Talk:Triple Entente vs. Central Powers (Map Game)/Archive 1

Location
Location is how close the nation is to the place of the conflict.
 * At the war: 5
 * Next to the war: 4
 * Close to the war: 3
 * Far from the war: 2
 * Halfway around the world: 1

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2
 * Home is desert: Defenders +3, attackers -3
 * Island: 4

Strength

 * Every nation militarily helping with belligerents/defenders: 3
 * Side with greater population: 3
 * Side with greater industry: 3
 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3

Motive

 * Life or death (country’s sovereign existence is threatened): 10
 * Religious: 7
 * Social/moral: 6
 * Political: 5
 * Economical: 3

Chance

 * Random.org

Alliances

 * Every ally: 2

World War I
Okay, so on Axis vs Allies World War II started, would World War One start similiar to how it started in OLT? Also, do we need an algorithm to annex something. Enclavehunter 17:32, March 18, 2012 (UTC) I'm not sure. I'll generally let players play as they will unitl 1912-1915, where a random event might spark the war. But other than that, it's the player's call. Unless you plan on annexing something that belongs to another player, then no, you don't need and algorithm. Monster Pumpkin 02:20, March 19, 2012 (UTC)

Spain
Location: 5 Tact: 1 Strength: 0 Motive: 5 Chance: 4 (did a random.org) Alliances: 0 Total: 15

Strength
21 Three belligerents: = 9 Plus the side with greater population and industry: =6 Plus two Big Cheese: 6 Total for Strength: 21

Motive: 10 for all three nationS
Chance: 6 (random.org) Allies: +4 TOTAL: 56

Discussion
The Non-Spain guys win! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 23:54, March 22, 2012 (UTC) Hold it. Why would the motive for all three be ten, when only the life of Portugal is in danger at the moment? Monster Pumpkin 23:56, March 22, 2012 (UTC) If Spain wins, you are all doomed. And that's a ten total, not a thirty. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:21, March 23, 2012 (UTC) This is the first wave of the war. If Spain wins here, than only Portugal and southern France will fall. Only portugal should have the +10. Monster Pumpkin 00:23, March 23, 2012 (UTC) It's still a ten. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:44, March 23, 2012 (UTC) Look, I'm gonna change it up a little. We'll stick with just dominating Portugal for now. We're pulling out of France and the Caribbean. Once we have built up our armies enough, we will resume. For now, though, truce (until World War I when we can join the Triple Entente). BNSF1995, Alive since 1995 02:33, March 23, 2012 (UTC)

Tip
I am not going to be playing this game, but I cannot stress this enough: Decolonization. Many games have been ruined because Britain retained Indian till 2000 and Italy kept Libya until 1990. Look to the Africa decolonization timeline on wikipedia for reference. I am saying this because my game, Axis vs Allies Reloaded, seems to be dying out. I want to see a WWII or WWI based game completed (all three of my AvAs have failed : PitaKang- (Talk | Contribs) 20:11, March 23, 2012 (UTC) Your game is not failing, don't worry, we won't let that happen. And yes, we will not be keeping our colonies forever. And why would you not want to join this game? Korea's open! :D Monster Pumpkin 20:14, March 23, 2012 (UTC) Should I go on with the next turn. Enclavehunter 02:29, March 24, 2012 (UTC) Yes. Mods can go on to the next turn. Monster Pumpkin 02:30, March 24, 2012 (UTC)

Quing Coloring for Venezuela?
As the title says, can somebody quickly color Venezuela, the nation I'm currently playing as? Ianian58 03:17, March 26, 2012 (UTC)

Monroe Doctrine and Rule #8
On rule #8, it says that Asian and European countries that want colonies in the Americas must have to fight the US on per of the Monroe Doctrine. The Monroe Doctrine was actually directed toward the European powers only, but Asian nations were never mentioned in the Doctrine, so technically, Asian nations are allowed to have colonies in the Americas, but must deal with the nation that there colonizing or invading. 'But the rules say so, so no Asian or European colonies. Enclavehunter 06:51, March 26, 2012 (UTC)' Well, Asian countries weren't mentioned since they didn't have the capacity to colonize America, and they had all the needed resources in Asia, no need to establish a massive, expensive, years to develop an oversea colony. Now let's say in history some big power in Asia sprang up, and invaded Mexico, to colonize it in the 19th century, (implausible, but whatever.) I'm sure the U.S would've interfered.Ianian58 21:42, March 27, 2012 (UTC) Yeah, I made the rule to contain some of the impluasibility that tends to happen so that Japan doesn't own Ecuador or something, lol. The U.S. would prevent anyone from colonizing here Monster Pumpkin 21:44, March 27, 2012 (UTC) I know, I was just pointing that out. Enclavehunter 22:26, March 27, 2012 (UTC)

A Question About WWI and the AH
Are alliances going to be the same as in OTL? Gemralts 02:12, March 29, 2012 (UTC) It depends. It is mainly up to the players how they will react to when WW1 begins and what side they take. Monster Pumpkin 02:18, March 29, 2012 (UTC)

Ottoman EMpire-Oman War Algorithm
can someon make an algorithm for an ottoman-oman war please, thank you. DeanSims 19:59, March 31, 2012 (UTC) Oman was invaded by Germany, and you don't even border it. Monster Pumpkin 20:01, March 31, 2012 (UTC) Sorry, I saw that you changed the map. First, the Arab nation of Najd still exists in teh Arabian peninsula, invade them first. Monster Pumpkin 20:03, March 31, 2012 (UTC) will do, i still need an algorithm.

