
 * Navy: 3
 * Industry: 4
 * Expansion -1 (Granada)
 * Motive: 10
 * Motive is Life or Death
 * Chance: 3
 * UTC Time: 18:59
 * (1, 187/360)xPi=10.353277
 * Chance is 3
 * Stability: 25
 * Participation: 10
 * Number of troops: .5

Result:
The joint Portugese-Granadese armed forces and Portugese-UM Naval forces succeed in capturing Barcelona and the surrounding region of Catalonia with minimal damage to civilian structures, however the doc was destroyed and begins immediate repair by UM naval soldiers, replacing the docks with a brand new dock within the next three months. This is the first time the Falklands-Class Super carrier has been in battle.

Portugal

 * Location: 3
 * Far from the Location of the war
 * Tactical Advantage: 1
 * No defenses
 * Nations Per Side: 14
 * Portugal (L), Granada (MS), United Republics (S), Sul (S), United Mediterr. (MS)
 * Military Development: 32.5
 * Army: 27.5
 * Navy: 6
 * Expansion: -4 (Azures,Canary Isles, S.Spain, Catalonia)
 * Motive: 6
 * Motive is Social
 * Chance: 1
 * UTC Time: 18:59
 * (3576/360)xPi=31.190666
 * Chance is 1
 * Stability: 25
 * Participation: 10
 * Number of troops: 2
 * 100,000/50,000

Total: 93.5

Spain
50,000/100,000 Total: 70.5
 * Location: 4
 * near the location of the war
 * Tactical Advantage: 2
 * High Ground
 * Military Development: 16
 * Army: 10
 * Navy: 3
 * Industry: 4
 * Expansion -1 (Granada)
 * Motive: 10
 * Motive is Life or Death
 * Chance: 3
 * UTC Time: 18:59
 * (1, 187/360)xPi=10.353277
 * Chance is 3
 * Stability: 25
 * Participation: 10
 * Number of troops: .5

Result:
The joint Portugese-Granadese armed forces and Portugese-UM Naval forces succeed in capturing Valencia and Murcia and the surrounding regions of the same name with minimal damage to civilian structures. This battle did put strain on the Portugese Fleet, however the UM was able to dock them for repair for future battles in Corsica.

Texas-Dinetah Talks
This is for the discussion of expansion into unclaimed New Mexico and Arizona, alongside settling any possible border disputes. Doctor Evulz (talk) 16:34, July 7, 2013 (UTC)

Much of New Mexico and Arizona is unclaimed, and we would like to expand our nation without infringing on the expansion ideas of nearby nations, any ideas how we can do this? Bfoxius (talk) 15:20, July 8, 2013 (UTC)

What we need is set borders on whose territory is whose. Texas would like Southern and Eastern New Mexico, with formal borders to be established later. Doctor Evulz (talk) 03:58, July 8, 2013 (UTC)

I will create a map of the border, and see how you like it. Bfoxius (talk) 15:20, July 8, 2013 (UTC)

Dinetah's proposal. Orange is under Dinetan influence, while green is under Texan. Keep in mind that this was made very quickly, and thus, is very rough.

We have an alternate proposal. Dinetah and Texas are very close nations, culturally and diplomatically. We propose joint influence over the New Mexican city-states. We'll both provide services to the city-states in exchange for influence over their governments. We give them stability and security to preserve our interests in the region. Doctor Evulz (talk) 23:33, July 8, 2013 (UTC)

Sounds good. Bfoxius (talk) 23:47, July 8, 2013 (UTC)

Joining?
I know that this is kinda late, but can I join this map game? And if I can, do I just choose a nation in the list of nations or create my own?

Monster Pumpkin (talk) 20:04, July 7, 2013 (UTC)

Sure, we always welcome new players. You can either choose a nation, or if you have an idea for a plausible remnant state/survivor community, you may use that. Welcome aboard! Mscoree (talk) 03:00, July 8, 2013 (UTC)

Already have. Not being too successful in diplomacy, though. :P

Monster Pumpkin (talk) 03:03, July 8, 2013 (UTC)

REDOING MAP, CHANGES NEEDED
Ok so, as obvious, the map needs to be redone. Make me a list of changes. OreoToast555(Talk) 03:23, July 8, 2013 (UTC)

Dinetah controls much of northern Arizona and New Mexico west to Las Vegas, and south to near Phoenix. We also control the client states of Las Vegas and Utah (All of OTL Utah south of Deseret.) - Bfoxius (talk) 15:18, July 8, 2013 (UTC)

