Land of Opportunity (Map Game)

Rules

 * 1) The game begins in 1493 (the year after Christopher Columbus discovered America).
 * 2) Native Americans start with a far lower technological level than Europeans but can catch up.
 * 3) Mods CAN be players, but if they are bias their mod-hood will be revoked.
 * 4) Historical events and revolutions will still take place as well as less-existant revolts (though you can stop them, possbily) but the revolting nation keeps strong cultural ties and names may be diffirent (e.g. OTL Canada revolts against Sweden but will be called Vinland and speak Swedish).
 * 5) Implausible colinization can be pardoned (e.g. Morocco colinizing the Caribbean or China colinizing Baja California).
 * 6) Knowledge of the West will spread slower to eastern nations, but faster than OTL.
 * 7) No colinizing Africa until 1750.
 * 8) I am bad at making maps, so players must contribute (when needed).
 * 9) Mods rule is law unless proven wrong.
 * 10) No excessive Alien Space Bats.
 * 11) If I set something up that is historically inaccurate (e.g. UK existing in 1494) correct me.
 * 12) Grammatical Correctedness
 * 13) Game starts with five players.

Europe

 * Spain:
 * Portugal:
 * England:
 * Scotland:
 * Norway:
 * Sweden:
 * Denmark:
 * France:
 * The Hanseatic League:
 * Muscovy:
 * Novgorod Reupublic:
 * Papal States:
 * Florence:
 * Trinacria (Sicily):
 * Sardinia:

Africa

 * Mali:
 * Ziyyanids:
 * Hafsids:
 * Morocco:
 * Egypt:

Asia

 * Ottomans:
 * Yemen:
 * Oman:
 * Persia:
 * Vijayanagar:
 * Siam (Ayutthaya):
 * China:
 * Ainu:
 * Satsunan:
 * Josean:
 * Malacca:
 * Majahpahit: