Battle for Earth (Map Game)

The year is 1965. The Cold War is at a hot point. America is tied up in the Vietnam War, sparking the hippie movement. Meanwhile, the Beatles have struck big in Europe and America. The Space Race is in full swing. The motivation to explore space is high, though if anyone knew what was out there, mankind would happily stay on Earth.

In July, Mariner 4 flew by Mars and discovered something shocking: a lone spacecraft of unknown origins flying towards the Red Planet. The craft impacted on Mars and exploded. Fingers pointed at the Russians, but the Russians denied the capability of this. Attempts to get to the craft began immediately. Little did humanity knew they were stepping into affairs beyond them.



Species Page

Rules

 * You may have one alien species and one nation.
 * Each race has two perks (one general and one unique) and two weaknesses.
 * Choose one perk from the perk list. Make the other one up (within reason).
 * No superweapons until the mods decide on a set date.
 * When we do allow superweapons, don't destroy the Earth please.
 * No implausibility (Yeah, it's an ASB game, but use some sense in expansion)
 * There will be THREE maps. One is of Earth and will be updated every five turns. The other is of the local cluster. It will update every five turns as well. Finally, we will have a galaxy map. It will update every TWENTY turns (space is big, people).
 * Don't try to uplift humans too quickly.
 * Spaceflight (for most races) will take a turn if your homeworld is in the local cluster. After that, an additional turn per 10,000 lightyears will be tacked on to travel time.
 * The moon isn't a giant space station. That being said, ancient artifacts left on Earth ARE allowed, but recovering them may require an invasion.
 * Each turn is three months.
 * Mods are legendary races. Legendary races are ancient races that have written galactic history. Mods must be on the wiki for at least 6 months and have a plausible track record. Due to their long-living empires, they all have hyperdrive technology.

Perk
Please choose one.
 * Hyperdrive Technology- You are able to travel to planets within one turn, no matter where you are.
 * Death Ray- Destroy any non-shielded vehicle in one shot!
 * Telepathy- Read and affect minds.
 * Telekinesis- Move objects with your mind.
 * Death Ray Shielding- Makes Death Ray ineffective against your species!

Weaknesses
Please choose two
 * Suseptible to EMPs
 * Weak immune system
 * Newer race (not as advanced)
 * No homeworld
 * Short lives
 * Poor memory
 * Poor economy
 * Homeworld near enemy
 * Homeworld in the middle of nowhere
 * Overly hostile
 * Weak military
 * Weak genetic diversity
 * Low population
 * Suseptible to telekinesis

Mods

 * CrimsonAssassin 00:37, February 29, 2012 (UTC)
 * Flag_of_South_Korea.png PitaKang- (Talk | Contribs) 01:40, February 29, 2012 (UTC)
 * Bobalugee1940

Nations

 * United States of America- CrimsonAssassin 00:37, February 29, 2012 (UTC)
 * USSR-Monster Pumpkin 01:13, February 29, 2012 (UTC)
 * United Kingdom-Whitesight 01:12, February 29, 2012 (UTC)
 * France- CourageousLife 01:08, February 29, 2012 (UTC)
 * China-
 * Japan-TacoCopper 14:46, February 29, 2012 (UTC)
 * Italy-
 * Spain-
 * Turkey-
 * Canada- [[Image:IMPERIAL NY-SPQR 1.png|25px]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 01:40, February 29, 2012 (UTC)
 * Mexico-
 * Cuba-
 * Brazil-
 * Australia-Wegscuba 22:59, February 29, 2012 (UTC)
 * South Korea- Flag_of_South_Korea.png PitaKang- (Talk | Contribs) 01:39, February 29, 2012 (UTC)
 * South Africa- Bobalugee1940 02:52, February 29, 2012 (UTC)
 * Argentina -- Galaguerra
 * Israel-- Enclavehunter
 * West Germany- Iukcasin