Ottoman Empire:
Location: +3 Tactical Advantage: -3 Strength: +6 Motive: +5 Chance: +4 Allies: +2 Total: 20

Kingdom of Najd
Location: +5 Tactical Advantage: +3 Strength: +0 Motive: +10 Chance: +3 Allies: +0 Total: 21

Result
The Ottoman Empire is narrowly repeled.

Germany
Location: +1 Tactical Advantage: +4 Strength: +6 Motive: +3 Chance: +1 Allies: +? Total: 15 + ?

China:
Location: +4 Tactical Advantage: +1 Strength: +3 Motive: +6 Chance: +8 Allies: +? Total: 22 + ?

Result
Unless there are alliances that I forgot, it would appear that China forces the Germans off the island.

China
Location: +4 Tactical Advantage: +1 Strength: +3 Motive: +6 Chance: +5 Alliances: +10 Total: 29

Germany
Location: +1 Tatical Advantage: +2 Strength: +3 Motive: +3 Chance: +2 Allies: +4 Total: 15

Result
China defeats the Germans in an smashing victory.

Discussion
Do I fill in the German part, too, or do I have to wait for him or a mod? Gemralts 14:50, April 2, 2012 (UTC) I'll fill it in. Correct me if I'm wrong Enclavehunter 16:57, April 2, 2012 (UTC)

Peace Talks
We are now holding peace talks between the Allies and the Central Powers to avoid a possibly war. The goal is to eliminate the source of tension to ensure lasting peace. RandomWriterGuy 02:16, April 2, 2012 (UTC) Buddy, we're trying to hold of war until the 1910s, no earlier than 1912, no aft 1915. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 01:14, April 3, 2012 (UTC)

Discussion
Brazil: So, what's the deal Italy: So what are we doing? Japan: Which war is trying to end. China: Would like to take back territories lost from previous wars. Whether by diplomacy. ie. offering to buy Macau for Japan (Of which Japan never responded). Or by war, in the case of Germany. Britain: Britain will not release protection over the regime in control of Hong Kong, as it was given by a treaty. Any attempts to take it will be met by force. Brazil: Our goal is to ensure that we can deal with the Swiss issue. I suggest Italy can have the land, but must pay for it. Spain: We of course remain committed to global security. Should these negotiations break down, we will be first to respond. We suggest stopping trade with Italy and its allies, and if not, placing strict tarriffs on them to discourage military build-up. Britain: If Switzerland wishes to give up part of their land to Italy, then that is their choice. We should not force them to surrender it though. Ottoman EMpire: The Ottomans want Egypt back frm Britan, which was taken illegaly years ago, we have offered 35 years of oil while they still retain the Suez Canal, but they have refused, while not supporting the Swiss siezure of land should it happen, whoever helps the Ottmans regain Egypt shall have Ottman support as well as the support of its modern Army and Modern medium large navy. Brazil: Well Egypt was independent from the Ottoman Empire just by the time Britain ruled it. I sugegst a referendum to see if the people want independence, return to Ottoman rule, or continuing rule under Britain. Britain: We don't need the Ottoman's oil, we can get some from Kuwait, the Trucial Coast, and by purchasing it from Persia. The Parliment will consider the referendum. World Watchmaster: LISTEN TO ME PEOPLE! IT IS IMPLAUSIBLE FOR SWITZERLAND TO GO TO ITALY BECAUSE: A: Switzerland is neutral and there's nothing you guys can do about it. B: Because of Switzerland's location in the middle of the mountains, nobody can realisitcally invade it unless you invent the nuclear bomb and bomb Zurich or something. C: You can't make anyone give up their land. That is THEIR CHOICE! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 23:00, April 3, 2012 (UTC) Both 1 and 3 are what I said, World Watchmaster, lol. They can realistically invade Switzerland, it would just be incredibly difficult and resource consuming to do so. Monster Pumpkin 23:02, April 3, 2012 (UTC) China: Would like to renegociate the unequal treaties with the countries of: Britain, US, France, Sweden/Norway, Russia, Germany, Portugal, and Japan Brazil: It would like to reverse the terms of the unequal treaties with Portugal (unless if it didn't have any).

Japan

 * Location: +5
 * Tatical Advantage: +5
 * Strength: +3
 * Political: +5
 * Chance: +7
 * Every Ally: +2
 * Total: 47

Russia

 * Location: 5
 * Tatical Advantage: 6
 * Strength: 3
 * Political: 5
 * Chance: 6
 * Ally: 0 (unless I missed any alliances)
 * Total: 25

Result
Russia's claim to Sakhalin is ended, and Japan controls the island.

Discussion
As I have already posted, you don't own any part of Sakhalin. You would have to declare a full war to get them, which would go beyond just annexation. Monster Pumpkin 23:56, April 3, 2012 (UTC) Okay. I did not know that. Enclavehunter 01:14, April 4, 2012 (UTC) Some questions: i really wanna join this game but i dont know how-__- help?AwesomePeruvian 06:14, April 8, 2012 (UTC)
 * 1) Shouldn't Japan's location be +4?
 * 2) Isn't island advantage only applied to the defender?
 * 3) If it isn't, wouldn't it be 4, because it isn't cumulative?

PERU
can someone color in Peru cuz im playing as that country. thanks! AwesomePeruvian 02:10, April 9, 2012 (UTC) why havent we started the next turn? We usually only have one turn a day. But since maps games are going a little slow right now I guess we can move forward. Monster Pumpkin 05:27, April 9, 2012 (UTC) sorry about that. but thanks for adding the next turn! AwesomePeruvian 05:36, April 9, 2012 (UTC)

France
Location 5 Strength 10 Tactical Advantage 5 Motive 5 Total: 25

Italy
Location 6 Strength -3 Tactical Advantage 7 Motive 5 Total: 15

Results
Strong French advance into Italy, will be changed based on miltary aid.

Discussion
Is the new algorithm official? Gemralts 00:52, April 10, 2012 (UTC) How is my strength -3?CommanderOfTheFourthReich 00:55, April 10, 2012 (UTC) I'm not really sure. I find the algorithm confusing and open for interpretation. Gemralts 00:58, April 10, 2012 (UTC) The new algoriithim is not official and I don't know why your strength is -3. Ask TacoCopper about that, he did the algorithim. Monster Pumpkin 02:15, April 10, 2012 (UTC) MonsterPumpking can you redo the algorithm? I would just feel better if someone who wasn't the country I'm fighting did the algorithmCommanderOfTheFourthReich 02:41, April 10, 2012 (UTC) I can try. Give me a moment. Monster Pumpkin 02:43, April 10, 2012 (UTC)

France
Location- +3 Tactical Advantage- +1 Strength- +12 Motive- +5 Chance- +1 Alliances- +? probably going to remove this, as it is unrealistic Total: 22

Italy
Location- +3 Tactical Advantage- +2 Strength- +3 Motive- +5 Chance- +4 Alliances- +? Yeah, going to remove this Total- 17

Result
France defeats Italy and successfully enters the country

Discussion
{C}Thanks. Even though I lost I feel this one is more realistic.CommanderOfTheFourthReich 02:56, April 10, 2012 (UTC) Don't worry. Losing one battle doesn't mean you are finished. Monster Pumpkin 03:01, April 10, 2012 (UTC) Thanks. But because of the Alps, shouldn't Italy get a bonus?71.181.225.115 12:36, April 10, 2012 (UTC) Sorry everyone, I was using the Proposed Alogrithm. I did not know that we weren't using it. TacoCopper

Second American-Mexican War
United States: Location-5 Tatical Advantage- -2 Strength-12 Motive-5 Chance-9 Alliances-0 Total-29

Mexico: Location-5 Tatical Advantage-5 Strength-3 Motive-10 Chance-5 Alliances-0 Total-28 Result: U.S succesfully enter Mexico, it will take a year or two to conquer. Why is the US's tactical advantage -2? Monster Pumpkin 02:28, April 12, 2012 (UTC) Mexico is a desert so with our plus 1 tatical advantage for attacker and the -3 desert, -2 :D.Swollow 02:48, April 12, 2012 (UTC) The shouldn't Mexico's tactical advantage be 5? Monster Pumpkin 02:50, April 12, 2012 (UTC) Opps, accidently added it to strength, I;ll fix it. Swollow 03:15, April 13, 2012 (UTC)

Peruvian-Venezuelan Discussion
President Fernando Salazar has arrived. Venezuela: It stands on a clear point- it will allow Peru, a fellow member of the Latin American Confederation, to take Ecuador, but it will not allow them to take a single step in Colombia, due to Colombia and Venezuela sharing a historical bond. Ianian58 23:18, April 12, 2012 (UTC) Peru: Peru accepts and swears to not enter Colombian territory. It thanks Venezuela for being reasonable.

France
Location-4 Tatical Advantage- 1 Strength-12 Motive-5 Chance-5 Alliances-8 Total- 32

Italy
Location-5 Tatical Advantage- 2 Strength-0 Motive-10 Chance-7 Alliances-6 Total-30

Result
French take the city with the aid of the Japenese. Note: Most likly aid will be sent, so the algorithm will need to be updated. You can't put my stength at zero. As I have said in earlier posts, a large Italian force is at Rome. Plus it is their capital. Once again the algoruthm needs to be redone -CommanderOfTheFourthReich Look, the Algorithm works like this in Strength: Side with Bigger Population or Industry gets points for that. If someone sends aid, then you get points for that. But the size of an army simply isn't applied in the Offical Algorithm.TacoCopper That's copletely unintelligent. You can't just completely disregard the strength I have aroud Rome Actually it is completely intelligent, and the strength of the army, defenses, around Rome does not matter, it is about the side with bigger population and industry as stated in by Taco. Enclavehunter 04:44, April 15, 2012 (UTC)

Peace Talks
Ottoamn EMpire wnats to keep its borders from pre-war in return 1/2 price oil for 50 years to every Allied nation.

Treaty of London - 1911
This is the REDONE Treaty of London as proposed by the British Government.
 * Article 1 - The War - An end to current hostilities in Europe.
 * Article 2 - Itallian Territorial Changes - Italy will surrender all of its colonies, with Eritrea going to Ethiopia and Italian Somililand going to Portugal. Other than that, Italy's borders will remain the same
 * Article 3 - Ottoman Territorial Changes - The Golden Horn will be ceded to Bulgaria, and Greece will take possession of Constantinople and a small buffer area around it to keep it safe from Bulgaria. The Ottoman Empire will surrender Libya to France and Morocco to Portugal.
 * Article 4 - Payment - The losing sides in the war will have to submit a negotiated amount of money to the victors.
 * Article 5 - Enforcement - Great Britain will enforce the treaty if it is signed by all parties of the war.

Signatories
Peru- AwesomePeruvian 04:54, April 16, 2012 (UTC) Italy- CommanderOfTheFourthReich 10:33, April 16, 2012 (UTC) Venezuela- Ianian58 03:00, April 18, 2012 (UTC) Brazil- RandomWriterGuy 22:10, April 21, 2012 (UTC)

Discussion and Counter-Proposals
Peru would like to maintain its hold on the island of Sicily and receive reparation payments from Italy to compensate for lost lives, machinery, etc Britain: Britain would allow payments, but we don't think you should have Sicily, as neither the other European nations nor the Italian people allow it. This is a form of castigation for the Italians. Peruvian forces are already occupying the island. We are going to give it back eventually but for now we would like to maintain our hold there ''as a form of punishment. ''The Latin American Nations will soon present a unified counterproposal under all of our countries. Britain: Four things: Answer thoughs and we will see what happens. Our military is already there occupying it. We will create a coalition government to maintain order. We will add a clause to a treaty, stating that we will return the island to Italian hands after a designated amount of time. We went to war united under the call of the Confederation of Latin America. and lastly, we really don't think Britain should propose a treaty at all because it wasnt even involved in the war. Britain: We meant how long, exactly, do you plan to hold it. Besides, we are negotiating this treaty so that it is not overly one sided. Also, I don't remember seeing the Confederation going to war, nor did I see any reason why the whole groupd had to go. Peru proposes to hold the island for 2-3 years, the more no less. The Confederation went to war because all member states declared war. Brazil called on the Confederation to action and we all did on our own accord. With all due respect Britain, the purpose of neutrality is to not care about the outcome of a certain conflict yet here you are drafting your own treaty and you were neither a victor nor a loser. France would like to keep some Italian land, just a decent sized amount. Britain:  @Peru: That timetable seems acceptable. And yes, we were not in the war, but as the most powerful nation on the planet, we should be able to propose anything we want in a treaty that occurs near our interests. @France: Maybe you would like Libya instead? You might also be able to get Italian Somaliland as well, but there are not many French people in actual Italy. Peru accepts Great Britain's proposal, so long as it is includded in the treaty. We hope G Britain excuses anything that seemed disrespectful Italy is willing to cede all of its African colonies as long as none of the Italian mainland, Sicily, or Sardinia is occupied There is already an accepted proposal for the occupation of Sicily(3 years max) and then the island will be returned to Italy. And really, Italy is in no position to make demands here. France: We will accept Libya instead. Whoever took Sicily didn't even make an algorithm. They just said they took it Ottoman Empire: We will keep Constatyinople and all land. We will allow the Allies to divide Morroco and Libya between them as well as giving them oil in exchange for letting the Empire keep the horn. in better judgement, we will allow Italy to take back Sicily. Occupation forces will leave by the end of next turn. Confederation of Latin America's United Proposals: Brazil gets Ottoman North Africa, France gains Sardinia, Peru gains Sicily, Ethiopia gains Eritrea, Chile gains Italian Somaliland, and Greece and Bulgaria rule Thrace and Constantinople. Hate to ruin everyone's plans, but for a fact, the Latin American nations would not be able to hold colonies. They are still poor and nowhere near as powerful the European nations, and their grip on any colonies would be broken very quickly. Reparations are the best you can get. Besides, France has already declared that they will take Libya. Monster Pumpkin 00:11, April 16, 2012 (UTC) They've industrialized and modernized so they are not as bad as you say they are. Plus, they fought most of this war. You can't just modernize over a period over a few years. Even then, they wouldn't be powerful enough. Brazil's only advantage is that they are part of Portugal, who is modernized and is practically right at the war zone. And also, it is very unlikely that the Latin American nations would defeat the Italians, and I never saw you do an algorithim in the first place. France really did the most fighting. Also, please sign your posts. Monster Pumpkin 00:18, April 16, 2012 (UTC) I think there should be no exchange of land, but a creation of a independent-city Jerusalem and a small extension into the Meditrennean Sea, the independent-city would have a free code of law, for Christians, Jewish, and Muslims to worship in their Holy City, and the Ottoman Emire would lose full control of the city- and maybe a payment to the winning natons, that last part I myself barely considered it. Ianian58 01:36, April 16, 2012 (UTC) (Venezuela) FINALLY! Someone is seeing the fact that whoever controls Peru never did an algorith for their "unopposed takeover" of Sicily CommanderOfTheFourthReich 02:05, April 16, 2012 (UTC) I say that no South American Country has any land in Italy or the Ottoman Empire and that the only difference on earth is that Italy is occupied by France. Swollow 02:13, April 16, 2012 (UTC) As I have said, no South American nation other than Portugal-Brazil can permantly occupy anything. I will create a new treaty if needed. Monster Pumpkin 02:16, April 16, 2012 (UTC) My bad on the no algorithm part( totally forgot-new player curse). Peru makes no demands other than the normal reparation payments owed to the victors. Peruvian forces will leave Sicily immediately; They are satisfied by the occupation of Italy by France. Brazil: WHAT?! Why do I have no gains from Italy or the Ottomans?! Can I just least have Ottoman North Africa and Central Italy? Mainly because I have not been online to make the changes, lol. Italy said that they would give up Italian Somiliand, and if you used a bit of force I'm sure you could gain Morocco as well. Monster Pumpkin 03:05, April 17, 2012 (UTC) Actually guys, the Golden Horn would stay to the Ottomans, no matter what. It was one of those "we all want it, but hey, you can have it" scenarios. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:11, April 17, 2012 (UTC) By this point Greek Nationalism had reached a point that they wanted Constantinople, regardless of what other nations thought. Bulgaria was similarly nationalistic at this point, and the First Balkan War probably had not left their minds. Monster Pumpkin 03:15, April 17, 2012 (UTC) Brazil: The Golden Horn will go to the Greeks and Bulgarians as they have been fighting so long to earn it. Still, what about MY claims? Britian: As I believe I have suggested, Morocco and Italian Somililand can go to Brazil as long as there are no objections. Brazil: But we invaded Ottoman North Africa! That should be ours! France can have Morocco. Britain: I understand your point, but I think you failed to specify which part of North Africa you meant, as Morocco was part of the Ottoman Empire and is in North Africa. How about this: Since TacoCopper is out until Saturday, both Brazil and France jointly occupy Morocco and Libya until he gets back and you can negotiate with him instead. Brazil: Fine. I will wait for him. France: I'm back! I'll take Morocco, and Brazil can take Libya if they want. Brazil: THANK YOU!! France: Welcome.
 * 1) How long do you plan to hold onto it?
 * 2) How do we know that you will gice it back?
 * 3) Personally, we doubt that you would be able to maintain it.
 * 4) Why are you demanding land from Italy when they never declared war on you and you never even had to get into this war in the first place?

