Ancient Mediterranean (Map Game)

''' GAME WILL START ON APRIL 14TH. '''

This game will take place from 200 BC - 500 AD

Other games of interest:
 * http://mapgame.wikia.com/wiki/Lord_of_the_Rings_(Map_Game)

Mods
1. SwankyJ (talk) 22:07, March 10, 2014 (UTC) (Second-In-Command Mod/Head Mapmaker)

2. Monster Pumpkin (Head Mod)

3.

4. open for approval

Rules
Be plausible

can expand two per year (turn): military, navy, economy, infrastructure/defenses

may expand into dark grey (disorganized) - 3-5 turns

must attack to expand into grey (organized)

military technologies will be decided by mods, or mod events

landlocked countries can not create navy or benefit from large trading rights

each territory has one main city-state/capital

keep in mind that traveling and moving will take longer in this game, due to low quality roads, only Super Powers and Major Powers have well built roads, allowing decent travel

expansion of a single territory is not allowed

only way to expand is to attack/diplomacy

organized/disorganized territories can change their disorganization throughout years

with just about every civ having a different religion, this will cause most differences or similarities be built solely on culture.

MORE TO COME

Octivian Marius is banned.

Nations
Multiple people may put their name down for one team. Although the deciding on who plays as whom as requested is going to be discussed and judged by the mods. If you receive an approved, then you are definite for that position.

Western Europe

 * Iberian Tribes (3) Brownish Grey --
 * Gallic Tribes (5) Dark Green --
 * British Tribes (4)Pink -- Krasnoyarsk (talk) 22:49, April 15, 2014 (UTC)

Northern Europe

 * Scythians (5) Orange --
 * Celtic Tribes (6) Light Blue -- SkyGreen24 approved
 * Germanic Tribes (5) Maroon -- Ishmal1103 (talk) 01:47, March 17, 2014 (UTC) approved
 * Nordic Tribes (4) Dark Yellow -- With Blood and Iron (talk) 22:49, March 14, 2014 (UTC) approved

Southern Europe

 * Romans (Brutus House) (4) Green --  Local Mafia Boss (Talk) (Blog) approved
 * Romans (Scipio House)  (4) Blue -- SwankyJ (talk) 00:01, March 12, 2014 (UTC) approved
 * Romans (Julius House) (4) Red --  approved
 * Greek City States (7) Tan -- TheNoseKnight (talk) 21:29, March 17, 2014 (UTC) approved
 * Macedonian Empire (5) Brownish Orange --

Eastern Europe

 * Thracian Empire (6) Teal --
 * Dacian Tribes (4) Brown -- Stephanus rex (talk) 02:25, March 23, 2014 (UTC) approved

North Africa

 * Numidia (5) Purple --
 * Carthaginian Republic (5) White --
 * Egypt (4) Yellow -- "This is not your grave  but you are welcome in it. " 23:42, March 12, 2014 (UTC) approved

Anatolia/Caucasia

 * Seleucid Empire (6) Silver -- Toby (talk) 00:02, March 13, 2014 (UTC) approved
 * Pontic Empire (4) Sea Blue --
 * Armenia (4) Sea Green --
 * Persian Empire (4) Pale Red -- User:Saturn120. 01:13, March 13, 2014 (UTC) approved

255 BC
''' The relations among the three Roman houses are strengthened. '''

''' Carthaginian Republic loses a large amount of war, fishing and trade ships, during a massive hurricane and storm. '''

''' The significant and obscure amount of snowfall has led the Scythian and Nordic Tribes to lose many farms and people. '''

 Iberian Tribes discover more silver veins in northeastern Iberia 
 * House of Scipio: We set up extravagant trade routes, and outposts, along them, due to the increased relations. Our capital, Rome, has a population boom, as it reaches 24,000 people. The navy and military are expanded, and the economy as well - due to the increased relations. We send diplomats everywhere but north.
 * HoS dip: Request a NAP with the Carthaginian Republic. Request a NAP with the Greek States.