Romae Delenda Est (Map Game)

Hello and Welcome to Romae Delenda Est, or Rome is to be destroyed. This is a new map game that will begin in 205 BC, after the end of the Second Punic War in which Hannibal has achieved a great victory against the young Roman Republic. This map game is here to discover the enormous changes in history, technology, cultures, architecture, and life that would result from a Carthaginian Victory in the Second Punic War.

'''Announcement: With renewed interest in the game we will be accepting people reserving spots as well as fill ins for new moderators. -Feud'''

 "Alea iacta est" - The die is cast - Julius Caesar

POD
The point of divergence is in 218 BC, when Carthaginian military genius Hannibal crossed the Alps with an invasion army meant for Rome. In the crossing he lost men, elephants, siege equipment and morale, but managed to fight Rome victoriously until 214 BC, when he was was subject to the Fabian strategy of attrition and was forced to leave Rome to defend Carthage.

In this timeline, Hannibal manages to secure alliances with the Macedonians, Syracusians, and Gallic tribes to the North of Rome. The Gallic tribes no longer block his path and harrass his armies, the Macedonians take on the Roman navy in the Adriatic and war against Roman lands in Illyria, and help bolster the Carthaginian ranks. The Sycracusians revolted against Roman client status, and aided the Carthagainians both navally and on land, securing Hannibals support from the Carthaginian state, which leads to another Carthaginian army invading from Sicily. While Hannibal warred against Rome, Rome sent its own invasion forces towards Carthaginian Iberia, and began their own sieges and such there in contrast to Hannibals actions in Italy. As both sides held important lands to each other, but with Hannibal being more favorable in terms of captured holdings than Rome, a peace was called and agreed upon in 210 BC.

Carthage exists, Rome is weak, and the world rises without a stronger Rome to enforce the same Western culture we know and live with today.

Rules
 Romae Delenda Est (Map Game)  

Mods

 * Co-Creator/Head Mod: EiplecOco (talk)


 * Co Creator/Second Mod: Feudalplague (talk)


 * Third Mod: CrimsonAssassin-See you, space cowboys 03:23, June 13, 2014 (UTC)


 * Other Third Mod: With Blood and Iron (talk) 17:13, June 13, 2014 (UTC) if accepted


 * Other Other Third Mod: Kurt Cobain&#39;s Haircut (talk)

Map Makers




Historical Mods
Their job is to ensure that plausibility is followed by players of the respective area they signed up for.
 * North American:
 * South American:
 * Middle East:
 * Asia:
 * Oceania:
 * Europe:

Grammar Nazis
Their job is to ensure that posts are clearly readable and will fix major misspellings and grammar errors.


 * 1)  Kurt Cobain&#39;s Haircut (talk)
 * 2) Local Mafia Boss (Talk) (Blog)

Algorithm Mod
Their job is to ensure algorithms are completed correctly and their results are followed.
 * 1)  &#35;LivinLikeFeudal (talk)

Timeline Mod
'Their job is to ensure the timeline page has relevant and up-to-date information and may need to add in important events that players do not add. (It is not their job to add all events of a player's turn, just important ones a player may forget to add.)'

Nations
Be aware that this is 205 BC and many nations will emerge on their own between now and the end of the game!

Iberian Tribes

 * Lusitani:
 * Gallaeci:
 * Astures:
 * Vaccaei:
 * Cantabrians:
 * Vascones:
 * Volcae:

Gallic Nations

 * Aquitani:
 * Averni: I am that guy (talk) 23:20, June 20, 2014 (UTC)
 * Cotti:
 * Raetians:
 * Cispaline:
 * Helveti: 14:34, June 16, 2014 (UTC)
 * Belgae: Mr YOLO (talk) 17:35, June 13, 2014 (UTC)
 * Pictones:
 * Santones:
 * Aulerci:
 * Lingones:
 * Sequani:
 * Leuci:
 * Galatia:

