Birth of Civilization (Map Game)

The first civilizations are only just beginning. Nearly nothing yet has a name in any language, from the continents to the flowers growing upon them. The year is 3300 BCE, and no great empires have yet risen, no colonists have sailed across the seas from Europe to the Americas and Oceania, no-one yet knows of the soft silks of China, the glorious Roman Republic or the Greek Philosophers such as Plato or Aristotle, and now, they might never be born.

This is the premise of the Birth of Civilization Map Game; to start before any civilizations had been founded and reshape the course of Humanity's history since the beginning of our most recent several thousand years.

The Map
1500 BCE

Important Information

 * Rules &amp; Algorithm

Archived Turns

 * 3300-2900 BCE
 * 2800-2400 BCE
 * 2300-1900 BCE

Staff

 * Arkius Doomer - Co-Host
 * Shadowkernoboy - Co-Host

Nations
Write down your civilization and signature below the heading of the continent upon which it is located, and preferably either send a message to me (Ark) or use the talk page to inform the staff of where it is to be placed upon the map. Or simply create a page for your civilization, cut out the portion of the map it's located in and color it's starting province yourself. Also, NPC civilizations can be claimed by anyone wishing to play, so long as they either do not already control one or are switching to the preferred civilization.

Europe

 * Kingdom of East Riveria - Reclaim
 * Visigoths -  Nicktc
 * Saxon Kingdom - Varino Dynasty
 * Frankia - Arkius II Devesedinius Doomer Talk At Me
 * Kingdom of the Britons - Deutsch
 * The Picts - BenWallace(herad the guy was ban so play)
 * Minoan Civilization - -- Orange (talk) 01:23, January 12, 2017 (UTC)


 * Uycrayina - NPC
 * Straukultur - NPC
 * Starověké Kul - NPC
 * Rome - NPC
 * Wales - NPC

Asia

 * Imperium of Ariana - Viper


 * Indus - NPC
 * Shang Dynasty - NPC
 * Umm al-Nar - NPC
 * ʿĀd - NPC

Africa

 * Middle Kingdom of Egypt - NPC

North America

 * Mayapan - NPC

South America

 * Norte Chico - NPC

Oceania

 * Tribe of Polynesia - Lord Falconis

1800 BCE
'''In Minoa, it appears the Gods have been surprisingly merciful. To the puzzlement of later scientists, the Minoan Eruption is not anywhere near as powerful as it seemed it should have been. While it does serious damage and kills some people and animals, it does not do nearly the same level of damage as it did in our own timeline. The Minoan Civilization still stands, and has not even lost territory.'''

In China, the Shang dynasty will soon come to power, but before then, the last Xia rulers continue to lay the foundations for the great Chinese Empire of the future, spreading their influence and increasing their resources throughout the region.

In Arabia, a civil war in Umm al-Nar seems likely, and with the Kingdom of ʿĀd soon to be formed, Umm al-Nar may soon meet it's end in the annals of history, to be succeeded by as-yet unknown peoples and nation states.

NPC Turn
Umm al-Nar: The plutocratic council orders additional expansion, however they are blinded by their desire for wealth and power. When their successors take their places, they see that civil war may be inevitable, and begin making preparations. Walls are built, soldiers are recruited, the population are taught from a young age to be loyal to the government, and other such countermeasures are put in place. More land is taken in the West, walls are built, soldiers are recruited and an early form of indoctrination begins.

Xia Dynasty: The Xia rulers continue expanding the Chinese holdings, and order that additional farms and houses be built in order to accommodate the rapidly expanding population. Further, more boats are to be built, and basic ships begin development. More lands are taken South, West and East, farms and houses are built, boats are constructed and ships begin development.

Egypt: The Pharaoh, having heard from the traders of the Minoan Eruption, offers aid to the Minoans (Minoan player response) and also orders that the traders increase the frequency of their trips to Minoa in order to help ensure economic stability there. Additionally, the Pharaoh orders that more land be taken, particularly in the South where the deserts seem far more limited. Help is offered to Minoa, traders increase frequency of their trips there and several more provinces are taken.

Player Turn
Kingdom of the Franks: The newest King of all the Franks orders that more lands be taken, however he begins another period of only moderate expansion of territory, and also during his reign, in light of his own views, the various peoples of the Six Kingdoms of the Franks begin to think that perhaps less centralization would be beneficial, and that maybe the concept of dividing the Kingdom six ways is simply not enough. The Frankish people also begin more and more to become like Romans, whom they have begun having more and contact with of late. This is alarming to the more conservative and traditional Franks, however others feel that perhaps Latinization of the kingdoms would not be a bad thing. A couple provinces are taken for Aullemaigne, even further decentralization seems more and more likely and Latinization begins to affect the Six Kingdoms of the Franks.