Races

 * Mechs-
 * 
 *  CrimsonAssassin 01:24, February 29, 2012 (UTC) MOD
 * Caborr- CourageousLife  01:08, February 29, 2012 (UTC)
 * Strengths:  
 * Weaknesses:  
 * Xeraji-Dravimos Empire -
 *  
 *   - Monster Pumpkin 01:36, February 29, 2012 (UTC)
 * Terran Empire-
 *  
 * Weaknesses:  - Flag_of_South_Korea.png PitaKang- (Talk | Contribs) 01:39, February 29, 2012 (UTC) MOD
 * Renegeteche:
 *   [[Image:IMPERIAL NY-SPQR 1.png|25px]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 01:42, February 29, 2012 (UTC) Weaknesses: Homeworld near enemy, although both in the middle of nowhere.
 * Venusian:
 *  <Expert Sailors>
 * <Weak Genetic Diversity> <Homeworld Near Enemy>
 * Bobalugee1940 02:57, March 1, 2012 (UTC) MOD
 * Braq Confederacy:
 * <Hyperdrive technology> <Aquatic Race> Galaguerra
 * <Suseptible to telekinesis> <Weak genetic diversity>
 * Azaranians:
 * <Hyperdrive Technology(PtP Warp (see invasion 1950))><death Ray> <"peacekeepers of the Universe"><The Azhurania-manipulators of pure energy(therefore certain can "reincarnate" themselves(close to DW regeneration)>-Lx (leave me a message) 04:16, February 29, 2012 (UTC)
 * Democrists: Strengths:
 * <Hyperdrive Technology> <Massive Energy Production>
 * Weaknesses: <Overly Hostile> <No Homeworld> TacoCopper
 * Imperial Salaamberian Company:
 * Strengths <Hyperdrive Technology> <Mass Production of Muntions and military supplies>
 * Weaknesses: <weak Immune system> Wegscuba 23:16, February 29, 2012 (UTC)
 * Ryrak trade federation
 * strengths hyperdrive technology, Telepathy
 * weaknesses no homeworld, low population

