National Information (Radioactive Tide Reloaded Map Game)

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This page is here so that people can look at the technical statistics of their nation and know the effects of certain statistics.

'''A quick note, the moderators will regulate this page, this is for information. You can post requests for changes on the talk page. HOWEVER the small description is up for you to edit!'''

Military
Military Power represents the military might of a nation, whether this might is created through sheer weight of arms, superior weaponry or through greater tactical knowledge.

An increase in military power represents a build up of arms, as a decrease represents a loss of that build up, military power has an effect on how well you fight in wars, and how much military you can use to further your goals. it cannot go below zero.

Military power decreases by 1 every five turns.

Economy
Economic Production represents the worth of your nations economy, this can be in the ability to produce goods, the wealth flowing through the system or say the quality of the products produced.

An increase in economic power represents a growing economy, a decrease represents a shrinking economy, economic power has an effect on how long you can fight wars, and how much wealth you can put behind projects your country wishes to carry out. it can go below zero, hitting -10 will cause the nation to collapse completely which could mean it dividing up into historical parts or worse depending on the collape algorithm.

Politics
Political Stability represents your nations ability to keep order internally, by making sure that the people are content with their government and by making sure that they share the same ideals of those at the top.

An increase in political stability represents the lessening of dissent, a decrease represents growing unrest, political stability has an effect on how long you can fight wars or how much you can weather things going wrong with an espionage mission or with a political mishap. it can go below zero, hitting -10 will cause the nation to collapse completely which could mean it dividing up into historical parts or worse depending on the collapse algorithm.

Technology
Technological Advancement represents the level of innovation and invention within a nation, showing how quickly new technologies can be developed to improve the power of the state or the lives of the people.

An increase in technological advancement can be due to good education or great scientists, a decrease due to the opposite, technological advancement shows how likely you will be able to make a technological discovery that will benefit you long term or how likely it will be that a mod will let you discover space jets and the sort.it cannot go below zero.

Technological Advancement decreases by 1 every five turns.

War
War is when a nation is in a conflict with another nation and their troops fight to gain victory for their leaders, it shows that a nation is not at peace and that its military is in operation.

When at war your nation will lose 1 political stability and 1 economic production every turn.

Mobilisation
Mobilisation is when a nation is in full preparation for war, a nation can be mobilised outside a war to be prepared or can be mobilised inside a war to give a bonus, mobilisation however can have severe effects when coupled with war.

War algorithms take mobilisation into account as a relatively large bonus.

When mobilised your nation will lose 1 economic production every turn.

Free Trade
T

Trade Agreement
T

Embargo
T

Undercutting
T

Infiltrating
T

Sample Nation
This is a sample nation that originates from sampleland.

Turns : 1

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