Things Can Only Get Worse (Map Game)

In this map game, the recession struck considerably more badly than in OTL, causing several wars. But here it's 1940, the recession has struck most countries in Europe hard, Hitler and Mussolini are rising in power in their respective nations, and things can only get worse...

The playable nations are the same as those that exist now in OTL in Europe, though some of the borders are different (i.e. Yugoslavia, but not Soviet Union, etc. split). It's 1940 and there has just been a bad recession.

If this takes off, I will probably add other continents: Due to/during the recession, many nations were unable to provide/control their colonies, and as a result, many declared independence, and their controllers were unable to reclaim the colonies properly due to their armies deserting or being involved in European wars. Anyway, all the OTL sovereign states (those sovereign as of 2012, apart from Korea being intact) will be playable for all continents, plus some colonies, but non-independent nations may have to answer to their empires in wars, or face war themselves.
 * Things Can Only Get Worse - Africa (Map Game)
 * Things Can Only Get Worse - Asia (Map Game)
 * Things Can Only Get Worse - North/Central America (Map Game)
 * Things Can Only Get Worse - Oceania (Map Game)
 * Things Can Only Get Worse - South America (Map Game)

Rules/notes
Play will probably commence after there are 15 nations worldwide (or ten in Europe), though this is subject to change.

For now, I'll put all continents on this page, though the focus is on Europe.


 * 1) Turns will go in third years.
 * 2) Players can have one nation per continent (and no more than three in total), and a nation that has colonies can in emergency situations seize control of them.
 * 3) There will be approximately one turn per day.
 * 4) Only mods can start a turn.
 * 5) Obviously, no implausibility. For each "proven implausibility", a strike is added to the player concerned. When a player reaches three strikes, a vote will be held about whether to keep them in the game or to kick/ban them. If the player is kept in the game but receives a fourth strike, another vote is held, et cetera.
 * 6) Mods will create mod events, which must be plausible.
 * 7) For now, the TEvCP algorithm will be used, with some modifications.
 * 8) Special algorithm bonuses will be given to certain regions. Some are more temporary, some more permanent.

Algorithm notes
If the algorithm result is a tie, the situation is a stalemate and the algorithm will have to be done again the next turn, with any modifications to the nations that take place in the meantime taken into account. If the result is a win by six points or less, a number out of ten will have to be generated as part of the algorithm. If the result is 1-5 the situation will be a stalemate; if the result is 6-10 the normal results will take place. In addition to any changes to the nations involved, the morale for both of the nations will decrease by one each turn. For example, if the nations at war have morales of ten and five respectively and the algorithm result is a tie, the next turn their morales will be nine and four respectively.

A winning nation can extend a war to get more land - see the PMII algorithms.

Bonuses

 * Special Gems/Pearls
 * Active: 1940.00-
 * Region: Oceania (All nations/colonies under the Oceania header. Nations with Oceanian colonies can "import" this bonus for one turn, once per five turns only, during a battle. If the colony the bonus is imported from has a player, that player must approve. A colony cannot have this bonus on the same turn it is imported by its governing nation.)
 * Effect: A nation with this bonus automatically gets one extra morale point, and morale during a stalemate decreases by only half the normal rate (one point per two turns, or half a point per turn).

Nations
If a nation is conquered, do NOT remove it from the list - add which nation controls it.

Europe (main)

 * Albania -
 * Andorra -
 * Austria -
 * Belgium -
 * Bosnia and Herzegovina -
 * Bulgaria -
 * Croatia -
 * Cyprus -
 * Czech Republic -
 * Denmark -
 * Estonia -
 * Finland -
 * France -
 * Germany -CommanderOfTheFourthReich (talk) 04:16, July 27, 2012 (UTC)
 * Greece -
 * Hungary -Rdv65 (talk) 02:18, August 4, 2012 (UTC)
 * Iceland -
 * Ireland -
 * Italy -
 * Latvia -
 * Liechtenstein -
 * Lithuania -
 * Luxembourg -
 * Malta -
 * Moldova -
 * Monaco -
 * Montenegro -
 * Netherlands -
 * Norway -
 * Poland -
 * Portugal -
 * Romania -
 * San Marino -
 * Serbia -
 * Soviet Union -
 * Slovakia -
 * Slovenia -
 * Spain -
 * Sweden - I Am Walrus (talk) 20:56, September 24, 2012 (UTC)
 * Switzerland -
 * Turkey -
 * United Kingdom - 77topaz (talk) 20:30, July 23, 2012 (UTC)
 * Vatican City -

North/Central America

 * Anguilla (United Kingdom) -
 * Antigua and Barbuda -
 * Bahamas -
 * Barbados -
 * Belize -
 * British Virgin Islands (United Kingdom) -
 * Canada -
 * Costa Rica -
 * Cuba -
 * Dominica -
 * Dominican Republic -
 * El Salvador -
 * Guadeloupe (France) -
 * Guatemala -
 * Grenada -
 * Haiti -
 * Honduras -
 * Jamaica -
 * Martinique (France) -
 * Mexico -
 * Netherlands Antilles (Netherlands) -
 * Nicaragua -
 * Panama -
 * Puerto Rico (United States) -
 * Saint Kitts and Nevis -
 * Saint Lucia -
 * Saint Vincent and the Grenadines -
 * Trinidad and Tobago -
 * Turks and Caicos Islands (United Kingdom) -
 * United States - Enclavehunter (talk) 04:26, July 24, 2012 (UTC)
 * U.S. Virgin Islands (United States) -

South America

 * Argentina -
 * Brazil -
 * Chile -
 * Colombia - Bauglir Stormageddon, Dark Lord of All (talk) 23:00, September 23, 2012 (UTC)
 * Ecuador -
 * French Guiana (France) -
 * Guyana -
 * Paraguay -
 * Peru -
 * Suriname -
 * Uruguay -
 * Venezuela -

Oceania

 * American Samoa (United States) -
 * Cook Islands (New Zealand) -
 * Fiji -
 * French Polynesia (France) -
 * Kiribati -
 * Marshall Islands -
 * Micronesia -
 * Nauru -
 * New Caledonia (France) -
 * New Zealand -
 * Palau -
 * Samoa -
 * Solomon Islands -
 * Tonga -
 * Tuvalu -
 * Vanuatu -

Africa

 * Algeria -
 * Angola -
 * Benin -
 * Botswana -
 * Burkina Faso -
 * Burundi -
 * Cameroon -
 * Cape Verde -
 * Central African Republic -
 * Chad -
 * Comoros -
 * Congo -
 * Congo DR -
 * Cote d'Ivoire -
 * Djibouti -
 * Egypt -
 * Equatorial Guinea -
 * Eritrea -
 * Ethiopia -
 * Gambia -
 * Ghana -
 * Guinea -
 * Guinea-Bissau -
 * Kenya - ((ლ( (ಠ益ಠ) ((ლ( 22:01, September 24, 2012 (UTC)
 * Lesotho -
 * Liberia -
 * Libya -
 * Madagascar -
 * Malawi -
 * Mali -
 * Mauritania -
 * Mauritius -
 * Morocco -
 * Mozambique -
 * Namibia -
 * Niger -
 * Nigeria -
 * Rwanda -
 * Sao Tome and Principe -
 * Senegal -
 * Seychelles -
 * Sierra Leone -
 * Somalia -
 * South Africa -
 * South Sudan -
 * Sudan -
 * Swaziland -
 * Tanzania -
 * Togo -
 * Tunisia -
 * Uganda -
 * Western Sahara (disputed) -
 * Zambia -
 * Zimbabwe -

Asia

 * Afghanistan -
 * Australia -
 * Bahrain -
 * Bangladesh -
 * Bhutan -
 * Brunei -
 * Cambodia -
 * China -
 * East Timor/Timor-L'este -
 * India -
 * Indonesia -
 * Israel -
 * Iran -
 * Iraq -
 * Hong Kong (China/United Kingdom disputed) -
 * Japan -
 * Jordan -
 * Korea -
 * Kuwait -
 * Laos -
 * Lebanon -
 * Macau (Portugal/China disputed) -
 * Malaysia -
 * Maldives -
 * Mongolia -
 * Myanmar/Burma -
 * Nepal -
 * Oman -
 * Pakistan -
 * Papua New Guinea -
 * Philippines -
 * Qatar -
 * Saudi Arabia -
 * Singapore -
 * Sri Lanka -
 * Syria -
 * Taiwan (China/disputed) -
 * Thailand -
 * United Arab Emirates -
 * Vietnam -
 * Yemen -

Mods

 * 1) 77topaz (talk) 20:30, July 23, 2012 (UTC)
 * 2) CommanderOfTheFourthReich (talk) 04:16, July 27, 2012 (UTC)
 * 3) Stewdio333 (talk) 05:10, August 28, 2012 (UTC)

Bolded means approved.

Mapmakers

 * 1) Matt121 ??? Matt125 (talk) 07:09, July 24, 2012 (UTC)

Bolded means approved.

1940.00
Play will probably commence after there are eight nations worldwide (or six in Europe), and nations on at least three of the continents, though this is subject to change.

C'mon, we only need a few more nations!

We're ALMOST ready to start!

We're READY TO START!

(Actually, we only have six nations worldwide, with four in Europe (I must have remembered it incorrectly), though we do have nations on three of the continents. But, WE CAN BEGIN!)


 * United Kingdom: The nation starts to pull its resources back together after the deep recession. A large-scale funding program for banks and institutions in the UK and Ireland begins. The military is quickly upgraded after decreasing in size during the recession.
 * United States: President Franklin D. Roosevelt continues with his New Deal Acts, and begins to bring the United States out of the Great Depression. Roosevelt also passes a Neutrality Act, which protects American merchant vessels and cruise liners from warring nations. The Neutrality Act also extends that the United States can't deploy troops overseas without a justified cause for the intervention or invasion.
 * Soviet Union (I'll repost if this isn't permitted, though I don't see how the Soviet Union splitting up like this is plausible): Josef Stalin laughs at how the mighty have fallen, as the Americans and British have become unbelievably and undoubtedly poor. However, the Soviets are in just as bad of a state. The country continues to put funding into new projects for the Red Army.
 * It's fine, I guess :P
 * Sorry, everybody, due to circumstances, and lack of time in the near future, I have to leave the Wiki. I offer the Soviet Union to anyone who wants to play it. At least I got to play as the Soviets on this Wiki for at least one turn. :P Oh well. Farewell. Stewdio333 (talk) 03:26, September 26, 2012 (UTC) (P.S. Thanks for letting me keep my position as the Soviet Union.)
 * ​Hungary: the recession have hitting hard at a point that the government is near collapse and many mob and military defector cause trouble through the nation. Many groups take the opportunity, a communist and a fascist insurgencies begun to fight what remained of the military loyal to the government. The citizens mostly join the communist who ask for support to the USSR and the fascist, formed of a big part of deserting soldiers ask to Germany for support.
 * Colombia: thanks to the great depression hurting US economy, the Colombian industry grows up and become more independient, the Liberal Party start a proyect to reform the constitution.
 * Kenya: The Kenyan government begins efforts to united the country after the British withdrawal. They do so first by forming a small army fom loyal supporters seeking to fight against the warlords trying to fill the void after the power vacuum in the region, and establishing a new currency to avoid the inflation made the British pound impossible to use. The economy is a mess, and the industry is almost non-existent. Thus, the government orders every able-bodied man and woman report to their local government office to request a job in one of the government's many industrialization projects, which aim to provide work for the population, and aid in rebuilding the nation.
 * Sweden subsidizes industry and the economy in an attempt to jump-start it. The military is upgraded and expanded, and an alliance is asked with Germany.
 * Should I start the next turn, or wait for Germany's player?
 * Germany: A new leader is elected and he begins rebuilding the devastated economy. A stimulus package is introduced, flooding the market with money. eople beging buying more and some faith has been restored in the economy. The military is built up with a draft and Germany expands its navy to becoma a first class naval power.
 * That's quite a lot for a third of a year :P
 * We can start the next turn!