User talk:Feudy McPlagueface

On doomsday, will you help us destroy China?

Local (talk) 19:40, May 22, 2013 (UTC)

SAR Posting
Hi, Feudal. I will be out of town for the next 4 days, so can you post for me?

1895.0 - Friday - Netherland's Queen Wilhelmina and Belgium's Prince Albert, are married in Amsterdam to a crowd of a few thousand. The two nations enter into a dynastic and personal union, and are happily ruled by both Wilhelmina and Leopold II - Albert's father. Suriname grows as it is further industrialized, and Indonesia begins to notice the ample supply of oil stored in its lands and waters.

1895.5 - Saturday - Netherland and Belgium start to become culturally similar, as part of a plan laid out mainly by Georg van Hedrick, the Dutch Prime Minister. They are already very similar, so a common culture is not too farfetched, and the popularity of this blended culture is already growing. Suriname continues to grow, and Indonesia sends geologists and petroleum experts to survey their reserves.

1896.0 - Sunday - The Netherlands and Belgium continue on their path of finding a cultural identity, and they work with the Emperor of Ethiopia, in hopes that Ethiopia will become a Dutch colony and protectorate. Some Belgians and Dutch are still unhappy after the reunion, which came shortly after the 1839 dissolution of the United Kingdom of the Netherlands. van Hedrick continues his policy, nonetheless, and finds some success. Suriname grows more after the industrialization continues, and Indonesia's oil reserve reports come back - there is a large deposit near the islands.

1896.5 - Monday - The Netherlands and Belgium work to unite, and it is announced that in 6 months they will reform the United Dutch and Belgian Kingdom, which will be called the Netherlands for short. Cultural diffusion continues, and more and more people are excited for this historic oppurtunity. Relations with Ethiopia get even better, and Suriname grows its economy. More and more Dutch are moving in, and the population in 50% Dutch and 50% native. Indonesia begins to invest in oil fields, and onshore drilling.

You may no longer do mod events on South American Rising. You are still a mod and can do everything else, but i will take over on mod events DS|Fear the Mutated Dean Sims Bomb, Fear It 16:04, May 29, 2013 (UTC)

That makes no sense then... we both do events and your cutting me out, im making sure anything ridiculous doesnt happen and your never on half the time. i have a schedule, you act like im butchering the Game

Japan is going overboard on expansion, annexing Philipenese and Siam and Korea while cooperating with China. It makes no sense. Philipenes is fine as is Korea, but Siam would put up hundreds of thousands of troops to fight you off. Just be careful with future expansions, Japans going to fast. Occupied nations will take away from you in future algorithms as will recent wars. Do mod events for everywhere but Asia, those of which i will do, and you will do the rest of the planet DS|Fear the Mutated Dean Sims Bomb, Fear It 16:10, May 29, 2013 (UTC)

They are not even occupied, the whole reason i Created the SDC was to calm down Racial tension period. besides, nobody else posts and the only place anything happens is in Asia. Now if you take advantage of it and start modding me and China into Oblivion than were going to have issues is the clear?

Im not going to make anything bad happen, just mod events. Maybe a natural disaster ever few decades but that happens in OTL DS|Fear the Mutated Dean Sims Bomb, Fear It 16:21, May 29, 2013 (UTC)

OK, hers the deal. I resigned from being controller of the games affairs becasue i didnt have much time with class then, like a week or two ago as i had a ton of crap to do. While Seiga is legally higher up on the scale in mod powers than i am now, i am just below her in power and can remove your mod strengths. However, i do not want you banned as honestly a Japanese superpower will be interesting and a Mexican-Japanese alliance could have some very nice affects. I can thorw boonuses your way every few years, but im sorry the ways that things have been happening have utterly made it insane with the allainces shifting so rapidly and the polarization of Europe this early. It took a death of a high ranking Austrian to start WW1 OTL, and the alliances as of now are here too early. Yes it is ALTERNATE HISTORY, but it still has to be plausible. DS|Fear the Mutated Dean Sims Bomb, Fear It 23:24, May 30, 2013 (UTC)

can i call you fred? sorry its just i cant rememer your real username. Anyway. as long as theres no war until 1905 were fine, but the events really are going to fast. seriously i think we need to start cooling it down. And vacant nations are not punished, there players simply removed from that nation, if they come back they can have there nation if its free, otherwise just leave em alone. And player controlled nations make there own allainces, not the mods, thats actually pretty well agreed on. DS|Fear the Mutated Dean Sims Bomb, Fear It 23:39, May 30, 2013 (UTC)

ok. Ill do mod events on Europe and Asia, you do them on the rest of the planet. Now heres the thing, i can add some good mod events, but not all years are interesting, look at a broad period of human history, not much interesting there. (not all at once, but add a ton of it up and it numbers in the centuries of boring years politically and militarily. Add a new invention or discovery in place of politiics, or economics add some of those, DS|Fear the Mutated Dean Sims Bomb, Fear It 23:47, May 30, 2013 (UTC)

Can you respond to my asking for an alliance with Andorra on SAR tonight. Best Regards,  G greg e (talk) 03:11, June 20, 2013 (UTC)

Heyo, because France already invadeed Morroco according the the algos, I elected to invade them. Without chance the current result is 418 UIK, Andorra, and Morroco to 224 France. Please look over this algo and if you have any questions contact me. Depsite the large victory I will not demand total surrender from France if the player wishes to continue playing. I am thinking taking some (will name later) some French African colonies, Morrocan Independence, and Some territory in/arround the med. Since i really only invaded undefended and unexpecing Southern France, i feel that would be the max i could receive. Best Regards G greg e (talk) 17:08, June 20, 2013 (UTC)

Chinese soldiers wore clothing from Dongbei and Inner Manchuria, so I don't think it will be a problem in fighting Russian soldiers and the Russian winter, except if you let more Russians die of coldness, since the Chinese soldiers come from the South, which is relatively warmer.Ninjasvswarriors (talk) 13:16, June 21, 2013 (UTC)

Russian winter is disturbingly Brutal on all fronts... its why two of the best armies of all time lost against the russians. its not like you could go much farther considering the Russian have 6 million standard troops and are being armed by the US.

1921
It appears that Daxus Inferno has ejected you from the game [] for disagreeing with him. Fancy joining [] wiki, The River Nile-2 (talk) 07:57, June 15, 2013 (UTC)

Well im not to pleased with his very obvious abuse of admin powers not to mention deciding to be a selective dick its not as much a disagreement other than i just plain dont like him, he refuses to follow obvious rules and i remind him plenty, if there was i way i could be unbanned and have him removed as an admin or have him unable to handle anything pertaining to my account that would be lovely. not to mention he decides to cuss me out like once daily purely with half of it a misunderstanding and the rest being just pure spite. I dont appreciate it, and no offense but the way hes action hurts all of you, if he decides to do this again to someone else he hasnt learned anything, so someone with that kind of attitude shouldnt have that kind of power. Thanks for showing me the others wiki though much appreciated

Heyho.The River Nile-2 (talk) 00:23, June 21, 2013 (UTC)

China SAR
I am possibly be going out of the wiki for 3 weeks, so can you post as China and Japan until then?Ninjasvswarriors (talk) 17:06, June 29, 2013 (UTC)

South American Rising
Can you respond to my mod responses. All but Gibralter should be RNGd.