Joining?
Joining. May I join the game as Denmark? Don't forget to sign your posts so we know who you are, lol. You can join whenever you want, although Denmark might be in a tough situation ahead if what I have planned out goes forward. Sweden-Norway is available as well. :) Monster Pumpkin 21:01, April 23, 2012 (UTC)

So if Denmark crushed, Do I have a choice to chose Sweden-Norway or I'm out?-Althistoryman11 You can keep playing as the Union of Scandinavia (Sweden-Norway) if you want, but it is up to you. Monster Pumpkin 20:59, April 28, 2012 (UTC)

Key players
Considering we don't have players for Germany and Serbia, some important players considering OTL WWI, should they be under mod control for the meantime? ChrisL123 03:12, April 27, 2012 (UTC)

Location
Location is how close the nation is to the place of the conflict.
 * At the war: 5 (France 4, Italy 5)
 * Next to the war: 4
 * Close to the war: 3
 * Far from the war: 2
 * Halfway around the world: 1

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2 (France 5, Italy 7)
 * Home is desert: Defenders +3, attackers -3
 * Island: 4

Strength

 * Every nation militarily helping with belligerents/defenders: 3
 * Side with greater population: 3 (France 14, Italy 10, I am assuming Germany would send aid)
 * Side with greater industry: 3
 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3

Motive

 * Life or death (country’s sovereign existence is threatened): 10
 * Religious: 7 (France and Italy both joined this war because of political reasons, so +5 for each, France 19, Italy 15)
 * Social/moral: 6
 * Political: 5
 * Economical: 3

ChanceEdit

 * Random.org (France 23, Italy 22)

Result
France narrowly takes Northern Italy, with heavy casulties. Remove the alliances part please, as that has now been removed. Monster Pumpkin 04:18, April 28, 2012 (UTC) Removed.TacoCopper

Location
Location is how close the nation is to the place of the conflict.
 * At the war: 5
 * Next to the war: 4
 * Close to the war: 3
 * Far from the war: 2
 * Halfway around the world: 1
 * China: 4, Britain: 1

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2
 * Home is desert: Defenders +3, attackers -3
 * Island: 4
 * China: 1, Britain: 2

StrengthEdit

 * Every nation militarily helping with belligerents/defenders: 3
 * Side with greater population: 3
 * Side with greater industry: 3
 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3
 * China: 3, Britain: 6

Motive

 * Life or death (country’s sovereign existence is threatened): 10
 * Religious: 7
 * Social/moral: 6
 * Political: 5
 * Economical: 3
 * China: 6, Britain: 3

Chance

 * China: 5, Britain: 1

Result
China: 19 Britain: 13 Gemralts 17:48, April 28, 2012 (UTC)

WWI Alliances
Can we define all of the alliances for the war, because it has gotten kinda complex and hard to keep up with. I think this is it: France, Russia, CLA,Japan, China, and the Ottomans. Germany, Italy, Austria-Hungary, and Great Britain. Just want to know if I got it all down correctly.TacoCopper Those are the major players in the war, although there are some other ones as well, such as Portugal, China, and Japan. Monster Pumpkin 18:23, April 28, 2012 (UTC) Okay, i'll update this list.TacoCopper Japan declared war against Germany Gemralts 01:35, April 29, 2012 (UTC) Yes. I (Japan), did. And I have to ask, why does everybody (mostly the mods), thinks that they'll get territory frm Japan, and haven't changed borders since the beginning of the war. I'm not complaining, but I have to ask. Enclavehunter 01:37, April 29, 2012 (UTC) I really don't know. I don't want more land in the pacific, but I don't get what the other players are talking about. The map can be updated soon. Monster Pumpkin 14:54, April 29, 2012 (UTC) Oops, sorry Japan.