Germanic Tribes

 * Saxon Tribes: With Blood and Iron (talk) 17:28, June 13, 2014 (UTC)
 * Frisii:
 * Teutones:
 * Semnones:
 * Burgundians:
 * Cotini:
 * Quadi:
 * Carpi:
 * Suevi:
 * Chatti:
 * Siambri:
 * Marcomanni:
 * Noricum:
 * Langobardi:
 * Vandall:
 * Rugii:

Illyrian Nations

 * Kingdom of Illyria:
 * Scordisci:
 * Panonni:

Scandinavian Tribes

 * Cimbri: Scarlet Outlaw
 * Sviones: Tardis.pngS-Y!!,Basically, RUN!!Tardis.png 20:15, June 13, 2014 (UTC)
 * Finns:
 * Sitones:
 * Saami:
 * Suomi Tribedom:
 * Karelian Tribes: [[Image:Flag of Russian Alaska (HR).svg |40px|link=User talk:Octivian Marius]] OCT MARIUS, HAIL HIM  [[Image: Flag of Italy (Federalist Italy).svg|40px|User talk:Octavian Marius]]
 * Tavastian Tribes:

Black Sea Nations

 * Getae:
 * Scythia Minor:
 * Tyras:
 * Tylus:
 * Roxolani
 * Iazygaes
 * Olbia:
 * Bosphorus:
 * Sarmatians: Kurt Cobain&#39;s Haircut (talk) 01:33, June 15, 2014 (UTC)
 * Scythian Neopolis:
 * Melanchaeni:
 * Amazones:
 * Bastarnae:

Dacian Nations

 * Aureliani:
 * Albocensii:
 * Maluensis:
 * Alupensis:
 * Potulatensii:

Baltic Tribes

 * Venedae:
 * Navari:
 * Yotvingian Tribes:
 * Old Prussia: Dr Cow Andrew (talk) 22:35, June 13, 2014 (UTC) So I am the only one who controls Konigsberg? YOU'RE RIGHT!
 * Livonians:

Caucasian Nations

 * Maeotae:
 * Siraces:
 * Legae:
 * Albanians:
 * Iberia:
 * Colchis:
 * Apaslacae:
 * Aorsi:
 * Alans:
 * Lastae:

Britannic Nations

 * Ordovices:
 * Brigantes:Local Mafia Boss (Talk) (Blog)
 * Caledoni:
 * Venicones:
 * Votadini:
 * Iceni:
 * Trinobantes:
 * Dumnoni:
 * Silures:

Celtic Nations

 * Hiberni:
 * Elbani:
 * Nagnatae:
 * Robogdi:

Hellenic Nations

 * Macedonian Empire: (Whoever removed my name do not do it again!)
 * Epirus: (Under Macedonian influence)
 * Thrace: (Uder Macedonian influence)
 * Aetolian League: (Under Macedonian influence)
 * Achean League:
 * Pontus:
 * Pergamon:
 * Bythinia:
 * Byzantium:
 * Syracuse: WHY seriously why???!!! 14:16, June 15, 2014 (UTC)

Latin Nations

 * Roman Republic :
 * Massalia:
 * Ligurians:
 * Veneti:

Hellenic Nations

 * Pontus:
 * Ptolemaic Egypt: CrimsonAssassin-See you, space cowboys 20:19, June 13, 2014 (UTC)
 * Seleucids: FirstChairmanLogo(Sky).pngSky Green 24 - Join the party FirstChairmanLogo(Sky).png
 * Atropatanae:
 * Armenia:
 * Commagene:
 * Cappadocia:
 * Sophene:
 * Papalagonia:
 * Atropatene:
 * Crete:
 * (Sorry Daes, a majority wanted a restart, so the Kingdom of Judea does not exist at this time. Also, yes, you can be a mod, just add your name to the list, and please pick another nation because I'd love to still have you in the game. &#34;SO SAYETH THE EAGLE&#34; - Fascist Eagle ಠ_ಠ (talk)) Daeseunglim (talk)

Arabian Nations

 * Arabian Tribes:
 * Atropatene:
 * Gerrha:
 * Mazun
 * Hadramaut:
 * Qataban:
 * Saba:
 * Nabataea:
 * Agraci:
 * Scintes:

Punic Nations

 * Republic of Carthage: EiplecOco (talk)
 * East Numidia:
 * West Numidia:
 * Mauretania:

East African Nations

 * Daamat:
 * Axum: Stephanus rex (talk) 01:58, June 21, 2014 (UTC)
 * Cushitic Peoples:
 * Fur Tribes:
 * Begans:
 * Blemmyes:
 * Nilotic Peoples:
 * Ethiopian Highlanders:
 * Eastern Bantu Tribes:
 * Khosian Peoples:

West African Tribes

 * Western Bantu Tribes:
 * Korsian Peoples:
 * Northwestern Bantu Tribes:
 * Nok Culture: Flag of the Hurian Federation.png Vivaporius:  "I don't need a slogan"  21:31, June 14, 2014 (UTC)
 * Kwa:
 * Gur:
 * Chadians:
 * Mande Peoples:
 * Soninke:
 * West Atlantic Peoples:
 * Igbo:

North African Nations

 * Mauri (Moors):
 * Gaetulians:
 * Musulami:
 * Garamantes:
 * Libyans:

Western Asia Nations

 * Indo-Scythians:
 * Apaslacae:
 * Kwarezm:
 * Chien-Kun:
 * Hsin-Ii:
 * Ungrian Peoples:
 * Samoyed Peoples:
 * North Sakas:
 * Tibetan Peoples:This is UglyTurtle, Signing off. 22:56, June 20, 2014 (UTC)
 * Tarim Basin City-States:
 * Wusun:
 * Tochari:
 * Gaoche (Dingling):

Hellenic Nations

 * Parthia: Fed  (talk)  03:16, June 13, 2014 (UTC)
 * Greco-Bactria:

Indo-Greek Nations

 * Indo-Greek Empire:
 * Kashmir:
 * Arachosia:
 * Taxlla:
 * Paropamisus:

Indian Nations

 * Magadha Empire: Two wrongs may not make a right,  but it makes me feel a lot better in the end!  21:14, June 13, 2014 (UTC)
 * Puzhindau:
 * Cheras:
 * Ay:
 * Pandyas:
 * Vijadharas:
 * Kongu:
 * Cholas:
 * Monyul:
 * Pragjyotisa:
 * Vanga:
 * Manipur:

East Asian Nations

 * Han China:
 * Dingyue
 * Yamato Japan: -Seiga
 * Ainu Japan:
 * Kyushu:
 * Gojoseon:
 * Ye:
 * Jin:
 * Xiongnu Khanate:
 * Kyrgyz:
 * Buyeo:
 * Yemaek:
 * Okieo:
 * Yilou:
 * Mohe Tribes:
 * Tungusic Peoples:
 * Nivkhs:
 * Oroks:
 * Emishi:
 * Ryukyuans:
 * Liao:
 * Chiang:
 * Chiung:
 * Minyue:

South-East Asian Nations

 * Dhingyawati:
 * Pyu Peoples:
 * Di Peoples:
 * Burmans:
 * Mon-Khmer Peoples:
 * Sa Huynh Culture:
 * Nanyue (Nam Viet):
 * Oc Eo Culture:
 * Malays: For the glory of the Netherlands (talk) 14:32, June 16, 2014 (UTC)

Oceanic Nations

 * Australian Aborigines:
 * Papuans:
 * Jawa-Dwipa:
 * Melanesians:
 * Polynesians:
 * Maori:

Western Tribes

 * Anasazi:
 * Hohokam:
 * Mogollon:
 * Numa (Shoshone) Tribes:

Hopewell (Mississippian) Tribes

 * Ohio Tribes:
 * Swift Creek Tribes:
 * Marksville Tribes:
 * Crab Orchard Tribes:
 * Havana Tribes:
 * Saugeen Tribes:
 * Laurel Tribes:

Canadian Tribes

 * St Johns Tribes:
 * Dorset Tribes:

South and Central America

 * Teotihuacan:
 * Canaris Tribes:
 * Guyanese Tribes:
 * Mayan City-states: LightningLynx89
 * Mextec City-state:
 * Zapoltec City-state:
 * Tarascan City-State:
 * Totonac City-State:

205 BC
Ending with a favorable peace with the Illyrians and Rome, Philip V of Macedon sets his sights on both Illyria and Greece, both of which have now lost the support of Rome.