Causi Belli - Colombia
Political Blunder -1 Objectives: Annex Territory +3 Annex Core -2 Modifiers: Breaking Treaty +3 Total: loses three points to Stability

Colombia

 * Location: 4
 * Next to the Location of the war
 * Tactical Advantage: 1
 * No defenses
 * Nations Per Side: 5
 * Colombia (L) Peru (MS)
 * Military Development: 14
 * Army: 15
 * Navy: 3 NA
 * Expansion: -1 (Nicaragua)
 * Motive: 5
 * Motive is Political
 * Chance: 8
 * UTC Time: 04:23
 * (3,654/24)xPi=478.065
 * Chance is 8
 * Stability: 23.5
 * Participation: 10
 * Number of troops: 1
 * 80,000/80,000

Total: 74.5

Brazil
80,000/80,000
 * Location: 4
 * next to the location of the war
 * Tactical Advantage: 2
 * High Ground
 * Nations Per Side:
 * Brazil (L)
 * Military Development: 14
 * Army: 10
 * Navy: 3 NA
 * Industry: 4
 * Motive: 5
 * Motive is Political
 * Chance: 2
 * UTC Time: 4:23
 * (2770/24)xPi=362.408333
 * Chance is 2
 * Stability: 25
 * Participation: 10
 * Number of troops: 1

Total: 63

Result:
Colombia forces Brazilian forces out of Amazonia. Brazilians are able to retreat toward the capital regions

Colombia

 * Location: 3
 * Near to the Location of the war
 * Tactical Advantage: 1
 * No defenses
 * Nations Per Side: 5
 * Colombia (L) Peru (MS)
 * Military Development: 16
 * Army: 15
 * Navy: 3
 * Expansion: -2 (Nicaragua, Amazonia)
 * Motive: 5
 * Motive is Political
 * Chance: 8
 * UTC Time: 04:23
 * (3,654/24)xPi=478.065
 * Chance is 8
 * Stability: 23.5
 * Participation: 10
 * Number of troops: .5
 * 100,000/200,000

Total: 72

Brazil
200,000/100,000
 * Location: 4
 * next to the location of the war
 * Tactical Advantage: 2
 * High Ground
 * Nations Per Side: 2
 * Brazil (L)
 * Military Development: 17
 * Army: 10
 * Navy: 3
 * Industry: 4
 * Motive: 10
 * Motive is Life or Death
 * Chance: 2
 * UTC Time: 4:23
 * (2770/24)xPi=362.408333
 * Chance is 2
 * Stability: 25
 * Participation: 10
 * Number of troops: 2

Total: 72

I made this last night for sine and forgot to post it. my bad. G greg e (talk)

Result:
Colombia and Brazil begin a long and strenuous battle for Rio de Janeiro. Many casualties occur on both sides and a stalemate outside the city. Some Coastal building take heavy damage...but much of the city remains well off.

Colombia

 * Location: 4
 * Next to the Location of the war
 * Tactical Advantage: 1
 * No defenses
 * Nations Per Side: 5
 * Colombia (L) Peru (MS)
 * Military Development: 20
 * Army: 15
 * Navy: 3
 * Industry: 4
 * Expansion: -2 (Nicaragua, Amazonias)
 * Motive: 5
 * Motive is Political
 * Chance: 0
 * UTC Time: 19:14
 * (1272/36)xPi= 110.94666
 * Chance is 0
 * Stability: 23.5
 * Participation: 10
 * Number of troops: .5
 * 100,000/200,000

Total: 69

United Republics
200,000/100,000
 * Location: 3
 * near to the location of the war
 * Tactical Advantage: 1
 * No defenses
 * Nations Per Side: 22
 * United Republics (L), Sul (MSV), Portugal (MSV), United Mediterr (SV), Granada (MSV), Castille-Leon (MSV), Remaining IC states (MSV), Goa (SV)
 * Military Development: 40
 * Army: 30
 * Navy: 11.25
 * Industry: NA
 * Expansion: -1 (Vancouver)
 * Motive: 5
 * Motive is Political
 * Chance: 1
 * UTC Time: 19:14
 * (2770/36)xPi=241.6055
 * Chance is 1
 * Stability: 22.5
 * Participation: 10
 * Number of troops: 2

Total: 106.25

Result:
The United Republics takes the nations of Panama and Costa Rica and singly controls the Panama Canal.