Rules (Emancipation Map Game)

This page contains all applicable Rules for Emancipation.

When participating in this map game, please follow all of these rules, as well as the Wiki Conventions and all Wikia Policies. Thank you, and enjoy Emancipation.

General Rules

 * The primary purpose of an alternate history map game is to explore potential outcomes given a set point of divergence. To do this effectively, plausibility is the primary metric, and each player is responsible for maintaining plausible development in his/her nation. To enforce plausiblity, we will have a three strike system:
 * First Strike is a Plausbility Warning.
 * Second Strike is a Plausbility Suspension (Time set by Moderator Staff, up to one week).
 * Third Strike is a Plausiblity Ban.
 * Every real-life day is six months in-game. Turns will be named as, for example either 1861 or 1861.5. The turn encompassing 1861 includes the months of January through June. The turn encompassing 1861.5 will include the months of July through December.
 * Each turn will begin at 0:00 UTC. You may not edit a past turn, except for copy-editing.
 * A new map will be made every five years, starting at 1865. Interim maps may be authorized by the moderator staff. Only mods may make the official maps, based upon the Map Issues section of the Talk Page.
 * Players may not create new sciences or technologies on their own but must instead approach the Moderator Team with the technology and provide explanations why they should discover the advancement; it will then be announced in the Mod Events section of the turn.
 * No real-life figures born after 1865 may exist.  There are billions of name combinations, other than very common ones or repeat names in royal families, it is unlikely that any of the same names that are for famous people in our world would be for famous people in this world.
 * You may only switch nations if you have been defeated completely in a war with another player. However, you do not have to switch and can possibly keep on playing as part of a colonial empire.
 * Each turn must be distinct from the previous turns. Copying and pasting base turns will not be tolerated, and will result in warnings and suspensions.
 * Have fun. Remember, Emancipation is only a game, and should be treated as such. Outside arguments, especially those on chat, may result in disciplinary action by the Moderator Staff.