==World Rivalries has started == The game has started, Please post as Soon as you can to start the next turn. Sine dei gloriem (talk) 23:23, June 29, 2013 (UTC)

NotLAH: French Surrender
Hey Feudal do you think you can finally surrender to the allied coalition. If you post in your next turn something similar to this and bold it: We ask for a cease fire to surrender to the allied coalition. The allied coalition might stop attacking you okay. Also you need to make sure that you say in your turn that you order all of your troops to stand down. If you can do this as France next time your available, please do so.

Best Regards - Edboy452 (talk) 02:17, July 1, 2013 (UTC)

In SAR I would like to establish a joint protectorate over Chile, and I would like it to become the Confederate Provinces of Chile, which would be a Confederation. You can annex Chilean Tierra del Feugo. Also we can both as mods keep the USA nuetral, as it attacking Chile after refusing would seem stupid. DS|Fear the Mutated Dean Sims Bomb, Fear It

Well i limit the RNG's pretty heavily so that they dont contradict as for Chile its Already been a Brazilian issue for awhile before you decided to get involved, most of the rest of the continent is under Brazilian Influence, As for Joint Protectorate i dont like that, how about a thing like North and South Korea, minus the Big ass war, You get Northern Chile and ill establish my Own thing in Souther Chile, The Country will be split in half. But Just Know Brazil will be PISSED at both of us, so we both will eventually have to deal with them who havent fallen apart like our time line, but im thinking more like a Vassal of Southern Chile instead of a full confederacy. Joint protectorate status doesnt work too well. Also Dean your 6 million man army has got to go, your Economy will literally be crushed by that crazy amount of man power. youve got to be realistic with that, Ive got 120 million people in my Empire and only field just over 2 million Feudalplague (talk) 05:09, July 6, 2013 (UTC)

Thanks for supporting me on SAR, I apreciate it. Also pertaining to the Ottomans, I think we should have them either join the SDC or be nuetral in the next big conflict, your call. What the Ottomans need is a playsible player, I think it would be pretty interesting. DS|Fear the Mutated Dean Sims Bomb, Fear It

Dude, the war is fair, i never controlled the ottomans, i made up a terrorist group of turkish, who aren't affiliated nor endorsed by the government of the ottomans but use their lands as hiding places, what i'm doing is like what the usa did in Afghanista with al qaeda, and due to being without any permission the otts would declare war right when i enter my troops in their balkanic holdings Sine dei gloriem (talk) 21:56, July 7, 2013 (UTC)

'''Well honestly The SDC is closed to membership from pretty much all large nations now.. there has to be competition. As for war, anyone can declare war on anyone at anytime no watter what the Iranian could Declare war on OTL US at any point but it just wouldnt work out too well for them. as for Greece and the Ottomans they easily have bad blood/Historical tension. Now as it stands i only deleted the full intervention cause we wont get any new players if every new player can get an empire right off the bat, but id say the Greeks have a decent chance considering the ottomans have alot of occupying to do in Persia for the time being as well as the fact the Greeks are getting all the Benefits of being an SDC military member which are state of the art technology and training, and support when justified. However going to Sine where he said it wasnt the ottomans just turkish radicals thats totally plausible too. if you think about it World war 1 in OTL was kicked off by some Radical Serbians killing Franz Ferdinand forcing a war. now if something like that was organized i could allow it due to tensions of the Time. but we have to find a good balance. So Dean and Sine its semi implausible the Greeks would attack without the right support and as Japan Dean brought up the point i cant do it since we were LITERALLY just allies against the Persians, However a Localized war with public support could easily go in the Greeks Favor and throw most of the balkans except for Instanbul to Greek control. please make a few more points so i can move along with a tie breaker decision please.Feudalplague (talk) 22:20, July 7, 2013 (UTC)'''

==My corrections?==

Why are you changing my corrections back to wrong spellings, etc?

EoGuy (talk) 19:06, July 24, 2013 (UTC)

South American Rising (Map Game)

EoGuy (talk) 20:11, July 24, 2013 (UTC)

'''Im not, i dont mess with them.. its either someone else or my account was hijacked --Feudalplague (talk) 20:30, July 24, 2013 (UTC)'''

Implausibility
Nueva España said they have trains... Trains havn't been invented yet.

1 Please leave your Sig at the end of your things so i know whos talking to me, and i beleive this was addressed. Feudalplague (talk) 07:00, July 26, 2013 (UTC)

Map Update
Hey, saw you left chat while I was adding stuff, so I'm just ganna keep adding tribes and nations 'till you come back to chat or I fall asleep haha. EiplecOco (talk) 06:41, August 1, 2013 (UTC)

Axis vs Allies
Hey Feud. A long time ago you signed up for Axis vs Allies: Reborn (Map Game) as the USSR. Now Scraw would also like to be the USSR. You don't have to give up the USSR to Scraw, but please just think about it. If you're not the USSR, a lot of countries like France, Japan, and possibly Germany are open. Thanks! PitaKang- My Life for Aiur! En Taro Tassadar 13:27, August 1, 2013 (UTC)

No offense, but I just don't want to see a superpower fall into the wrong hands, ya know? I don't have much experience with you and haven't seen you play that many of the plausible games. SAR and NotLAH are both ASB.

16:37, August 1, 2013 (UTC)

Yea your good, As for being in a plausible map game, i know what you mean i just wasnt too interested in PMII and i got goatroped into joining NotLaH and im also got goatroped into modding SAR. It wont be in terrible hands, im pretty knowledgeable of the USSR of the time especially their woeful unpreparedness thanks to Stalin. Id like to Stay the USSR cause as them i would know what im doing etc etc, I wont be the wrong hands hands. Feudalplague (talk) 16:44, August 1, 2013 (UTC)

OK fine. Now I have to go play Japan...and Pita's naturally going to revolt Korea...

16:47, August 1, 2013 (UTC)

Lol im sorry, Hey play your Cards Right Japan will get its Asian Empire Much like it wanted, As For Korea try and slowly be less Japan oriented and do the Asia For Asiatics like OTL but actually back it up and make the nations you conquer actually agree with it, intead of it being Japanese Centric do it Asian Centric, that way you can recruit from them too.

~ Feudal

That's the plan. Just don't attack me! I'm gonna try to stay away from the larger war.

16:59, August 1, 2013 (UTC)

Anyasj (I can't spell whatever that says) Empire
Am I more or less powerful than the Incas? Mafia (talk)

The new Axis vs Allies map game has now started. Turns start every day at 18:00 UTC or 2:00 EST. Thank you, PitaKang- My Life for Aiur!  En Taro Tassadar 18:15, August 1, 2013 (UTC)

Your Brother
Nah it's cool. There were just a couple of... concerns that you might be sockpuppeting the other account to give yourself an advantage in the game. I'm sure all this will be sorted out quickly. Thanks! PitaKang- My Life for Aiur! En Taro Tassadar 19:57, August 2, 2013 (UTC)

Am i being accused of Sockpuppeting or is this a wrong post? Feudalplague (talk) 20:08, August 2, 2013 (UTC)

Romae Delenda Est
Hey, could I get that RNG for the response from the Estonians? Petrarch: Father of SWAG! (talk) 21:44, August 5, 2013 (UTC)

RNG Decisions
Hey Feud, you can't make your own RNG deicisions like you did for your turn in RDE in 213 BC. It'll cause a conflict of interest and show an assured bias, which doesn't look good for the map game. RNG decisions will now be revealed in mod events the next turn. Thanks for understanding! Eiplec - ಠ_ಠ (talk) 18:12, August 6, 2013 (UTC)

All right.. I don't get how it shows assured bias especially since I did it last turn and didnt get the RNG for it

I'm sorry you didn't get an RNG before, trying to work on getting everyone's everything, but it shows assured bias because it's you accepting your own proposal. It's like sockpuppeting to get a nation to capitulate to your decisions. Eiplec - ಠ_ಠ (talk) 19:04, August 6, 2013 (UTC)

No I did one yesterday and I lost it as in I did the RNG and it was on the side of them not joining me.