1965.5

 * USA: Upon reviewing evidence of a crashed unidentified object on Mars, the United States goes into action, investigating the crash. Records are kept top secret for now, seeing as how it may spark a conflict or panic. The general theory among those who know of this believe this to be Soviet. Late into the quarter, the USSR is asked about the craft.
 * USSR: The USSR has no idea what the craft is, but proposes a joint space mission to discover its identity.
 * Mechs: Probes gathering information return to the Installation Flotilla in Deep Space. Life forms and extensive civilizations on a galactic scale are discovered. The Mech Soldiers are prepped for re-activation as many more are created by the workers.
 * Just curious, are the Mechs based on the reapers/geth of mass effect, because they are similar in many ways.
 * A little bit, but not by much.
 * USSR: The USSR begins a massive buildup of its space program, intent on discovering the object. All Soviet telescopes are pointed at the sky, watchful of any other strange objects. The military is ordered to keep the secret from becoming public knowledge.
 * DX Empire: Despite recovering from the large endemic, the empire has yet to expand back to its former glory. The space fleet begins to attack many deserted colonies now used by Pirates. Many of the pirates are biologically assimilated by the Xeraji.
 * France: France contacts it's ally the United States and requests an NATO summit be held to discuss the mysterious ship. France also requests that all information obtained about the ship be shared with other NATO members.
 * Caborr: The Caborr ships pass Earth, rushing to rescue survivors of the crashed ship. They attempt open communication with the governments of the strongest nations, The United States and the Soviet Union.
 * To the United States and the Soviet Union - We come in peace, we are attempting to rescue survivors of a crashed research vessel on the fourth planet from your sun. We mean you no harm, and wish to communicate more when we return.
 * South Korea: The South Korean government agrees with the NATO summit to discuss the mysterious ship. They also keep the secret from being released to the public.
 * Terran Empire: A probe from the Terran Empire, which had been orbiting planet KU-292-I2 since 3,200 BC, begins sending information to the Terran homeland about Caboor and DX ships within range of Earth. It continues passive observance, as it had been for the last several thousand years. The Terran Empire becomes worried about contact with planet KU-292-I2, since they fear this could lead to galactic war.
 * Salaamberia: Rumors of a ship crashing in a remote part of the Milky Way Galaxy surface on the planet Ozna-Quetar-PL0. it is widley assumed that the vessel was a ship of the Caborrean starfleet,due to a deep space probe passing by the planet, and picking up footage of the ship ipcking up surviviors. The probe itself was initially launched to test the imroved hyperdrive system, which is sucessful, and bossts the probe to the Ozna system. on route past the solar system, the probe drops a singular surface probe onto Ozna-Terra-PL0. It lands in a semi-Arid environment. the atmosphere is composed mainly of Nitrogen and Oxygen, and there are several varieties of plants and animals. the atmosphere is very similar to the Alaamberian atmosphere, and pictures indicate larege quatities of, what is belived to be water. In orbit, there are several devices which are unidentifiable, one of which, was actually rumored to be some person conducting a spacewalk, However, this is uncertian, because scientists belive that creatures on this planet must appear to be different than Puchaatans (Puchaat is the planet that Salaamberia is located on, as the whole planet is not unified). Smilarly unidentifiable was a primitive spacecraft with unknown markings. scientists are ordered to be sent there at once, as soon as ships are fitted with hyperdrive. the probe found signs of intelligent life, as it was discovered and then shut off by natives. it is unsure that contact with te natives is wise, and are uneasy about the Caborreans contacting them.
 * Australia: an unknown object is found in the australian outback. upon taking it and dismantling it, it was found to be unlike anything ever seen before. it is hidden from the public, on the grounds that it may stirr controversy.
 * Azaranians: The Azaranians, seeing disturbance in the milky way, decide to use the ancient technology once left behind by their ancestors. Luckily, a PtP warp system was left on mars, witch constituted the MArtian Pyramids, has enough power to transport a crew to analyze the ship that has fallen. Azaranian monetoring systems are picking up suspicious behavior in planet Sol-4(mars), that might disturb the peace in that region, and decide to send a crew to investigate via the martian pyramids, and even if this gets out of hand, the possibility of once again returning to earth. The PtP drives on mars however, are nearly depleted, and will take some time to repair by the crew. Meanwhile, a new way of terraforming is concieved, making it possible to control the gravitational fields and generate new atmospheres. From Earth, the Warp event was seen as a momentary streak of light bursting from the red planet.
 * South Africa: The South Africans begin to build an Apollo-esque spaceship to land humans on Mars to investigate the crash. The South Africans request that the USA help build an Apollo rocket. South Africa also offers to buy Apollo rockets from the United States. The South Africans also begin to build the preperations for a launch pad near the Cape of Good Hope. The South African mines are expanded.
 * Argentina, ruled by this time by Arturo Illia, the weak leadership of the new government makes the more conservative and pro-imperialist sector of the population angry. The peronism is allowed as well, and the peronist citzens ask more representation in the government. They get a triumph in the legislative elctions.
 * The Braq Confederacy, ruled by the President Alqa Naggal, who is borther of the Prince Merchant Ogo Naggal, is trying to improve its economy after the last elections, that were expensive avoiding fights betwenn the parties. But the peace seems to be restored, and the Prince Merchant is looking for potential allies in trade, exploring the deep space. The braqian army, lead by the Supreme Sealord Ozhen Agaqa, also looks for potential new colonies to settle in.
 * Regenetechs: They discover that a ship crashed into the fourth Sol Planet.
 * Read the posts before to see what happened before you post. That was a Caborr ship. Read the posts by Caborr and Salaamberia.
 * Oh. Thanks.
 * Canada: Canada is intrigued by recent developments. It asks the US share news about the Mars problem and offers to launch a joint mission.
 * France and South Korea have already asked for an NATO summit. 
 * Can the same not be asked by Canada?
 * Just saying. Come join the club friend!
 * Israel: Israeli President Zalman Shazar and the military staff of Israel meet in Tel Aviv to dicuss about this "alien" accident. Meanwhile, the Israeli military begins to go under an expansion and upgrade due to the threat coming from its surrounding Arab nations, and the "hostile" UFO's that crashed into the moon. All of the Israeli Air Force is put on alert.
 * Venusians: The Venusians send a frigate to Mars to examine the wreckage. The Venusian vessel land several Venusian Marines who secure the wreckage and they begin work to identify the remains of the vessel and to make sure no weapons of war were entering the solar system. The Venusians begin a blockade of Mars to make sure no one is able to 'steal' the spacecraft they are working on. The Azaranians are warned not to enter the atmosphere of Mars until they are finnished with the wreckage. A Venusian scientist begins to work on ways to recover another downed spacecraft that landed on Earth several years ago near Roswell, New Mexico, USA. But scouting probes over the area record that the vessel was taken by Who-man authorities several years prior. Work begins on finding it.
 * Japan: Research begins on robotics to help in the factories. Research also starts on rockets to help create better ones. Following the recent alien activites in the world, we ask the US if the treaty preventing the Japenese from building a large miltary can be made void, as this is for defense.
 * US Diplomacy: If you feel you must, you may build a larger military.
 * Democrists: A Democrists trade vessel goes off course and soon lands in solar system to see other races are there. The Democrists decide to not be left out and seeing that they have already lost their homeworld to nuclear war, they decide that the Humans, even though inferoir, must be saved. We send a large group of settlers to Pluto to stay undetected, and a large dome base that will keep the setters warm is built.
 * Democrists: A Democrists trade vessel goes off course and soon lands in solar system to see other races are there. The Democrists decide to not be left out and seeing that they have already lost their homeworld to nuclear war, they decide that the Humans, even though inferoir, must be saved. We send a large group of settlers to Pluto to stay undetected, and a large dome base that will keep the setters warm is built.

