Talk:Vive La Revolution Reloaded! (Map Game)

Algorithm
This algorithm is very important in this game, because we will be having a war. There will be at least two battles every turn. Here is the algorithm for the battles.

Location

 * At the war: 5: At the War means that the battle is in your nation.
 * Next to the war: 4: Next to the war means that the battle is on or near your border.
 * Close to the war: 3: Close to the war means that the battle is inside your neighboring country. (This only applies is the country is Poland sized or really close to you in the case of a Russia size nation.)
 * Far from the war: 1: Far from the war means that the war is nowhere near your country or its capital cirty.
 * Halfway around the world: -1 (By negative, I mean it loses one, due to wasting massive supplies, poor main comands, and wariness from troops from the mainland.) Halfway around the world means that your are not on the same continent. However, if you border an ocean (the Atlantic, perhaps), then you can send troops to the other side of that ocean. No loss, no gain.

Strength

 * Every ally/nation participating in the battle with defenders or attackers: 3
 * Side with greater population: 6
 * Side with greater industry: 6
 * Control of the Seas: 3+ attackers, or 5+ defenders. (The nation with a superior navy in that area, that has control of the seas of the areas, has a major advantage, due to blockading ports, or cutting off the enemy's supplies.
 * Tired Military: If defending nation is fighting another war already somewhere else: -2
 * If attacking force is fighting another war somewhere else: -2
 * Size of Army: (Nation with a larger army) If attacker has a larger army: 3+
 * If attacking army is smaller -3
 * Vice versa for defenders.

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2
 * Home is desert: Defenders +3, attackers -3
 * Island: 4
 * General: 
 * (Depending on who is leading the army, if he is detailed and the general is historically sucessful.)
 * Attacker: 1+ Defender: 1+
 * Note: In this game island and defender advantage points are COMBINED

Random

 * Done using random.org from one to ten

Motive
This is carbon copy of another game's algorithm, its from Scraw's ''The War That Came Early. ''I liked it so much i decided to use it here. Let the games begin and remember: La Guerre donne toute sa gloire a la nation la plus puissante!
 * Provoked: 8
 * Life or death (country’s sovereign existence is threatened): 7
 * Social/moral: 6
 * Religious: 4-7 (if government is based on a religion, 7, if not, 4)
 * Political: 5
 * Economical: 3
 * To Gain Land: 2
 * To Look Nice in the Eyes of Big Nations: -2

Thank God!
Well, I for one am glad the game has been reloaded, because I quite enjoyed the last one. I shotty the Duchy of Mecklenburg-Schwerin! ("Shotty" is Australian slang for "bags", or "shotgun", or any other word that means you claim something) Callumthered 00:09, May 5, 2012 (UTC)

Warning
Here is a list of nations: These nations should be placed under players who have good records in map games. I've seen newbies take America and then ruin a great game. Just a warning so this game doesn't fail again. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:17, May 5, 2012 (UTC)
 * France
 * Britain
 * America
 * Spain
 * Portugal
 * Russia
 * Prussia

Thank you for taking my advice, Peruvian. Hopefully this will save this game from suffering like the last two games! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:29, May 5, 2012 (UTC)

Yeah, hopefully thanks Scraw, let's get the word out! and you can just call me AP

Ok then, AP! I'm sure that Monster Pumpkin, Ianian58, and others will join this game very soon! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:34, May 5, 2012 (UTC)

AP, better add China to that list! I just remembered that China is important in this game! Idk who has China, but off with his name! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 01:02, May 5, 2012 (UTC)

Not acceptable... SPQR 18:00, May 5, 2012 (UTC)

Overview
I'm glad the game was restored. May someone please give me an overview of France during this time period.Enclavehunter 00:35, May 5, 2012 (UTC)

since i was removed from using the usa which country may i use? Nkbeeching

Any except the 7 listed at the top, sorry about erasing your name like that but we dont want newbies controlling powerful nations like the USA. also sign your posts pleaseAwesomePeruvian 00:38, May 5, 2012 (UTC)

He's not a newbie, he's a very good player. I know him and he holds a good record. His only problem is his English, but we can fix that, lol. Let him keep America. Also, to sign, write ~. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:45, May 5, 2012 (UTC)

Ouch ive been out of canada to long damn. im actually an english speaker but ive been in argentina for over 10 years, this sucks need to improve it. Nkbeeching 9:45, may 4

No no, put the " ~ " to sign. Works better. Also, feel free to take back America. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:53, May 5, 2012 (UTC)

Damn it somebody beat me to the Quing Dynasty! My plans for Asian Dominations are spoiled! And Enclave, to give a quick view in France: If we start in the year we started the last game, France will be in a one-sided Civil War, with the French Revolutionaries overpowering the French Army, and in a year should easily establish a new Republic Government. And by the time, there will be social unrest, in the periods, there were lots of hangings due to religion prosecution when people talked out against the new republic- OFF WITH THEIR HEADS! But things should calm down. Also, try to hold back Napoleon until....1801? And since somebody beat me to China- I'll be hoping I can prevent the likely collapse of Spain! Puerto Rican Super-Island, here I come! Ianian58 00:57, May 5, 2012 (UTC)

nah its ok, ive never played as india before lets see if i can make the Moghul Empire survive the XIX Centuy. nkbeeching

Nk, you're not supposed to put " " in your signature. And Ian, you can have China now! It's one of to reserved nations now! And Nk, the Ottomans will help you keep the Mughal Empire going! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 01:05, May 5, 2012 (UTC)

Got it. No Napoleon until 1801. Enclavehunter 01:07, May 5, 2012 (UTC)

Hmm...I could take China back.....but, I'm really growing into the idea of making the whole "Puerto Rican Fortress" (LETS SEE YOU AMERICANS TAKE IT NOW!) and so on....and then again, I've played China twice, with pretty much the same turns in both games. Big rebellions, yadiyada, Empress, bleh, invasion of Tibet. Hmm...but I really want to continue that.....I'm a patient person......Hmm, fine, I'll go back as China, but whoever is going to play as Spain should be warned that he does not have the potential to expand his colonies to the north. Ianian58 01:14, May 5, 2012 (UTC)

THIS IS NOT ACCEPTABLE!!! I WAS CHINA!!!!! SPQR 01:26, May 5, 2012 (UTC) (very angry. Take Spain, for %^#^(%@!#%& out loud!!!)

No. You have a bad record in map games. There are eight nations you cannot take, and those are America, France, Spain, Britain, China, Portugal, Russia, and Prussia. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 01:37, May 5, 2012 (UTC)

What bad record? Everybody kept ganging up on me, and I couldn't take it anymore and quit and everything was distorted to make me look like an idiot and I get a bad record. I mean, what did I do wrong? Please don't gang up on me!! :( SPQR 17:58, May 5, 2012 (UTC)
 * In my opinion, it's better to be a smaller nation. You have more freedom to expand, and modernise. I chose to be the Duchy of Mecklenburg-Schwerin, which is, let's face it, pretty weak. But last game, it did really well.Callumthered 04:27, May 6, 2012 (UTC)

Okay, you're right on that. Can't be bad to be smaller, I just hate it when people steal my country's. That's why I quit last time, because France was stolen by the mods in a totally unacceptable bend in the rights of this wiki, and now it's happening again !! SPQR 17:54, May 6, 2012 (UTC)

Enclavehunter, I personally think Ianian gave quite a conservative estimate on Napoleon. He can be a prominent General in the 1780s, and 1790s. In otl, Napoleon took power in 1799... so around then. But is he isn't sent to Egypt, it could potentially be even sooner. Callumthered 01:42, May 5, 2012 (UTC)

starting the game
it's now tuesday so can we please start? Iyandelian 02:18, May 8, 2012 (UTC)

France and allies

 * Location:4
 * Strength: 3+3+3+6+3 = 18
 * Tactical Advantage: 1+1 = 2
 * Random: 6
 * Motive:7
 * Total: 37

Prussia

 * Location:5
 * Strength:3+6 = 9
 * Tactical Advantage: 2
 * Random:7
 * Motive:5
 * Total:26

Result

 * Prussia is severely defeated by France and its allies.

Siamese-Burmese conflict
Do we need algorithms for the Siamese-Burmese conflict (I think Siam eventually defeated Burma in RL, and it has China behind it in this game)? 77topaz 04:48, May 15, 2012 (UTC)

I do? Ianian58 22:32, May 15, 2012 (UTC)

== Swiss Invasion of Savoy And Milan == Switzerland in Bold, Savoy and Milan in Italics

Location: 4, Strength: 15, Tactical: 2, Random: 5, Motive: 2 Overall: 28

Location: 5, Strength: -3, Tactical: 3, Random: 1, Motive: 8, Overall: 14

RESULT: Switzerland defeats Savoy and Milan, and annexes them into the Confederation.

