Talk:No World War Two Revised (Map Game)

Location:

 * At the war: 6
 * Next to the war: 5
 * Countries apart: 2-4 (Depending how big those countries are, etc.)

Strength:

 * Allied Help: 1-6 (Depending on what kind.
 * Larger Military: 5+ defender, if they have larger military, 4+ attacker if they have larger military, -7 for attackers if they don't have larger military, -3 for defenders if they don't have a larger military.
 * Extended Military: -1 to -8 for attackers/defenders if a portion of the army is concentrated elsewhere, depends on size.)
 * Control of the Seas: -2 for defenders if their nation is attacked and do not have control of their own seas, +3 or attackers that have control of the seas while they attack. Vice versa.
 * Side with Greater Industry: 3+ (If tied, +2 on defending side.) 

Tactical Advantage:

 * Technological Superiority: 4+ (if tied, 2+ on both sides.)
 * Attacker's Advantage: 1
 * Defenders Advantage: 2
 * Home is Desert/Mountainous/Heavily snowing: 5+ defenders, -5 attackers.
 * Home is Island: 5+ defenders, 5+ attackers
 * If Attackers attacked with no warning: 1+

Motive:

 * Life or Death: 12+, defenders
 * Loss of independence: +8 for defenders. 2+ for attackers.
 * Face massive loss of land/gain of land: 6+ defenders, 5+ attackers.
 * Social/Moral: (Lack of food, material, etc.) 6+ attackers, 5+ defenders
 * Political: +5 both sides.

Chance:

 * Random.org 1-10