After his heroic victories against Rome, and his charisma, Hannibal Barca of Carthage is voted into the Carthaginian Suffet, alongside Hannibal Gisco.

Antiochus III crushes revolts of governors of Media, Persia, and Anatolia, now asserts himself the title of "great king", and the Greeks, comparing him to Alexander the Great, surname him "the Great", as Antiochus III Megas.

Ptolemy IV of Egypt dies and is succeeded by his five year old son Ptolemy V. However, no public announcements are made of the King's death.

"Cry, havoc, and let slip the dogs of war" - Anthony, Caesar, Shakespeare


 * Seleucids: With the recent removal of rebellious governors the military is expanded to handle future potential revolts better. Antiochus III issues the creation of a new administrative system which would help reduce potential threats as well as benefit the Empire overall.
 * Yamato Japan: Yamato begins to build up its military. Meanwhile, a palace around OTL Toyooka, Hyōgo begins to be built.
 * There is no point system in this incarnation of RDE, simply because it turns into a basic arms race and breeds too much competition and out-of-game arguments, so this RDE is running on the PMIII system of mil, econ, and infra build up. - Eip
 * Thanks for letting me know. I wasn't sure if we were still using it, so that's why I put the number in it. -Seiga
 * Saxon Tribes: The population of the diverse villages and settlements of the Saxon continue to grow as farms and alliances begin to form throughout the region. Iron weapons and tools slowly become common place mainly in the form of crude spears due to a lack of more iron (pre-Roman iron age in the Germanic lands was between 400-100 B.C.E. though it was very primitive) and those who are proficient in iron working become highly valued in their respective communities. fishing and trading in the north sea becomes increasingly important in the local villages along the coastline, and interaction with other Germanic tribes both on the continent and in Scandinavia grows. Worship of the Germanic gods mainly Wodin (more commonly known as Odin from old Norse mythology) and Doar (also known as Thor) continue grow and solidify as the common beliefs of the Saxon people (the Nordic gods were worshiped by all Germanic people until the rise of Christianity. Look it up if you don't believe me - under Germanic Mythology). And they start to become more concrete and streamline in certain villages. The tribes on the Elbe River grow and slowly expand along the river within the territories dominated by the Saxon tribes. Stories of the great civilizations to the south become ever more common amongst the villages and their elders.
 * Sarmatians: Amongst the dozens of Khanates that patrol this region that was once part of the Scythian Empire, a Khan names Reza Shahin is a bit greedy and likes Southern ways of life more. The Khan manages to convince his decently-sized Khanate of about 400 people to settle in the southern regions not far from our other Scythian brothers in the popular trade region of Neapolist. They begin to farm some cattle for dairy, and many seeds are tilled, primarily wheat, as the Reza Shahin would like his tribe to make use of the breadbasket that most people of Scythian descent didn't even consider farming. The Reza Shahin decides makes clear his plans to want to make the his people compared the other Sarmatians (generally speaking Sarmatians prospered, in terms of wealth) and also decides to buy some wine and olive seeds, to help in future endeavors. Reza Shahin also begins a policy of hiring Scythian mercenaries (quite popular at the time in just about everywhere for their bad-assery) to raid caravans coming south full of Slavic slaves, and as the slaving business was quite lucrative in Eastern Europe, Reza Shahin wants to tap into that trade, and begins to sell captured slaves and their slavers to southerners.
 * Swede Tribes: The Swedes continue to expand power and influence in the region, Iron weapons and tools start to gain prominence. Villages along the coasts continue to see surpluses in fish. The tribes begin to contemplate closer centralization . The Old Norse Gods are continuously worshiped, with a new temple being erected. More may follow ...
 * There is no need for centralization at the present and there is no outside influence that would establish centralization just yet. Also, north of the Germanic tribes iron weapons were even more scarce then they were in Germania - only in the form of crude spears las in Germania. With Blood and Iron (talk) 02:06, June 21, 2014 (UTC)