Latin American Offensive into Sicily
Soneone please do this for me :D

Location
Location is how close the nation is to the place of the conflict.
 * At the war: 5
 * Next to the war: 4
 * Close to the war: 3
 * Far from the war: 2
 * Halfway around the world: 1
 * Italy: 4, Latin: 1

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2
 * Home is desert: Defenders +3, attackers -3
 * Island: 4
 * Italy: 4, Latin: 1

Strength

 * Every nation militarily helping with belligerents/defenders: 3
 * Side with greater population: 3
 * Side with greater industry: 3
 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3
 * Italy: 9, Latin: 9

Motive

 * Life or death (country’s sovereign existence is threatened): 10
 * Religious: 7
 * Social/moral: 6
 * Political: 5
 * Economical: 3
 * Italy: 5, Latin: 5

Chance

 * Italy: 8, Latin: 2

Result
Italy 30, Latin 18 Italy repels the Latin assault with the aid of Germany and Austria.

Location
Location is how close the nation is to the place of the conflict.
 * At the war: 5
 * Next to the war: 4
 * Close to the war: 3
 * Far from the war: 2
 * Halfway around the world: 1
 * Britain: 1, Hispaniola: 4

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2
 * Home is desert: Defenders +3, attackers -3
 * Island: 4
 * Britain: 1, Hispaniola: 4

Strength

 * Every nation militarily helping with belligerents/defenders: 3
 * Side with greater population: 3
 * Side with greater industry: 3
 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3
 * Britain: 9, Hispaniola: 0

Motive

 * Life or death (country’s sovereign existence is threatened): 10
 * Religious: 7
 * Social/moral: 6
 * Political: 5
 * Economical: 3
 * Britain: 5, Hispaniola: 5

Chance

 * Britain: 6, Hispaniola: 8

Result
Britain: 22, Hispaniola: 23 I did this as neutral as I could and using the new method. I would value input. David Rain 10:54, April 29, 2012 (UTC) You're supposed to use the old algorithm. Gemralts 14:10, April 29, 2012 (UTC) This is the old algorithim, but there are a few things I need to change here. Monster Pumpkin 14:51, April 29, 2012 (UTC) I don't actually believe this, but Britain seems to have won. Monster Pumpkin 15:01, April 29, 2012 (UTC) I really think Hispaniola should have been given 10 motive points and 5 location points, i mean Britain invaded them so its life or death right? also the British are invading them so i think that constitutes AT the war points, even if you dont give them the mootive points, its just enough to tie.AwesomePeruvian Ah, I knew someone would mention this. Please keep in mind that Hispaniola is part of Latin America, and the capturing of Hispaniola will not end the nation. About the location. I generally tend to think that once in the nation, it would be five. Britain was not in the nation when it attacked, but now that they have a beachead, Hispaniola will have 5 for location when the next battle will happen. Monster Pumpkin 17:11, April 29, 2012 (UTC) To explain my reasoning: 1) the country’s sovereign existence as a member of CoLA is threatened. Besides that we are defending Serbia therefore it is a moral issue. Big Cheese does not contain CoLA? I take it this is based on OTL influence since most of a continent does not count (sorry if that seems rude, I ment no disrespect)? David Rain 19:02, April 29, 2012 (UTC) As I have said, you are not an independent nation, you are part of Latin America, which is its own nation. Latin America will not cease to be if it loses Hispaniola. Moreover, the reason why it is political is because the war is strictly political. There are no genocides going on, therefore it is a politcal justification. To become a "big cheese" a nation has to command significant Political, Economic, and Military capabilities world wide, witch Latin America does not. Monster Pumpkin 19:12, April 29, 2012 (UTC) Actually, you guys made one mistake: Hispaniola gets a six tactical because it is an island and the defender. Thus it wins by one point. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 19:20, April 29, 2012 (UTC) Not quite. Because the defender is an island, it technically has the two for defending, plus two for being an island, thus four. You don't combine the two values. Monster Pumpkin 19:23, April 29, 2012 (UTC)

Japan

 * Location: 5
 * Strength: 11
 * Tatical Advantage: 1
 * Motive: 5
 * Total: 22

Germany

 * Location: -5
 * Strength: -8
 * Tatical Advantage:7
 * Motive: 6
 * Result: 0

Result:
Germany is defeated off the island.

