User talk:Cookiedamage



Night of the Living Alternate History
I invite you to participate in the Night of the Living Alternate History. There are many nations still available, and we should be starting soon. Mscoree (talk) 17:22, March 27, 2013 (UTC)

what do you want so to sell your madagascar colony to Rome? I will allow you full access to the lands and right of passage as well as grant your citizens citizenship in Rome. Also Rome will help in all future Normandyish conflicts, but Normandy doesnt have to help Rome. Rome is willing to give you 5 tons of gold and 3 tons of silver for it. DS|Fear the Mutated Dean Sims Bomb, Fear It 20:17, April 22, 2013 (UTC)

Tasmania
Hey buddy i don't believe we have spoken before so i will introduce myself. I am Hailstormer and i am playing as the Koori Union in PMII. As you may have seen i have colonised the two islands above Tasmania and named them the Koori Islands, and as a result of this i have two questions. Firstly, would you be at all interested in selling your colony somewhere down the line? Secondly, i plan to colonise the north part of the island, and i was curious if you would be interested if i offered an alliance and trade deal when i do so? Hailstormer (talk) 20:37, April 23, 2013 (UTC)

Sorry about the delay in replying, my laptop has been having some serious problems keeping an internet connection. Whilst i would be happy to split the island, to be honest it wouldn't be my first choice option. The idea of a joint political/economic zone is also interesting, but i fear that in the time period we are in it would be unrelalistic. The trade off you speak of i believe is both the most benificial and plausible out of all of them. I don't know if you have read my current post, but i have just gained access to modern ship building techniques and designs that will put me on par with any other nation on earth. My next move is going to be to create the Koori Trading Company, or KTC, to manage all trading of the Koori Union. Since this shall be under the control of the Grand Council, it will have a great political use. You ask if you could use my ports and trade routes in return for your colony, not only will i agree to this, but i will also offer you free shipping of Norman goods on KTC ships. However, if you read what happened with the deal i had with Japan, this deal will have to form over the course of a couple of years. Luckily it won't be longer as the treasure trove of knowledge i gained when the SOC left shall give me some expertise on french by the time we meet, so relations will hopefully run smoothly. I will also gladly accept an alliance and trade agreement between the Koori Union and Normandy. I hope what i have said interests you and would like to hear from you soon. Hailstormer (talk) 22:19, April 25, 2013 (UTC)

Hello once again. I have discussed with the mods and sadly they are adament you do not have a colony in Tasmania. However i plan to stand by my word. You may retain membership in the KTC and instead of ceding control of Tasmania to me all i request is you do not attempt to colonise it in 1700 as it will be under my control. I am also going to offer an alliance to Normandy this turn as well and i hope you accept this also. Hailstormer (talk) 16:03, April 30, 2013 (UTC)

Netherlands
Hi, im Netherlands in PM II, can you help me in my war against Wales sending military aid? i offeryou alliance and trade pacts Quashi (talk) 21:33, April 24, 2013 (UTC)

You can't colonize Tasmania at the current time period. OTL It wasn't even discovered yet. And similar to the rest of Australia. A colony at the present time is not profitable on the other side of the world and with no infrastructure or a strong water and food supply. Scandinator (talk) 09:58, April 26, 2013 (UTC)

About Normandy: first, i added your colony. but, first, you can't already start expanding a colony by 2000 sq km, or something like that.for the first five years its just 200 sq km.You also can only expand by 2000 sq km when your first colony is more than 50 years old, and you can't found more than colonies in less than 50 years, as you've just done.--Collie Kaltenbrunner (talk) 07:18, April 28, 2013 (UTC)

Explaining, your colonial expansion right now is 1000 sq km.that Hudson Bay colony only can expand by 200 sq km until it is more than 5 years old, and that expansion of all your colonies, combined, must get to 1000 sq km, until your first colony is over 50 years old, when the summed expansion must be up to 2000.I think that you can keep that colony on Hudson bay, given that the Tasmanian colony never existed.--Collie Kaltenbrunner (talk) 16:03, April 28, 2013 (UTC)

KTC Trade Council
The 1695 Trade Council meeting has begun (KTC Talk Page). Please add the opinions of your nation to the discussion. Hailstormer (talk) 13:54, May 8, 2013 (UTC)

Chat
Can you come on chat please? Hailstormer (talk) 19:55, May 13, 2013 (UTC)

