Talk:Principia Moderni III/Archive 12

Bengali Coalition
Result: 69.8
 * Location: +8+8+4+4+4/5 = 5.6
 * Tactical Advantage: +2 [Invaders Advantage]
 * Strength: +4 [Bengal] +4 [Jaunpur] +3 [Punjab] +3 [Bahamani] +3 [Udaipur] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance] = 33
 * Motive: +7+7+7+7+3/5 = 6.2
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +0
 * Edits: 1674
 * UTC (08:53): 0*5*3*0 = 15
 * (1674/80)*pi: 350.601740141
 * Population: +8 [Population] +20 [More Than 10 Times Larger Population] = +28
 * Nation Age: +0 [Maturing Nation]
 * Recent Wars: -10
 * Number of Troops: 340,000/170,000 = 2
 * Participation: +10

Vijaynagara Empire
Result: 49
 * Location: +15 [At The Location of War]
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +3 [Vijaynagar]
 * Motive: +9 [Fatal Attack]
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +1
 * ​Edits: 1604
 * UTC (08:53): 0*8*5*3 = 80
 * (1604/80)*pi: 62.9889327045
 * Population: +8 [Population]
 * Nation Age: +0 [Maturing Nation]
 * Recent Wars: -2
 * Number of Troops: 170,000/340,000 = +0
 * Participation: +10

Results
(69.8/(69..8+49))*2 -1 =  0.17508417508

( 0.17508417508 )*(1-1/(2*2)) =  0.1313131313

13.13% of Vijaynagar now, and 22.5% of Vijaynagar from the previous war results in Vijaynagar getting toppled.

Algonquia
Total:
 * Location: 4
 * Tactical Advantage: 2+6
 * Strength: 4 + 3 +3 + 2.75
 * Motive: 7
 * Morale: +8
 * Chance: 8
 * Edits: 1620
 * UTC (17:27) = 1*7*2*7 = 28
 * 1620/28 * pi = 181.758
 * Nation Age: +5
 * Population: 7
 * Participation: +10
 * Number of Troops: 150,000/30,000= 5
 * Theaters of War: 0
 * Concurrent Wars: 0
 * Recent Wars: -6

Grand Union
Total:
 * Location: 11.68
 * Tactical Advantage: 5 + 5 + 6 + 4
 * Strength: 5 + 5
 * Motive: 5
 * Morale: -2
 * Chance: 3
 * Edits: 6399
 * UTC (17:27) = 1*7*2*7
 * 6399/28 * pi = 717.945
 * Nation Age: +5
 * Population: 8 +2
 * Participation: +10
 * Recent Wars:
 * Troops strength: 0
 * Theaters of War:
 * Concurrent Wars: -10

Result
Not even going to finish this since Lx says he won't spend the resources defending the islands. If people want me to do it, I will later.

"This is not your grave  but you are welcome in it. " 21:16, June 3, 2015 (UTC)

Roman Empire
Total: 99.5
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+5+3+3
 * Motive: 7
 * Morale: +8
 * Chance: 6
 * Edits: 8845
 * UTC (19:37) = 1*9*4*4= 144
 * 8845/144 * pi = 192.962
 * Nation Age: 5
 * Population: 8+20
 * Participation: +10
 * Number of Troops: 300,000/100,000=3
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars: -5

Africa
Total: 39
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5
 * Motive: 9
 * Morale -2
 * Chance: 2
 * Edits: 8845
 * UTC (19:37) = 1*9*4*4= 144
 * 8845/144 * pi = 192.962
 * Nation Age: -10
 * Population: 7
 * Participation: +10
 * Recent Wars: -2
 * Troops strength: 0
 * Theaters of War:
 * Concurrent Wars:

Result
(99.5/(99.5+39))*2-1= .4368 = .3688

Toppled in 3 years.

France
Total: 77x 1.5 = 115.5
 * Location: 8.5
 * Tactical Advantage: 2
 * Strength: 5+5+5+3+3+3
 * Motive: 3
 * Morale: -2
 * Chance: 9
 * Edits: 159
 * UTC (11:00) = 1*1*0*0= 1
 * 159/1 * pi = 499.499
 * Nation Age: -5
 * Population: 8+20
 * Participation: +10
 * Number of Troops: 300,000/100,000=3
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars: -4

Brittany
Total: 63
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5
 * Motive: 9
 * Morale -2
 * Chance: 9
 * Edits: 159
 * UTC (11:00) = 1*1*0*0= 1
 * 159/1 * pi = 499.499
 * Nation Age: 5
 * Population: 7
 * Participation: +10
 * Recent Wars:
 * Troops strength: 0
 * Theaters of War:
 * Concurrent Wars:

Result
(115.5/(115.5+63))*2-1= .2941 = .2205

22.05% in two years, let me know if the situation changes.

Communist Coalition
Total: 31.17x 1.2 = 37.404
 * Location: 8.5
 * Tactical Advantage: 2+6 =8
 * Strength: 5+5=10
 * Motive: 3
 * Morale: -2
 * Chance: 5
 * Edits: 948
 * UTC (01:23) = 0*1*2*3= 6
 * 948/6 * pi = 496.357
 * Nation Age: -7.5
 * Population: 8+2
 * Participation: +10
 * Number of Troops: (390k+195k)/500,000= 1.17
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars: -5

Silesia
Total: 76
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5+5+3(Larger eco)+3(Better military)=16
 * Motive: 9+3/2=6
 * Morale -2+5+3=6
 * Chance: 7
 * Edits: 948
 * UTC (01:23) = 0*1*2*3= 6
 * 948/6 * pi = 496.357
 * Nation Age: 5
 * Population: 8
 * Participation: +10
 * Recent Wars: -2
 * Troops strength: 500k
 * Theaters of War:
 * Concurrent Wars:

Result
Next time, watch who you deal with.SkyGreen24

Discussion
Someone should really check my algos, I feel like I may be getting rusty, for some reason.

"This is not your grave  but you are welcome in it. " 03:49, June 6, 2015 (UTC)

Invading a nation after giving them an ultimatum is hardly a surprise invasion.

Coalition of the East - Caliphate Front
Total: 77.5
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+3+3+5 = 21
 * Motive: 3
 * Morale: -2+5
 * Chance: 8
 * Edits: 3925
 * UTC (16:07) = 1*6*0*7= 42
 * 3925/42 * pi = 293.58931346
 * Nation Age:
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 300,000/50,000= 6
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars:

Tartary
Total: 55
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5+3=8
 * Motive: 9
 * Morale -2-5=-7
 * Chance: 9
 * Nation Age: 5
 * Population: 8
 * Participation: +10
 * Recent Wars:
 * Troops strength: 50k
 * Theaters of War:
 * Concurrent Wars:
 * Fronts:-7

Result
(77.5/(77.5+55))*2-1=0.16981132

Coalition of the East - Russian Front
Total: 76.5*1.5=114.75
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+3+3+5 = 21
 * Motive: 3
 * Morale: -2+5
 * Chance: 7
 * Edits: 2056
 * UTC = 2*0*2*1= 4
 * 2056/4 * pi = 1614.778624
 * Nation Age:
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 300,000/50,000= 6
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars:

Tartary
Total: 54
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5+3=8
 * Motive: 9
 * Morale -2-5=-7
 * Chance: 8
 * Nation Age: 5
 * Population: 8
 * Participation: +10
 * Recent Wars:
 * Troops strength: 50k
 * Theaters of War:
 * Concurrent Wars:
 * Fronts: -7

Result
(114.75/(114.75+54))2-1=0.36

Coalition of the East - Japanese Front
Total: 82.5
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+3+3+5 = 21
 * Motive: 3
 * Morale: -2+5
 * Chance: 8
 * Edits: 91
 * UTC (00:01) = 1
 * 91 * pi = 285.8849315
 * Nation Age: 5
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 300,000/50,000= 6
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars:

Tartary
Total: 50
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5+3=8
 * Motive: 9
 * Morale -2-5=-7
 * Chance: 4
 * Nation Age: 5
 * Population: 8
 * Participation: +10
 * Recent Wars:
 * Troops strength: 50k
 * Theaters of War:
 * Concurrent Wars:
 * Fronts: -7

Result
(82.5/(82.5+57))*2-1=0.245283018

Discussion
Toppled in 2 years I believe.

Czech-Polish Forces
Total: 52.5*1.2 = 63
 * Location: 15
 * Tactical Advantage: 2
 * Strength: 5+5+3+3+3=19
 * Motive: 7+3=5
 * Morale: -2-10-2-2=-16
 * Chance: 9
 * Edits: 960
 * UTC (00:24) = 0*1*2*4= 8
 * 960/8 * pi = 376.991118431
 * Nation Age: -7.5
 * Population: 8+10
 * Participation: +10
 * Number of Troops: (600,000+150,000)/150,000= 5
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars: -7

Czech Revolters
Total: 42*1.5=63
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5+3=8
 * Motive: 7
 * Morale 3-5=-2
 * Chance: 1
 * Edits: 960
 * UTC (00:24) = 0*1*2*4= 8
 * 960/8 * pi = 376.991118431
 * Nation Age: -10
 * Population: 8
 * Participation: +10
 * Recent Wars:
 * Troops strength: 150k
 * Theaters of War:
 * Concurrent Wars:

Result
IATG informed me about recent war stuff I missed, it's tie now.

Invasion of the Falklands
 Andea  Total:69.5
 * Location:+8.5 (Andea keeps a stocked Military base on the Falkland Islands, as according to the new algo militarized territories can be used for location as well.)
 * Tactical Advanteges:+2
 * Strenght:+5+5+3+3+5=21
 * Motive:+3
 * Morale:+3
 * Chance:2*2*1*7, 2,119/28=75.67
 * Population:+8+10=18
 * Nation Age:+5
 * Recent Wars:-2
 * Troops: 90,000/10,000=+9
 * Multiple Fronts:-5

Dutch Falklands
Total:8.75
 * Location:+5.75 (Same logic as during the Hamburg War)
 * Strenght:+5
 * Tactical:+5 (Would not get the amphibous landing seeing as Andea has a base on the Island)
 * Motive:+5
 * Morale:+3?
 * Chance:8
 * Population:+7
 * Nation Age:0
 * Recent Wars:0
 * Troops:0
 * Multiple Fronts:-30 (From scraw)

Result
1 and done

Discussion
Alright so Amphibous Landing doesn't apply here considering I would use existing Andean Military presence to move troops into the war. Island also would probably not count, but if it does, it does. #PraiseRoosevelt.

Andea
Total:54.5
 * Location:-3.5
 * Tactical Advanteges:+2
 * Strenght:+5+5+3+3+5=21
 * Motive:+3
 * Morale:+3
 * Chance:2*2*1*7, 2,119/28=75.67
 * Population:+8+10=18
 * Nation Age:+5
 * Recent Wars:-2
 * Troops: 150,000/30,000=+5
 * Multiple Fronts:-5

Dutch South Africa
Total:17.75
 * Location:+5.75 (Same logic as during the Hamburg War)+3 (South Africa)
 * Strenght:+5
 * Tactical:+5+6 (Would not get the amphibous landing seeing as Andea has a base on the Island)
 * Motive:+5
 * Morale:+3?
 * Chance:8
 * Population:+7
 * Nation Age:0
 * Recent Wars:0
 * Troops:0
 * Multiple Fronts:-30 (From scraw)

Result
2 and done.

Discussion
#PraiseRoosevelt. 23:24, June 9, 2015 (UTC)

Algonquia
Total: 46.5
 * Location:+8.5 (Leased territory with heavily built up military infrastructure)
 * Tactical Advanteges:+2 +6
 * Strenght:+5+3+5
 * Motive:+7 (Beothuk)
 * Morale:+3
 * Chance:
 * Population:+7
 * Nation Age:+5
 * Recent Wars:-4
 * Troops: 250,000/30,000=+8
 * Multiple Fronts:0

Dutch Kolossland
Total: 10.75
 * Location:+5.75 (like Hamburg)
 * Strenght:+5 +3 +5
 * Tactical:+5
 * Motive:+5
 * Morale:+3
 * Chance:
 * Population:+7 +2
 * Nation Age:0
 * Recent Wars:0
 * Troops:0
 * Multiple Fronts:-30 (From scraw)

Result
(46.5/(46.5+10.75))*2-1= 0.62445414847 0.624*(1-1/(2*2))= 47% Collapsed in two years.

Discussion
Hmm?

Brazil
Total: 75.5*1.5=113.25
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+3+3+5
 * Motive: 7
 * Morale: +3+5
 * Chance: 9
 * Edits: 960
 * UTC (00:24) = 0*1*2*4= 8
 * 960/8 * pi = 376.991118431
 * Nation Age: -10
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 100,000/25,000 = 4
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars:

Dutch Guinea
Total: 22.75
 * Location: 5.75
 * Tactical Advantage: 5+8
 * Strength: 5
 * Motive: 9
 * Morale: +3
 * Nation Age: 0
 * Population: 7
 * Participation: +10
 * Recent Wars:0
 * Troops strength:0
 * Conccurent Fighting:-30

Spain
Total: 30.25
 * Location: -3.5
 * Tactical Advantages: +2
 * Strength: +5 +3.75
 * Motive: +3
 * Morale: +3
 * Chance: +4
 * Population: +8+2
 * Nation Age: -5
 * Recent Wars: -2
 * Troops: 100k/20k = +5
 * Multiple Fronts: -5
 * Participation: +10

Dutch Africa
Total: 2.75
 * Location: +5.75
 * Strength: +5
 * Tactical: +5
 * Motive: +5
 * Morale: +3
 * Chance: +2
 * Population: +7
 * Nation Age: 0
 * Recent Wars: 0
 * Multiple Fronts: -30

Result
(30.25/(30.25+2.75))*2-1 = .83333333

.83333*(1-1/(2*2)) = .625 Discussion Hmm?

IT IS DONE

Spain & Japan
Total: 37.5
 * Location: -3.5
 * Tactical Advantages: +2
 * Strength: +5 +5 +3
 * Motive: +3
 * Morale: +3
 * Chance: +4
 * Population: +8 +10
 * Nation Age: -5
 * Recent Wars: -6
 * Troops: 200k/50k = +4
 * Multiple Fronts: -5
 * Participation: +10

Netherlands
Total: 6
 * Location: +5.75
 * Strength: +5 -5 (vassals and all) -.25 (for vassal 4)
 * Tactical: +5
 * Motive: +5 +9 (for the vassals)
 * Morale: +3
 * Chance: +2
 * Population: +8
 * Nation Age: 0
 * Recent Wars: 0
 * Multiple Fronts: -30

Result
(37.5/(37.5+6))*2-1 = .72413

.72413*(1-1/(2*2)) = .5431 Discussion Hmm?