Discussion:

 * I'm not sure if this right, as I went by the new algorithm. Please redo if not correct. Enclavehunter 04:41, April 30, 2012 (UTC)

CoLA

 * Location: 5
 * Tactical: 1
 * Strength: 6
 * Motive: 6
 * Random: 6

British Guyana

 * Location: 5
 * Tactical: 2
 * Strength: 3
 * Motive: 5
 * Random: 4

Result
CoLa: 24 British Guyana: 19 The Confederation successfully invades Guyana and occupies the colony, effectively kicking the British out of South America by taking their only foothold away. Your motive should only be five, although that doesn't change the result. Monster Pumpkin 19:28, April 30, 2012 (UTC)

Location
Location is how close the nation is to the place of the conflict.
 * At the war: 5 (France 4, Italy 5)
 * Next to the war: 4
 * Close to the war: 3
 * Far from the war: 2
 * Halfway around the world: 1

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2 (France 5, Italy 7)
 * Home is desert: Defenders +3, attackers -3
 * Island: 4

Strength

 * Every nation militarily helping with belligerents/defenders: 3
 * Side with greater population: 3 (France 14, Italy 10, I am assuming Germany would send aid)
 * Side with greater industry: 3
 * "Big Cheese" Advantage (USA, Germany, UK, France for now):
 * UOSR sends troops and oil while Italy is blockaded and being invaded in the South.

Motive

 * Life or death (country’s sovereign existence is threatened): 10
 * Religious: 7 (France and Italy both joined this war because of political reasons, so +5 for each, France 19, Italy 15)
 * Social/moral: 6
 * Political: 5
 * Economical: 3

Chance

 * Random.org (France, Italy ) Let a neutural mod feel this out.

Result
Results may vary on chance and allied aid.

UOSR Invasion of Southern Italy
SOMEONE PLEASE DO THE ALGORITHM FOR THIS DeanSims 19:08, April 30, 2012 (UTC)

Location
Next to the war: +4

Tactical Advantage
This is Sicily right? If so: +4

Strength
Germany and Austria sending aid: +9

Motive
+5

Chance
+8

Location
Far to the war: +2

Tactical Advantage
+1

Strength
Latin America (?) sending aid: +6

Motive
+5

Chance
+7

Result
Italy: 31, Ottoman: 21

Italy wins.

UOSR Invasion of Egypt and the Battle of Cairo
Someone please do this for me. DeanSims 19:30, April 30, 2012 (UTC) Sims, you can do it yourself, you know. :P Monster Pumpkin 19:38, April 30, 2012 (UTC) i tried beofer and it was caled biased when i did it as fair as possible. and my motive is to repulse the Egyptains, since they invaded me I will invade them and anialate them so I dont have to worry about them anymore. DeanSims 19:44, April 30, 2012 (UTC) Your motive would still be 5, nothing more. Monster Pumpkin 19:49, April 30, 2012 (UTC)

Location
+4

Tactical Advantage
+1 -3

Strength
Side With greater industry and population, +6 Latin America and France sending aid, so +3 each, so +6 Total: +12

Motive
+5

Chance
+5

Location
+4

Tactical Advantage
Home is Desert: +3

Strength
Britain aiding them: +3

Motive
Existence of the country is threatened (you did say that you would annihilate them and that you would take them over.): +10

Chance
+7

-Result
UOSR= 24 Egypt= 27 Ottomans lose.

Venezuelan Invasion of British Belize Algorthim
'''Someone? Ianian58 21:16, April 30, 2012 (UTC)'''

Announcement!!!
Everyone! From now no, algorithims will happen on the World War 1 Algortihims (Triple Entente vs. Central Powers). The talk page should be mainly used for talking/discussion now.

Treaty of London, Article 3
As Greece, when I entered in the game I saw the Treaty of London, and I would like to know if Greece has won any land as the article 3 sugested or it just didn't occurred.VictorMolinaro 14:02, May 1, 2012 (UTC)

Location
Location is how close the nation is to the place of the conflict. U.S-5, Canada 5
 * At the war: 5
 * Next to the war: 4
 * Close to the war: 3
 * Far from the war: 2
 * Halfway around the world: 1

Tactical Advantage

 * Attacker’s advantage: 1
 * Defender’s advantage: 2
 * Home is desert: Defenders +3, attackers -3
 * Island: 4
 * Canada 2, U.S 2

Strength

 * Every nation militarily helping with belligerents/defenders: 3
 * Side with greater population: 3
 * Side with greater industry: 3
 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3
 * U.S 12, Canada 3

Motive

 * Life or death (country’s sovereign existence is threatened): 10
 * Religious: 7
 * Social/moral: 6
 * Political: 5
 * Economical: 3
 * Canada 10, U.S 5