TOTAL WAR
Declare war against Orissa below the Koori post and declare war against Venice below Rome's post. Hailstormer (talk) 20:52, May 13, 2013 (UTC)

please join me on chat

post on South American Rising plz DS|Fear the Mutated Dean Sims Bomb, Fear It 16:51, May 21, 2013 (UTC)

I thought this confederation didn 't exist yet.--Collie Kaltenbrunner (talk) 21:02, May 22, 2013 (UTC)

Hey, i'm just advertising this game i made, World Domination (Map Game). If you want, you can join. If not, feel free to ignore this message. OreoToast555(Talk)(Sandbox) 00:34, July 28, 2013 (UTC)

In the Ruins of the French Empire
I invite you to join my map game. In the Ruins of the French Empire (Map Game). Octivian Marius (talk) 01:26, July 30, 2013 (UTC)

Sorry Cookie my laptop has been broken and i have only just got it fixed. Can you please update me on the current situation? Hailstormer (talk) 14:46, August 8, 2013 (UTC)

I don't think he has tried.--Collie Kaltenbrunner (talk) 07:16, August 11, 2013 (UTC)

Well, i don't remember this happening.--Collie Kaltenbrunner (talk) 07:30, August 11, 2013 (UTC)

Are you sure he has declared war? I cannot find any record of it? Hailstormer (talk) 13:48, August 11, 2013 (UTC)

join me on chat Quashi (talk) 06:14, August 14, 2013 (UTC)

PM2 East Africa Federation
Hey I'm nearly finished building the Federation. You can have it in 1797. By then I should have also made a nation page for it too. VonGlusenburg (talk to Von!) 13:10, August 16, 2013 (UTC)

Okay it is finished now, you can have the Federation. Your colour is bright red on the map. Here is the nation page too.

If you post as the East Africa Federation you will be posting as all 10 nations of the Federation at once, e.g. the East Africa Federation builds up its military. Or you can post as each one of the ten nations separately (e.g. a post for Mombasa, a post for Zanzibar, etc.). Or you can combine the two and post as the Federation and in the post as individual nations within your post. E.g. "The East Africa Federation builds up its military and Mtwara expands 10,000 sq km inland".

Enjoy VonGlusenburg (talk to Von!) 10:14, August 17, 2013 (UTC)

I'm more than happy to let you play as Normandy but understand that they are a liberal republic and under Benelux and Italian protection along with Brittany and the British Isles. Scandinator (talk) 07:59, September 25, 2013 (UTC)

Chat? :) Hailstormer (talk) 20:19, October 15, 2013 (UTC)

Cookie go to the Map Game wikia chat. Sine dei gloriem &#34;Ex Initio Terrae&#34; (talk)

PM3: Call to War
Seeming as the Austrians have finally decided to find a way to attack, it is time to crush them.

I was wondering whether you wanted to join this war, I'll happily invite you, seeming as you are the ally of Brabant-Hainaut-Holland.

As soon as we win the war, provided you joined the coalition, I can grant you nearby Austrian lands as to help you expand.

Thanks for all help.

Talk on my page or on chat for more info. Kunarian TALK 10:17, February 13, 2014 (UTC)

im calling on you now
im pulling out of the hre, austria is to scary for me now so im going to make a break for it. im calling on you if we win you get all your claims and parts of austria Nkbeeching (talk) 00:18, March 4, 2014 (UTC)

German Union
The German Union page is up, feel free to add the rest of your vassals.

German Union
I don't know if you saw my message on the talk page or not, but it's a bit implausible to have actual elections. Electing states like how the emperor is elected is okay, but not an actual republic. It would probably make sense if heads of state voted among themselves for the position of chancellor. Mscoree (talk) 21:02, March 17, 2014 (UTC)

HRE Reform
Hey the reform for the Holy Roman Empire was posted. Please sign it so we can integrate the GU as soon as possible.

http://althistory.wikia.com/wiki/Holy_Roman_Empire_(Principia_Moderni_III_Map_Game)#Institute_Reichsregiment

Archbishop-Elector Jakob von Sierk on behalf of the Electorate of Trier - NonEuclidean ツ (Talk)

Hey
I interacted with your civil war, and Christofo (married to Eleanor's sister Isabell, and helping Eleanor) went to assist with 1000 soldiers (comprised of 200 heavy horse, 300 pikemen and 500 archeres) ending the year in Austrian territory on his way into southern Bavaria. I was interested in how things are going to progress because the war seems to have just ended. Although I do remember the English Anarchy, a war in which two claimants to the English crown were fighting, one captured the other but their failure to establish and secure law and order meant that in the end the other won.

