Rules (Battle for Earth Strikes Back! Map Game)

After discussing this in the think tank on my blog, we came to the consensus that, while this is a fun game, the empires we were creating were implausibly large, resulting in people claiming huge swaths of territory.

General Rules

 * You may have one human nation and one alien nation. Please focus on your human nation as much as you do for your alien nation. Don't use your human nation just as an invasion springboard. You can invade it using your alien nation, but you don't get another human nation.
 * Don't be an asshole
 * Be plausible. Yes, you can be plausible in an ASB game.
 * Then how did I get here?
 * Don't cause mass destruction to the solar system. This means no causing severe damage to any of the planets, major moons, minor planets, or large swaths of asteroids.
 * On a similar note, none of the aforementioned stellar bodies are really space stations, ships, warp gates, etc. They're stellar bodies.
 * Keep the action confined to Earth for now.
 * The POD is at the beginning of the universe, but nobody had widespread contact with aliens until the game begins.
 * Battle for Earth: Prime is the go-to place for canon articles. If it's there, it happened.

Space Rules
These are more notes about how these things work than actual rules.
 * Space is empty and habitable planets are rare.
 * Setting up camp on uninhabitable bodies, extensive subterranean or bubbled colonies takes a long time to create. For them to make a difference in the race's empire takes even longer.
 * Important planets will be seperated by millions of km while important systems will be seperated by tens of lightyears.
 * Galactic Empires would hold a few habitable planets, a bunch of uninhabitable planets, and that's pretty much their territory.
 * A planet that matters takes a long time to take over.
 * Territories on the galaxy map are set. Since planets take a long time to take over, even if you're shelling the living shit out of someone else's planet, it would take longer for an entire planet full of advanced beings to surrender than it would take for the game to reach 2013.
 * There are stars outside of the visible spirals.
 * You may not go outside of the galaxy (as determined by the maps) and you may not hail from another galaxy. This includes satellite galaxies.
 * The galaxy is not a flat disk. The systems usually are a few lightyears away from an average 'altitude' of systems. Take Planet Dave and Planet Steve for example. These planets, if you're looking at a bird's eye view of the solar system, look like they're right next to each other. In reality, Planet Dave is three lightyears above the 'average altitude of systems' and Planet Steve is maybe one lightyear below the average. Pizza Planet, we're leaving out of this discussion.
 * Realistically, you can't blockade a system. A planet, maybe, but not a system. Say you had a blockade in the Oort Cloud. If you had one ship for every oort body, you've still got a really ineffective blockade. So you know what this means? Territorial claims, realistically, don't mean shit. Yeah, Race A can say that he holds the entire Perseus Arm. Race B might recognize it and Race D might recognize it since they've known these guys for forever. Race C, however, might not know about the claims due to their being a new empire and Race E might be a dickhead and just go through Race A's space. Given the probability of him actually going near any inhabited systems or ships, there is nothing Race A can do about it.
 * The Galaxy Map we know represents a bird's eye view and, while it is great for showing us what a galaxy looks like, it's a horrible way to represent territories. The solar system we live in isn't a dot with a little arrow that says 'you are here'. It's a complex ball of celestial bodies and gas that, despite what science fiction will have you believe, is mostly empty. A good representation of territories is a 3D star map on a plane. You know what kind of plane I mean.
 * You get, at most, ten major systems. Minor colonies and territories (including space stations and asteroids) will be restricted to 110 (again, space is really big and these things will be more like dots than things defining a shaded region.

Alien Rules

 * Don't steal other people's races
 * Don't steal from published fiction
 * Beware with alternative biochemistry. Try to stick with carbon based life, but silicon based life is fine too. When in doubt, ask.
 * No furries
 * Okay, furries
 * Don't go to Spore and create an animal that looks like a penis even though it's funny and I won't yell at you at all for it.
 * Give your race a goal. Why is it on Earth? Is it fighting for humans or does it want the humans gone? Why?
 * We will be using Battle for Earth: Prime for alien species pages.
 * If it's already been established on BFE: Prime, it's canon.
 * Your race gets its own unique perk that nobody else can have.