Indian Empire
Total: 107
 * Location: +8
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +8
 * Strength: +5 [India] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance] = +24
 * Motive: +7 [Imposing Political Hegemony]
 * Morale: -2 [Non-Democratic] +5 [High Morale] = +3
 * Chance: +8
 * Edits: 1803
 * UTC (05:25): 0*5*2*5 = 50
 * (1803/50)*pi: 113.285831088
 * Population: +9 [Population] +20 [More Than 10 Times Larger Population] = +29
 * Nation Age: -5 [Young Nation]
 * Recent Wars: -2
 * Number of Troops: 340,000/20,000 = +17
 * Participation: +10

Dutch East Indies
Total: 12.75
 * Location: +5.75
 * Tactical Advantage: +5 [Defenders Advantage] +6 [Amphibious Landing] = +11
 * Strength: +5 [Netherlands]
 * Motive: +5 [Defending Territory Not Part of Heartland]
 * Morale: +3 [Democratic] -5 [Low Morale] = -2
 * Chance: +5
 * Edits: 1803
 * UTC (05:25): 0*5*2*5 = 50
 * (1803/50)*pi: 113.285831088
 * Population: +8
 * Nation Age: -5 [Old Nation]
 * Multiple Fronts: -30
 * Number of Troops: 20,000/340,000 = +0
 * Participation: +10

Result
(107/(107+12.75))*2-1 =  0.787056

( 0.787056 )*(1-1/(2*1)) =  0.393528

''' That means, India can take away 39.3% of Dutch East Indies in a single year. Ofcourse I won't be taking all that but gives me the negotiating power. '''

UGK
Total: 67.75
 * Location: 5.75
 * Tactical Advantages: +2 +6
 * Strength: +5 +3 +3 +5
 * Motive: +7
 * Morale: +3
 * Chance:
 * Population: +8+2
 * Nation Age: +5
 * Recent Wars: -2
 * Troops: 100k/20k = +5
 * Multiple Fronts:
 * Participation: +10

Dutch East Indies
Total: 0.75
 * Location: +5.75
 * Strength: +5
 * Tactical: +5
 * Motive: +5
 * Morale: +3
 * Chance:
 * Population: +7
 * Nation Age: 0
 * Recent Wars: 0
 * Multiple Fronts: -30

China
Total: 6.5
 * Location: +8 .5
 * Tactical Advantage: +2 [Invaders Advantage] = 2
 * Strength: +5 (China)
 * Motive: +3 (Economic until said otherwise)
 * Morale: -2 [Non-Democratic] -10 (Government not supported by the people because of Civil War) -2 (WAR not supported by people (non-democratic (civil war) ): -10 (Concurrent wars)  - Low morale -5 (Chance below 1) = -29
 * Chance: +0
 * Edits: 106
 * UTC (15:21): 1*5*2*1 = 10
 * (106/10)*pi: 33.3008821281
 * Population: +9 [Population]  +10 if the larger nation is between five and ten times the population of the smaller.(Based on OTL 1900 estimates, China's population was about 6.69 times larger than Japan's population.) = + 19
 * Nation Age: 0 [Maturing Nation]
 * Recent Wars: -2 (Civil War)
 * Number of Troops: 10,000/145,000 = 0
 * Participation: +10
 * Alliance breaking: -10

Empire of Korea and Imperial Japan
Total: 107
 * Location: +15 (At location of the war)
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +5 Korea + 5 Japan +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance] = +26
 * Motive: +5 [Defending Territory Part of the Heartland that is not a fatal attack) (Korea) + Aiding Ally (Japan) = +8 = 4
 * Morale: Democratic Government : +3  + 5 High morale
 * Chance:+8
 * Edits: 16,490
 * UTC (15:21): 1*5*2*1 = 10
 * (16,492/10)*pi: 5180.48628577
 * Population: +8
 * Nation Age:  +5 (Mature nation) 
 * Multiple Fronts: 0
 * Number of Troops:  145,000 + 5,000=150,000/10,000 = +15
 * Participation: +10

Result
(106/(106+20))*2-1 =  0.68253968252

(0.68253968252)*(1-1/(2*1)) =34.127%

The Chinese Invasion of Korea is decimated and the Chinese force is pushed back. Korea/Japan can claim 4% of Chinese land.

Imperial Japan

 * Location: +8 (Next to the Location of the War)
 * Tactical Advantage: +2 [Invaders Advantage] = 2
 * Strength: ) + 5 Japan +5 Korea +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance] = +26
 * Motive: +7 (Attacking to enforce political hegemony: +7) +3 (Korea, aiding ally) = 5
 * Morale: -2 [Non-Democratic]  +5 (Troop Morale High) = +3
 * Chance: +9
 * Edits: 108
 * UTC (19:37): 1*9*3*7 = 189
 * (108/189)*pi: 1.79519580205
 * Population:+8
 * Nation Age: +5 (Mature nation)
 * Recent Wars: (Hamburg, Tartary, Dutch,) -6
 * Number of Troops: 442,000/50,000 (per Super's word of remants of loyalist forces)= 8.82 = +9
 * Participation: +10
 * Total: 79

Shun China

 * Location: +15
 * Tactical Advantage: +5 [Defender's Advantage] = +5
 * Strength: +5 (China)
 * Motive: +9 (Defending Core/heartland from possibly fatal attack)
 * Morale: -2-10-2-5-10-2= -31
 * Chance: +0
 * Edits: 106
 * UTC (15:21): 1*5*2*1 = 10
 * (106/10)*pi: 33.3008821281
 * Population: +9 [Population]  (Due to the Civil War Shun China could only realistically control about 100 million people, while Japan has about 72 million people = +2 = +11
 * Nation Age: 0 [Maturing Nation]
 * Recent Wars: -2
 * Number of Troops:
 * Participation: +10
 * Total: 22

Result

 * (79/(79+22))*2-1= 0.564356435*1.5=0.846534653
 * (1-1/(2*1))= 0.423267326
 * 34.2%, Shun Chinese Government toppled in 1 year.

Chinese Coalition

 * Location: +8.5 (Next to the Location of the War)
 * Tactical Advantage: +2 [Invaders Advantage] = 2
 * Strength: 5 (Chinese Coalition, One Democratic Government, stated by Super)
 * Motive: Taking territory of similar culture but not part of nation (Beijing was never part of the Collition, it was only part of the Shun Dyansty, which collapsed earlier in the year): +5
 * Morale: -+3 Democratic -10 (Concurrent wars) -10 (Chinese Civil War) -3 (War not supported by people; you're wrecking what's left of your economy)-5 (Low morale)  = -25
 * Chance: +1
 * Edits: 111
 * UTC (17:10): 1*7*1*1 = 7
 * (111/7)*pi: 49.8166835069
 * Population: +9 + 2 (Japan now has about 80 million people while China now has 300 million people) = +11
 * Nation Age: -10 (New Born Nation)
 * Recent Wars: (Chinese Civil War): -2
 * Number of Troops: 600,000/500,000 =  +1.2
 * Participation: +10
 * Total: 1.7

Imperial Japan

 * Location: +15
 * Tactical Advantage: +5 [Defender's Advantage] = +5
 * Strength: +5 (Japan) +5 (Korea) +5 Much larger economy - +3 Better military +3 Fully mobilized +5 Naval dominance:  = + 26
 * Motive: Defending territory not held for more than 20 years: + 4
 * Morale: Non-democratic Government: -2 -5Lowmorale
 * Chance: +6
 * Edits: 112
 * UTC (17:10): 1*7*1*1 = 7
 * (112/7)*pi: 50.2654824574
 * Population: +8 (Japan  has about 80 million)
 * Nation Age: +5 [Mature Nation]
 * Recent Wars: -10 (Hamburg War, Tartary War, Dutch War, 2xSinoJapanese, )
 * Number of Troops: 500,000/600,000 = .83... = +1
 * Participation: +10
 * Total: 63

Result
(63/(63+1.7))*2-1= 0.947449768*1.5=1.421174652

1.421174652 X (1-1/(2*1))=0.14516129=0.710587326

After a hard fought battle, the joint Japanese-Korean defense of Beijing is successful. The joint Japanese-Korean defense may take 4% of The Chinese Coallition's land.

West Czechia
Total: 6.5
 * Location: 8.5
 * Tactical Advantages: 2
 * Strength: 5
 * Motive: 6
 * Morale: -2-10-5-10(Concurrent civil war)
 * Chance:1
 * Edits: 2412
 * UTC time:20:37
 * Result: 2412/42*pi=180.4171781
 * Population: 8
 * Nation Age: -5
 * Recent Wars: -2
 * Troops: 50k/100k =
 * Multiple Fronts:
 * Participation: 10

East Czechia
Total: 67
 * Location: 15
 * Strength: 5+3+3
 * Tactical: 5
 * Motive: 9
 * Morale: 3+5
 * Chance: 7
 * Population: +7
 * Nation Age: -5
 * Recent Wars: -2
 * Troops: 100k/50k=2
 * Multiple Fronts:
 * Participation:10

Result
Win in one year, counter-attack time.

East Czechia
Total: 62
 * Location: 15
 * Strength: 5+3+3
 * Tactical: 2
 * Motive: 7
 * Morale: 3+5
 * Chance: 7
 * Population: +7
 * Nation Age: -5
 * Recent Wars: -2
 * Troops: 100k/50k=2
 * Multiple Fronts:
 * Participation:10

West Czechia
Total: 12.5
 * Location: 8.5
 * Tactical Advantages: 5
 * Strength: 5
 * Motive: 9
 * Morale: -2-10-5-10(Concurrent civil war)
 * Chance:1
 * Edits: 2412
 * UTC time:20:37
 * Result: 2412/42*pi=180.4171781
 * Population: 8
 * Nation Age: -5
 * Recent Wars: -2
 * Troops: 50k/100k =
 * Multiple Fronts:
 * Participation: 10

Result
(62/(62+12.5))*2-1=0.66442953*1.5=0.996644295

0.996644295*(1-1/(2*1))=0.498322147.                  I am spending the day with my mom for her birthday and thus I will not be able to post by 5:00 PM PDT. May I please post after that? Thanks in advance. -KawaiiKame

Spain

 * Location: 4* 1.125
 * Tactical: +2 +5
 * Strength: +6 +5 +3
 * Motive: +3
 * Morale +3
 * Chance: 17895/24*pi = 2342.45002
 * Population: +8 +20
 * Troop Number: 70000/20000
 * Nation Age: -5
 * Recent Wars: -2
 * Participation: +10
 * Total: 75

Two West Africa countries

 * Location: 15
 * Tactical: +5
 * Strength: +4 +4
 * Motive: +9
 * Morale: -2 -5+1
 * Chance: 0
 * Nation Age: -5
 * Other stuff: +10
 * Total: 36

Result
(75/75+36)*2-1 = 0.351351351351351351...

35.13 * .75 = 26.3475 (another war coming later) gg west african kingdoms

wrong, mofo SkyGreen24

kind of right. biatch

Indian Empire
Total: 102.8
 * Location: +8
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +8
 * Strength: +5 [India] +5 [Udaipur] +5 [Punjab] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance] = +34
 * Motive: +7 [Religious Kinsmen]
 * Morale: -2 [Non-Democratic] +5 [High Morale] = +3
 * Chance: +8
 * Edits: 1875
 * UTC (19:23): 1*9*2*3 = 54
 * (1875/54)*pi: 109.08307825
 * Population: +9 [Population] +20 [More Than 10 Times Larger Population] = +29
 * Nation Age: -5 [Young Nation]
 * Recent Wars: -2
 * Number of Troops: 640,000/50,000 = +12.8

Burmese Empire
Total: 27
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +5 [Burma]
 * Motive: +9 [Defending Territory Not Part of Heartland]
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +3
 * Edits: 1875
 * UTC (19:23): 1*9*2*3 = 54
 * (1875/54)*pi: 109.08307825
 * Population: +7
 * Nation Age: -5 [New Nation]
 * Number of Troops: 50,000/640,000 = +0

Result
(102.8/(102.8+27))*2-1 =  0.58397534668

( 0.58397534668 )*(1-1/(2*2)) =  0.43798151001

''' That means, India can take away 43.7% of Burmese territory in two years. If there are any mistake with the algorithm, please fix it. '''

Transvaal Union
Total: 104.75
 * Location: -3+8*1.125 = 6
 * Tactical Advantage: 2+6
 * Strength: 6+1.5+1.5+1.5+1.5+1.5-0.75 (Penalty) = 12.75
 * Motive: 7+5+5+3+3+3
 * Morale: +3
 * Nation Age: 5
 * Population: 8+20
 * Participation: +10
 * Number of Troops: 100,000/10,000 = 10
 * Theaters of War:0
 * Concurrent Wars:0
 * Recent Wars:-4

Zimbabwe
Total: 36
 * Location: 15
 * Tactical Advantage: 2
 * Strength: 5
 * Motive: 9
 * Morale: -7
 * Nation Age: -5
 * Population: 7
 * Participation: +10
 * Recent Wars:0
 * Troops strength: 0
 * Theaters of War:0
 * Concurrent Wars:0

New Munich Pact
Total: 65.375
 * Location: 8+4/2 = 6.375
 * Tactical Advantage: 2+6
 * Strength: 5 + 6 + 2.75 + 2.75
 * Motive: 7+3 = 5
 * Morale: 3
 * Chance: +4
 * Edits:1,723
 * UTC (22:05) = 2*2*1*5=20
 * 1,723/20= 86.15 * pi = 270.648207107
 * Nation Age: 5
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 150,000 + 200,000/50,000 = 7
 * Theaters of War:0
 * Concurrent Wars:0
 * Recent Wars:-2
 * Treaty breaking (Art. 4 of Treaty of Reykjavik): -5

UNR
Total: 57.75
 * Location: 6
 * Helluland:15
 * UNR:  -4*.75=-3
 * Tactical Advantage: 5
 * Strength: 6 (UNR) + 4.75 (Helluand) + 5 (Econ) + 5 (Mil)
 * Motive: 9+5=14/2=7
 * Morale: 3+3/2=3
 * Chance: +8
 * Edits:6,855
 * UTC (22:05) = 2*2*1*5=20
 * 6,855/20=  242.75   * pi =  1076.78088202
 * Nation Age: 0
 * Population: 8
 * Participation: +10
 * Recent Wars: 0
 * Troops strength: 0
 * Theaters of War:0
 * Concurrent Wars:-10

Result
(65.375-57)/(65.375+57)= 0.06843718079 6% can be taken.

Discussion
War declaration turn never said that it was declared in summer. Crim de la Crème 00:18, June 20, 2015 (UTC)

The twenty-year Nap from the Treaty of Rejkavik has expired. Could a mod look over this algo? Shikata ga nai! 02:15, June 20, 2015 (UTC)

Summary of complaints:

1) Scandinavia is far from location. If Crim is referring to Iceland, then that's stage 3 not 6 industrialization. You can't have it both ways

2) Helluland is not Scandinavia's "core" by any stretch of the imagination

3) Helluland is still land-locked

4) Borealia and Algonquia together have vastly mor popualtion than all of Scanidinavia

5) Tundra still cancels out

6) The Treaty of Reyjkavik has expired.

I think it's pretty clear crim is grasping at straws. Nathan1123 (talk) 02:36, June 20, 2015 (UTC)

(This algo is fixing up chance and the Treaty of Rejavik, I didn't change Nathan's complaints, I'll leave that to the mods.) KawaiiKame (talk) 03:00, June 20, 2015 (UTC)

I'm not the one who put the population/strength scores. Pretty quick to jump to that conclusion, I see. Helluland isn't landlocked by any sense of the word. If you can send a navy through the northwest passage (lol), I really don't see how you expect that argument to even stand. The tundra does not cancel out because the capital of Algonquia and Borealia aren't in tundras. Regarding the treaty, article 4 of the treaty does not have an expiration date. Crim de la Crème 03:46, June 20, 2015 (UTC)

Crim, even if Algonquia and Borealia don't have their capitals in tundra (I do, incidentally, good to see you never checked to see what my capital was), that's irrelevant. Their troops are attacking from tundra onto tundra, meaning that the penalty is cancelled out regardless of capital location. This is how it's always been done - look at the Mexacan-Californian War. Also, I'm assuming you agree with all of Nathan's other complaints, since you didn't respond to any of them? Shikata ga nai! 12:22, June 20, 2015 (UTC)

Crim, this isn't our first barbecue. You agreed to cancel out the tundra, and assume Helluland was landlocked the first winter war. Did geography change in 20 years? You yourself wish to retcon the decalration in summer, making the waters too frozen for any navy to be involved

Technically, this should come out the same way as the first winter war, except this time Scandinavia doesn't have the 1.5 multiplier. Thus logically Algonquia should win.