But it just looks back when a person does their own RNG's, even if they are mods. How would it look if I requested that the Iberian tribes accept vassalization, did my own RNG, and posted myself that they accepted. It may be correct, but we have to make minor sacrifices just so it doesn't come across to anyone as god modding. Eiplec - ಠ_ಠ (talk) 19:20, August 6, 2013 (UTC)

Well do an RNG for me and let me know the result here On my talk page please

I just did it from Random.org, and I got a 10. I know that the scale for RNG's are 1-10, but I don't know which number sets mean agreement, and which ones do not. Eiplec - ಠ_ಠ (talk) 19:27, August 6, 2013 (UTC)

For future reference 1-4 are yes 5 isn't used and is a recount. And 6-10 are no

Alrighty, thanks, and I just did RNG for Daxus, and Greg fixed Belgican's player's RNG who did it themselves. Eiplec - ಠ_ಠ (talk) 19:36, August 6, 2013 (UTC)

Remember, I am away for the next week. I will tell you when I am back, so no events, Greg is posting me continuing what I am doing so far, but nothing else, so no events about me please Mafia (talk) 22:55, August 9, 2013 (UTC)

Disrupting
I see you are back to your old tactics FP. I thought we had this solved yesterday? And now today you cross out my posts again. I find your behavior objectionable. Let's just say that Macedonia never conquered Appolonia or Thracia. What for you still keep bugging me? What's up with you. And if you are such a hard-core about the algorithm, then you may kindly do it for me. If you were not blind you would have noticed I_tried _my_best. By disregarding everything you are just spoiling the map game. Forget about it and move on. You are now a minor irritation for me. VX-641 (talk) 20:35, August 11, 2013 (UTC)

And also you are manipulating historical events for your own profit. I ask you to stop this ''kindly. VX-641 (talk)''

There were no solving, it was pointed out by 2 seperate admins that you are talking to one of the MOD's of the map game. as it stands the Other Head moderator Agrees with me in that you are required to the the Algorithm in order to advance. as for me doing it for you, if you had kindly asked about 2 days ago maybe i would have, but continued defiance of my actions, and blatant disregarding of Rules has inclined me to do otherwise. it is not that hard. follow the format and math, look up the things you need to look up and you would be done. As for Spoiling. i have done no such thing to anyone else because THEY FOLLOW OUR RULES. If you would please look at the rules, as well as the algo and actually do them when you say your going to do them we wouldnt have this issue. my Goal is to keep the game plausible and fun for everyone, your Severely hampering that by declaring youve done things when you dont even control the territory that your doing things in. Ive talked about it with another player, '''Who also commented on your lack of an algorithm. '''And another Moderator who agrees with me. You have also Called in an Adminstator who told you exactly what was going on. as for my conquest of Appolonia and Thracia... i went through all the correct steps to attack/ conquer them.. &#35;LivinLikeFeudal (talk) 20:53, August 11, 2013 (UTC)

'''Galatia is far from Judea, and they have different masters. iAmVictoriousVVWBTR (talk) 02:31, August 12, 2013 (UTC)'''

'''The Large Scale Revolt would force them to keep troops domestic. its implausible to contribute to someones invasion while your in the middle of a developing rebellion. &#35;LivinLikeFeudal (talk) 02:39, August 12, 2013 (UTC)'''

What I meant was (no offense intended) you didn't really post anything that helped me aside from the 8,000 troops promise, so how do you get half of it? (no offense meant, really) iAmVictoriousVVWBTR (talk) 02:41, August 12, 2013 (UTC)

'''8000 troops kind of Warrants it. the southern parts the are currently Byzantine by culture.. so as it stands Me having half of Galatia inst all the implausible, as for the invasion you got more than you wouldve than the 3 way split wouldve done. but i dont think that map it totally final, if theres anything you would like changed (short of egypt getting any territory cause its rebellion preventing alot of expansion at all) let me know if Anything i could purchase the other areas from you so its not as much an issue. &#35;LivinLikeFeudal (talk) 02:48, August 12, 2013 (UTC)'''

ok. i was just frazzled because u said that u offered 8,000 and I agreed but u didn't post anything on your regular posts about invading Galatia. but this kinda clears things up now. :) iAmVictoriousVVWBTR (talk) 02:55, August 12, 2013 (UTC)

Well as it stands i offered 8000 for you to personally command for the war in general. so for future reference if its offered ask to clarify, you won the algo so it doesnt matter right now, but the 8000 extra bonus may have been nice ;P. Enjoy your half of Galatia my friend, May our friendship remain long, and watch out for Parthia, they will be powerful. and are most likely more powerful for you to conquer. defending may be a diff story but watch out lol &#35;LivinLikeFeudal (talk) 02:58, August 12, 2013 (UTC)

enjoy your half too and watch out for Rome, my friend, and yeah, the 8,000 would've been nice if I just knew that I would command it. But I won anyways. and may our friendship remain long! iAmVictoriousVVWBTR (talk) 03:03, August 12, 2013 (UTC)

can u please put chance numbers on my battles so i can compute them pls. iAmVictoriousVVWBTR (talk) 02:57, August 19, 2013 (UTC)

'''If u go to war with Egypt while he's on ban, i'll support you. if he's not on ban, i'll still support you. and to give u a heads up i'll invade colchis in 2 turns maybe. '''iAmVictoriousVVWBTR (talk) 01:25, August 24, 2013 (UTC)

Im not sure invading colchis with your current expansion is a good idea. slow down and rebuild your population you still needed me to send  20,000 mercs to help you beat Armenia. As for Egypt the player is banned for about 200 years so no worries there. as it stands i believe your assistance would be nice. considering weve got Rome on our side as well.

ok invade colchis maybe by 169bc. and if you invade egypt, i'll need to have permission for my navy to pass through the hellespont to invade Cyprus and Egyptian Judea. And maybe Egypt proper if possible. i really want an african colony iAmVictoriousVVWBTR (talk) 01:34, August 24, 2013 (UTC)

Um i plan on taking Cyprus and most of Anatolia. Ill split the larger province closer to your territory with you cause i dont think id be able to hold it anyways. As for your navy youd have the ability to pass through Byzantium considering your acting as an ally. as for a colony that isnt a problem however Rome is getting Sinai i believe and im trying to connect to the red sea as well maybe we can split that. But Egypt proper i want to make into a rump state. We may have to get Carthage in this too but im making a division map right now. &#35;LivinLikeFeudal (talk) 01:38, August 24, 2013 (UTC)

ok so how about we split cyprus 30-70. all i need from it is a few ports for transport and communication purposes. and having even a small part of cyprus gives me the ability to invade Egyptian judea. I also plan on raiding Alexandria and, if you guys agree, keep it. :) iAmVictoriousVVWBTR (talk) 01:41, August 24, 2013 (UTC)

