User blog comment:CrimsonAssassin/What Next: The Future of the PM Franchise/@comment-15753613-20150904134321/@comment-14510343-20150904145221

There was definitely a lot of problems with colonization last game. Towards the end of the game the entire coast of Africa was covered in one pixel thick colonies and none of them expanded inland. It was a bunch of people hogging the coast and then not even using it, so the Scramble for Africa didn't really start until like 1930, and even then it was regrettably by mostly Brazil (at that point I just thought Africa needed to be filled, I didn't even like filling it).

Certain areas need to be off limits at certain times. For example the African interior and certain sections, like Namibia, shouldn't be open for colonization until like 1875. And then when we do get there people need to colonize and colonize fast. More dynamic events with colonies would be good, like mod events and things like the Berlin Conference (and don't get too lazy to finish it).

Colonies in the Americas should probably expand in more natural configurations. No 1500s colonial governor would/could administer a colony stretching around the entire coast of South America like in PM3, nor would it make any sense. That sort of colonization should probably increase the chances of a collapse type event.

Yeah it's true that all nations need bad events at one time or another. The main reason why Feud's empire was such a problem was that he was able to remove/weaken every single event about him, even though that Spain should have collapsed at times.

Ms had a conflict of interest against Scandinavia in the 1500s. Whether you regard his events as bias or a necessity, it showcases why we need a lot of mods to actually be active and make events. And I agree with you on the "arc" thing. It's all well and good to roleplay in your turn, but when you start preventing mod events about yourself that is a problem. At some point things you don't want/didn't plan for actually have to happen too. If Crim's promises about Yuan and others is true I think he has that covered.

And I think a lot of people agree the old school influencing thing is bad, or at least unrealistic. The dark grey nations in Europe are supposed to represent where the nations of the HRE were too small to show on the map, but since that color was also used for disorganized states and American tribes, people colonized Germany in the early game faster than they did the New World. Austria especially had a ton of states in the area, but if he didn't than someone else would, all the German states were in fierce competition for them.