1965.75

 * USA: The United States responds to the bizzare message from space. Attempts to decode it do not work. Satellites, however, have discovered several new objects entering the Solar System. A NATO summit is planned for January to discuss these events.
 * Mechs: More of the military is activated. Already, 13.5 billion soldiers are activated and many more are on their way. Installations 5, 6, and 7 are activated. Interception of transmissions is conducted and trade links are learned. Late this quarter, a probe is sent to survey the Orion and Sagitarius Arms of the galaxy.
 * Regenteches: A space probe is sent to the Solis System when interest is spared following the Solis-vor Incident. It enters the depths of Neptune and then stops sending signals. Meanwhile, they decide that they will not approach Solis-Vor (Mars).
 * Canada: Decides to launch its own space program and starts investigating other planets.
 * Israel: Israel still dosn't like the news about this alien contact, and continues to increases its military, and expansion on its nuclear weapons stockpiles. More mobilization occurs, and non-agreesion pacts are sent to the surrounding Arab nations.
 * D-X Empire: The Empire insists that all species withdraw from the Sol system with the exception of the Venusians. To enforce their request, a fleet of two Dravimosian Research ships, one Dravimosian frigate, and four Xeraji frigates enter the Sol system and enter orbit around Pluto. The empire also announces that strange signals have been coming from the outer edges of the galaxy. Translation of Human languages begins.
 * USSR: The Soviet Union ends its current spacewalk mission after strange signals are recieved from space. It calls all Warsaw pact members to a meeting to discuss the issue.
 * Caborr: Three Cabborean cruisers pull into Venusian orbit. Encountering the Venusians, they request that they be allowed to collect the survivors still inside the wreckage as well as the data collected. The rest of the wreck is theirs to check, but the Caborreans would like that back also. The Caborreans reach out to contact the Salaamberians and Azaranians, hoping for an alliance between the three powers. The Caborreans realize the need to protect and preserve the human planet, and seek to again attempt contact when they return to Earth's orbit.
 * Venusian Diplomacy: You may retrieve your dead, but nothing else
 * France: France prepares delegates to send to the NATO summit in January. They are also puzzled by the strange message from the passing ships.