Haha some of this is kinda out there. The idea was to make Cyprus an independant kingdom, Take alexandria back considering it is the main city established by Alexander the great.. a macedonian. and few other provinces near my colony.&#35;LivinLikeFeudal (talk) 01:49, August 24, 2013 (UTC)

for cyprus, how about treaty ports or something, like the unequal treaties with china. i'm still taking egyptian judea. and if not alexandria, what other ports does egypt have besides cyrene, which i know you would take iAmVictoriousVVWBTR (talk) 02:04, August 24, 2013 (UTC)

There is literally no Egyptian Judea.. Judea is an independant nation that i trade with and wont be involved in the War. as for Cyprus they are going to be a vassal, Alexandria is also being taken by me cause of the cultural heritage my people would have there in Alexandria. Im not taking as much as you think. but this actually has to happen first, and making demands the way you are isnt gonna get you to far especially when im leading the invasion... im not saying you dont get stuff but your behind two other powers who are looking to screw Egypt over &#35;LivinLikeFeudal (talk) 02:08, August 24, 2013 (UTC)

if i'm being demanding, really sorry. on my old map games, i barely touched cooperation when it comes to invading. and if u look at the map, why is there a portion above Independent Judea that's in color yellow. and yeah, i'm really sorry for being to demanding. really nervous about teamwork and i really just want to secure my share of Africa before a partition map is posted. And can cyprus be a joint vassal, with u dominating of course. iAmVictoriousVVWBTR (talk) 02:14, August 24, 2013 (UTC)

About Cyprus Possible, as for the part by the Seleucids. thats not judea its a pretty insignificant area you could more than likely turn into a port. but i was thinking of giving it to cyprus so they could support themselves a bit better. Also dont worry Carthage may join in and hes being classified as after you so you could potentially get more than he could. as it stands however im looking to dominate this half of the medditerrnean with a pretty heavy fist. I mean look at what i did to egypt i cut them off from Anatolia pretty handily. Also if your going for Colchis stop there.. cause 1 Scythia is an ally, and 2 they are part of my sphere on influence. Also im looking to disrupt any potential Egyptian kingdom from getting to me. part of a grander strategy. As for the demands not a big deal. ive dealt with much worse your pretty tame haha &#35;LivinLikeFeudal (talk) 02:22, August 24, 2013 (UTC)

tnx. i'm invading colchis 1.) to expand my kingdom, u know resources. 2.) to get trade with Scythia since I need more trading partners. I'm aiming for naval Black Sea dominance anyways. I'll try to get thae insignificant territory for communication and transport purposes anyways. so btw, what part of africa have u and the other powers have planned to invade anyways, so that I could make preparations and long-term strategy. iAmVictoriousVVWBTR (talk) 02:34, August 24, 2013 (UTC)

Popping in here for a second... Eiplec - ಠ_ಠ (talk) 05:24, August 24, 2013 (UTC)
 * 1) Scythia is not your ally. You've never asked for an RNG for it, and never even done a diplomacy for it.

They became my ally when ed played for the brief period. but then he decided to leave. &#35;LivinLikeFeudal (talk) 05:26, August 24, 2013 (UTC)

I just saw VX's talk page and no one can really attack him while he's on ban? iAmVictoriousVVWBTR (talk) 02:31, August 25, 2013 (UTC)

no we can hes banished for about 200 years in game time... that would be impractical &#35;LivinLikeFeudal (talk) 03:13, August 25, 2013 (UTC)

i thought he was just banished for 4 days? iAmVictoriousVVWBTR (talk) 03:19, August 25, 2013 (UTC)

No he kept posting under his ban and broke various other rules. it was considered Vandalization and is banned for quite awhile. &#35;LivinLikeFeudal (talk) 03:32, August 25, 2013 (UTC)

ah. that's nice. iAmVictoriousVVWBTR (talk) 03:49, August 25, 2013 (UTC)

Question: Who would attack Egypt first, and when? iAmVictoriousVVWBTR (talk) 04:18, August 29, 2013 (UTC)

Oceanian Control
Well, turn's out that I will be able to come online, so, yeah. OreoToast555(Talk)(Sandbox) 03:54, August 16, 2013 (UTC)

haha my bad, Rex told me they were open and i wasnt trying to be stuck as the stinkin Navajo.,. my bad ;P im not switching just so you know. &#35;LivinLikeFeudal (talk) 01:43, August 19, 2013 (UTC)

Byzantine
I was just about to switch to the Byzantine Empire. Why is it that the nations I want are always taken? Yank 01:42, August 19, 2013 (UTC)

Yank has been trying to get it for sometime. Mod or not, what you did was kind of unfair to Yank.

04:12, August 19, 2013 (UTC)

Rebuild
I am gonna make a radiation map so people have an idea how hard their nation was hit. It is gonna be a map of nations in otl. Btw, I think u used a map in the 21st century, not that it matters much. Daeseunglim (talk) 14:58, August 22, 2013 (UTC)

y am i not UK Warman555 (talk) 20:03, August 22, 2013 (UTC)

CoA of Brazil?
Mind if I ask a question about your recent upload (File:Coat of arms of brazil.png). Given that its colors differ from the standard file, I must ask whether this color scheme is necessary for your timeline. If no, than this would be a duplicate file, which is not allowed on this site. If yes, than I would like to know. Thank you. --NuclearVacuum (Talk) 00:44, August 23, 2013 (UTC)

Yea sorry i couldnt find anything on the CoA for Brazil so i just assumed it wasnt on the Wiki. i didnt realize it was a duplicate.your free to remove it if you so wish. Sorry for any issues i may have caused &#35;LivinLikeFeudal (talk) 00:47, August 23, 2013 (UTC)

do u want to join South American Rising 2 (Map Game) Warman555 (talk) 21:37, August 23, 2013 (UTC)

Work on the page alot as well as a map, make a nation scores page etc etc. make it plausible. make it presentable cause right now its not too hot. Work on it for awhile id say wait for some other games to die down before starting this at all. &#35;LivinLikeFeudal (talk) 21:41, August 23, 2013 (UTC)

i need help with the map i keep getting the borders wrong Warman555 (talk) 21:59, August 23, 2013 (UTC)

Use one of our original maps.

cant find the origanal Warman555 (talk) 22:10, August 23, 2013 (UTC)

You were banned
Please stop sabotaging me. Thank you. VX-641 (talk)

YOU ARE BANNED

this was decided by both co creators and head mods. you are now being reported to site administrators

&#35;LivinLikeFeudal (talk) 23:42, August 23, 2013 (UTC)

Industrial Revolution: Reborn
Can you help me in Industrial Revolution: Reborn please? Ninjasvswarriors (talk) 09:12, August 24, 2013 (UTC)

What did you need help with ??&#35;LivinLikeFeudal (talk) 09:18, August 24, 2013 (UTC)

Can you make a nation page?Ninjasvswarriors (talk) 09:56, August 24, 2013 (UTC)

and in RDE can you check if my application and algorithim works?Ninjasvswarriors (talk) 09:57, August 24, 2013 (UTC)

RDE
Now that I surrendered as Qin to Han, can I be Han dynasty?