The Picts: poems and storys are worte, so many in fact that  the great library and Bards college of Mòràite is found in Mòràite,horses are domesticated (chariot was use for goats before this) and they begin to be used for various purposes,more fields of rye and  buckwheat are planted, we send johnny appleseed type men to plant buckwheat and rye in Britania, as far south as OTL Birmingham,we expand to the OtL orkneys islands,we sail all away to shetland isle and the faroes which we claim, at these new lands we set up fishing Villages and we do the same on the mainland.

Holy Empire of East Riveria:We send explores down South to find other civilizations in the Great Land (Europe).'''Westland expands one province west and Northland expands a province north. We support the "Join the Holy Empire's stem duchy of Poland" side in the Polish Civil War as it is coined.'''

'''The Britons (OOC):[I think I may post my turn tomorrow. The game has been relatively slow, so I'll come back next turn and hopefully some spark of inspiration will strike me].'''

The Visigoths: We finally have success colonising the Balaeric Islands. Inspired by how we finally managed to colonise the Balaeric, we set our sights to the mysterious land across the Gibraltar strait, and we prepare to colonise that as well. We proceed to upgrade our military, and after having been away from the diplomatic table for some time, we send a letter to the Franks and request that they make each offer that they have made in the past again. Several 'designers' start to design upgraded models of the boats, promoting them as ships, and inventing ways to properly defend them as well. '''We colonise the Balaeric. We upgrade our military. We request new diplomatic talks with the Franks. We start designing ships.'''
 * Frankish Diplomacy: The King of all the Franks agrees to new diplomatic talks, and after looking through numerous records on tablets and basic forms of paper, offers to the Visigoths first and foremost a treaty of friendship, followed by a proposal stating that the Franks shall not claim land South of the Pyrenees and the Visigoths shall not claim land North of them, with any land the other owns on the wrong side being immediately given to the then-rightful owner.

1700 BCE
In the Middle East, the Hittites begin attempting to take power in the region, however they are prevented from doing so by the overwhelming power of Minoa, Ariana and Egypt whom would likely all attack them due to their position between the three powers.

'''In Umm al-Nar, the civil war begins as the Kingdom of ʿĀd is declared in the West, while the East remains loyal to the plutocracy. The new Kingdom immediately attempts to gain the favor of Egypt, Ariana and to a lesser extent the Indus with the goal of both stopping Umm al-Nar from gaining their support and to attempt to gain their support themselves. Meanwhile, Umm al-Nar does effectively the same, trying to convince their old trading partners not to betray them.'''

'''In Poland, the "Polish Civil War", as it has been called, is drawing to a close at long last, having largely dwindled to typically non-violent blood feuds. As a result, those whom wish to remain independent have simply moved farther from the borders of East Riveria and those whom wish to join it have sent their envoys requesting to do so.'''

NPC Turn
ʿĀd: The newly founded Kingdom of ʿĀd immediately begins open warfare with Umm al-Nar in addition to sending envoys to Egypt, Ariana and the Indus to request their help or neutrality. The new Malik of ʿĀd knows they will likely prefer neutrality, however he holds out hope that they will support him in ending the plutocracy. The war with Umm al-Nar begins and diplomats are sent to Egypt, Ariana and the Indus requesting help or neutrality.

Umm al-Nar: The war with ʿĀd begins, and the plutocrats of Umm al-Nar do the same as the Malik of ʿĀd, in sending envoys to Egypt, Ariana and the Indus requesting aid or neutrality. The plutocrats hope that, if nothing else, they will at least be able to escape to a welcoming place such as Egypt if they must. The war with ʿĀd begins and envoys are sent to Egypt, Ariana and the Indus requesting help or neutrality.

Egypt: The Pharaoh, upon hearing of this war in the Near-East, immediately begins making preparations for possible Egyptian involvement. He hears the requests of both envoys sent to his court, and responds to them by stating that Egypt will not abandon it's old friends in Umm al-Nar for some newly-instated monarch whom might easily betray them. Aid is sent to Umm al-Nar quickly, however Egypt does not invade ʿĀd itself yet.

Indus: The Shaasak, upon meeting with both envoys sent to his court, decrees that the Indus is "too far to get involved anyway". He then proceeds to ignore both envoys' pleas for his aid, and turns the focus of the realm Eastward, to more expansion. The Indus remains neutral in the ʿĀd-Umm al-Nar War and expands East and South several provinces.

Shang Dynasty: The Shang come into power in China, immediately ordering more expansion of the territory of the Chinese, as well as expansion of roads, farms and other such structures to match it. Additional provinces are taken South, West and East and roads, farms, bridges and other civilian structures are built.

