Axis vs Allies: Revolutions (Map Game)

Hello, and welcome to the fourth installment of the Axis vs Allies series. The last few games, while they were successes, only one did finish and the UN pages and Diplomacy pages were not used very often. I hope to change that this game. I will be a moderator this game, and will not be a player nation. Also, I hope all you guys know what I'm getting on with with Axis vs Allies, Axis vs Allies: Reloaded, then Axis vs Allies: Revolutions :).

Rules
1. We are going to limit the nations count to 1, as that when a person gets two countries; they usually neglect the other one.

2. The Golden Rule: Treat others as you want to be treated. . . IS NOT IT! But you must be plausible.

3. Nuclear programs may start in 1940.6. We will use Random.org to determine who starts it first and who gets it. Also, it will take at least 4 years to develop nukes if you are one of the “Big Cheese”. (US, Germany, Soviets, Japan)

4. 1 Half year per day.

5. Make a profile on the Diplomacy Page

6. You can be an occupied nation and declare independence.

7. We will have resolutions/stuff when the UN is created at United Nations Page

8. For now, I am the mapmaker.

9. New turns start at 00:00:01 UTC.

10. We go by half-years.

11. As for nuke use, the last game was ruined because of implausible use of nukes (admittedly, I was one of them), so while I won’t be making a “rule” on nuke use, USE YOUR HEAD! And moderators will be able to roll back edits.

12. Game is archived every 15 years.

13. On the United Nations page, which will be created around 1945-47. There will be a Security Council, with 5 permanent members, and 10 impermanent members. To keep things simple, the impermanent members will rotate on Mondays. It is a 3 year term. Look at: United Nation Rules for more information. For the impermanent Security Council, I will decide every turn with Random.org.