Yea go ahead--&#35;LivinLikeFeudal (talk) 01:40, August 27, 2013 (UTC)

WWIII:Ultimate War has begun!!!!!!!
Dude, the map game has just started.Ratc3333 Here, Prepare for Combat (talk) 23:30, August 27, 2013 (UTC)

Ratc should be banned for three implusable edits on the first turn of iR reborn Warman555 (talk) 23:22, August 29, 2013 (UTC)

Re:Accidental Duplicate
No problem. I have deleted it for you. Thank you for bringing this up. Though if you don't mind me asking, what is it a duplicate of?

I have a plan to go 'liberate' some of the Former USA, after I have Unified Britain. Would you object to me invading ratc? Mafia (talk) 11:02, September 7, 2013 (UTC)

Also, do you have a plausiblity rule for Nations? Ratc wants to become the USA or something Mafia (talk) 11:09, September 7, 2013 (UTC)

Could you declare Neutrality if I invade Ratc once Unified. FYI, when I say invade Ratc, I will make contact, then invade him for some reason... probably cause he is throwing the lives of his citizens away in pointless wars, and I want to save them. So declare Neutrality please. It isn't for a few years anyhow. Mafia (talk) 11:18, September 7, 2013 (UTC)

RNG Pontus
Pls do RNG for my 169bc post iAmVictoriousVVWBTR (talk) 05:03, September 8, 2013 (UTC)

Hi!
thank you! I'm new on this wikia and I'm learning so if I made any mistake please feel free to correct me. I'm currently building an Argentinian page, upgrading it with the events already depicted in the Rebuild Storyline. :)

Vincent Mackay (talk) 03:40, September 10, 2013 (UTC)

Excuse me to bother you again, from what moment to what moment can I star to include my ideas onto the game? (previously accorde with the forum of course).

Vincent Mackay (talk) 03:58, September 10, 2013 (UTC)

Put your signature next to Argentina to show your playing as them. And the game is going so you can post your turn right now if you'd like. Look over the rules a bit so you don't do anything too off the wall just follow the format the rest of us did for posting our turns --&#35;LivinLikeFeudal (talk)

Chat please Mafia (talk) 18:03, September 10, 2013 (UTC)

Industrial Revolution Map
Can you post for 1789?Ninjasvswarriors (talk) 05:24, September 11, 2013 (UTC)

Never Unified China
Can you review my timeline, I'm still working on it.Ninjasvswarriors (talk) 13:53, September 12, 2013 (UTC)

Rebuild
Can you help China not to be conquered by Korea?Ninjasvswarriors (talk) 13:54, September 12, 2013 (UTC)

Hop on chat plz?Ninjasvswarriors (talk) 05:23, September 13, 2013 (UTC)

You do realise that Scotland and Ireland have barely any naval forces. Also, that entire union is implausible. Scotland would have been nastily nuked, losing Glasgow Edinburgh etc. Why did you remove Northern England accepting? And how is a nation that has been unified longer than a 1000 years reunifying implausible? Mafia (talk) 16:49, September 16, 2013 (UTC)

Because it wasnt northern england accepting it was scotland and at the time from the current nations it was implausible and doesnt fit in with the timeline. also you were nuked and may not be recognized as the legitimate successor to England by everyone. &#35;LivinLikeFeudal (talk)

I asked Northern England... the Union is completely ASB. Scotland wouldn't ally with Ireland. The IRA was a major terrorist organisation at the time, basically resulting in all of Britain mistrusting Ireland. No way Scotland chooses to ally with Ireland over the actual nations it actually liked. Mafia (talk) 16:59, September 16, 2013 (UTC)

Chat please Mafia (talk) 17:00, September 16, 2013 (UTC)

Rise of the South
Thanks for the heads up. Tr0llis (talk) 19:56, September 21, 2013 (UTC)

Undoing
If it says that there is an "intermediate revision" that means there is an edit between the one the current state and the one you want to undo that you need to undo before you can undo the desired edit. Lordganon (talk) 06:20, October 1, 2013 (UTC)

No problem. Lordganon (talk) 06:34, October 1, 2013 (UTC)

RE: Two Things
I'll fix the score thing. That's my bad. As for the colony, I guess it's fine if you have a settlement part of your Nigeria colony at the northernmost point. Just know that the Cameroon River Delta and the river all the way up to your settlement is my territory. Mscoree (talk) 10:32, October 1, 2013 (UTC)

You going to sign it? Then get Ugly to sign, and I will sign for Spain, as I have the entire nation under my control. Mafia (talk) 00:04, October 2, 2013 (UTC)

I am sure as hell not letting oct control Spain anymore. Mafia (talk) 16:57, October 2, 2013 (UTC)

Also, I maded a wiki. I am planning on making stuff on it, timelines etc, that are not even slightly plausible. Also, going to fuck with the future too http://lmbs.wikia.com/wiki/Special:WikiActivity if you are interested Mafia (talk) 16:59, October 2, 2013 (UTC)

Mod
Can I be a mod? Also, Warman wants to be a Jr Mod. I am not going to express my opinion on that *cough* terrible *cough* idea Mafia (talk) 16:21, October 6, 2013 (UTC)

Does the Colony rule from RotS apply? Mafia (talk) 19:39, October 6, 2013 (UTC)

So I can be Australia? Mafia (talk) 19:45, October 6, 2013 (UTC)

Colonial World
Hi. This message is to inform you that you had signed up for Colonial World (Map Game) and it has started. Thank you for joining and have a great day. Rcchang (talk) 01:06, October 7, 2013 (UTC)

Post for me
Can you post for me from 10/7 to 10/12?Ninjasvswarriors (talk) 13:33, October 7, 2013 (UTC)

10/7
PMII:

Myanmar: Myanmar Afrika expands by 2100 sq km. Myanmar Oceania expands by 2100 sq km. Myanmar Guinea expands by 2000 sq km. Urbanization continues using the lumber in Northern Myanmar. Industrialization begins to speed up dramatically due to the rise of personal enterprises and the steam engine. More rifles are built. We continue expanding our navy. We become really rich from selling silk and scientists began researching an industrialised way of making silk. More cities are built in Northern Myanmmar. Most of Southern Myanmar is now cities.

10/8
PMII:

Myanmar: Myanmar Afrika expands by 2100 sq km. Myanmar Oceania expands by 2100 sq km. Myanmar Guinea expands by 2000 sq km. Urbanization continues using the lumber in Northern Myanmar. Industrialization begins to speed up dramatically due to the rise of personal enterprises and the steam engine. More rifles are built. We continue expanding our navy. We become really rich from selling silk and scientists began researching an industrialised way of making silk. More cities are built in Northern Myanmmar. Most of Southern Myanmar is now cities.

10/9
PMII:

Myanmar: Myanmar Afrika expands by 2100 sq km. Myanmar Oceania expands by 2100 sq km. Myanmar Guinea expands by 2000 sq km. Urbanization continues using the lumber in Northern Myanmar. Industrialization begins to speed up dramatically due to the rise of personal enterprises and the steam engine. More rifles are built. We continue expanding our navy. We become really rich from selling silk and scientists began researching an industrialised way of making silk. More cities are built in Northern Myanmmar. Most of Southern Myanmar is now cities.