Also, I reiterate that Helluland is not Scandinavia's core, and is in fact far away from Scandinavia. If you're referring to Iceland specifically, then that's a much lower industrial stage then you gave. Nathan1123 (talk) 14:06, June 20, 2015 (UTC)

I personally agree with Nathan on the following.
 * 1) Helluland would be landlocked, just like it was in the original Algorithm
 * 2) Tundra would cancel out, just like it was in the original Algorithm.
 * 3) Since Crim emphasized on the point that the war had not started in Summer, rather Winter, than that would mean no presence of the Scandivanian navy in the Hudson Bay. However, it is quite possible for Scandivania to impose a blockade upon Algonquian Atlantic Trade.

It wasn't landlocked in the first war and it's not landlocked in this one. Looking at the algorithm, the tundra thing didn't cancel out. Hellulamd is fighting to defend its core and Iceland is aiding. Summer declaration wasn't retconned because it was never in the game to begin with. Crim de la Crème 16:07, June 20, 2015 (UTC)
 * I shall be quoting MP twice, in regards to whether or not Tundra should be cancelled out.
 * "Mexaca has desert as well, so I believe the respective bonuses cancel out, since both sides would know how to fight in desert." ~ Monster Pumpkin [1]
 * Yeah, the arctic thing should cancel, since both sides should know what they're doing, unless someone wants to initiate a challenge and suggest that they have no experience in arctic warfare. ~ Monster Pumpkin [2] 
 * The United Nordic Republic cannot expect to access Helluland via the Hudson Bay since it it frozen throughout Winter. There is no question of whether Helluland is landlocked or not [Which it is not] because the Hudson Bay being frozen prevents UNR ships from reaching Helluland regardless. The only case in which UNR troops could possibly arrive at Helluland would be in Summer and than, there would be no 'Tundra Penalty' for New Munich.
 * Regardless of whether the UNR can access the Hudson Bay or not, UNR can still impose a naval blockade upon Algonquia by blocking Algonquian Atlantic trade. Hence, UNR would receive 'naval dominance'.

Helluland isn't an independent entity. It's never been treated as independent, never been posted for independently, and never been anything more than a colony (which was established about 200 years too early). Setting that aside, however, Iceland's population in modern times is 300,000, and in 1900 OTL it was 82,000. Assuming a ridiculous rate of growth and a population probably living on the edge of starvation due to resource exhaustion and an inability to grow enough food to feed itself, Iceland could have maybe 150,000 ATL, plus about 25,000 apiece for Greenland and Helluland. This would mean Algonquia and Borealia have the +20 population bonus. Since economy follows from population at least to some degree, it's reasonable to assume Iceland's economy would be smaller, especially since it would be overcrowded and suffering from catastrophic erosion due to overpopulation. Shikata ga nai! 17:41, June 20, 2015 (UTC)

Crim, if you're pulling the card that "Helluland is defending it's core", (which would be stupid as it applies to everything) then you need to drastically take down the industrial strength, et. al. The rest of my above complaints still stand.

To be perfectly frank, I don't really care how this war ends up, I'm just sick and tired of Crim's cheating. Nathan1123 (talk) 21:14, June 20, 2015 (UTC)

So I removed the treaty breaking and tundra bonus and added the +10 for population. Shikata ga nai! 23:32, June 20, 2015 (UTC)

Tundra bonus needs to be discussed, as does the treaty breaking. Pop's a pretty decent estimate. Iceland has about 1-2 million, like in last war. As far as Helluland goes, it's counted separately, like in last algo. The cheating accusations are just lovely and always appreciated, so thanks for that. Crim de la Crème 23:37, June 20, 2015 (UTC)

Crim, we've discussed the tundra bonus. and thus far it's basically been you asserting it should be applied against logic and precedent. I'm not sure what else there is to say about that. The last algo was very wrong, so let's not use it as an example.

Iceland doesn't have 1-2 million. Iceland's carrying capacity, especially in the early 1900s, is not even remotely that high. As this source (http://www.academia.edu/3657970/Simulating_dynamic_carrying_capacity_of_the_Icelandic_environment_for_land_use_in_relation_to_past_and_future_climatic_fluctuations) says, Iceland's preindustrial carrying capacity was 30-60,000 people. Even assuming that this quintupled in the industrial era, which seems overgenerous, the maximum population Iceland could sustain would be 300,000 - roughly its current OTL population. Put 1-2 million people in Iceland and you'd get massive erosion, overexploitation of land, agricultural degradation and soon famine. It's absurd to think Iceland can have that many people.

Helluland isn't an independent entity. If you want to post for it separately, do so, but, as you said when you formed the UNR, "Iceland inherited Helluland". It's not independent. Assuming mods somehow let you treat it as such, the location bonus should be averaged between Iceland and Helluland, meaning it won't be 15. Shikata ga nai! 00:59, June 21, 2015 (UTC)

As previously discussed, the UNR is one entity in algos. I imagine that would explain the population, but if that's the case, then I want to know where the score for Helluland came from. Also the treaty thing is a bit iffy, but I see where both sides are coming from.

Everything else should be fixed. Let me know if there are any problems I didn't see.

"This is not your grave  but you are welcome in it. " 02:27, June 21, 2015 (UTC)

If the UNR is fighting as one entity, algo should reflect that. Fix'd. Crim de la Crème 06:43, June 21, 2015 (UTC)

If UNR is to be treated as a single entity in the algorithm, than the following changes must take place.
 * 1) Helluland and Iceland must be removed from 'Strength' and replaced with UNR. Judging by the Industrial Algorithm Map, UNR would receive +6.
 * 2) While I am aware that the UNR is a heavily industrialized and modern state, I doubt UNR would receive "Much Larger Economy" in Strength. UNR should rather receive +3 for "Larger Economy".
 * 3) Unless the UNR opens a second front by attacking Algonquia and blockading the Atlantic, it is not possible for the UNR to maintain 'Naval Dominance' since the war is centered around the Hudson Bay and the Hudson Bay is frozen most of the year. Perhaps I should also mention that the UNR is currently engaged in conflicts in Helluland [New Munich Pact], Baltic Sea [France] and Namibia [Brazil]. Therefore, it is not possible for the UNR to expect to maintain naval dominance everywhere, and the UNR must state which conflict is it diverting its navy to.
 * 4) The UNR motive would be "Defending Territory not part of Heartland, but held for 20 Years". Hence, UNR should receive only +5 in Motive.
 * 5) Based off otl statistics, the population of UNR for 1905 would be 13,186,500 or roughly 13.1 million. Even if the Nordic population is vastly exaggerated and the population somehow tripled and became 39.5 million, I doubt the population of the UNR would be greater than that of Algonquia + Borealia. Therefore, the New Munich Pact should receive a population bonus, not the UNR.
 * 6) Finally, I would like to question whether the UNR has the capability to deploy and supply a force of 200,000 soldiers in Helluland. Given the geographical conditions of Helluland and the fact that the Hudson Bay is frozen most of the year, it would not be possible for the Nordic force of 200,000 to sustain the war. They'd collapse due to attrition.

What Rimp said. Also, the concurrent war penalty should be -20, not -10. And doesn't the fact that Helluland's industrial stage is 4 impact the UNR's overall industrial stage in some way?Shikata ga nai! 12:29, June 21, 2015 (UTC)

Note to MP: Crim undid your edtis, so you should revert his before adding the -20 penalty for concurrent wars. Thanks  Nathan1123 (talk) 18:05, June 21, 2015 (UTC)

I reverted to MP's version, with the single entity and full concurrent wars added.ᐊ ᒋᐟᕀ ᐃᐣ ᕒuᐢᓯᐊ 20:47, June 21, 2015 (UTC)

So I'm assuming this algo is done now.Nathan1123 (talk) 00:21, June 22, 2015 (UTC)

MP's version doesn't reflect the UNR being completely involved in the war in the slightest. Also, the concurrent wars thing is a flat motive debuff. It's not per war. Crim de la Crème 03:51, June 22, 2015 (UTC)

Crim, right now you're just reverting every single edit to the algorithm in order to have your version put in place. To clear out the problem, you can create a second algorithm under the name 'Crims version' because otherwise, you are just breaking the rules without any justification.

Crim, concurrent wars is per war. Ask any of the mods. Also, a large number of your reverts were blatantly wrong things like adding Helluland and Iceland separately and changing the location and recent wars penalties for New Munich. You changed the algo solely to increase your score, not based on actual algo rules. Regardless, all of Rimp's comments above still stand, in addition to your reverts being wrong in and of themselves, and I urge a mod to step in and prevent this from continuing. ᐊ ᒋᐟᕀ ᐃᐣ ᕒuᐢᓯᐊ 10:51, June 22, 2015 (UTC)

According to MP, the war is over. Crim lost. Now stop reverting the mods' edits.Nathan1123 (talk) 13:18, June 22, 2015 (UTC)

I've had zero contact with MP. Luckily, I have enough time to write my complete list of reasons why the current algorithm is completely and utterly incorrect. I'd like to first state that Iceland fights as a seperate entity. That's how colonial algorithms work. Mothernation plus colony. The fact that people seem to have forgotten this such a short period of time is alarming.

Let's start with location. Algonquia gets a 9 in that while Borealia, being separated by a fair stretch of land, gets a -4.5 in that due to the distance. The tundra shouldn't cancel out. Ditto for other locational mods. Wars aren't like chemical reactions or (ironically) equations. Things don't cancel each other out. Invading a tundra is hard, even if you're from the tundra. If Russia had to invade Siberia, you'd bet they'd suffer from attrition.

We aren't just fighting in the Hudson. We're also fighting in a stretch of land that Algonquia ceded to us last war. Even if they can't attack things in the Hudson/other northern areas, that doesn't mean Scandinavia isn't fighting in other seas. +5 naval dominance should stay like last time. Military dominance is a +3, not a +5.

Scandinavia has a population of 30 million easily around the world. Algonquia would be lucky to have the 5 million people Canada had around this time. The population of the western US around this time was about 10 million-ish. Even if they did get a population bonus, there's no way they'd get the +8 mod.

Borealia recently fought in a war in the last 20 years, so that's -2.

The concurrent wars mod is per nation involved, not per war. Now for Rimp's points. Helluland's the colony in question True enough UNR has arguably the largest navy in the world. Iceland's motive is -10. Algonquia is a culture with a history of genocide to European populations and aversion to its culture. The UNR's motive is 3, but even an 'aiding kinsmen' modifier could be applicable. Addressed in rant part un Not only true, but an endorsement for the universal tundra modifier.
 * Multiple concurrent wars: -10 (per nation and its vassals and PUs)
 * Helluland and Iceland must be removed from 'Strength' and replaced with UNR. Judging by the Industrial Algorithm Map, UNR would receive +6.
 * While I am aware that the UNR is a heavily industrialized and modern state, I doubt UNR would receive "Much Larger Economy" in Strength. UNR should rather receive +3 for "Larger Economy".
 * Unless the UNR opens a second front by attacking Algonquia and blockading the Atlantic, it is not possible for the UNR to maintain 'Naval Dominance' since the war is centered around the Hudson Bay and the Hudson Bay is frozen most of the year. Perhaps I should also mention that the UNR is currently engaged in conflicts in Helluland [New Munich Pact], Baltic Sea [France] and Namibia [Brazil]. Therefore, it is not possible for the UNR to expect to maintain naval dominance everywhere, and the UNR must state which conflict is it diverting its navy to.
 * The UNR motive would be "Defending Territory not part of Heartland, but held for 20 Years". Hence, UNR should receive only +5 in Motive.
 * Based off otl statistics, the population of UNR for 1905 would be 13,186,500 or roughly 13.1 million. Even if the Nordic population is vastly exaggerated and the population somehow tripled and became 39.5 million, I doubt the population of the UNR would be greater than that of Algonquia + Borealia. Therefore, the New Munich Pact should receive a population bonus, not the UNR.
 * Finally, I would like to question whether the UNR has the capability to deploy and supply a force of 200,000 soldiers in Helluland. Given the geographical conditions of Helluland and the fact that the Hudson Bay is frozen most of the year, it would not be possible for the Nordic force of 200,000 to sustain the war. They'd collapse due to attrition.

Crim de la Crème 04:02, June 23, 2015 (UTC)

Nice to see the total lack of sources there. To address the assertions plausible enough to actually deserve a response, let's start with Iceland. The UNR fights as one entity, regardless of whether its fighting in a colony or not. There's no reason fighting in a colony should give you an extra five points. The fact that you seem to have made this up, since it isn't in the rules, is alarming.

Yes, the tundra cancels out. This is how altos have been done throughout PMIII. If anything, given that you're shipping in a bunch of troops from mainland Scandinavia who have no idea what the climate and environment are like, in contrast to Algonquian troops who live in tundra, you should suffer the penalty.

I'd agree about the naval dominance. The population however ... Scandinavia's population OTL was 13.1 million, as Rimp said above. Adding in the Congo (280,000 in 1900 from the French Congo), New Zealand (500,000 on North Island) and Namibia (210,000 in 1900) (https://en.wikipedia.org/wiki/List_of_countries_by_population_in_1900) increases it by about a million. There's no reason your population should have tripled ATL, and frankly, Scandinavia probably can't support 30 million people. Given that this is coming from someone who thought Iceland could support 2 million, it's safe to say we can discard these population numbers. But if Scandinvia can somehow have double its OTL population, so can Algonquia and Borealia. Pretty crazy double standard there, Crim.

Concurrent wars is per war, as I've heard from several mods. It doesn't make sense that a nation fighting eight concurrent wars would get the same penalty as a nation fighting one. Finally, your nation and culture are not under threat of being wiped out. Helluland is a poor outpost founded on genocide of the Inuit population. It's got at most 20,000 inhabitants, most of whom probably live on the edge of starvation (the fact that you somehow colonized Baffin Island in the 1700s is implausible in and of itself). Basically, it's as if you were living in a former gulag, but with the addition of no land connection to a friendly country. Algonquia isn't threatening to attack Scnadinavia and destroy the UNR. If you lose the war, your nation and/or culture will continue to exist. SO no bonus.

Finally, tundra has nothing to do with your 200,000 troops. The question is, how can you support 200,000 men in one of the world's most desolate, least populated regions, which barely supports a tiny population of hunter- gatherers, when you can't import food to feed them for more than half of the year? They'd be starving by January, mutinying by February, and collapse by March. I'm not sure what tundra has to do with that. ᐊ ᒋᐟᕀ ᐃᐣ ᕒuᐢᓯᐊ 12:03, June 23, 2015 (UTC)

Lose the arrogance, Kras. And disregarding people's arguments because they don't have a source is is a pretty bad idea. That link of yours assumes Iceland exists in a vacuum. If Iceland was on its own, yes, it'd be screwed. I'm really not sure where you're getting these ideas in your head, aside from the possibility that you're 'ignoring' it for more points.

You missed this point entirely. The tundra should not cancel out, yet it does. Sky and I have both raised this point.

Scandinavia has been a united power in Europe for centuries and the kings have issued decrees encouraging procreation. It's based its success on trade and its economy (giant navy notwithstanding). Algonquia is a nation of tribes that were somehow united and industrialized. It's killed a large portion of the population it gained through Arcadia. Borealia exists on the West Coast, which is a massive pain to get to.

The concurrent wars thing used to be per war, but the new algo changed it. I don't make the rules, I just enforce them. And you're assuming Helluland is poor when it's been a large trading colony in the Hudson for some time. I'm not sure where you're getting the idea that the Inuit population was massacred when the capital city is literally called 'Inuit city.'