You are going to have to do that one again, as you forgot some things. Monster Pumpkin 21:07, May 18, 2012 (UTC)

What did I forget? I added the motive for Savoy and Milan if that's what it was. As far as I know, this is the way it should be. Blocky858 00:57, May 19, 2012 (UTC)

Is it possible for Switzerland to have colonies? Most particularly, Africa, North America, or India? Blocky858 00:59, May 19, 2012 (UTC)

This is definitely not happening. A: Switzerland is NEUTRAL. B: The Italians are French allies, and Switzerland is pretty much pro-French. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 02:20, May 19, 2012 (UTC)

I don't know if this is correct, but Savoy is an French territory. Enclavehunter 02:29, May 19, 2012 (UTC)

@Scraw, Switzerland was declared neutral only for the Franco-Prussian War. @Enclave, The map shows that it is independant. Blocky858 03:15, May 19, 2012 (UTC)

Also, since AwesomePeruvian, who is the head mod and the game reviver, acknoledged my taking of the two countries, I'm gonna say it's alright. Blocky858 03:15, May 19, 2012 (UTC)

Savoy is in the Piedmont-Sardina Region, and was annexed by France. Read the post. Enclavehunter 03:16, May 19, 2012 (UTC)

I'm the head mod. He forked power to me because he said that he felt he was not ready to be head mod, as demonstrated here. Also, just because we don't say "Switzerland is neutral" every turn doesn't mean it's not neutral. Switzerland is neutral, weak, under French control, and cannot and will not take over any nation and/or have a colony abroad. A major problem with Swissia (Swtizerland takes too long to spell, so I just write Swissia.) is that it is landlocked and cannot really do anything. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:21, May 19, 2012 (UTC)

I asked Peruvian and he never replied to me if Switzerland was neutral or not, but more people are acknoledging that I have captured the two countries. @Enclave, I never read, or even see a post about that. @Scraw, France hasn't been in control of the Confederation, the Confederation is not very weak, as it has been stockpiling men and weapons for quite some time, and it is no longer land locked as it has taken the two countries that open up into the Mediterranean Sea. I'd just like to drop this conversation before anyone gets banned or kicked or punished in any way, or before major fighting breaks out. Blocky858 03:33, May 19, 2012 (UTC)

Let's forget this all never happened and my actions as Switzerland are now null and void. I will be switching my play to Austria now, and will then try ot make things better, but playing as a nation that has different relations with other countries than that of Switzerland will feel awkward. Blocky858 03:54, May 19, 2012 (UTC)

Britain,Spain,France
Location: 1

Strength: +3+3+6+3-2+3

Tactical: 1 - 3

Random: 4

Motive: 5

Aztlan
Location: 5

Strength: 6-2 -3

Tactical: 2+3

Random: 4

Motive: 7

I should not have a negative or zero for strenght, I have been prepping for years for this Revolution.

Result
UK,France,Spain 24 Aztlan 21

European powers, led by the UK overwhelm Aztlan forces in Mexico and begin to take the upper hand due to superiority and military might.

'''Ian: WOW, WHAT THE HELL. There is  no way in hell, the British, French and Spanish combined, could have a larger army than the rebels in a popular rebellion, historically, they rarely deployed large armies, attacks that were planned for years still had less numbers, and simply had technological advantage. But there is no way they'd have a bigger force. And why would France, the traditional rivals of Britain, which helped the Monarchy and tried to invade them from the north before, help Britain or Spain, who helped the Monarchy? Ianian58 17:04, May 20, 2012 (UTC)'''

'''Spain helped France, and France is going to help its friend. Enclavehunter 23:41, May 20, 2012 (UTC)'''

Austrian Peace Treaty
Austrian Diplomacy: Austria wants the following land from Aztlan to end the war.

You realize you hardly broke up Aztlan? Aztlan ends at Panama. You're breaking up New Granada, the VR of the Rio de la Plata, and others which are loyal to the Crown of Spain.

I don't know where you think Panama is, but according to the other maps, I am taking a large portion out of Southern Aztlan.

Keep dreaming, Austria. This would NEVER happen.

Mughal
Location: 4

Strength: 6 + 2 + 3

Tactical: 1

Random: 4

Motive: 2

Maratha Confederacy
Location: 5

Strength: 6 + 2

Tactical: 2

Random: 2

Motive: 8

Result
Mughals 22 Maratha 25 

'''The Maratha Confederacy repeals the Mughal attack. The Mughal Empire is on the defensive as the Maratha Empire mobilizes against it after the initial shock of invasion.'''

'''This is fair. Mughals, i've told you before that you cannot afford large europeanization or modernization. The Marathas actually are very strong during the period. This is final.'''

i have no problem with the results this is my first time attempting to be a central asian nation not to mention a severly underdeveloped one so its ok with me ill just keep trying.