Chance

 * Random.org
 * U.S 6, Canada 5

Alliances
Total- U.S 29, Canada 27
 * Every ally: 2
 * U.S 2, Canada 2

Rollback
I object wholeheartedly. What we need to do is archive the game so that our minds aren't going crazy by seeing all the bull and  then  dealing with the problems. Then we have to tell everyone to stop playing. This is my Declaration of Martial Law. All MP has to do is approve of it. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 20:59, May 4, 2012 (UTC) While I see your point, the point is is that multiple events would possibly be different. If we suddenly adopt a new algorithm, then everything will change and we will question the events that already happened. Furthermore, mulitple events that happened, both by mods and players alike, are implausible/impossible, and likely not have happened. In this scenario destroying and rebuilding is easier than trying to repair an almost leveled thing anyway. Monster Pumpkin 21:05, May 4, 2012 (UTC) Why don't we just start "Triple Entente vs. Central Power Revised" and let the other guys continue in this game? Seems fair enough to me, because they get to enjoy their implausibility feast and we can start a new game. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 21:08, May 4, 2012 (UTC) I don't really want to start a new game when I can still see this one as being saved. This is still my game, and I want to keep it alive as long as possible. I propose that more things (important mod events, new rules, etc.) are voted on by everyone. That way the only complainers are the vanquished. Monster Pumpkin 21:16, May 4, 2012 (UTC) I agree. I only got so angry because of the implausibility of other players. CommanderOfTheFourthReich 21:18, May 4, 2012 (UTC) I'am 50/50 on both Continuing and rollback. The main reason I think this map is a big mess is that some of the Events are bias calls by some players and some players are trying to do semi-implusible things right now both sides are biting at each other saying "But it's bias agianst the Central Powers" or "Central Powers is way to powerful" I think the events need to be thought out before being posted to save time from massive arguements. If the arguements keep halting the Turn's in the Game where it takes days to get on a turn then restarting the Game will be a good idea. If something is in Implausibile then just retcon out. -Althistoryman11 That's basically what's been happening the last three to five turns. Monster Pumpkin 21:34, May 4, 2012 (UTC) I really don't know, isn't there like a "I-don't-know-so-I'll-just-stand-in-the-background" part I can vote? Ianian58 01:18, May 5, 2012 (UTC) First, please no revised version. We just started the game in its early years stage and it is still going good. Look, I admit it. I made those mod events. Look, I did not want to be implausible, but I am trying to fix the damage. I agree on trying to agree on mod events, as this will try to end any disputes. RandomWriterGuy 05:07, May 5, 2012 (UTC) '''Guys. I go away for little under a week, expecting to see the date counter in 1919.0 and it's barely moved a year! CHEESECAKE!!! '''(Rant over). How about we establish a League of Nations. That way everyone can argue sensibly. Also contained inside it would be the INTERNATIONAL COURT OF IMPLAUSIBILTY of ICI. If there is a problem with Implausibility, where players (AS THEMSELVES NOT THEIR COUNTRIES) can vote on if an event is plausible or not after hearing evidence. Please no Rollback. Just do a lot of ICI cases. David Rain 09:24, May 5, 2012 (UTC) @Ianian58 - Yes, it's called abstaining, lol. @RWG - There will be no revised unless this game finishes and people still want to play it, or this game gets even more out of hand than it already did. @David Rain - It's too late for that now. While that would have been a good idea at the start of the game, it has progressed too far for that to be effective right now. @Everyone - Thsi will be a completly fresh start, I hope you all know that. New everything. Monster Pumpkin 16:43, May 5, 2012 (UTC) How 'bout this: We roll it back to the start of the war, keep the same algorithm, but have un-biased mods do the algorithms. For events, we create a list of stuff that might happen, then do RNGs for them based on how likely that would happen. Example: The Earth blows up. Yes=1 No= every other number up to 1,000,000,000,000,000. Of course, it would probably would stay within 1-10.TacoCopper
 * I agree. I don't even think we should have mod events anymore. While they may have been done by several writers before the war, after it was usually done by one, and on a specific alliance, too. We can't have that anymore. Maybe for small things like natural disasters, diseases, etc. but not making up independence wars or explaining how an alliance is gaining headway against the other, despite the fact it goes directly against the algorithm. Also, turns have to go much slower and organized, and only the algorithm staff can create the next turn. ChrisL123 17:40, May 5, 2012 (UTC)
 * @MP Fine just include ICI. What about my country pages (should I delete them?)
 * @ChrisL123 Can the turns even go any slower? Your Mod event ideas are great though. :)
 * David Rain 18:43, May 5, 2012 (UTC)

How 'bout you just let me do the algorithms, RNGs, and mod events? I'm not playing the game anyways. I only joined as Germany because we were in the middle of WWI. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 18:57, May 5, 2012 (UTC)
 * Ehh, I think it'd be better if we have, along with mods, an algorithm staff, which handles the algorithms, RNGs, and maybe even mod events, but would have to comply with the algorithms. Having one doing everything might cause a little trouble in the future, no offense of course. And we can't just have anyone doing these, as we've already faced bias. We could have a signup on the talk page and then vote. ChrisL123 19:49, May 5, 2012 (UTC)
 * With regards to the mod events, I was thinking that they are to mostly now cover events in npc countries. If they in fact happen in Player countries, then the events should describe what happens, but not the country's reaction.
 * The page will be wiped in ten minutes if no one else objects.Monster Pumpkin 21:24, May 5, 2012 (UTC)
 * I kinda feel like a created an uproar here with that algorithm on an invasion of Britain. Yeah that was my bad bu t it wont happen again. In fact to do some reverse psychology, i'm going to play as Britain. Don't worry im not inexperienced.AwesomePeruvian 23:35, May 5, 2012 (UTC)
 * I kinda feel like a created an uproar here with that algorithm on an invasion of Britain. Yeah that was my bad bu t it wont happen again. In fact to do some reverse psychology, i'm going to play as Britain. Don't worry im not inexperienced.AwesomePeruvian 23:35, May 5, 2012 (UTC)

Wiping the Talk Page
Since the game has started anew, should we wipe this page or not? Personally, I think we should wipe this page, as the information on it is now not needed anymore. Monster Pumpkin 23:45, May 5, 2012 (UTC) No. Archive. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 23:48, May 5, 2012 (UTC) I was thinking that, but I don't know how to do that. Can you do that instead please? Monster Pumpkin 23:52, May 5, 2012 (UTC) Ok. Do not edit this page so I can archive it. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 23:54, May 5, 2012 (UTC