10/10
PMII:

Myanmar: Myanmar Afrika expands by 2100 sq km. Myanmar Oceania expands by 2100 sq km. Myanmar Guinea expands by 2000 sq km. Urbanization continues using the lumber in Northern Myanmar. Industrialization begins to speed up dramatically due to the rise of personal enterprises and the steam engine. More rifles are built. We continue expanding our navy. We become really rich from selling silk and scientists began researching an industrialised way of making silk. More cities are built in Northern Myanmmar. Most of Southern Myanmar is now cities.

10/11
PMII:

Myanmar: Myanmar Afrika expands by 2100 sq km. Myanmar Oceania expands by 2100 sq km. Myanmar Guinea expands by 2000 sq km. Urbanization continues using the lumber in Northern Myanmar. Industrialization begins to speed up dramatically due to the rise of personal enterprises and the steam engine. More rifles are built. We continue expanding our navy. We become really rich from selling silk and scientists began researching an industrialised way of making silk. More cities are built in Northern Myanmmar. Most of Southern Myanmar is now cities.

10/12
PMII:

Myanmar: Myanmar Afrika expands by 2100 sq km. Myanmar Oceania expands by 2100 sq km. Myanmar Guinea expands by 2000 sq km. Urbanization continues using the lumber in Northern Myanmar. Industrialization begins to speed up dramatically due to the rise of personal enterprises and the steam engine. More rifles are built. We continue expanding our navy. We become really rich from selling silk and scientists began researching an industrialised way of making silk. More cities are built in Northern Myanmmar. Most of Southern Myanmar is now cities.

Miracle at Marne
A Timeline for it by that name would have to be basically of the map game. You'd need to change the name for anything entirely separate.

Overall though, it really is not a good PoD. You're just declaring something - there's no reason for that change.

Lordganon (talk) 10:37, October 8, 2013 (UTC)

Why can''t I be mod? Mafia (talk) 21:06, October 8, 2013 (UTC)

MaM - Austria and Hungary
Did I ever say I was trying to completely scoot a civil war? No. What I'm doing, is questioning how 300 people happened to die when a failed German revolution led to merely 20 deaths. It may be an ethnic conflict, but consider the circumstances. It's night, it's Vienna, and everyone's drunk. Can drunk Hungarians and Austrians tell the difference of each other in the same beer hall, at night, and good enough to start an ethnic conflict over two drunk ethnicities who may even not notice ethnic differences? Eiplec - ಠ_ಠ (talk) 05:26, October 14, 2013 (UTC)

Only one man was drunk. it never explicitly said he was by a bar when this happened. he could have been walking home from the beer hall and done it and some non drunk Hungarians pulled him off and more than likely killed him which if seen by the right being could just continue to escalate to the point of two opposing rioting factions fighting eachother. The British empire all throughout during various periods had rioting constantly some of which did end up with a decent amount of people dieing. The same happens with evey nation from time to time. This riot just got out of hand an it required the military to prevent further escalation. if it got that big and required that to prevent it, then it couldve easily gone more so across the city if not the country (like it kind of will ina different sort of way) just cause the guy that caused it was drunk doesnt mean everyone was. &#35;LivinLikeFeudal (talk) 05:38, October 14, 2013 (UTC)

The Egyptian Protests of 2012 to 2013 have led to a maximum of 60 deaths. The subsequent revolution that spread across the country, not just once city like Vienna, led to 628 reported deaths. The Austrian Civil War of 1934 led to a maximum of about 300-400 deaths. Eiplec - ಠ_ಠ (talk) 12:25, October 14, 2013 (UTC)

These are not protests. This is two sober ethnicities openly targeting eachother in the streets of vienna. This is not being changed and can happen. Especially since Austrian troops did wipe out about 60,000 people in Galicia in 1914. Genocide and ethnic conflict is not beyond your nation. 300 is a reasonable number for two ethnic factions fighting directly and openly in the streets. If it required the military and not just police forces to put down then that just backs me up even more. These were not protests, and this was not a low scale civil war by a nation in the shell of its former self. This is the two largest ethnicities following an issue escalating and engaging in open conflict in the cities streets. This is final &#35;LivinLikeFeudal (talk)

TSPTF
Hey Feudal I would like to nomintate you to become a constable (TSPTF). You have helped out everyone a lot and is keen of battling spam...... If you want to please leave a note for me on my talk page.



PS. Colonial World has started. I have posted on Miracle at Marne and there is no reason for you to be mad at me.

Miracle industry map
jus a request could you start putting the yellow areas around bogota and the north east of colombia i have been expanding them for a decade and they remain green. thanksNkbeeching (talk) 10:33, October 19, 2013 (UTC)

Invitation
You are invited to a game on the wiki, Alternate Nations 2, where you make nations turn-by-turn, until you fill up the map. Then we will pick a new map. It is a great casual thing/time waster to do on the wiki. Thanks, Yawgmoth, Lord of the Wastes

Mod
So... I can't be mod?

Here we go!
Here we go.



I hope my map proposal interests you. C'mon man it does look really cool! :P  Imp (Say Hi?!) 21:41, October 28, 2013 (UTC)

maps for my timeline
hey feudal, i have aquestion seeing  how yo  have been able to do somw decent maps for your timeline if oyu could help me with my own for the disaster of 1805.

Nkbeeching (talk) 01:56, November 2, 2013 (UTC)

ill send you detailed rough copies next week. Nkbeeching (talk) 02:00, November 2, 2013 (UTC)

Unexpected Kingdom
Whoever told you that wasn't telling you the truth.

Basically, I marked it that way because of two things. One, things turned out basically the same as otl, just with Vinland added. More so, however, is that your Vinland wouldn't work without being biased in its favor.

Is a Vinland possible? Yes, in theory. Yours? Not so much. You've basically pulled thousands of extra people, and resources, out of nowhere.

Don't worry about it, mind - an ASB tag doesn't mean it's a bad timeline, just that it's not plausible. There is a difference, which you seem to get.

Lordganon (talk) 10:27, November 9, 2013 (UTC)

More the population that was the problem in that regard than the resources.

You don't mind? Rare, that is.

Lordganon (talk) 15:01, November 9, 2013 (UTC)

Just be careful to keep control over things if you allow others in.

You'd be surprised just how many people think that it is something to get mad about, imo.

Yes, SV is ASB because of the magic. You're right about it being good, however.

Only way you'd get another tag is if you let magic, aliens, zombies or something more of that nature in.

Lordganon (talk) 17:02, November 9, 2013 (UTC)

HRE ASB
Esteemed contributor to the Yellowstone TL, I object to the HRE on a number of counts of ASBness.

Please, consider my arguments made here. The entire idea of a united Russia in this TL at the time when it happens is ASB, and I hope you join me in striking it down as obsolete by signing the petition.