 * In Han China, Emperor Gaozu begins consolidation of non-Han Chinese lands. To this end, he develops the economy through innovative road construction and farming techniques. Economic development encourages closer ties of other nations, such as Nam Viet (Nanyue) and Gojoseon. Meanwhile, Dingyue and Han China send an expedition to Taiwan. Salt mining is made much easier by new iron tools, and the Emperor continues to fund creation of more and more iron refineries. The silk trade continues to fill the coffers of Gaozu, and he decides to continue construction of the Great Wall of China but with paid employees. Population continues to rise at a rapid rate and the economy is growing quite rapidly. Many view Gaozu as a great emperor, and he is definitely much more liked than his predecessor, Qin Shi Huangdi. We seek out alliances with Nanyue (Nam Viet) and Gojoseon, promising immense riches and increased relations and trade. (MODS)
 * Cimbri:  Felix Torben becomes king of our nation. We continue to expand power and influence the region the full extent. Iron weapons and tools start to become popular within our nation. Fishing and farming are our most important industries at this time. Danish tribes start to unify to form one powerful nation. We expand our military and navy. battleships made out of strong wood are being built. New temples to worship the Old Norse Gods are being built.
 * You're going to have to elaborate a whole lot more than that.
 * There is no need for centralization at the present and there is no outside influence that would establish centralization just yet. Also, north of the Germanic tribes iron weapons were even more scarce then they were in Germania, only in the form of crude spears like as Germania. With Blood and Iron (talk) 02:06, June 21, 2014 (UTC)
 * Same thing here - only difference is that you would not have a king. You're even more disorganized then I am - not to mention you have no way to build battleships as that sort of concept was non-existent in Northern Europe at the time. With Blood and Iron (talk) 02:06, June 21, 2014 (UTC)
 * Ptolemaic Egypt: Ptolemy V quietly assumes the throne as Egypt expands its military, especially in the Judea region. The powerful navy is updated with better ships and more people as current ships are repaired due to weathering and barnacles that accumulate naturally. Ptolemaic Egypt works in improving its relations with the Seleucids and with Macedon, both powerful heirs to Alexander the Great's empire. Meroe is influenced.
 * Fun Fact: Ptolemaic Egypt was the only country in history that would make prisoners oarsmen.
 * Magadha Empire: Military improves. Don't feel up to writing a turn right now.
 * Nok: The Nok expand their urbanized centers, seeking to increase the level of industry in their towns to prepare for expansion. One of their leaders proposes the idea to create paved roads between towns, stating that the rain and the weather make the dirt roads extremely difficult and hazardous to traverse at times. The formation of a military force for organized raiding and patrol of the rivers in the land is formed with many thousands of young warriors. They are given the job of moving about the lands of the Nok, and dealing with any who seek to harm the state. Elsewhere, the Nok begin expanding their fishing ventures, moving farther and farther out to sea to reach larger schools of fish in the water. As they do this, many agree that bigger canoes will be needed to prevent their vessels from sinking into the water due to low drafts.
 * Paved with what? You are still developing canoes, you probably couldn't even build a paved road system. Also the Nok people were living in Central-Northern Nigeria and not that close to the Niger, so why/how are you developing canoes? Also, I'm sorry, but a landlocked nation can not extend its fishing ventures farther out to sea. Kurt Cobain&#39;s Haircut (talk)
 * Axum: Stelae rise across the kingdom, marking the ascendance of the new King Gadarat. The King builds his monuments, while pressuring the ship-builders to increase production and expand the merchant fleet. Trade expands as it should. An envoy is sent to Ptolemaic Egypt, requesting trade rights and a pact of peace (NAP).
 * Arsaces I of Parthia begins expanding his realm's military. The Shah sends an envoy to the Seleucid Empire, stating it must not fear invasion from the east, as Parthia will continue being loyal to the Seleucids as long as its independence is granted.