Of course if this is going to be more prolonged then I'd love to have a part (albeit tiny) in making the story more interesting. Kunarian TALK 11:30, April 4, 2014 (UTC)

Culmination is always the best way, maybe have it so that Eleanor has some difficulty ruling, as she rubs up the wrong nobles by doing the right thing rather than the clever thing. For example:


 * Turn 1: A lord faces trouble with peasants paying taxes, he attacks them with knights and takes the tax due (has happened, peasants were basically poo on your shoes unless the lord was a nice man but half of them really just completely though peasants were insects), he reports this to Eleanor and demands she helps lords with the tax issues. She responds by showing that she doesn't agree with his action and institutes a law that protects peasants from violent retribution and maybe establishes a commoners court to resolve issues where taxes cannot be paid and other local issues (lords used to be the law in their area of the woods so this'll make many upset but is actually a very righteous thing to do), maybe she also lowers taxes.


 * Turn 2: Then an opportunistic and powerful (a Kingmaker, or should I say Queenmaker?) lord takes advantage of many disgruntled lords and states that Eleanor cannot rule justly in the eyes of her lords and should be removed. He'll maybe spread some propaganda and promises to other lords about how Jacqueline believes in the right of a lord to govern his lands.


 * Turn 3: Then he'll move to free Jacqueline, maybe he just keeps her imprisoned in his own way, planning to seat her on the throne and rule through her if necessary. Or maybe him and Jacqueline will be comrades in arms (or maybe they even marry to cement a powerful alliance), moving to restore the rights of nobles and defeat the peasant-loving Eleanor. Many lords rise in support of Jacqueline and many lords, who once supported Eleanor are hesitant to even get involved. Eleanors hard core supporters rise however and muster a good force.


 * Turn 4-5: Now we have two years of maybe 3 battles a year, then Eleanors forces are finally crushed in an important battle. She then flees with her loyalist lords to somewhere safe (maybe Venice, considering Christofo's involvement).


 * Turn 6-10: Now let Jacqueline rule for a few years, maybe quite well like Richard of York did after he took the Throne in England during the War of the Roses. But maybe have it so that there is a key issue that undermines her rule, such as the Queenmaker lord practically ruling through her and people criticising her for it. Eleanor, unable to match the power of Jacqueline does whatever she can to get support and maybe she even gets close to negotiating her way to returning without retribution.


 * Turn 11: Jacqueline now decides to make a decision against her Queenmaker lord after another powerful lord dies without any heirs. He demands that the lands be granted to him as they are next to his. Jacqueline refuses and instead grants them to a few loyalists to her regime. Then the Queenmaker rebels demanding that Eleanor seat the throne. Christofo (who will probably be Doge by now) gives leave for Eleanor to take a large Venetian army north to Bavaria.


 * Turn 12: The combined forces of Eleanor and the Queenmaker defeat Jacqueline. Eleanor then has the Queenmaker arrested and executed only a few minutes after the victory is certain and her forces decimate the unexpecting forces of the Queenmaker. Eleanor then attainders the Queenmakers heir and removes his land and spreads it about amongst a load of minor lords (these could be the ones that fled with her as well as those who helped her, maybe some Venetians even get some land for their part in supporting her claim, because I'm pretty sure some Venetian nobles would jump at the opportunity to gain land), ending the issue of an overmighty lord and becoming a lesson of never allowing one lord to become too powerful.


 * Turn 13: Jacqueline flees the country to an unknown destination (maybe its rumoured she is pregnant too, therefore if you need an interesting moment in the future you can summon it up again). Eleanor returns to her throne and begins exacting more reforms that make the country a better place and with her hardcore supporters (and maybe Ventian nobles who are used to and favour these kind of progressive reforms) she never faces usurpation again.

That's just an idea though. Love to work things out more, the current above skeleton plan for how a conflict might pan out is probably the way to go. So we should try and get one together or if you like this one then use it! :) Kunarian TALK 10:00, April 5, 2014 (UTC)