I should have been more clear on this point; I agreed that 50k was a decent number. Rex said that attrition would kick in with larger troop numbers. I noted that attrition happens to all sides, but attacking a target in the tundra is much harder than defending it.

These are descendants of the Vikings we're talking about. I think they know a thing or two about winter warfare. Crim de la Crème 13:30, June 23, 2015 (UTC)

Perhaps, I should add in that the combined 2013 population for Sweden, Norway, Finland, Denmark, Iceland, Nuuk, Faroe and Russian Karelia is 26.761 million. So, I doubt that the UNR would've above 30 million in 1905.

Also, I agree with Crim. Tundra shouldn't cancel out, and a notable example should be the Russian Invasion of Finland. However, since "Tundra getting cancelled out" was sort of a rule during the war, it shouldn't be added back to the algorithm now.

I'm guessing you agree with me about the population, since the only real reason you've offered for a doubled population is "decrees encouraging procreation". I'm not what that would do, since people tended to have the maximum number of kids they could support anyway until the invention of birth control. Kinda reminds of me of Scar's "our government encourages people to have more babies" ... but whatever. Iceland would under no circumstances have 1 million people or even half a million - even today, in an age of massive food imports and globalization, it suffers from chronic environmental degradation and erosion. Put a million people (or half that) there in 1900 and society would disintegrate in a couple years, no matter how much outside support it got. I'd agree that the population bonus should be +2, however, not +10.

If you agree tundra cancels, I'm not sure why it's even under discussion. I've been told by numerous mods that the concurrent wars penalty is per war, so I'm going to take their word for it rather than yours, given that you have a vested interest in that not begin the case, while they don't. Helluland isn't a "large trading colony" for the same reasons Nunavut isn't OTL - because it's frozen in for more than half the year, because it has nothing to trade except marginal amounts of ivory, and because any trade in Hudson Bay would probably go to Algonquia, it being larger, more accessible, and frozen in for less time.

Crim, the Inuit wouldn't have given up their land voluntarily, the same way Scandinavia wouldn't if a bunch of Inuit landed in Stockholm and tried to found a colony. The fact that you now control most of their land means that Scandinavians pushed them off it and let them die of disease, the same way that occurred OTL when colonization occurred (and incidentally, the same way I got rid of the Arcadians, not through active genocide).

You need to supply Helluland by sea, which freezes, cutting your supply lines for half the year. Algonquia has a railroad and supply chain constructed explicitly for the purpose of shipping food and military materiel to this region. Your troops are going to suffer a lot more from attrition, since they'll be basically starving for half the year, than mine. In short, I didn't discard your arguments because of their lack of sources, I discarded them because they make no sense. ᐊ ᒋᐟᕀ ᐃᐣ ᕒuᐢᓯᐊ 14:48, June 23, 2015 (UTC)

Spain

 * Location: 4* 1.125
 * Tactical: +2 +5
 * Strength: +6 +5 +3
 * Motive: +3
 * Morale +3
 * Chance: 17929/42*pi = 1341.086
 * Population: +8 +20
 * Troop Number: 80000/20000
 * Nation Age: -5
 * Recent Wars: -2
 * Participation: +10
 * Total: 74.5

Two West Africa countries

 * Location: 15
 * Tactical: +5
 * Strength: +4 +4
 * Motive: +9
 * Morale: -2 -5+1
 * Chance: 6
 * Nation Age: -5
 * Other stuff: +10
 * Recent Wars: -2 -2
 * Total: 38

Result
(75/75+36)*2-1 = 0.324444444444444444444....

32.44 * .75 = 16.2222%

16.2222 + 26.3475 = 42.5697

finally toppled after three years of bs

Tripartite Pact
<p style="font-size:14px;line-height:22px;">Total: 126.25
 * Location: +8 [Caliphate] +15 [Kingdom of Habsha] +4 [Udaipur] -4 [Formosa] = 23/4 = +5.75
 * Tactical Advantage: +2 [Invaders Advantage]
 * Strength: +5 [Caliphate] +5 [Kingdom of Habsha] +5 [Udaipur] +5 [Formosa] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance] = +36
 * Motive: +7 +6 +7 +3/4 = +5.5
 * Morale: -2 [Non-Democratic] +5 [High Morale] = +3
 * Chance: +9
 * Edits: 3950 + 1904 + 168 = 6022
 * UTC (17:37): 1*7*3*7 = 147
 * (6020/147)*pi: 128.698441904
 * Population: +9 [Population] +20 [More Than 10 Times Larger Population] = +29
 * Nation Age: +5
 * Number of Troops: 340,000/20,000 = +17
 * Participation: +10

<span class="mw-headline" id="Bengali_Coalition" style="border:0px;font-style:inherit;font-weight:inherit;margin:0px;padding:0px;vertical-align:baseline;">African Rebels
<p style="font-size:14px;line-height:22px;">Total: 48
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage] +6 [Amphibious Landing] = +11
 * Strength: +5 [African Rebels]
 * Motive: +9 [Fatal Attack]
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +8
 * Edits: 3950 + 1904 + 168 = 6022
 * UTC (17:37): 1*7*3*7 = 147
 * (6020/147)*pi: 128.698441904
 * Population: +7
 * Nation Age: -10 [Newborn Nation]
 * Number of Troops: 20,000/340,000 = +0
 * Participation: +10

Result
(126.25/(126.25+48))*2-1 =  0.787056

( 0.44906743185 )*(1-1/(2*2)) =  0.33680057388

'''Toppled in two years. '''

Brazil
Total: 61.5
 * Location: -4*0.75+8*1.125/2=3
 * Tactical Advantage: 2+6
 * Strength: 6 (Brazil)+5 (Brazil's colony)+3 (Better military) +3 (Fully mobilized)
 * Motive: 7=7
 * Morale: -2+5
 * Nation Age: 0
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 150,000/20,000=7.5
 * Theaters of War:0
 * Concurrent Wars:
 * Recent Wars: -4

Namibia
Total:43.5
 * Location: 15-8*0.75/2=4.5
 * Tactical Advantage: 6+5
 * Strength: 5 (Namibia)+3 (Larger eco)+6(Scandy I guess)
 * Motive: 9+5=14/2=7
 * Morale: -7
 * Nation Age: 0
 * Population: 8
 * Participation: +10
 * Recent Wars:-4
 * Troops strength: 20,000
 * Theaters of War:0

Result
(61.5/(61.5+43.5))*2-1=0.171428571

In 2 years 0.128571428

Why is my location changed for Porto Natal when it border's Crim's nation? Is that not "At the location of war"? Is my location multiplied by stage six, because I'm not sure how that works, but I think it should be. And please tell how Namibia has Scandinavia's full industry, even though the industry map shows it should have nothing, and even though Namibia being more advanced than most of Europe makes no sense.

Namibia isn't tropical it's desert. Why did you remove one of my nations, and all of the modifiers, like "fully mobilized". Brazil has naval dominance since it is blockading Namibia. For one Scandinavia claims it has several hundred ships, most moderators disregard the fact that Scandinavia has the navy the size of the modern United States; I believe MP called it "magic". On the other hand Brazil is (among) the only state with dreadnoughts and other advanced ships. I assume for Scandinavia to have hundreds of ships he must be counting every row boat as "flying the Danish flag". And do tell how Scandinavia can have naval dominance in a desert colony in Africa with hardly any ports due to half the coast of the nation being desert, while fighting several wars across the world. I could maybe see them having naval dominance in Europe, or even in the war with Borealia, but not in some obscure colony that he can't even remember the name of, when their actual homeland is at threat.

Before I declared war people joked in chat, "let's see if Crim teleports soldiers and supplies to Namibia anyway". Sure enough they apparently have 200,000 soldiers, even though at this time that is more than the entire population of Namibia and the surrounding area, and until the modern day the nation couldn't even support such a force. In the late twentieth century when Namibia was fighting for survival, they only had an army about one sixth of that. And with the naval blockade there is no way for Crim to get any reinforcements there. And why would he when Scandinavia proper is being threatened?

Why is my motive suddenly three when it is seven? It should be a seven because I am enforcing political hegemony, ie claims via the Conference of Alexandria. Crim needs a minus ten in morale since he's fighting multiple concurrent wars. Namibia should have minus one per every turn it expanded, right? Also Andea should be added. Fritzmet (talk) 14:19, June 21, 2015 (UTC)

'''THE VERDICT: Nobody gets naval dominance because both of you are more or less equalized. FRITZ does not get anything but Brazil and that colony bordering Namibia, for which he gets the location. FRITZ gets better military, CRIM gets large eco, atleast for now. I have no interest in editing this algo again, so both of you better be happy with the result.'''

Although you fixed a lot of stuff, there are still parts of the algorithm that Crim changed still there I believe. And regardless I'd just like some clarification. Firstly why does Brazil get -4 for location, and Scandinavia gets -3? I don't believe there is a -3 location, and Scandinavia is double the distance away.

In Crim's case I immediately multiplied 4 by 0.75, however I'll change it to -8*0.75

What are the tactical advantages here, how does Scandinavia have +17? Shouldn't that just be 2+6 for desert and defender's advantage? I mean if he's highly outnumbered and in some undefended, underpopulated portion of desert in a nameless colony, he hardly has an advantage.

As for tactical advantage, I forgot to remove amphibious landing.

I doubt Scandinavia has a larger economy when they're essentially in a mini world war. For their motive Namibia isn't exactly Scandinavian heartland, and this isn't a devastating attack, so +5; "Defending territory not part of heartland but held for more than 20 years" would probably be more applicable. What are the morale modifiers at play? Since there isn't a -7.

Scandy and Namibia have separate motives. He got +3 for democratic government and then -10 for concurrent wars.

Brazil should have a +2 in population since it has a larger population. And if we're only counting the population of the colonies then it would be +20.

Will do.

You forgot the concurrent wars. That's fairly important, he's fighting three wars at once.

He gets one -10, since it's morale, the other aspects of three concurrent wars affect his troops

I still kind of disagree on the naval dominance thing. I mean even if he had the world's largest fleet he couldn't do that. See the United Kingdom in WW2, they had one of the largest fleets ever, but they didn't have naval dominance in the Pacific Ocean. That goes to show how multiple wars can really draw away forces. And Crim is fighting three wars at once, including a primarily naval one, and one to defend his actual homeland. If he has a large navy almost all of it would be there, not in some colony with almost no ports and that he can't even remember the name of. And then not to mention that again he hardly posts at all and is presumably using wooden ships from last century. Even if he attacked me with a hundred of those they would probably all sink before they got to the battle.

He claims he develops his navy every time he posts, as for how often he posts, I leave up to you and crim to show me.

So I understand the need for compromise, which is why you're leaving parts out (although that also shows how far I can get with a tantrum), I think it's important to include parts you seem to have legitimately forgot. But I applaud your work during this stressful time Sky, and I hope the algorithm will finally be final. Fritzmet (talk) 13:54, June 25, 2015 (UTC)

Here is some proof of my naval development. Here is an exert from a single turn I've posted:

Further upgrades of the navy and its facilities continue, with modern shipyards having been completed in São Sebastião, Santa Cruz, Vitória, Belém, São Salvador, Santa Catarina, Fortaleza, and São Luís. Having become increasingly dominated by the battleship and its four heavy armament of twelve inch calibre, a secondary armament of six to eighteen quick-firing guns of between 4.7 inches and 7.5 inches calibre, and other smaller weapons, the navy becomes largely centered around these large ships. Experiences from the war with the Dutch concludes that medium-calibre armaments, around six inches, and quick-firing at short range, has become the primary weapon of choice at sea, especially after the Brazilian raid on the Guianas coast, in which firing did not commence until ships were within 4,000 meters. This range was gradually closed to increase accuracy, and with a high rate of fire these ships were able to achieve major success during the war. In order to increase the time in which Brazilian ships engage in the future, future designs begin to employ torpedoes effective in increased distances. The next evolutionary step comes when the quick-firing secondary battery is replaced by additional heavy guns up to ten inches. Possible refurbishing of older battleships is considered to match our current ships to this standard. A second plan is created that proposes the addition of eight, twelve-inch guns in twin turrets, or alternatively twelve, ten-inch guns in twin turrets, mounted at the ends and wings of the ship. The design focus of future battleships is forever changed to implement these larger configurations, increasing both the striking power and range of each ship. Each future ship is to have a more uniform caliber as well, helping to streamline fire control. A naval committee begins working on a new design for these so called all-big-guns battleships, a revolutionary new take on the ship’s design. The committee’s design calls for a twelve-inch main battery with anti-torpedo-boat guns but no intermediate calibres, with considerations made to reach an overall speed of twenty-one knots. Despite difficulties positioning the ships’ guns, the final design has twelve, twelve-inch guns, along with twenty-two, twelve pounders as secondary armament. The Committee also calls for steam turbine propulsion, a move considered unprecedented in a large warship. The greater efficiency of the turbines meant the twenty-one knot design speed could be achieved in a smaller and cheaper ship than if reciprocating engines were to be used. This new ship is laid down later this year, and is called the Fortaleza. In order to maximize construction resources are set aside before hand, or even pre constructed, and ships are constructed in an alternating pattern so that no one ship takes too much time.

Crim on the other hand has posted only three times in the last twenty years. You can search on the page and the archives for proof of that. So even if he does upgrade his navy every post, that's basically nothing, especially not in this day and age. And the closest thing to upgrading he's ever done is this:

"A new protected cruiser class, the Stejlt-Class, is produced. The Stejlt-Class is replacing the Jernskrog-Class cruiser, which saw heavy action during the Nordic Revolutions"

And you call that upgraded? Protected cruisers aren't even that great any more anyway. Fritzmet (talk) 15:00, June 25, 2015 (UTC)

Poland and Ruthenia and Romania
Total: 70+13/3=223/3
 * Location: 8.5
 * Tactical Advantage: 2
 * Strength: 5+5+5+3+3
 * Motive: 5+5+3/3=13/3
 * Morale: +3+5
 * Chance: 6
 * Edits: 1039
 * 20:29 = 36
 * 1039/36*pi= 90.66985464
 * Nation Age:-5+0/2=-2.5
 * Population: 8+2
 * Participation: 10
 * Recent Wars:
 * Troop Strength: 1400k/700k=2
 * Theatres of War:
 * Recent Wars: -4

Pskov
Total: 54
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 6 + 3
 * Motive: 9
 * Morale: +3-5
 * Chance: 5
 * Edits: 6498
 * 36
 * 6498/36*pi= 567.057474
 * Nation Age: 5
 * Population: 8
 * Participation: 10
 * Troop Strength:
 * Theatres of War: -10
 * Recent Wars:

Result
(78/(78+51))*2-1=0.209302325

Russia and Tartary
Total: 70.375
 * Location: 8.5+4.25/2=6.375
 * Tactical Advantage: 2
 * Strength: 5+5+3+3+3
 * Motive: 5
 * Morale: +3+5
 * Chance: 9
 * Edits: 2076
 * 21:25 = 20
 * 2076/20*pi= 326.0973174
 * Nation Age:-5
 * Population: 8+2
 * Participation: 10
 * Recent Wars:
 * Troop Strength: 1400k/700k=2
 * Theatres of War:
 * Recent Wars:-2

Pskov
Total: 51
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 6
 * Motive: 9
 * Morale: +3-5
 * Chance: 5
 * Edits: 6498
 * 36
 * 6498/36*pi= 567.057474
 * Nation Age: 5
 * Population: 8
 * Participation: 10
 * Troop Strength:
 * Theatres of War: -10
 * Recent Wars:

Result
(76.375/(76,375+51))*2-1=0.199214916

Croatian Dahomey/Spanish West Africa vs. Western GUK Holdings
<p style="font-size:14px;line-height:22px;">Total: 78.25
 * Location: 4.25
 * Tactical Advantage: 2+6
 * Strength: 5+5+3+3+3+5=24
 * Motive: 7+3=5
 * Morale: +3-2+5
 * Chance: 9
 * Edits: 3614
 * 20:57 = 70
 * 3614/70*pi=162.1959407
 * Nation Age: -5
 * Population: 7+10
 * Participation: +10
 * Recent Wars: -4
 * Troop Strength: 400,000/100,000=4
 * Theatres of War:
 * Concurrent Wars:

Pskov
<p style="font-size:14px;line-height:22px;">Total: 56
 * Location: 15
 * Tactical Advantage: 5+6+6
 * Strength: 5
 * Motive: 5
 * Morale: +3-5
 * Chance: 5
 * Edits:
 * Nation Age: 5
 * Population: 6
 * Participation: +10
 * Troop Strength:
 * Theatres of War: -10
 * Troop Strength:
 * Theatres of War: -10

Result
(78.25/(78.25+56))*2-1=0.1657335568

Dicussion
You guys never get tired from gangbang wars, do you...? Croatia participated in the previous offensive on Pskov and is also Communist, but why would Spain be getting involved lol.