Player Turn
Kingdom of the Franks: As the ideals of further decentralization continue to spread and as latinization does the same, the Six Kingdoms of the Franks become significantly less stable, due to conflicting interests between the Six Kings and their subjects, with the former being in favor of more centralization and identifying as Franks, and the latter being in favor of more decentralization and identifying now as Francs. It is unclear whether this will mean a civil war in the Six Kingdoms between the nobility, the traditionalists and the non-Latins against the common folk, the would-be progressives and the Latins. No expansion occurs this turn, nor does construction or recruitment, as tensions rise between the traditionalists and the so-called Latins, similar in language to the modern-day French.

The Picts: We Keep spreading Methodism, we send missionaries to francia and beyond, we set up parishes  in  Britania as part of a mission project and our home land which  we call Pritanic, and as far north as the faroes, we start to  bulid the  bow and arrow, first the bow out of yew and thin strips of goat skin for the string, we bulid the arrows form yew, we use  iron for the arrows heads and use feathers form Red grouses, we start to make bread out of Rye and BuckWheat, we send out men to land in OTL londerry and claim the land of OTL Northen Ireland which we call Ulster, we start the breed a new type of Goat, called the White Picttish Goat which we send south to Britons and the Franks as Gifts,more roads are built, and with the new horses  some small cavalry forces are established, in Mòràite, a Grand Chruch is being bulit form the best materials it will be name the United Methodist Chruch of Mòràite

Minoa: Despite the minimal damage done to Minoa by the eruption, the capital remains in Byzantium. The king decides that with the capital in Byzantium, Minoa should look to the east. In doing this, we expand 10 provinces along the Anatolian coastline (as far west as the province right above Cyprus; the remaining provinces are on the northern coast), at last bringing Cyprus very close to the realm.

1600 BCE
'''In Arabia, the war between East and West concludes, with the two sides agreeing to a peace in which the current borders are to be respected by both sides. Both sides' leadership and citizens feel bitter over what is not a true victory for either side, nor is it a defeat.'''

In Central America, the strength of the Mayans prevents the Olmec from gaining any true power, and they are likely to be conquered soon due to their weak military and a recent increase in Mayan expansionism.

In Western Europe, the Franks face civil war significantly more destructive than that of the two Arabian states, especially as the side calling itself "Les Francs" may have the support of the Romans and their Legions, which have recently expanded their borders further.

NPC Turn
Umm al-Nar: With the recently-negotiated peace with the Western Kingdom now in place, the plutocrats order that more territory be taken, the military be expanded and relations with nearby powers be improved so that once the imposed truce is over, they can reconquer their lost lands. More provinces are taken in the West and North, the military is enlarged and attempts are made to improve relations with Egypt, Ariana and the Indus.

ʿĀd: The Malik of ʿĀd, knowing that the powers in the nearby region are almost certainly not going to side with his kingdom once the war with Umm al-Nar inevitably resumes, orders that as much expansion be done as possible and that the military become significantly larger. Multiple provinces are taken in the North and West and the military becomes significantly bigger.

Mayapan: The Mayans begin additional expansion in Mesoamerica, increasing the size of their empire massively, with their ruling council ordering that additional farms be constructed to compensate for the lack of food for their new subjects. Several provinces are taken in Mesoamerica and many new farms are built.

Player Turn
Kingdom of the Franks: The Six Kings of the Franks, despite their best efforts, fail to prevent civil war. The kings of Occitiaine, Vyurgyund and Lotharingia are all killed before their three counterparts in Frankia, Vretane and Aullemaigne retreat to safety in their walled homes, and to the further alarm and dismay of the latter three, the former are now ruled by Latin kings, whom have declared themselves the kings of Aquitaniae, Burgundiae and Lotharii. Further, these new kings have promised to liberate the Latin Francs from Germanic Frank rule in the other kingdoms, which they refer to respectively as Gallia, Britannia and Germania. As a result, the forces of the Six Kingdoms almost immediately begin fighting amongst themselves, with the cavalry forces of Frankia and Aquitaniae, the fleets of Vretane and Lotharii and the armies of Aullemaigne and Burgundiae fighting many battles against one another. Further, the Latin Kingdoms adopt governments styled after Rome, with a King, two Consuls and a Senate. '''Civil war begins between the Germanics and the Latins. With the Six Kingdoms waging war among themselves, they are not in any position to protect their borders from outside interference, however if outsiders interfere, they will likely work together to destroy them after the internal conflicts end.'''

Minoa: An expedition sent into the Adriatic Sea returns to Corfu with reports of the existence of a militaristic society called Rome, and another mysterious grand kingdom to the far west embroiled in a bloody civil war. Not much is known about this kingdom in civil war, as it was only heard form word of mouth of the Roman citizens. The king of Minoa, knowing the possible threat the western menace of Rome may bring one day, decides to take a friendly approach to the Republic. Meanwhile, we expand 10 provinces into inland Anatolia, and 5 provinces into the remainder of Albania, Macedonia, Kosovo, and southeastern Serbia.

