User blog comment:Salnax/Ohga's Revenge/@comment-5883269-20130426015448

(OOC Note: Somehow Reality can even looks like ASB for other point of view, again Sony used the most radical version of the Razor and blades model until the PS3 evaporate all their profits in 2008 and still make a big hole only to be filled by 2014, IIRC, Ditto for Microsoft who in net profit...the Xbox have never paid fully itself since 2001, something that neither Nintendo or SEGA will use.)

The Timeline was pretty Interesting even if suffer pausibility problem, the author not only make a lot of investigation about videogames, but made those lovely console models and images, he truly put a lot of time for the work, Sal, but again, the timeline pretty challenged our believes.

The whole SEGA debacle is pretty ASB, even during the dark age pre-genesis, they were pretty profitable, specially in secondary markets, here they 'push for japan' and die elsewhere, and now the 'dreamcast' was released so cheap in OTL? SEGA was making profits with the original price in 2000 and in 2001 with the price drop(and the depreciation of components), here they have a lost like 20$ per dreamcast... how is that possible, that is the most radical approach of the Razor and Blades Model use until the Seventh Generation(when the price were high thanks to component) and yet SEGA bailout of console business definitely to keep into the Arcade business(ailing worse that OTL without the 3D push or NAOMI prolonged live) and later like Namco in OTL being bough by Pachinko Titan Sammy, for that is the whole ASB section, even being a Nintendo fan.

Nintendo was Interesting, even if ASB, yes Third Parties will abandon Nintendo thanks to Cart and Nintendo pushed the N64 alone with selected third parties(Square, Enix, some help of Acclaim and Lucasarts in west) here they practically push the console only with Mario, Mario Kart and Zelda, and they even not released Mother 3/Earthbound 64(Fumito Ueda fate was interesting, going to Sony and make ICO early and a pretty interesting game called shadow of Colossus as ICO successor, yet the third game was in development hell) until 2006 as a GBA game…GBA game… but how Nintendo mismanaged the GameCube(not price drop until to late or not using DVD when rivals was using it, unlike both propertary format in OTL).

Yet the ‘Revolution’ Equivalent was pretty interesting, using the OTL proposed Motion Controllers( Fun Fact: HAL Laboratory make some experiment with those in OTL, with a gyroscope for a Kirby 64 game, who goes canned because the difficult to have precision or demanding much processing power for perfect motion recognition thus affecting game performance and the cost of the accessory), but how Nintendo would released a so weak console, that is almost two gamecube duck-taped together, but reasonable with the dumbledown expensive consoles, but a single game selling 85 millions of copies… not even the best selling game in history… Super Mario Bros with 40 millons, the only game so close in OTL were pokemon generation 1 and Mario Kart X(called Wii here, what  a ugly name).

I loved the details and Presentation and details and how he looks for the POD who was a pretty forgotten footnote in game history.

But I was inspired to make a Spin-off, Ohga Negotiates, when Yamauchi find about the contract, he ask for Ohga to changes and both negotiated some changes… but still have issue in how an add-on would be successful thank to OTL failure of Mega-CD and 32X(even with the success of PC-ENGINE CDROM)

Nice review Sal, you show your love of history as always(with your timeline, the Tragedy of Columbine, that was a close call in OTL and that caused the infamous UCAL massacre because lack of a precedent)