Croatian Eastern Africa vs. Zlatobrezhie
<p style="font-size:14px;line-height:22px;">Total: 69.5
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+3
 * Motive: 7
 * Morale: 3+5
 * Chance: 9
 * Edits: 3614
 * 20:57 = 70
 * 3614/70*pi=162.1959407
 * Nation Age: -5
 * Population: 7+2
 * Participation: 10
 * Recent Wars:
 * Troop Strength: 200,000/100,000=2
 * Theatres of War:
 * Concurrent Wars:

Pskov
<p style="font-size:14px;line-height:22px;">Total: 53
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5+3
 * Motive: +5
 * Morale: +3
 * Chance: 5
 * Edits:
 * Nation Age: 5
 * Population: 7
 * Participation: 10
 * Troop Strength:
 * Front:-10
 * Concurrent Wars:
 * Recent Wars:
 * Concurrent Wars:
 * Recent Wars:

Result
(69.5/(69.5+53))*2-1=0.134693877

Total result
(223/3/(223/3+153/3))*2-1+(70.375/(70.375+51))*2-1+(78.25/(78.25+56))*2-1+(69.5/(69.5+53))*2-1=

=446/376+140.75/121.375+156.5/134.25+139/122.5-4=

=0.646228906

0.484671679 in 2 years

Poland, Russia, Ruthenia
Total:  53.2(without recent war)
 * Location: 8.5
 * Tactical Advantage: 2
 * Strength: 5+5+5+3 = 18
 * Motive: 5
 * Morale: -2+5 = 3
 * Chance: 6
 * Edits: 1039
 * 20:29 = 36
 * 1039/36*pi= 90.66985464
 * Nation Age:-5-5+0/3= -3.3
 * Population: 8+2
 * Participation: 10
 * Recent Wars:
 * Troop Strength: 1200k/1500k = 0
 * Theatres of War:
 * Recent Wars:-2-2-2 = -6

Pskov
Total: 72.25
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 6+5+3+3 = 14 (lv6 industry, naval dominance, fully mobilized, superior economy)
 * Motive: 10 (nation will die, democracy will die, people talking about how to cut up my nation and make square puppets in chat)
 * Morale: +3
 * Chance: 5
 * Edits: 6498
 * 36
 * 6498/36*pi= 567.057474
 * Nation Age: 5
 * Population: 8
 * Participation: 10
 * Troop Strength:1500k/1200k = 1.25
 * Theatres of War: -7
 * Recent Wars:

Discussion
im sorry, but Russia and Poland are not seperate fronts, and dont give me any "Surprise attack" BS, because Poland was putting troops there for at least two decades, and I have been putting troops and fortifications as a response and in anticipation of conflict. Same with Russia. War was anticipated as soon as the "entire polish army" of 600k troops was at the DMZ. -Lx (leave me a message) 19:25, June 21, 2015 (UTC)

Croatian Dahomey/Spanish West Africa vs. Western GUK Holdings
<p style="font-size:14px;line-height:22px;">Total: 68.5
 * Location: 4.25
 * Tactical Advantage: 2+6
 * Strength: 5+5+3+3+5=21
 * Motive: 3+3=3
 * Morale: +3-2
 * Chance: 9
 * Edits: 3614
 * 20:57 = 70
 * 3614/70*pi=162.1959407
 * Nation Age: -5
 * Population: 7+10
 * Participation: +10
 * Recent Wars: -4
 * Troop Strength: 200,000/50,000=4
 * Theatres of War:
 * Concurrent Wars:

Pskovian West Africa
<p style="font-size:14px;line-height:22px;">Total: 74
 * Location: 15
 * Tactical Advantage: 5+6+6 (West Africa, Pskov, Amphibious)
 * Strength: 6+5+3 = 14
 * Motive: 5
 * Morale: +3
 * Chance: 5
 * Edits:
 * Nation Age: 5
 * Population: 7
 * Participation: +10
 * Troop Strength:
 * Theatres of War: -7
 * Troop Strength:
 * Theatres of War: -7

Dicussion
You guys never get tired from gangbang wars, do you...? Croatia participated in the previous offensive on Pskov and is also Communist, but why would Spain be getting involved lol.

Croatian Eastern Africa vs. Zlatobrezhie
<p style="font-size:14px;line-height:22px;">Total: 69.5
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+3
 * Motive: 7
 * Morale: 3+5
 * Chance: 9
 * Edits: 3614
 * 20:57 = 70
 * 3614/70*pi=162.1959407
 * Nation Age: -5
 * Population: 7+2
 * Participation: 10
 * Recent Wars:
 * Troop Strength: 60,000/30,000=2
 * Theatres of War:
 * Concurrent Wars:

Pskov
<p style="font-size:14px;line-height:22px;">Total: 62
 * Location: 15
 * Tactical Advantage: 5+6 (defender, Amphibious)
 * Strength: 5+3
 * Motive: +5
 * Morale: +3
 * Chance: 5
 * Edits:
 * Nation Age: 5
 * Population: 7
 * Participation: 10
 * Troop Strength:30k/60k = 0
 * Front:-7
 * Concurrent Wars:
 * Recent Wars:
 * Concurrent Wars:
 * Recent Wars:

People's Republic of France
Total: 30
 * Location: -3
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +8
 * Strength: +6 [France]
 * Motive: +3
 * Morale: -2 [Non-Democratic]
 * Chance: +4
 * Edits: 180
 * UTC Time (02:24): 1*2*2*4= 16
 * (180/16)*Pi= 35.3429173529
 * Nation Age: -5 [Young Nation]
 * Population: +8 +2 = +10
 * Participation: +10
 * Troop Strength: 50,000/50,000 = +1
 * Concurrent Wars: +0
 * Recent Wars: -2

United Nordic Republics
Total: 52
 * Location: -3 +15./2 = 6
 * Tactical Advantage: +5 [Defenders Advantage] +8+6
 * Strength: +6 [UNR] +5 [UNR Kongo] = +11
 * Motive: +5 +5/2 = +5
 * Morale: +3 [Democratic]
 * Chance: +5
 * Edits: 6,862
 * UTC Time (02:24): 1*2*2*4 = 16
 * (6,862/16)*pi = 1347.35054931
 * Nation Age: +0 [Mature Nation]
 * Population: +8
 * Participation: +10
 * Troop Strength: 50,000/50,000 = +1
 * Concurrent Wars: -10
 * Recent Wars: -6

Result
(47.85/(47.85+37.72))*2-1 = 0.11838261072

(0.11838261072)*(1-1/(2*2)) = 0.08878695804 = 8%

The French Peoples Republic should be able to occupy 8% of UNR Territory, within 2 years.

Vive la Scandinavie

Discussion
Seems fine now

Great War
I'm just putting all these algos under one big header to make it easier for me to edit the simultaneously {{Hidden
 * header=Germany vs France
 * content=

United Commonwealth of Germany

 * Location: +8 (Next to the Location of the War)*1.125 = +9
 * Tactical Advantages: +2 Attacker's Advantage
 * Strength: +20 = +6 (Stage 6) (Germany) + 3 (Larger Economy) + 3 (Better Military) +5 (Naval Dominance) +3 (Fully Mobilized)
 * Motive: +5 (Pre-emptive Strike against a nation rapidly building up military forces)
 * Morale: +3 (Democratic Government)
 * Chance: +2
 * Edits: (Going off of IATG's edits here, since he declared war first): 3,544
 * UTC time: 23:50: 2 x 3 x 5 x 1 = 30
 * x/y*pi= 3,544/30 x pi = 371.126812144
 * Population: +8 +2 = +10
 * Nation Age: -5 (Established 1895)
 * Recent Wars: 0
 * Troops: 2,000,000/1,500,000=1.33333...= +4/3
 * Participation: +10
 * Total: +56+4/3=172/3

People's Republic of France

 * Location: +15 (At the location of the War) *1.125 = 16.875
 * Tactical Advantages: +5 (Defenders advantage)
 * Strength: +9= +6 (France) +3 (Fully Mobilized)
 * Motive: +5 (Defending from non fatal attack)
 * Morale: -9 = -2 (Non democratic nation) -2 (Defeat suffered in last 2 turns) -5 (strength less than 50% of opponents)
 * Chance:+6
 * Edits: 183
 * UTC Time: 23:50 = 2 x 3 x 5 x 1=30 (Per IATG's declaration time, subject to change)
 * 183/30 = 6.1 x pi= 19.1637151869
 * Population: +8
 * Nation Age: Young Nation (24 years old) -5
 * Recent Wars: -2 (Kongo War)
 * Multiple Fronts: -5 (Spain)
 * Participation: +10
 * Total: 38.875

Result
(172-116.625)/(172+116.625)=0.191857947

0.191857947 * 5/6 = 0.159881622

Discussion
So, for future reference, Germany will always count as one country when going to war? Does this preclude any of the three player nations from fighting small wars by themselves? Just curious :) Callumthered (talk) 03:04, June 24, 2015 (UTC)

Yes, Germany will always count as one nation, in all wars. Me and Guy have the idea that if any of us want to start a war, all three of us will need to somehow meet and discuss/vote on it. I was Normandy in PM2. It was great. (talk) 03:06, June 24, 2015 (UTC)

Seems fair enough, thanks! Callumthered (talk) 04:50, June 24, 2015 (UTC)

I've fixed 'Population' for you. Population doesn't get divided. Two fronts would give France -5, not -2. France also lost a war in last two years so that's a -2. Also, France never fought Hamburg War so removed that. Also, Japan invading you is a Concurrent War. }} {{Hidden
 * header=Spain and co vs France
 * content=

Lombardy, Spain, and Rome

 * Location: 8*1.125 = +9
 * Tactical: +2
 * Strength: +6 (Lombardy) +6 (Spain) +3.75 (Algeria M) +6 (Reme) +3 +3 +3 +5
 * Motive: +7
 * Morale: +3
 * Chance: 17966/8 * pi = 7055.231701
 * Population: +8 +10
 * Nation Age: -5+0+5/2 = 0
 * Troop number: 1M/500k = +2
 * Recent wars: -2
 * Other stuff: +10
 * 87.75

France

 * Location: 15*1.125 = +16.875
 * Tactical: +5
 * Strength: +6 +3 (fully mobilized)
 * Motive: +7 (non fatal)
 * Morale: -2 -2
 * Chance: 185/8 * pi = 72.64933
 * Population +8 +2
 * Nation Age: -5
 * Recent Wars: -3
 * Participation: +10
 * Multiple fronts: -5
 * Total: 44.875

Results
((85.75/(85.75+44.875)*2)-1 = 0.32327

(0.3233)*(1-1/(2*3)) = 26.93% in 3 years.

Discussion
This algo was so wrong it gave me cancer, so I fixed it.

As per Ace's post, France should get guerilla warfare.Nathan1123 (talk) 23:57, June 24, 2015 (UTC)

You care about that? I am more worried about how these guys are evading the -20 Concurrent War Penalty and how poorly 'Location' is done.

I fail to see why France would get a guerilla warfare bonus. I was Normandy in PM2. It was great. (talk) 00:30, June 25, 2015 (UTC) }} {{Hidden
 * header=India vs Rome
 * content=

Indian Empire
Total: 69.5
 * Location: +8*1.125
 * Tactical Advantage: +2 [Invaders Advantage]
 * Strength: +5 [India] +5 [Vijaynagar] +3 [Fully Mobilized] +5 [Naval Dominance] = +18
 * Motive: +7 +7/2 = +7
 * Morale: -2 [Non-Democratic] = -2
 * Chance: +1
 * Edits: 1945
 * UTC (07:42): 0*7*4*2 = 56
 * (1945/56)*pi: 109.1142448
 * Population: +9 [Population] +20 [More Than 10 Times Larger Population] = +29
 * Nation Age:-5 +0/2 = -2.5
 * Theatres of War: -10 [Caliphate Front, Kabulistan]
 * Recent Wars: -2
 * Number of Troops: 500,000/50,000 = +10
 * Participation: +10

Roman Venad
Total:59.5
 * Location:+15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6*0.75 [Roman Empire] +5 [Roman Venad] +3 [Larger economy] = +12.5
 * Motive: +5
 * Morale: +3 [Democratic]
 * Chance: +2
 * Edits: 9020
 * UTC (07:42): 1*7*4*2 = 56
 * (9020/56)*pi: 506.0208167
 * Population: +7
 * Nation Age:+0
 * Theatres of War:
 * Recent Wars: +0
 * Number of Troops: 50,000/500,000 = +0
 * Participation: +10

Result
(69.5/(69.5+59.5))*2-1 = 0.077519379

(0.077519379)*(1-1/(2*2)) = 0.058139534

That means, India shall be able to occupy 27.16 of Roman Empire land. I believe this means that Venad would easily be toppled considering that Venad would also fall within the 27.16% of the Roman Empire. Unless, the Roman Empire doesn't participate as L in which case only Venad would be affected and not the Roman Empire as a whole.