Holy Empire of East Riveria:We send explores down South to find other civilizations in the Great Land (Europe).'''Westland expands one province west and Northland expands a province north. We are glad that the Poles have joined us.'''The Emperors are Albert of the Vistula and Wladyslaw the Great of Poland.

Britons: Coins are created for the purposes of domestic trade, consisting of small iron discs varying in values of 1 (10 pounds of wheat), 5 (50 pounds of wheat), and 10 (100 pounds of wheat), each with a crude depiction of king Aelric VII on either side. The construction of basic ships begins, allowing higher amounts of material to be carried across seas. Aelric VII orders aid be sent to the Germanic Francs to ensure that a Latin victory is less likely.

The Picts: work on the United Methodist Chruch of Mòràite is still ongoing, In the mean while, we bulid what we be called the Mouldboard plough out of oak and iron, large scale framing takes Place these farms are called  plantations and the owners called lords, we sail down to OTL North Germany and we raid Coastal villages there and we take slaves and other things, we bulid parishes in francia  for methodism, we start  useing Bronze for money, we aslo start to make laws like the OTL ten commendents, we dont expand by do expand

1500 BCE
'''At Mount Sinai, Moses is given the Ten Commandments, beginning the period of historical Monotheistic religion. The world will never be the same.'''

In Italy, the Romans continue expansion in most fields at a very rapid rate, with SPQR being seen on the banners of Roman Legions marching farther and farther from home.

In the Six Kingdoms of the Franks, it seems that the Germanics are beginning to lose the war, more and more.

Mod Note
Please do not post new turns, whether complete or otherwise, unless asked to do so or otherwise given permission. Thank you.

NPC Turn
Umm al-Nar: The plutocrats order that more lands be taken overseas, in order to gain control of more lands in the South-West in the hopes of taking land that is not desert. They also order further expansion of the army in preparation for the inevitable resumption of war against the Kingdom of ʿĀd. A couple provinces are taken in Somalia from Socotra and the army is enlarged.

ʿĀd: The Kingdom of ʿĀd begins additional expansion of it's borders just as Umm al-Nar has, however they decide to claim what remains unclaimed in the Arabian Peninsula rather than expand towards new lands. The Malik also orders that his army be enlarged. The last few unclaimed provinces in Arabia are taken and the army becomes larger.

Shang Dynasty: The latest Shang Emperors begin, in their respective lifetimes, even further expansion of Chinese hegemony in East Asia. They also begin construction of many new roads, farms and mines throughout the land. Multiple additional provinces are taken in the North, South, East and West and roads, farms and mines are built.

Player Turn
Kingdom of the Franks: To the shock of many on both sides in the Frankish Civil War, by the time decades have passed and the war is drawing to a close, the Germanics have been utterly defeated. It is postulated by later historians that perhaps the Latin commanders were more effective, and perhaps also the Romans sent aid to the Latins for many potential motivations. In any case, the civil war has ended, and now that the Latins have been victorious, they are uncertain whether to be friendly or not towards the Britons, Visigoths and others the Germanics tried to be friendlier towards. In the end, the Six Latin Kings decide to offer to continue the relationships the Germanics had with the other governments and peoples, and see how they respond. They also, due to being largely of the same faith as Rome, demand the removal of Pictish parishes in the Six Kingdoms (Picts player response needed). Further, they begin trade with Rome, which under the Germanic government had been prohibited, and begin designing better military and civic technologies after the Roman ones, such as the aqueduct and the gladius. The Latins win the civil war after decades of fighting, offers of continuing the previous government's relations with other peoples are made, Pictish parishes are demanded to be removed and technologies begin a period of advancement due to more interaction with the Romans, including trade of equipment.

Pictish Dip; we are willing to give the franks a some of money or anything in trade to keep the parishes, we will like to be friendly towards the franks and Latins.

The Picts: we being to Bulid medicne bulidings to heal the sick and injued, a new king is crowned King Ewan II, who beigns to order Bigger Ships to be bulit name long ships, the flagship of this fleet, a  200 feet long ship the hull made form European beech and the Ram head on the front of the ship made of Bronze and yew, we will name this ship Dia dòchas which send to find other nations down south, they sail to OTL spain and meet the visgoths, in OTL spain we set up a trade Ports name airgid Near OTL Gijón, we set up more of these Port the list of some: Losgann near  OTL Le Havre, Caoraich Near OTL Swansea  and Ghalla near Hull, we send men arm with our new bows to guard the Parishes down south form locals and others try to harness them, iron mines,various places of worship farms, houses  and the military is enlarged, we keep takeing slaves form OTL north Germany, Footnotes