 * Argentina suffers the coup d'état called Argentine Revolution, and Juan Carlos Oganía becomes de facto President. The coservative government of Oganía forbids peronism and communism. Argentina starts to launch its first space program with the intention to establish contact with the alins.
 * Barq: The Prince Merchant Ogo Naggal arrives to Venus, where he asks for a trade pact with the venusians. The braqian President Alqa Naggal, head of the disploamtical relationships, chooses to ignore the Xeraji request of a withdrawal from Sol. His veto is apply in the Propaganda and Communication Committee, in charge of all the government's publications, so the asking is not even known by the people of Braq. A powerful Sealord called Oroq Ogo Allagg travels to Venus to ask the venusians about his new discovered Earth species. What do they know about them?
 *  Is this the Barq? 
 *  Venusian Diplomacy:  The Venusians say that "All you need to know about Earth is one thing, always expect the unexpected."
 * Braqian Diplomacy: All right, then. Do you accept our trade offer?
 * Venusian Diplomacy: Yes I accept
 * Australia: Australian Radio transmitters ind a signal that sound similar to a voice, however it is indecipherable. this is odd, coupled with the events of the probe, and the spaceship recently discovered in mars. they ask the USA if they know anything more about this (Note: Australia is not a member of NATO, and the USA would keep findings secret, except from close allies, so australia doesn't really know anything.)
 * Imperial Salaamberian Company: The Salaamberians make first contact with the Xeraji-Dravimos people, and the Venusians. They send reaserchers to study earth as a preserve.They Wish to make no contact with earth, as it is evident that they are a very primitive species, and should not be interfered with.Earth should be left preserved as is. They think newer species may not grasp this, but being around for a while, the Salaamberians feel it's best to leave things alone. They Prepare a meeting on Ozna-Dw-15, (known on Earth as Sedna, an asteroid near the edge of the solar system.), for those nations involved to decide the fate of earth.
 * D-X Empire diplomacy: The Dravimosians will be there.
 * Venusian diplomacy: The Venusians will be there
 * Caborrean diplomacy: The Caborreans will be there.
 * Braqian diplomacy: The Prince Merchant Naggal will be there.
 * Japan: After getting no response from the US or NATO, the Japanese declear that they will build up the miltary. Missles are being built, though they arn't nuclear. Research on robotics and rockets continue.
 * Democrists: The First Domed Structure on Pluto has been complete, and more DSs are being built. A Space Station has been left in orbit around Pluto to have a place to help keep the bases supplied. They warn the Humans that if they have nuclear war, their homeland will be destroyed just like our old homeland, a wasteland.
 * Venusian Diplomacy: We demand that you leave the Sol System, though you may stay in the Oort Cloud
 * Venusian: The Venusians continue the blockade of Mars. They allow the Caborr to take their dead and they then quickly descend on the wrekage. They methodically transport the ship into Martian orbit where it is taken to Venusian orbit for study. The Venusians begin to line the Oort Cloud with picket ships and frigates to intercept any ships attempting to enter the Sol System. The Venusians revisit Roswell, New Mexico in a small planetary lander. They retrieve all the evidence that they can find and then leave, several of the survivors are taken as well but returned in 12 hours. The Venusians begin to intercept signals from the fabelled "Forge". The Venusians send three battleships and ten frigates to seek out the signal from the "Forge".
 * Caborrean Diplomacy: The Caborr are outraged, and demand return of the wreckage and the data collected from the ship. The Caborr intended for the Venusians to search the ship to prove that there were no weapons being carried, and nothing else.
 * The West Germans not caring about the events in space work to build back up their destoryed economey.
 * The Ryrak trade federation is interested about event on mars, but look the other way for now as they head north to collect payments form other planets.
 * Salaamberian Diplomacy (meeting on Ozna-Dw-15)
 * ​The Salaamberians state clearly that their intention is to leave the planet alone as a preserve. it should be studied, but not interfered with.
 * The Dravimos insist that all races not native to the system leave as soon as possible. A battlegroup will be arriving in the next three months to ensure that everyone leaves. Studying will still be permitted, but establishing bases in the system will not be.
 * Salamberian Diplomacy: the salaamberians intend on establishing a reaserch base on Ozna-Dw-15, however, it is in the Oort cloud and would only be used for peaceful purposes.
 * The Dravimos will allow it for a few years, but will expect it to be destroyed at some time. The Sol System should belong solely to its indigenous races.
 * The Caborr will leave, but insist that the Venusians return the wreckage and data from the crashed ship before they do. For now, they will remain in Venusian orbit.
 * Caborrian Diplomacy: What if we make this official and form an alliance to ensure the protection and isolation of earth?
 * Alright we can form an alliance and we'll return your ship, but without any electronics as they will be taken for research.
 * Braqian diplomacy: The merchant class, supported by the party currently in power, seems to agree with the policy of the rest of the governments. The Supreme Sealord Ozhen Agaqa, a confederal conservative, supports the idea. But the Sealord Oroq Ogo Allag, who is more liberal, seems to disagree. He says: "Who are we to isolate the Earth and study its inhabitants like it was a natural reserve full of animals. Have you forgotten the dark ages that our planets pass before ente rin this space era? I say that we must sends representatives to the Earth, we must help the humans to avoid the dark ages and become part of our modern civilization. It's jsut cruel to let them continue primitive and isolated."
 * The Venusians have known the humans since their inception, if we arrive there it will do more harm for thier society than good. It is best for us to remain in the shadows and perhaps pull their strings from afar until they can handle an alien encounter.
 * The Dravimos are not saying to leave the system alone completly, justnot have any non-indigenous race have colonies there. You can still contact Humanity if you want.
 * The Democrists ask if we can allow bases in the outer planets as the Human race won't be able to use these planets for a few hundred years until they get the needed technology to do so. They could also destroy themselves if left alone.
 * Dravimos Diplomacy: You can try, but the Venusians won't like it and we wouldn't either.
 * Democrists Diplomacy: Well, what I am saying is that the outer planets are too cold for the Humans but we have the technology to build structures to warm our colonists. If the Humans got the technology to colonise the planets in the solar system, then this would be a different story. However, they don't, plus we wouldn't be taking any planets that would be useful for them.