Discussion
}} {{Hidden
 * 1) Considering the fact that Kabulistans Invasion of the Caliphate was retconned, I expect my war with Kabulistan to be retconned as well. The only reason why India invaded, was to help out the Caliphate. Otherwise, India and Kabulistan have had a fairly peaceful relationship. By retconning Kabulistan War, India would only suffer -5 in Fronts.
 * 2) Given that the Roman Empire is only M in this war, India should also receive "Much Larger Economy". It should be quite obvious that the Indian economy is 'Much Larger' in contrast to that of Venad.
 * 3) The third point can be argued upon, which questions why India has not received "Better Military". The Better Military bonus revolves around a number of factors, and my personal view is that the Indian military would be superior to that of Venad, irrespective of Roman military aid.
 * 4) I naturally expect the Kabulistan War to be retconned, as it would make no sense for PM3 Moderators to entertain the actions of a flash player, LightningLynx. If the war is retconned, I expect soldiers sent to that war to be directed towards the Venad War. In total, I expect my forces to be raised to 2,500,000.
 * 5) I have noticed that Chance has been altered, and the Moderator who has edited the algorithm had altered the UTC to bring forth another result. However, my Edit Count is incorrect and I expect Chance to be done again.
 * header=Russia and co vs Rome
 * content=

Russia
Total: 44.875
 * Location: 9+9+4.5/3=7.5
 * Tactical Advantage: 2+6
 * Nations Per Side: Russia (6) Tartary (6)  mobilized (3) =  15
 * Expansion: -2
 * Motive: 3
 * Morale: -3
 * Chance: 4
 * Edits: 9020
 * UTC (ABCD) = 1*9*1*4=36
 * x/y = (3247.2) * pi = 786.744444
 * Nation Age: -2.5
 * Population: 8
 * Participation: 10
 * Number of Troops: 3 mil/1.6 mill = 1.875
 * Theaters of War: -5 (Japan)
 * Concurrent Wars:0

Rome
Total: 68.667
 * Location: 15+15+9 = 39/3 = 13
 * Location Bonus:
 * Tactical Advantage: 5
 * Nations per side: Rome (6) Tatary (5) Georgia (5) Naval Dominance (5) Larger Eco (3) Mobilized (3) Better troops (3)
 * Expansion: -2
 * Motive: 5 + 9 + 9 = 23/3
 * Morale: 3
 * Chance: 2
 * Edits: 2092
 * UTC (ABCD) = 1 * 9 * 2 * 6 = 108
 * / * pi = 60.8225
 * Nation Age: 1.667
 * Population: 10
 * Participation: 10
 * Recent Wars: 0
 * Troops strength: 1,600,000 (changeable estimate)
 * Theaters of War: -5 [Caliphate] -5 [India]
 * Concurrent Wars:

Discussion
}} {{Hidden
 * header=Caliphate vs Rome
 * content=

Caliphate
Total: 78
 * Location: 9-3/2=3
 * Tactical Advantage: 2
 * Nations Per Side: Caliphate (6) India (5) Udaipur (5) Bahamani (5)  mobilized (3) =  24
 * Expansion:
 * Motive: 7+7+3+3/2=5
 * Morale: -7
 * Chance: 4
 * Edits: 3961
 * UTC (ABCD) = ***=2
 * x/y =  * pi =
 * Nation Age: 0
 * Population: 9+10
 * Participation: 10
 * Number of Troops:
 * Theaters of War: -5 (Somalia) -5 (Venad)
 * Recent Wars: -2

Roman Empire
Total: 74
 * Location: 15+8.5 = 11.75
 * Tactical Advantage: 5
 * Nations per side: Rome (6) Assyria (5) Navy (5) Better Military (3) Econ (3) Mobilized (3)
 * Expansion: -2
 * Motive: 5
 * Morale: 8
 * Chance: 7
 * Edits: 9,029
 * UTC (ABCD) = *** = 2
 * / * pi =
 * Nation Age: 5
 * Population: 8
 * Participation: 10
 * Recent Wars: 0
 * Troops strength: 3.75 Mil/3 Mil = 1.25
 * Theaters of War: -5 [Russia] -5 [India]
 * Concurrent Wars:

Discussion
}} {{Hidden
 * header=Russo - Japanese War
 * content=

Empire of Japan
Total: 69.5-10/3=397/6
 * Location: +9+4.5+4.5/3=6
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +8
 * Strength: +6 [Japan] +5.75 [Japanese Siberia] +5.75 [Northern China] +3 [Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +26.5
 * Motive:+7 +5 +3/3 = +5
 * Morale: -2 [Non-Democratic] -5 [Guerrilla War] = -7
 * Chance:+4
 * Edits: 197
 * UTC (23:02): 2*3*1*2 = 12
 * (197/12)*pi: 51.544793964
 * Population: +9 [Population] +10 [Between 5-7 Times Larger Population] = +19
 * Nation Age: +0 -5 -5/3 = -10/3
 * Recent Wars: -2
 * Number of Troops: 1,000,000/2,000,000 =
 * Participation: +10

Russia
Total: 56 = 336
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage] +10 [Tundra] = +15
 * Strength: +5 [Russia] +3 [Fully Mobilized] = +8
 * Motive: +4
 * Morale: -2 [Non-Democratic] +1 [Guerrilla War]-5 (Low morale = -6
 * Chance: +9
 * Edits: 2,099
 * UTC (23:02): 2*3*0*2 = 12
 * (2,099/12)*pi: 549.691499
 * Population: +8
 * Nation Age: +0 [Maturing Nation]
 * Recent Wars: -4
 * Number of Troops: 2.000,000/1,000,000 = +2
 * Theatres of War: -5
 * Participation: +10

Result
(397/(397+336))*2-1 = 0.083219645

(0.083219645*(1-1/(2*2)) = 0.062414733

This is what the results should be.

Discussion
This algo has many flaws. For starters, you didnt average the strength (divide the nation points by the number of nations)(acutally, conflicting sources on this so ignore this if its wrong). second, Im fighting in a tundra, so that, and I posted in my turn about guerilla war (Ive had a full guerilla corp since the first Pskov war). That is all Toby2: THEY CALL ME Mr. Awesome!!! 23:39, June 25, 2015 (UTC)

I fixed it, or tried to.

}} {{Hidden
 * header=India vs Kabulistan
 * content=

Indian Empire
Total:96.5+10/3=599/6
 * Location: +8
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Suprise Attack] = +8
 * Strength: +5 [India] +5 [Udaipur] +5 [Bahamani] +3 [Fully Mobilized] +5 [Much Larger Economy] +3 [Better Military] = +26
 * Motive: +7 [Hegemony in Asia]
 * Morale: -2 [Non-Democratic] +5 [High Morale] = +3
 * Chance: +8
 * Edits: 1851
 * UTC (07:35): 1*7*3*5 = 105
 * (1851/105)*pi: 55.3817
 * Population: +9 [Population] +20 [More Than 10 Times Larger Population] = +29
 * Nation Age: +5 +5 +0/3 = +10/3
 * Fronts: -10
 * Recent Wars: -4
 * Number of Troops: 2,300,000/200,000 = +11.5
 * Participation: +10

Kabulistan
Total: 51
 * Location:+15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +5 [Kabulistan]
 * Motive: +9
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +8
 * Edits: 4420
 * UTC (07:35): 1*7*3*5 = 105
 * (4420/90)*pi: 164.2871
 * Population: +8
 * Nation Age:+5
 * Fronts:-5
 * Recent Wars: -2
 * Number of Troops: 75,000/2,300,000 = +0
 * Participation: +10

Result
(599/(599+306))*2-1 = 0.323756906

(0.323756906)*(1-1/(2*2)) = 0.242817679 in two years.

Discussion
Despite playing PM3 for around 400 turns, never have I dealt with this kind of bullshit where a flash player randomly joins to ruin a war and everyone keeps watching. So before I quit, fūúùüûuk you LL.

Where'd you get 2 million troops? All in Kabulistan?

08:28, June 25, 2015 (UTC)

I used my army to attack Kabulistan. The British Raj was able to recruit an army of 2.7 million during WWII despite widespread protests and riots. My nation is at peace, idk where's the problem. }} {{Hidden
 * header=Slavic League vs Poland
 * content=

Slavic League (Attacker)
Total:93.875
 * Location: 9+9+9+4.5/4=7.875
 * Tactical Advantage: 2+6
 * Strength: 6*4 (Croatia, Czechia, Slovakia, Silesia)+3 (Fully mobilized)+5 (Much larger economy)+3 (Better military)=35
 * Motive: 7 (Hegemony)+5 (Similar culture not part)+5 (Similar culture not part)+5 (Similar culture not part of nation)=5.5
 * Morale:+3+5
 * Chance: 9
 * Edits: 3671
 * UTC (9:46) = 9 * 1 * 4 * 6 = 216
 * 3671/216 * pi = 53.3925307
 * Nation Age: -5-5+5+5/4=0
 * Population:8+2
 * Participation:10
 * Number of Troops:2000k/400k=5
 * Recent war: -4

Poland (Defender)
Total: 40
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 6 (Poland)
 * Motive:9
 * Morale:+3-5
 * Chance: 1
 * Edits: 1053
 * UTC (ABCD) = 1 * 9 * 4 * 6 = 216
 * 1053/216 * pi = 15.31526419
 * Nation Age: -5
 * Population:8
 * Participation:+10
 * Recent Wars: -2
 * Fronts:-5
 * Troops strength:500k

Result (Slavic League Invasion of Poland)
(93.875-40)/(93.875+40)=0.402427637 This is just another formula for calculating, it's the same but a bit simpler for me to use.

Anyways

0.335356364 in 3 years.

Discussion (Slavic League Invasion of Poland)
}} {{Hidden
 * header=Poland and North Romania vs South Romania
 * content=

Poland and North Romania
Total:49.75
 * Location: 9+4.5/2=6.75
 * Tactical Advantage: 2
 * Strength: 6+6+3 (Fully mobilized)+3 (Better military)=
 * Motive: 5+3/2=4
 * Morale:+3
 * Chance: 5
 * Edits: 1053
 * UTC (22:45) = 80
 * 1053/80 * pi = 41.3512133
 * Nation Age: -5
 * Population:10
 * Participation:10
 * Number of Troops:400k/700k=
 * Recent war: -4
 * Fronts: -5

South Romania (Defender)
Total: 60.5
 * Location: 15+8.5/2 = 11.75
 * Tactical Advantage: 5
 * Strength: 5 (Romania) 5 (Transylvania) +3
 * Motive:6
 * Morale:+3-5
 * Chance: 1
 * Edits: 1053
 * UTC (ABCD) =
 * 1053/80 * pi = 41.3512133
 * Nation Age: 0
 * Population:8
 * Participation:+10
 * Recent Wars: -2
 * Troops strength: 700k/400k

Result (Poland and North Romania vs South Romania)
60.5/(60.5+49.95)x2-1= 0.09750566893 0.09750566893*(1-1/(2*1))= 0.04875283446 South Romania may take 4% of the attacker's land in 1 year.

Discussion (Poland and North Romania vs South Romania)
I never launched an attack into South Romania. I had only defended along the Ardelean Line. Fallacyman (talk)

Poland literally invaded south romania through you. One way or another, you're involved. "<font color="#AACC99">This is not your grave  but you are welcome in it. " 22:41, June 28, 2015 (UTC) }} {{Hidden
 * header=Romanian Unification
 * content=

Holy League
Total: 61.1
 * Location: 9
 * Tactical Advantage: 2
 * Strength: 5 (Romania) 5 (Transylvania) Andea (4.5) +3 +3 +3
 * Motive: 7
 * Morale: +3-5
 * Chance: 1
 * Edits: 1053
 * UTC (ABCD) =
 * 1053/80 * pi = 41.3512133
 * Nation Age: 0
 * Population: 10
 * Participation: +10
 * Recent Wars: -2
 * Troops strength: 780k/300k = 2.6

South Romania (Defender)
Total: 36
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 9
 * Motive: 9
 * Morale: -7
 * Chance: 5
 * Edits: 1053
 * UTC (22:45) = 80
 * 1053/80 * pi = 41.3512133
 * Nation Age: -5
 * Population: 7
 * Participation: 10
 * Number of Troops: 400k/700k=
 * Recent war: -2
 * Fronts:

Result (Romanian Unification)
(61.1/(61.1+36)*2-1=0.2584

0.2584*(1-1/(2*2))= 0.1938

Combined with the 4% from the North Romanian offensive, South Romania can take 23.38 percent. I suppose North Romania should come to the negotiating table or otherwise be stuck as a bunch of farms.

Discussion (Romanian Unification)
}} {{Hidden
 * header=Peoples Republic of China VS Republic of China
 * content=

Peoples Republic of China
Troop Number: 5,000,000/1,000,000=+5 Treaty Breaking -5 (Invasion is in violation of Treaty of Beijing Alliance Breaking -10 (All Chinese states are allies per Treaty of Beijing)
 * Location: +9 (Next to the location of the war)
 * Tactical Advantage: +2 (Attackers advantage)
 * Strength: +9
 * +6 (PRC)
 * +3 (Fully mobilized)
 * Motive: +5 (Taking territory of similiar culture but not part of nation)
 * Morale: -2
 * -2 (Non democratic)
 * Chance: +7
 * Edits: 182
 * UTC (15:55) = 1 * 5 * 5 * 5 = 125
 * 182/125 * pi = 4.57415890363
 * Nation Age: -5
 * Population: +28
 * +8 (80,000,000 pop OTL)
 * +20 (Population more than 10 time that of enemy(5,000,000 OTL)
 * Recent Wars: 0
 * Other: +10(Participation)
 * Total: 53

Qinghai
Troop Number 1,000,000/5,000,000 = +.2
 * Location: +9.75
 * Qinghai: +15(At the location of the war)
 * Japan: +4.5 (Close to the location of the war)
 * Tactical Advantage: +5
 * Strength: +6 (Qinghai) +6.75 Imperial Japan (M) +3 (Superior economy) + 3 (Fully mobilized)
 * Motive: +9 (Defending from possibly fatal attack)
 * Morale: -2 (Non Democratic)
 * Chance: +1
 * Edits: 235
 * UTC (15:57) = 1 * 5 * 5 * 7 = 175
 * 235/175 * pi = 4.21871013482
 * Nation Age: -5
 * Population: +7
 * Participation:+10
 * Recent Wars: -4 (First Sino-Japanese War, Russo-Japanese War)
 * Other:0
 * Total: 47.45

Result
(53/(53+47.45)*2-1=0.0552513688402

0.0552513688402*(1-1/(2*4))= 0.0483449477352

Due to sheer luck, the PRC repulses the Japanese from their land. However, with peace negotiations now ongoing and a term effectively agreed, this no longer means anything.

Discussion
}} The RoC doesn't exist. -KawaiiKame This algo had quite a few things wrong, I've fixed it up a bit.-KawaiiKame OK, Kawaii, your algo was wrong. Fixed the totals-KawaiiKame
 * 1. Location: No, it is 9 as you times the amount by the green under my indust stage(6), to get a total of 9.
 * 2. Strength: I have a better military as I was preparing an invasion of Tibet for years now.
 * 3. Morale: It should be 0.5 as my troop morale was high because my motive was 5, my chance was 5 and I have a larger strength.
 * 4. Population: WRONG. Today, in OTL, Qinghai has a 5,000,000 pop but Sichuan has a 80,000,000 pop.
 * I shall now fix this. Supergamer1 (talk) 17:28, June 27, 2015 (UTC)

Quiting
Yeah, conquered Venad and destroyed Kabulistan... My job is done. Also before I leave, I would like to give a special "Thank you" to UT for ruining the war for Josh and Toby by attacking Russia. <3

Wait nvm. I can't quit until war is over... Who knows, the Mods may even allow LL to carry out his BS using India.

Mongolia
Total: 78*1.5=117
 * Location: 8*1.25=10
 * Tactical Advantage: 2+6
 * Strength: 6+3+3+3
 * Motive: 7
 * Morale: 3+5
 * Nation Age: 5
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 100,000/20,000 = 5
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars:

Chagatai Khanate
Total: 43
 * Location: 15
 * Tactical Advantage: 2+6
 * Strength: 5
 * Motive: 9
 * Morale: -2-5
 * Nation Age: -5
 * Population: 8
 * Participation: +10
 * Recent Wars:
 * Troops strength: 20,000
 * Theaters of War:
 * Concurrent Wars:

Empire of Japan
Total: 95
 * Location: +9 (Near the Location of the War)
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +8
 * Strength: +6 [Japan]  +5 [Much larger economy] +3 [Better Military] +3 [Fully Mobilized] +5 (Nval Dominance) = +22
 * Motive:+7 (Attacking to helped those oppressed by Communism)
 * Morale: -2 [Non-Democratic] +5 (High Morale) = +3
 * Chance:+8
 * Edits: 232
 * UTC (22:34): 2*2*3*4 = 48
 * (232/48)*pi: 15.1843644924
 * Population: +9 [Population] +10 [Between 5-7 Times Larger Population] = +19
 * Nation Age: +5 (Mautre nation)
 * Recent Wars: -4 (Russo-Japanese War, PRC-Japanese War)
 * Number of Troops: 250,000/2,000,000 (500k troops would probably die in the Russo-Jap war, and another 250k would probably flee the army as a result of the Russian Civil War) = +8
 * Participation: +10

Current Government of Russia
Total: 16
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage] +10 [Tundra] = +15
 * Strength: +5 [Russia] +3 [Fully Mobilized] = +8
 * Motive: +4 (Defending territory held for less than 20 years)
 * Morale: -2 [Non-Democratic] -5 (Low morale) -2 (War not supported by the people) -10 (Government not supported by the people) -10 (Concurrent war): -29
 * Chance: +9
 * Edits: 2,110
 * UTC (22:34): 2*2*3*4 = 48
 * (2,110/48)*pi: 138.099177064
 * Population: +8
 * Nation Age: -10 [Newborn Nation, new nation]
 * Recent Wars: -4
 * Number of Troops: 250,000/1,000,000 =
 * Concurrent War: -10 (Civil War)
 * Participation: +10

Result
(95/(95+16))*2-1 = 0.711711711*1.5=1.067567568

1.067567568*(1-1/(2*2)) =  0.800675675

This is what the results should be.