Thank You,                 Hasta la vista,   baby.  08:12, November 14, 2013 (UTC)

Britain would probably lose Guyana. (phone)

^

Well, they would it because they cannot keep focus on everything around. As for the union? The Venezualans would first of all exact revenge on them before anything else happened. Then perhaps there could be the possiblity of union finally happening. :L  Imp (Say Hi?!) 19:40, November 21, 2013 (UTC)

FEUDAL! Please tell MP to check his Talk Page. I CAN'T ON CHAT Mafia CBA doing his signature. Don't judge Him. This Sig is inspired by Guns. 21:08, November 24, 2013 (UTC)

Is MP checking? I used Map Games Wiki to work out what to do. Mafia CBA doing his signature. Don't judge Him. This Sig is inspired by Guns. 21:14, November 24, 2013 (UTC)

Yellowstone: 1936
I like what you did with the Panama page and I wanted to say you did a good job. Can you do what you did to the Panama page to the Greece page, because I do not know how you cand make that box area with the flag, coat of arms, and map all in one with the counties information. ShadowKnights1234 9:23 am, 11/25/2013

Argentina
Sign your posts.

The algo was already done. It was just that it would be two turns before you could declare victory.

You now has Argentina.

00:22, November 30, 2013 (UTC)

Starting Location
You have not yet picked a starting location for your nation in Human History Experiment. To do so, go to the Maps page, and follow the directions there. the game begins on December 7th. Wegscuba (talk) 01:51, December 4, 2013 (UTC)

Warning
The behavior you exhibited on the Britannia (Yellowstone: 1936) talk page was improper, at best. Tone it down in the future, please. Lordganon (talk) 13:15, December 5, 2013 (UTC)

Good to hear. Try to remember, though, that it is an attempt at a community timeline - Local's points were more or less dead-on as to the process. Lordganon (talk) 19:59, December 6, 2013 (UTC)

Quite frankly, what you describe - trying to impress their will - is what you were trying to do. That's the problem. Lordganon (talk) 03:53, December 7, 2013 (UTC)

Chat/Vassals
I will not be able to go on chat right now. Imp (Say Hi?!) 17:47, December 6, 2013 (UTC)

You stated it was not vassalisation. You try to begin vassalisation and they are immidiately out of the league. So either you can let the status quo remain or risk losing them from your organisation. Imp (Say Hi?!) 17:57, December 6, 2013 (UTC)

Human History
Human History Experiment has begun. You have not yet picked your starting location for the game. If you do not do so in ten turns, your nation will be removed from the gameWegscuba (talk) 01:54, December 9, 2013 (UTC)

Uruguay
No, you got PARAGUAY. NOT Uruguay. As I believe I have stated several times in the past. You're at the point where you can no longer just influence nations, you must take direct action. Have a war. Hell, have two wars (Only joking).

22:12, December 10, 2013 (UTC)

Oh, my apologies. Other way around. You got Uruguay, not Paraguay.

S'all good.

22:37, December 10, 2013 (UTC)

Sci-Fi Empire Fact Sheet Info
I know I'm probably bothering you, but I'm working on something, and was quite interested in getting some info from you regarding what name of empire you create if you could. I've set up a little list for you that I'd like for you to fill out if you had the time.


 * Empire name:  
 * Founding year: <2180-2270>
 * Capital (City, World):
 * Nation symbol: 
 * Total (Inhabited) Systems: <100-450>
 * Estimated population: <100 billion-1 trillion>
 * Government:
 * Current leader:  
 * Currency:
 * Military name:
 * Military size:
 * Official language(s):
 * Other language(s):
 * Preferred empire color:
 * How is the leader chosen?:
 * How unified is the country?:
 * How tolerant are the people?:
 * What kind of economy is there?:
 * How does the army work?:
 * What's the literacy level?:
 * What's the overall technology?: 
 * What do the people worship or invoke?: 
 * What's the most admired class?:
 * What's the lowest class?:
 * How are women treated?:
 * What is the attitude toward sex?:
 * What's the most pressing social/political problem?:

Thank you for your cooperation. Vivaporius: "I don't need a slogan" 03:48, December 14, 2013 (UTC)

Cuba in AvA
Hey. I understand it would probably be better that way then American style, but I'm bored, to be honest. Besides working with Japan and in Cambodia, I have nothing else to do at the moment. I'm just trying to gain a few allies in the surrounding region. Enclavehunter (talk) 06:45, December 14, 2013 (UTC)