France

 * Location: 5
 * Strength: 15
 * Tatical Advantage: 2
 * Random: 8
 * Motive: 5
 * Total: 35

Italian States

 * Location: 5
 * Strength: 3
 * Tatical Advantage: 2
 * Random: 3
 * Motive: 8
 * Total: 21

Result

 * Napoleon and his army swiftly defeat the Italian states.

==French Offensive into Central Italy

France

 * Location: 5
 * Strength: 15
 * Tactical Advantage: 2
 * Random: 7
 * Motive: 5
 * Total: 33

Italian States

 * Location: 5
 * Strength: 3
 * Tatical Advantage: 2
 * Random: 2
 * Motive: 8
 * Total: 20

Result

 * The French Offensive into Central Italy is an success, and the advancement on southern italy begins.

Britain
Location: 4

Strength: 6+6+3 -3

Tactical: 1

Random: 6

Motive: 2

Mughals
Location: 5

Strength: 3 -2

Tactical: 2

Random: 7

Motive: 7

Result
Britain 25 Mughals 22

Britain successfully invades the Mughal Empire from the East and are advancing quickly towards Dehli, the capital.

Britain
Location: 5

Strength: 6+6+3-3

Tactical: 1

Random: 3

Motive: 2

Mughals
Location: 5

Strength: 3-2

Tactical: 2

Random: 6

Motive: 7

Result
Britain 23 Mughals 21

'''The British Army defeats the Mughal Empire and Delhi falls to Britain. With this front quickly and desperately closed, the British now can focus on the possible attack from the Chinese. The British suffer great losses after this campaign.'''

um
wow so quickly defeated and im guessing with this im out oh well it was a nice try i guess on my part. Nkbeeching

You don't have to quit, you can probably pick another nation. TacoCopper

you should be a german state, they're fun and no ones likely to invade you Iyandelian 20:56, May 27, 2012 (UTC)

is it alright to start as an other nation.

Russia vs Ottoman Empire
LocationEdit ■At the war: 5: At the War means that the battle is in your nation. (Russia 4, Ottoman Empire 5) ■Next to the war: 4: Next to the war means that the battle is on or near your border. ■Close to the war: 3: Close to the war means that the battle is inside your neighboring country. (This only applies is the country is Poland sized or really close to you in the case of a Russia size nation.) ■Far from the war: 1: Far from the war means that the war is nowhere near your country or its capital cirty. ■Halfway around the world: -1 (By negative, I mean it loses one, due to wasting massive supplies, poor main comands, and wariness from troops from the mainland.) Halfway around the world means that your are not on the same continent. However, if you border an ocean (the Atlantic, perhaps), then you can send troops to the other side of that ocean. No loss, no gain. StrengthEdit ■Every ally/nation participating in the battle with defenders or attackers: 3 ■Side with greater population: 6 (Russia 16, Ottoman Empire 10) ■Side with greater industry: 6 ■Control of the Seas: 3+ attackers, or 5+ defenders. (The nation with a superior navy in that area, that has control of the seas of the areas, has a major advantage, due to blockading ports, or cutting off the enemy's supplies. ■Tired Military: If defending nation is fighting another war already somewhere else: -2 ■If attacking force is fighting another war somewhere else: -2 ■Size of Army: (Nation with a larger army) If attacker has a larger army: 3+ ■If attacking army is smaller -3 (Russia 19, Ottoman Empire 10) ■Vice versa for defenders.

Tactical AdvantageEdit ■Attacker’s advantage: 1 (Russia 20, Ottoman Empire 12) ■Defender’s advantage: 2 ■Home is desert: Defenders +3, attackers -3 ■Island: 4 ■General: ■(Depending on who is leading the army, if he is detailed and the general is historically sucessful.) ■Attacker: 1+ Defender: 1+

■Note: In this game island and defender advantage points are COMBINED

■Done using random.org from one to ten I would prefer a mod do this part

MotiveEdit ■Provoked: 8 ■Life or death (country’s sovereign existence is threatened): 7 ■Social/moral: 6 ■Religious: 4-7 (if government is based on a religion, 7, if not, 4) ■Political: 5 (Russia 21, Ottoman Empire 17) ■Economical: 3 ■To Gain Land: 2 ■To Look Nice in the Eyes of Big Nations: -2 The Results depend on the chance section. TacoCopper

Random: Russia +4. Ottomans +7

Result
Wow that was a mess, but i sorted it out.

Final: Russia-- 25 Ottoman Empire--24

'''Russia narrowly invades the Ottomans and advances towards the Balkans. '''

Taco next time please specify where you invade--AP

'''Taco why the hell are you invading me? We ended a long chain of wars and signed a non-agression apct in the second turn. Also, what "provoked" you? Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:46, May 28, 2012 (UTC)'''