Imperial Japan is decisively successful in its pro-Tartary sepratist intervention in the Russian Civil War, and as a result, the Tartary is set free prior to the Russian invasion of the Tartary.

Discussion
Sky, would Civil War count for multiple concurrent wars? Also, how many troops is it plausible for loyalists to defend Siberia with?

Mongolia
Total: 78*1.5=132.75
 * Location: 8*1.25=10
 * Tactical Advantage: 2+6
 * Strength: 6+6+6+6+3+3+3
 * Motive: 7
 * Morale: 3+5
 * Nation Age: 5
 * Population: 8+2
 * Participation: +10
 * Number of Troops: 2,500,000/1,000,000 = 2.5
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars: -2

Russian Government
Total: 31
 * Location: 15
 * Tactical Advantage: 2+6
 * Strength: 5
 * Motive: 9
 * Morale: -2-5
 * Nation Age: -5
 * Population: 8
 * Participation: +10
 * Recent Wars: -2
 * Troops strength: 20,000
 * Theaters of War:
 * Concurrent Wars: -10

Discussion
Where'd you get the four sixes? SkyGreen24 21:38, June 29, 2015 (UTC)

Also you're doing location wrong, you should be multiplying it by 1.125, not 1.25.

I'll let sky decide on all of the subjective points.

"<font color="#AACC99">This is not your grave  but you are welcome in it. " 01:36, June 30, 2015 (UTC)

Roman Empire
Total: 105.5
 * Location: 9
 * Tactical Advantage: 2
 * Strength: 6+4.5+5+5+3+3
 * Motive: 7
 * Morale: +8
 * Chance: 8
 * Edits: 8845
 * UTC (11:02) = 1*1*0*3= 3
 * 9044/3 * pi = 9470.58
 * Nation Age: 5
 * Population: 8+20
 * Participation: +10
 * Number of Troops: 1.2 mil/300,000=4
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars: -2

African French
Total: 30 x 1.5 = 45
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5
 * Motive: 7
 * Morale -7
 * Chance: 0
 * Edits: 8845
 * UTC (11:02) = 1*1*0*3= 3
 * 9044/3 * pi = 9470.58
 * Nation Age: -10
 * Population: 7
 * Participation: +10
 * Recent Wars: -2
 * Troops strength: 0
 * Theaters of War:
 * Concurrent Wars:

Result
(105.5/(105.5+45))*2-1= .40199 = .3349

Crushed in 3 years.

Discussion
If people are wondering, Spain is helping out.

"<font color="#AACC99">This is not your grave  but you are welcome in it. " 01:32, June 30, 2015 (UTC)

Indian Empire
Total: 83.5
 * Location: +15
 * Tactical Advantage: +2 [Invaders Advantage]
 * Strength: +6 [India] +4.5 [Caliphate]  +5 [Naval Dominance] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +26.5
 * Motive: +7
 * Morale: -2 [Non-Democratic] +5 [High Morale] = +3
 * Chance: +5
 * Edits: 2031
 * UTC (11:25): 1*1*2*5 = 10
 * (2031/10)*pi: 638.057
 * Population: +9 [Population] +10 = +19
 * Nation Age: +5
 * Recent Wars: -2
 * Number of Troops: 1,500,000/500,000 = +3
 * Participation: +10

Hindu Rebels
Total: 42.5*1.5 = 63.75
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6 [Hindu Rebels] +3 [Fully mobilized]
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +7
 * Edits: 2031
 * UTC (11:25): 1*1*2*5 = 10
 * (2031/10)*pi: 638.057
 * Population: +8
 * Nation Age: -10 [Newborn Nation]
 * Recent Wars: -2
 * Number of Troops: 500,000/1,500,000 = +0
 * Participation: +10

Result
(83.5/(83.5+63.75))*2-1 = 0.13412563666

(0.13412563666*(1-1/(2*2)) = 0.10059422749

10.059422749% occupied in a two years.

Discussion
It would be appreciated if my scores on the algorithm are not randomly multiplied by 12, and the opponent is not randomly given perks. The algorithm has been based off the one MP used during his war on African rebels, and considering that no Mod attempted to alter that algorithm, there should be no reason for one to alter this one.

Empire of Japan
Total: 82.5
 * Location: +9
 * Tactical Advantage: +2 [Invaders Advantage]
 * Strength: +6 [Empire of Japan] +4.5 [Manchu] +4.5 [Indochina] +5 [Naval Dominance] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +31
 * Motive: +7
 * Morale: -2 [Non-Democratic]
 * Chance: +8
 * Edits: 245
 * UTC (14:15): 1*4*1*5 = 20
 * (245/20)*pi: 38.484
 * Population: +9 [Population] +2 [Less Than Two Times Larger Population] = +11
 * Nation Age: +5
 * Recent Wars: -2
 * Number of Troops: 1,500,000/1000,000 = +1.5
 * Participation: +10

Chinese Rebels
Total: 41.5*1.5 = 62.25
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6 [Chinese Rebels] +3 [Borealia] = +9
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -6
 * Chance: +4
 * Edits: 245
 * UTC (14:15): 1*4*1*5 = 20
 * (245/20)*pi: 38.484
 * Population: +9
 * Nation Age: -10 [Newborn Nation]
 * Recent Wars: -2
 * Number of Troops: 1,000,000/1,500,000 = +0.5
 * Participation: +10

Result
(82.5/(82.5+62.25))*2-1 = 0.1398

(13.98*(1-1/(2*2)) = 10.48%

10.48% in two years.

Andea and co.
Total:66.5
 * Location:8*1.125=9
 * Advantages:+2
 * Strenght: Cape Ferdinand (+6) Sudafrican Loyalists (+6) Andea (+4.5) Much larger eco (+5) Naval Dominance (+5) Better Military (+3)
 * Motive: +3 (Cape Ferdinand) +4 (Sudafrica)=7/2=3.5
 * Morale:+3
 * Chance:4
 * Edits:2213
 * UTC:00:00
 * 2213/1*pi=6952.34454239
 * Population:+7+2
 * Nation Age: 0-5/2=-2.5
 * Recent Wars:0
 * Troops:125,000/50,000=+2.5
 * Participation:+10

South African Rebels
47Total:
 * Location:+15
 * Advantages:+5
 * Strenght:+6
 * Motive:+7
 * Morale:+3
 * Chance:4
 * Population:+7
 * Nation Age:-10
 * Recent Wars:0
 * Troops:0
 * Participation:+10

Result
Revolt suppresed.

Morocco

 * Location: 4
 * Tactical: 2
 * Strength: 15
 * Motive: 3
 * Morale: 5
 * Chance: 6
 * Population: 10
 * Nation Age: 5
 * Other stuff: +10
 * Total: 60

Three West African Countries

 * Location: 15
 * Tactical: 5
 * Strength: 12
 * Motive: 9
 * Morale: 1
 * Chance: 6
 * Nation Age: -5
 * Other stuff: +10
 * Recent Wars: -2 -2
 * Total: 49

Result
Morocco collapses the three West African countries in two years.

Discussion
Eric waged war on these African states three times, and I think he may have finally toppled em this time. I've a feeling the algo is wrong though.

Indian Empire
Total: 93
 * Location: +15
 * Tactical Advantage: +2 [Invaders Advantage]
 * Strength: +6 [India] +4.5 [Caliphate] +4.5 [Lanka] +5 [Naval Dominance] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +31
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +0
 * Edits: 2066
 * UTC (13:50): 1*3*5*0 = 15
 * (2066/15)*pi: 432.702
 * Population: +9 [Population] +20 [10 Times Larger Population] = +29
 * Nation Age: +5
 * Recent Wars: -4
 * Number of Troops: 1,500,000/300,000 = +5
 * Participation: +10

Hindu Rebels
Total: 30*1.5 = 45
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6 [Hindu Rebels]
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] -2 [Defeat Suffered in Prev Two Years] = -9
 * Chance: +2
 * Edits: 2066
 * UTC (13:50): 1*3*5*0 = 15
 * (2066/15)*pi: 432.702
 * Population: +8
 * Nation Age: -10 [Newborn Nation]
 * Recent Wars: -4
 * Number of Troops: 300,000/1,500,000 = +0
 * Participation: +10

Result
(93/(93+45))*2-1 = 34.78

(34.78*(1-1/(2*2)) = 26.08% Toppled in two years

Discussion
I don't see why my rebels should get 'Fully Mobilized' if you're not giving the same bonus to MPs rebels.

Hashemite Caliphate
Total: 84
 * Location: +9
 * Tactical Advantage: +2 [Invaders Advantage]
 * Strength: +6 [Caliphate] +5 [Naval Dominance] +3 [Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +20
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [High Morale] = +3
 * Chance: +6
 * Edits: 3994
 * UTC (08:35): 0*8*3*5 = 120
 * (3994/120)*pi: 104.562
 * Population: +8 [Population] +10 [5-7 Times Larger Population] = +18
 * Nation Age: +5 [Mature Nation]
 * Recent Wars: -2
 * Number of Troops: 600,000/100,000 = +6
 * Participation: +10

Persian Rebels
Total: 29*1.5 = 43.5
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6 [Persian Rebels]
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +2
 * Edits: 3994
 * UTC (08:35): 0*8*3*5 = 120
 * (3994/120)*pi: 104.562
 * Population: +8
 * Nation Age: -10 [Newborn Nation]
 * Recent Wars: -2
 * Multiple Fronts: -5
 * Number of Troops: 100,000/600,000 = +0
 * Participation: +10

Result
(84/(84+43.5))*2-1 = 31.76

(31.76*(1-1/(2*2)) = 23.82 23.82% in two years

Indian Empire
Total: 88
 * Location: +8
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +10
 * Strength: +6 [India] +5 [Naval Dominance] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +22
 * Motive: +3
 * Morale: -2 [Non-Democratic]
 * Chance: +5
 * Edits: 2080
 * UTC (08:35): 0*8*3*5 = 120
 * (2080/120)*pi: 54.454
 * Population: +9 [Population] +20 [10 Times Larger Population] = +29
 * Nation Age: +5 [Mature Nation]
 * Recent Wars: -4
 * Number of Troops: 400,000/200,000 = +2
 * Participation: +10

Persian Rebels
Total: 29.5*1.5 = 44.25
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6 [Persian Rebels]
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +2
 * Edits: 3994
 * UTC (08:35): 0*8*3*5 = 120
 * (3994/120)*pi: 104.562
 * Population: +8
 * Nation Age: -10 [Newborn Nation]
 * Recent Wars: -2
 * Multiple Fronts: -5
 * Number of Troops: 200,000/400,000 = +0.5
 * Participation: +10

Result
(88/(88+44.25))*2-1 = 33.08

(33.08*(1-1/(2*2)) = 24.81 24.81% in two years

Spain

 * Location: 4* 1.25
 * Tactical: +2
 * Strength: +6 +5 +5 +3 +3
 * Motive: +3
 * Morale +3
 * Chance: 17895/24*pi = 2342.45002
 * Population: +8 +2
 * Troop Number: 70000/20000
 * Nation Age: 0
 * Recent Wars: -3
 * Participation: +10
 * Total: 60.5

Indonesian Rebles

 * Location: 15
 * Tactical: +5
 * Strength: +4
 * Motive: +7
 * Morale: -2 -5+1
 * Chance: 0
 * Nation Age: -10
 * Other stuff: +10
 * Total: 25

Result
(60.5/60.5+25)*2-1 = 0.4152

.4152 * .75 = .3114

Revolt is kill. Damn Scraw for his laziness cutting into my laziness.

"<font color="#AACC99">This is not your grave  but you are welcome in it. " 01:37, July 10, 2015 (UTC)

Why don't the rebels get "Amphibious Landing" and "Home is Island" or "Jungle/Tropical" bonus in Tactical Advantage? Also, why're the rebels getting +4 in Strength when every single rebel that has recently rebelled for +6 or +5. Mostly the latter.

Camping
I'll be leaving for camping later today. I'll be gone for at least a couple of days, though I'll try to make basic posts so I don't lose my progress on the Wiki Hero badge. Yank 22:39, July 13, 2015 (UTC)

Reman Empire
Total: 99.5
 * Location: 8.5
 * Tactical Advantage: 2+6
 * Strength: 5+5+5+3+3
 * Motive: 7
 * Morale: +8
 * Chance: 6
 * Edits: 8845
 * UTC (19:37) = 1*9*4*4= 144
 * 8845/144 * pi = 192.962
 * Nation Age: 5
 * Population: 8+20
 * Participation: +10
 * Number of Troops: 300,000/100,000=3
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars: -5

Arcadian Leftist Rebles
Total: 39
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 5
 * Motive: 9
 * Morale -2
 * Chance: 2
 * Edits: 8845
 * UTC (19:37) = 1*9*4*4= 144
 * 8845/144 * pi = 192.962
 * Nation Age: -10
 * Population: 7
 * Participation: +10
 * Recent Wars: -2
 * Troops strength: 0
 * Theaters of War:
 * Concurrent Wars:

Result
(99.5/(99.5+39))*2-1= .4368 = .3688

Toppled in 3 years.

Discussion
So I don't really feel like editing this to any major degree, as I'm exhausted right now. Given that any normal revolt should be easy enough to crush and Algonquia is helping Reme, I think we're good here. If you want to edit the algo on your own time, help yourself.

"<font color="#AACC99">This is not your grave  but you are welcome in it. " 01:19, July 14, 2015 (UTC)

Republic of China

 * Location: +9 (Next to location)


 * Tactics: +2 (Attackers Advantage)
 * Strength: +17
 * +6 (Industrial Stage)
 * +5 (Much Larger Economy)
 * +3 (Better Military)
 * +3 (Fully Mobilized)
 * Motive: +3 (Economic)


 * Morale: +3 (Democratic Government)


 * Chance: +3
 * Edit number = 202
 * Time = 2 x 0 x 1 x 4 = 8
 * 202/80*pi = 7.93252145031
 * Population: +29
 * +9 (Hundreds of millions)
 * +20 (More than ten times Tibetan population)
 * Nation age: -5 (Less than 25 years since last government change)


 * Troop number: 4,000,000/120,000 = +33.33


 * Participation: +10

Total: 104+1/3=313/3

Tibet

 * Location: +15 (At the location of the war)


 * Tactics: +17
 * +5 (Defenders Advantage)
 * +12 (Tundra)
 * Strength: +6 (Industrial stage)+3 (Fully mobilized)


 * Motive: +9 (Defending heartland from possibly fatal attack)


 * Morale:
 * -2 (Non-democratic Government)
 * Chance: +2
 * Population: +7 (4 million)


 * Nation Age: 5 (Mature)


 * Troop number: 50,000/4,000,000 =


 * Participation: +10

Total: 72

Result
(313/(313+216))*2-1 = 0.1833648393

0.1833648393*(1-1/(2*1)) = 0.09168241965

China may take 9.168% of Tibet's land.