the newalgo conversation

 * really dont like leavinga person in charge of war resolving by choice
 * but a mod would conrtrol this
 * this is the first idea i will work it out this week and once i jhave the map game ready will post it there
 * the first part would be trench warfare
 * based on how many turns you built up your defences alonga certain line you get a scale of 1 to 5 bonus, from there yo take into acount a number for troops morale, supplies, and allies fighting along ide you
 * 8:05 Local Mafia Boss But what about Blitzkrieg?
 * 8:05 Nkbeeching numbers will count less on a singular battle algo due to it being trench warfare, however on a larger scale each battle will take its toll and if you cant reinforce the lines at a certain point you will be forced to withdraw
 * that comes with the development of tanks
 * once tank tech is developed the trench warfare algo will become obsolete and a new algo will take its place
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:06 Local Mafia Boss But they had Tanks on the Somme
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:06 Nkbeeching this way we dont have small countries collapsing at once at the start of wars in the first world war if they are prepared until they cant fight anymore
 * its just to try this out i know there are partiularities in history
 * tanks will be allowed in 1916 and onwards once you have large production of tanks you will be able to cancel the trench bonus and the number and tanks bonus will prove an adcantage
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:08 Monster Pumpkin alright
 * I should go
 * later
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:08 Nkbeeching alright
 * you like what you read mp?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:09 Monster Pumpkin about what
 * Mscoree has joined the chat.
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:09 Nkbeeching my idea for a new type of algo system forr my map game
 * hey ms
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:09 Mscoree Hello
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:09 Monster Pumpkin oh
 * so far
 * Ms
 * can you help me with Germany's navy again
 * if possible
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:09 Mscoree MP it's interesting that you'd name a ship after a famous aircraft pilot
 * usually ships are (if named after people) named after admirals or people involved in maritime stuff
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:10 Nkbeeching its to try and balance things out and favor certain sides in different periodds of war fare
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:10 Monster Pumpkin well
 * it is an aircraft carrier
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:10 Nkbeeching terrain would also form a part of the algo
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:10 Monster Pumpkin so I based it off of that
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:10 Mscoree Okay that's true
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:10 Monster Pumpkin and I don't think Zepplin was an admiral
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:10 Nkbeeching can you give me your opinion ms?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Monster Pumpkin alright
 * Ms
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Mscoree @NK Sure on what
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Monster Pumpkin if you can help with the U-boats, that would be freat
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Mscoree Okay
 * I'll take a look
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Monster Pumpkin but if not, that is fine
 * but I should go
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Nkbeeching also up joining a maap game ill be starting in afteri go to canada
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Monster Pumpkin later everyone
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Mscoree Bye
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:11 Nkbeeching read up top
 * see ya mp
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:12 Mscoree About terrain in algorithms?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:12 Nkbeeching a bit further top
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:12 Mscoree the thing about tanks and trenches?
 * Monster Pumpkin has left the chat.
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:13 Nkbeeching i want to try and experiment with a new type of algo were industry and population have a greater importane on war effort or grand scale
 * whle a sort of mini algo takes care of individua battles
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:13 Mscoree wait, there were 1,250 U-boats in WW2 lol
 * I hope MP doesnt want me to list them
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:13 Nkbeeching yes that the one
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:13 Mscoree That's an interesting idea
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:13 Nkbeeching im still fleshing it out
 * Daeseunglim has joined the chat.
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:14 Nkbeeching will have something ready for next week when i start the map gamr
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:14 Mscoree What would the master algorithm determine if the mini one is for battles?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:14 Daeseunglim Ms: sry bout confusing u!!!
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:14 Nkbeeching chance and do the calculations
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:14 Mscoree but if you win the main algorithm what happens?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:14 Daeseunglim With my pg in DD-1983
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:15 Mscoree @Dae no problem it's fine. When I first say it I thought you had renamed my page lol
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:15 Nkbeeching well for instance if the grand scale algo which would be based on populace morale, how much population you have and your industrial level
 * it would determine how long you can fight out a wwar before collapsing
 * Daeseunglim has left the chat.
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Mscoree @Nk what I mean is, it doesn't make sense to have a main algorithm that determines if you win the war, then have mini algorithms for battles. Someone could win the main algo then lose every battle
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Nkbeeching if you are able to win sufficient mini algos you may earn a victory before you are out of time
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Mscoree Oh I see
 * Nice
 * So the main algorithm just sets the clock
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Nkbeeching ao
 * something like that
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Mscoree and you have to win enough mini ones before time runs out
 * I like it
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Nkbeeching yeah
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Mscoree Although, wouldn't some circumstances speed up clock?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:16 Nkbeeching each victory you get modifies your own war effort algo result
 * yes
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:17 Mscoree Like if the enemy starts occupying/destroying your industry I'd imagine time ticks a bit faster
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:17 Nkbeeching well if you lose parts of youee land that are heavily industrilaized
 * you lose that from your score and a new time is set
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:18 Mscoree Sounds like a cool idea
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:18 Nkbeeching alls if your population is dying alot and you cant replace front line troops you lose score as well
 * i know
 * i hope it works
 * morale of populace is also important component to grand strategy algo
 * if your population is tired and unwilling to fight revolution
 * or you are fored to sue for peace
 * basicly its to balance things out
 * and give some countries a fighting chance
 * it also allows for allies to backstab one another and gain a major advantage early on in a war
 * for instance if a neighbor overuns an unprepared fromtier they will push up to a certain point before a defensive line is set up
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:20 Mscoree Yeah that solves the problem of the Vietnam War in a map game. In any map game right now if the US made an algorithm against North Vietnam they would win by many points, but yet in OTL they lost the war.
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:20 Nkbeeching basicly same as otl
 * yup
 * also for instance austria invading serbia
 * etc
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:20 Local Mafia Boss That is pretty cool
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:21 Nkbeeching but like i said it would be complicated and i need to see how to incoperate it
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:21 Local Mafia Boss So if, say, Britain invaded France, or visa versa, they would not hold it long?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:21 Nkbeeching well it depends
 * im only started on land warfare
 * havent began naval and amphibious algos
 * but yeah basicly
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:22 Local Mafia Boss As in, you can't invade slowly bit by bit to remove the Recent wars section?
 * Because the timer would run out
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:22 Nkbeeching well recent wars would affct populatin morale
 * if they win it will be high if they lost or suffered large casualties it will be mild to low
 * and if you have alarge advantage the war will end quickly
 * if you dont have an advantage due to defensivve bonuses
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:23 Local Mafia Boss You should have Guerrilla war
 * And it lasting longer depending on factors
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:24 Nkbeeching you could either be drawn into a long bloody war or a defensive counter attack
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:24 Local Mafia Boss Like... Wars between the nations
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:24 Nkbeeching i know i will work on tht l ater
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:24 Local Mafia Boss So if Britain annexed France, they would be unable to hold it very long
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:24 Nkbeeching guerilla will most likely be based on a simple equation
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:25 Local Mafia Boss As guerilla would be ongoing
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:25 Nkbeeching how many troops the occupiers have availblr in the region and a random number
 * all of it no
 * but a part for sure if they hold it down with enough troops
 * but that would al
 * add to war timer in a negative way if your at war
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:26 Local Mafia Boss Hang on
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:26 Nkbeeching ok
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:26 Local Mafia Boss I have an idea
 * Say Britain annexes France
 * And then tries to invade Germany
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:27 Nkbeeching they wwould become overstretched in that case
 * and they would not be able to reinforce their lines
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:27 Local Mafia Boss They should get a negative points thing for the timer because they are fighting from a region they do not properly control
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:27 Nkbeeching if they fail to initially win then they will slowly be pushed back
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:27 Local Mafia Boss Like the Germans against the Russians
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:27 Nkbeeching yes thats part of it
 * but for instace if you occupy a region that is oppressed by the enemy then you will be supported by them instead of resisted
 * atleast as long as they support you
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:29 Local Mafia Boss Yea
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:29 Nkbeeching forinstance if the americans hold onto a liberated france that has been ravaged by germany they will initially be recieved as liberators
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:29 Local Mafia Boss But when Germany is defeated
 * France would expect the USA to withdraw
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:29 Nkbeeching it could hhappen earlier
 * if the americans treat french like crap the french could revolt
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:30 Local Mafia Boss Well, yeah
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:30 Nkbeeching amking it harder fr the americans to fight and giving germans a chance to retake lost land
 * like i said you can either have a swft victory or grueling slug fest
 * and if you get involvved in costly war you wont be able to fight another war for a few years
 * Survivor321 has joined the chat.
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:31 Nkbeeching not without collapsing
 * hey survivor
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:31 Survivor321 Ello
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:31 Mscoree Hello
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:32 Nkbeeching so what does everyone think?
 * Bfoxius has joined the chat.
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:32 Mscoree Hi Bfox
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:32 Nkbeeching bf hey
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:32 Mscoree I think it's a very good idea
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:32 Bfoxius Hello everyone
 * Any updates on YS?
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:33 Local Mafia Boss I think it is a good idea
 * <span class="time" style="color:rgb(156,156,156);float:right;font-size:12px;">8:33 Nkbeeching each war period will have a different mini algo
 * with the only thing remaining the same being manpower and terrain
 * other aspects would become idfferent

Hey Feud,

On AvA, I would like to offer a friendship agreement between the US and Brazil. I know the problem with Mexico was a bad move on my part, but how would you feel about the end of hostilities between our nations

Enclavehunter (talk)

That is agreeable. Enclavehunter (talk)

Rebuild MG
Any interest in rebooting Rebuild Map Game? Daeseunglim (talk) 14:18, January 4, 2014 (UTC)

Do the terms of the Britain's surrender still apply to me as Australia? 900,000 dollars a year and a small army? That can cause some serious issues on my end. Australia wants to be free from the mistakes the British forced down on usTrust Me, I'm The Doctor (talk) 06:00, January 6, 2014 (UTC)

Spain
i know just joking around ill provide mercenaries if you want i need the cash anyways ill be turning the netherlands into a neutral colonial trade nation if i can

France has literally no connections with the Celtic Union. Germany is actually focusing on Germanic areas.

03:05, January 14, 2014 (UTC)

Oh he's got England too does he? Well that changes everything. I thought he only had Scotland and Ireland. Never mind all this if he has England.

03:13, January 14, 2014 (UTC)

Can I join your Axis vs Allies map game?
Section header sums it up. Thank you in advance. ~TrueCommie