Talk:Axis vs Allies: Reloaded (Map Game)

Location
Location is how close the nation is to the place of the conflict.


 * At the war: 5


 * Next to the war: 4


 * Close to the war: 3


 * Far from the war: 2


 * Halfway around the world: 1

Tactical Advantage

 * Attacker’s advantage: 1


 * Defender’s advantage: 2


 * Home is desert: Defenders +3, attackers -3


 * Island: 4

Strength

 * Every nation militarily helping with belligerents/defenders: 3


 * Side with greater population: 3


 * Side with greater industry: 3


 * "Big Cheese" Advantage (USA, Russia, UK, France for now): 3

Motive

 * Life or death (country’s sovereign existence is threatened): 10


 * Religious: 7


 * Social/moral: 6


 * Political: 5


 * Economical: 3

Chance

 * Random.org

Stability

 * +1 point for every 100 stability point if under 1000
 * +1 for every 300 if over 1000.

Alliances

 * Every ally: 2

Stability Algorithm
(Sorry of this is rather a copy from Principia Moderni) Each nation will have stability points. Stability points will give you bonus points in war, extra stability, more expansion, and less chance of revolt.

Pluses to Stability
economic power =
 * urbanization (150 highly urbanized/industrial, 100 somewhat urbanized/commercial, 50 slightly urbanized/nodal, 0 rural society).
 * resources (50 precious metals, 100 widespread fertile soil, 50 some partly fertile soil, 50 important metals, e.g. iron, copper .etc)
 * technology (350 Nuclear power, 300 fossil fuels, 200 radio )

Stability = Regular stabilty points +
 * -20 every turn (-30 if stability lower than 500)


 * Territory (4: USA, China, Russia, Canada, India, Australia, Indonesia, Mexico, Brazil)


 * Stability begins at the nation’s stability the last round


 * Change of government resets stability automatically to 750.

A country collapses when stability reaches below 300. The player must at that point create a new government or collapse completely into civil disarray.

Penalties to stability:

 * Each non-improvement turn= -20


 * Wars lasting more than 5 years= -20


 * Nearby unrest= -10
 * Minor invasion= -50 (border skirmish)
 * Major invasion= -100 (15% of territory lost or one major city captured)
 * -50 every inactive turn (not including Sundays)


 * Every day= -50


 * Stability less than 1000= -100

Benefits to stability:

 * War won in less than 5 years= +50
 * Every alliance= +10
 * Stability greater than 1500 for the last 25 years= +150
 * Economic improvement= +25
 * Religious/moral revival= +30
 * Infrastructure= +25
 * War= +10
 * Military development/expansion= +20
 * New technological breakthrough: +250

Decolonization
One problem I noticed with the last game was that there was no decolonization or nationalist movements at all. In order to make it realistic, these should exist. LurkerLordB 00:28, January 4, 2012 (UTC)

You're right, I'll set it up. PitaKang- (Talk | Contribs) 00:39, January 4, 2012 (UTC)

Moderator
I assumed that anyone interested in the position would sign the thing, and if they were approved they would become a real mod, right? LurkerLordB 01:03, January 4, 2012 (UTC)

Yes. PitaKang- (Talk | Contribs) 21:43, January 4, 2012 (UTC)

If we decide to lay down the banhammer, which I can honestly see in the future, what should the process be/who should it be carried out by? CrimsonAssassin 02:28, January 5, 2012 (UTC)

Other Implausibilities That Must Be Eliminated
I am listing some implausibilities from the last Axis vs Allies Game that would hopefull be eliminated: Hopefully, from what you read here, we can hopefully eliminated problems caused by these. RandomWriterGuy 22:46, January 4, 2012 (UTC)
 * In AvAr, many colonial rebellions were suprassed in one move
 * Many nations united peacefully in one move
 * Baltika, one of the small nations in AvAr, managed to take over much of Africa is just a few turns
 * USSR once made English its official language instead of Russian

Perhaps we should make it a rule that after 1980, no colonies larger than French Guyana. LurkerLordB 23:02, January 4, 2012 (UTC)

Map
The map is a little incorrect. British India, Sudan, Egypt, and Canada are to be part of the British Empire. RandomWriterGuy 22:49, January 4, 2012 (UTC)

Canada and Austrialia and New Zealand were commonwealth, but they were technically independent. Sudan was part of British Empire, but Egypt was independent by this time actually. LurkerLordB 23:03, January 4, 2012 (UTC)

I might be wrong, but shouldn't Puerto Rico be part of the US, it was cedded to the US by Spain in 1898. Enclavehunter 23:45, January 4, 2012 (UTC)

Signing up
How do you sign up? if I can I would like to be Greece.Wegscuba 22:57, January 4, 2012 (UTC)

Simply add Greece to the section "Europe", then sign your name after it. Welcome to the game! PitaKang- (Talk | Contribs) 23:07, January 4, 2012 (UTC)