France
Total: 71*1.5 = 106.5
 * Location: 9
 * Tactical Advantage: 2
 * Strength: 6+5+3+3+5=24
 * Motive: 7
 * Morale: -2
 * Chance: 4
 * Edits: 2547
 * UTC (11:01) = 1*1*0*0= 1
 * 2547/1 * pi = 8001.64
 * Nation Age: -5
 * Population: 8+10
 * Participation: +10
 * Number of Troops: 300,000/50,000=6
 * Theaters of War:
 * Concurrent Wars:
 * Recent Wars:

Lombardy
Total: 50
 * Location: 15
 * Tactical Advantage: 5
 * Strength: 6+3
 * Motive: 5
 * Morale -2
 * Chance: 0
 * Edits: 2547
 * UTC (11:01) = 1*1*0*0= 1
 * 2547/1 * pi = 8001.64
 * Nation Age: 5
 * Population: 8
 * Participation: +10
 * Recent Wars:
 * Troops strength: 0
 * Theaters of War:
 * Concurrent Wars:-5

Result
36% max

18% in a year. Pretty sure this is enough to reclaim what Lombardy took in WW1.

Do check this for flaws. Also check the chance in particular, since that seems a bit messed up to me.

Come back soon sky.

"<font color="#AACC99">This is not your grave  but you are welcome in it. " 01:40, July 20, 2015 (UTC)

Lombardy
Total: 60.25
 * Location: 9
 * Tactical Advantage: 2
 * Strength: 6+3+5=14
 * Motive: +4
 * Morale -2
 * Chance: 4
 * Edits: 2547
 * UTC (11:01) = 1*1*0*0= 1
 * 2547/1 * pi = 8001.64
 * Nation Age: 5
 * Population: 8+10
 * Participation: +10
 * Recent Wars:
 * Troops strength: 50,000/40,000=1.25
 * Theaters of War:
 * Concurrent Wars:-5

Sardania
Total:54*1.5 (Popular Revolt)=81
 * Location:+15
 * Tactical Advantage:+5+6
 * Strength:+6
 * Motive:+7
 * Morale:-2
 * Chance:0
 * Population:+7
 * Participation:+10
 * Troops:+0
 * Theaters of War:
 * Concurrent Wars:

Result
Not going to calc cause I know that is less than 33%. Sardania goes back to France like the Rebels/People wanted. Let me see how much France takes from Lombardy.

China
Total: 51.666
 * Location: +9
 * Tactical Advantage: +2 [Invaders Advantage] = 2
 * Strength: +6 [China]
 * Motive: +6[Retaking territory]
 * Morale: =+3 [Democratic]
 * Chance:8
 * Edits:206
 * UTC (13:54) 1*3*5*4=60
 * 206/60*pi=10.78066
 * Population: +9 [Population] = +9
 * Nation Age: 0 [Maturing Nation]
 * Recent Wars: -2 (Civil War) -2(Tibet)
 * Number of Troops:4,000,000/1,500,000 = 2.666
 * Participation: +10

Empire of Japan
Total:86
 * Location: +15 (At location of the war)
 * Tactical Advantage: +5 [Defender's Advantage]
 * Strength:+ 6 Japan +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance] = 22
 * Motive: +5 [Defending Territory held for more than 20 years]
 * Morale: +3 [Democratic Government] +5 [High Morale]
 * Chance:6
 * Edits:10
 * UTC(13:54) 1*3*4*5 =60
 * 10/60 =1.66666
 * Population: +9 (100 mill with vassals)
 * Nation Age: +5 (Mature nation)
 * Number of Troops: 1,500,000/4,000,000
 * Participation: +10

Result
(86/86+51.666) = 0.6247003617450932*2-1 =0.2494007234901864

(0.2494007234901864)*(1-1/(2*1)) = 0.1247003617450932= 12.47% victory

The Empire Japan successfully defends its Chinese vassals and may take 4% of China's land.

Empire of Imperial Japan
Total: 80.3737
 * Location: +9 (At location of the war)
 * Tactical Advantage: +2 [Attacker's Advantage]
 * Strength:+ 6 [Japan] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] +5 [Naval Dominance]
 * Motive: +7 [Political Hegemony]
 * Morale: +3 [Democratic Government] +5 [High Morale]
 * Chance:9
 * Edits:38
 * UTC(13:54) 1*1*1*6 =6
 * (38/6)*pi = 19.8967534727
 * Population: +8
 * Nation Age: +5 (Mature nation)
 * Number of Troops: 1,390,000/3,720,000 = 0.3737
 * Participation: +10

China
Total: 48.6763
 * Location: +15
 * Tactical Advantage: +5 [IDefender’s Advantage] = 5
 * Strength: +9
 * +6 (China)
 * +3 (Fully mobilised)
 * Motive: +5[Defending Core]
 * Morale: = -12
 * +3 Democratic
 * -5 (Troop morale low(Strength far lower than opponents))
 * -10 (Multiple concurrent wars)
 * Chance:8
 * Edits:209
 * UTC (13:54) 1*1*1*9=9
 * 209/9*pi=72.9547627
 * Population: +19 [Population]
 * +9 (Hundreds of millions)
 * Nation Age: 0 [Maturing Nation]
 * Recent Wars: -2 (Tibet)
 * Number of Troops: 3,720,000/1,390,000 = +2.6763
 * Participation: +10

Result
(80.3737/(80.3737+ 48.6763))*2-1 = 0.2456210771

(0.2456210771)*(1-1/(2*2)) = 0.18421580782  = 18.421580782% victory

Land taken from China: 18.421580782%

Time until Chinese government toppled: 3 more years

Time until all Chinese resistance detroyed: 10 more years

Summary: The Chinese are pushed back ordering a general retreat from the Japanese areas. The Japanese advance is due to their superiority over Chinese forces, particularly the low Chinese morale and high Japanese morale. Following these defeats, the Chinese government immediately proposes a ceasefire, followed by Chinese surrender.

The Treaty Page: http://althistory.wikia.com/wiki/Treaty_of_Sanya_(Principia_Moderni_III_Map_Game)

I would like to contest the +10 dues to 5-10 times larger population. This is due to the fact that Japan occupies many of China's great cities (Beijing, Shanghai, Nanjing, Guangzhou, Hong Kong, Macau, Tianjin, and many others). Japan has 70 Million people without its vassals. With the vassals Shanghai and Guangzhou that probably increases to at least 90 Million which makes the population of China (I have heard it as 400 Million) only 4.444 times the population of Japan. Stephanus Rex II (talk) 16:37, July 23, 2015 (UTC)

Additionally, I would contest the fatal attack. This is due to Mongolia doing overall better against China and still only having the motive as definding core from a non-fatal attack.Stephanus Rex II (talk) 16:41, July 23, 2015 (UTC)

There's no need to contest something which is obvious. Just change it, Steph.

Indian Empire
Total: 108.5
 * Location: +8
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +10
 * Strength: +6 [India] +4.5 [Lanka] +5 [Naval Dominance] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +26.5
 * Motive: +5
 * Morale: -2 [Non-Democratic] +5 [High Morale] = +3
 * Chance: +6
 * Edits: 2112
 * UTC (18:13): 1*8*1*3 = 24
 * (2112/24)*pi: 276.4601
 * Population: +9 [Population] +20 [10 Times Larger Population] = +29
 * Nation Age: +5 [Mature Nation]
 * Recent Wars: -4
 * Number of Troops: 500,000/50,000 = +10
 * Participation: +10

Venad
Total: 39
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6 [Venad]
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +0
 * Edits: 2112
 * UTC (18:13): 1*8*1*3 = 24
 * (2112/24)*pi: 276.4601
 * Population: +8
 * Nation Age: -5 [Young Nation]
 * Recent Wars: +0
 * Number of Troops: 50,000/500,000 = +0
 * Participation: +10

Result
(108.5/(108.5+39))*2-1 = 47.11

(47.11*(1-1/(2*2)) = 35.33

35.33% in two years. Toppled in 1937.

Mongolia
Total: 52.5*1.5 = 78.75
 * Location: +9 (At location of the war)
 * Tactical Advantage: +8
 * +2 [Attacker's Advantage]
 * +6 (Surprise Attack)
 * Strength: +17
 * + 6 [Mongolia]
 * +3 (Fully mobilised)
 * +3 (Better military)
 * +5 (Much Larger Economy)
 * Motive: +7 [Political Hegemony]
 * Morale: -2 (Non democratic) 
 * Chance:+5
 * Edits: 256
 * UTC(00:02) 1*5*3*7 =105
 * (256/105)*pi = 7.65950208875
 * Population: +8
 * Nation Age: -10 (New nation)
 * Number of Troops: 500,000/1,000,000= +0.5
 * Participation: +10

China
Total: 52
 * Location: +15
 * Tactical Advantage: +5 [IDefender’s Advantage]
 * Strength: +9
 * +6 (China)
 * +3 (Borealia)
 * Motive: +9 [Defending Core from possibly fatal attack]
 * Modifier: = +3 [Democratic] -2 [Lost War in Last Two Years] = +1
 * Chance: +4
 * Edits:218
 * UTC (00:02) 1*5*4*1=20
 * (218/20)*pi= 34.2433599241
 * Population: +19 [Population]
 * +9 (Hundreds of millions)
 * +10 (Roughly 5-6 times larger than Mongolia)
 * Nation Age: -5 [New nation]
 * Recent Wars: -2 (Tibet), -2 (Third Sino-Japanese War) = -4
 * Number of Troops: 1,000,000/500,000 = +2
 * Multiple Concurrent Wars: -10
 * Participation: +10

Result
(78.75/(78.75+52))*2-1 = 20.45

(20.45*(1-1/(2*2)) = 15.33

Mongolia takes 15.33% of China in two years.

Discussion
I've brought changes to the algorithm, and these changes have been mentioned below.
 * The state of Mongolia has been given 'Much Larger Economy', because it is quite obvious that the Mongolian economy is better and much more efficient in comparison to the Chinese economy. Moreover, the great majority of Chinese ports and industrial centres have long been under Japanese rule, and Japan has already imposed a naval blockade upon China which should've severely crippled the Chinese economy. As for Mongolia, that state has been undergoing extensive industrialisation and modernisation, and has a booming economy.
 * Mongolia has been given a *1.5, because a popular revolution recently took place in Mongolia, as per UTs turns. Such popular revolutions are rather rare, and the last popular revolution in China took place in 1919. The *1.5 of a popular revolution lasts for 10 years and the Chinese one ran out in 1929.
 * The Fully Mobilized bonus has been removed from China, because China is in absolutely no condition to fully mobilize its units. China lacks the supplies and the funds to do so, and any attempt to do so would result in China falling into anarchy.
 * China has been given -2 in Modifier, for having lost a war within the last two years. The Chinese Invasion of Japan which failed.
 * China has received -10 for Multiple Concurrent Wars. China is currently fighting two wars, against Mongolia and Japan.
 * The number of Chinese troops dedicated to the war is highly inflated. Simply having a large population does not serve as means to raise large armies. As previously mentioned, you lack the resources to raise an army of 8,000,000 (Japan and Mongolia). The Republic of China was only able to raise 5,000,000 during WWII and that too because China was much much stronger otl and also happened to have received supplies from the Allies. The most you can plausibly raise is 4,000,000 which means you should only be able to dedicate 1,000,000 to fight against Mongolia.

My counter

 * The embargo has stopped, as the war has stopped. Not all of my port cities have been taken and I have tried to industrialise and boost my economy for almost a decade, Early 1920s-Early 1930s. Mongolian economy is larger, but does not dwarf China.
 * Hmm, good point.
 * Yeah, I'm fully mobilised and am on the verge of civil war. However, due to Anti-Japanese and now Anti-Mongolian patriotism, propganda and a promise we will demobilise after War with Mongolia, along with exhaustion after 50 years of near-constant fighting, my population won't rebel unless I keep it mobilised after Mongolia.(Won't happen, part of the surrender to Japan)
 * The war was lost, yes.
 * NOT AT WAR WITH JAPAN. SURRENDERED TO JAPAN. WAR IS OVER. NO MORE CONCURRENT WARS PENALTY.
 * WAR WITH JAPAN IS OVER. I can, thusly, use all 4,000,000 against Mongolia.

Rebuttal
1) No, The Fourth Sino-Japanese War took place from 1934-1936 and the Sino-Mongolian War lasted from 1935-1937, with China signing peace with Japan in 1938, a year after the Sino-Mongolian war ended, so the -10 penalty still applies as well as the Japanese embargo.

2) No, you are not fully mobolized, as Rimp said, you lack the funds and supplies to do so.

(Thanks for fixing the algo Rimp, it's quite the improvement)

Indian Empire
Total: 89
 * Location: +8
 * Tactical Advantage: +2 [Invaders Advantage] +6 [Surprise Attack] = +10
 * Strength: +6 [India] +5 [Naval Dominance] +5 [Much Larger Economy] +3 [Better Military] +3 [Fully Mobilized] = +22
 * Motive: +5
 * Morale: -2 [Non-Democratic]
 * Chance: +5
 * Edits: 2117
 * UTC (06:17): 0*6*1*7 = 42
 * (2117/42)*pi: 158.3512
 * Population: +9 [Population] +20 [10 Times Larger Population] = +29
 * Nation Age: +5 [Mature Nation]
 * Recent Wars: -4
 * Number of Troops: 30,000/30,000 = +1
 * Participation: +10

Pagaruyang
Total: 46
 * Location: +15
 * Tactical Advantage: +5 [Defenders Advantage]
 * Strength: +6 [Pagaruyang]
 * Motive: +7
 * Morale: -2 [Non-Democratic] -5 [Low Morale] = -7
 * Chance: +1
 * Edits: 2117
 * UTC (06:17): 0*6*1*7 = 42
 * (2117/42)*pi: 158.3512
 * Population: +8
 * Nation Age: +0 [Old Nation]
 * Recent Wars: +0
 * Number of Troops: 30,000/30,000 = +1
 * Participation: +10

Result
(89/(89+46))*2-1 = 31.85

(31.85*(1-1/(2*1)) = 15.92

15.92% in a single year. Enough to seize all Paraguyung islands and some more territory.

Discussion

 * Add Lanka to this one if you want Flippedlion.png NicDonalds, Editor  Talk Lionsymbol.png 08:42, July 25, 2015 (UTC)
 * No, it is fine. I only sought to occupy the islands.

Spain

 * Location: 8*1.125 = 9
 * Tactical Advantage: +2 +6
 * Strength: +6 +4.5 +3 +5 +3 +3 +5
 * Motive: +7
 * Morale: +3
 * Chance: (Time: 3:07=21, Edits: 18081) 18081/21 * pi = 2704.9112 = 1
 * Population: +8 +10
 * Nation Age: 0
 * Troop number: 400k/100k = 4
 * Other stuff: +10
 * Total: 89.5

Morocco

 * Location: 15*1.125 = 16.875
 * Tactical Advantage: +6
 * Strength: +6
 * Motive: +5
 * Morale: +3 -5
 * Chance: 2
 * Population: +7
 * Nation Age: +5
 * Other stuff: +10
 * Total: 50.875

Results
[(89.5/140.375 * 2 - 1)*100] * [1-(1/(2*4))] = 24.08%

Available Nations
I was recently suggested by a user to join PM3. However, whilst I've gone through and understood the Rules, the fact that the History Page is outdated has severely restricted me from gathering information.

Hence, I would like to seek advice in regards to what nation I should pick. Thank you. Qarth (talk) 07:51, August 1, 2015 (UTC)

If you want to understand the history of PM3 in more depth I recommend you read the archive pages. Nathan1123 (talk) 20:31, August 2, 2015 (UTC)