Rules (Ninety-Five Theses Map Game)

This is the Official Rules Page for the Ninety Five Theses Map Game. Please, follow all of these rules, in addition to the general community guidelines for map games. Thank you.

Basic Rules

 * Plausibility over all! We want to create a fun ATL where each person can have a good time while still having a bit of fun, needed, competition. To keep up this standard, there will be a strike system to help keep plauisbility in line. Here's how it works.
 * First strike, warning.
 * Second strike, one-day to seven-day ban.
 * Third strike, week ban, potenial removal from game.
 * Every day in real-life is 1 year in-game. Please do not edit past turns past four hours of the new turn being posted (unless with a really good excuse). Turns will start at 00:00 UTC every day.
 * A new map will be made every five years starting at 1520. Interim maps may be authorized by the moderator staff. Only mods may make the official maps, based upon the Map Issues section of the Talk Page.
 * Technology will follow a tier system, which would be used for keeping technology plasuible for any time period.
 * The game ends when we have reached the last in-game year, which will be 2017. That gives us a solid five-hundred years to develop our nations and do all other map game like activities.
 * With these many turns, we will archive the map game regularly (every 15 years).
 * You may only switch nations if you have been defeated completely in a war with another player. Exceptions may be made on a case-by-case selection. However, you do not have to switch and can possibly keep on playing as part of a colonial empire.
 * Have fun. Remember, Ninety Five Theses is only a game, and should be treated as such.