Talk:Principia Moderni (Map Game)

Is the area directly above Venice unclaimed -Chicagoan 17:01, December 22, 2010 (UTC)

It's the "Small States"--you have to conquer it. Cosman246 15:25, December 23, 2010 (UTC)

2050
Sorry, but no future history, so it cannot end in 2050 PitaKang 19:43, December 24, 2010 (UTC)

But couldn't it be present day history by the time we finish. It will be at least 2011. even though it is currently 2010.Chicagoan 20:01, December 24, 2010 (UTC)

2050 is unrealistic. It must be moved to either "present," "2011," or "2012." Lordganon 20:04, December 24, 2010 (UTC)

Joining
I'd be interested in helping get this off the ground by providing a better map and stuff. Is this game active at all? —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 01:43, January 16, 2011 (UTC)

No, it kind of died before it got off the ground. However, might I suggest you join the States of America Map Game or the Travel (Map Game)? BoredMatt 01:54, January 16, 2011 (UTC)

Not really what I was looking for, no offence, but thanks for the offer. This is a formal adoption request. If the author doesn't come back or respond within a week I'll create something similar. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 02:12, January 16, 2011 (UTC)

Start now
Let's start now we have enough players and everything PitaKang 05:22, January 16, 2011 (UTC)

If there's enough interest, I'll fix up the map. I'm interested unifying a few Mon States for my country. Is that allowed? —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 05:29, January 16, 2011 (UTC)

Yes, thank you. No offense to the creator, but this map sucks. It would be very appreciated if you get a better map. PitaKang 05:32, January 16, 2011 (UTC)

Hopefully it will attract more people that way lol. Does anyone know where an existing map might exist from that time period? —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 07:28, January 16, 2011 (UTC)

The map is complete, the creator is long gone, and we have plenty of players. No reason not to start now. I'll have the 21st as the official start date, which will give more people a chance to join. If I don't get any replies I'll start posting on talk pages. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 07:30, January 17, 2011 (UTC)

Just to put it out there, if anyone wants a nation not on the list, you can sign up for it, as long as it existed in 1420. Many Asian and African states were omitted on Cosman's sign-up list, so check the eastern hemisphere map for your desired nation. No micronations or microstates, though, although city states are allowed provided they expand during the game. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 23:05, January 20, 2011 (UTC)

May we begin? BoredMatt 01:36, January 21, 2011 (UTC)

Go ahead; we're going on UTC time. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 04:08, January 21, 2011 (UTC)

This doesn't have to do with starting time, but we need more nations in Europe. Otherwise some European nation will take over all of Europe because there is no one to oppose them. I suggest each user taking a European nation and not just Eastern ones Roguejedi 04:32, January 21, 2011 (UTC)

I'm trying to keep this game from turning into an imperial Europe game. This game purposely starts at 1420, when Europe and the rest of the world were about the same level of advancement. I don't see a reason why Europe should get any special privileges, just because it happened to dominate OTL between about the 1400s to the 1930s, and most people seem to treat it like the centre of the world. East Asia is slightly larger, it was just as advanced as Europe in 1420, and it only has two nations in game, and no one's complaining. Basically this timeline is unique in that it gives a chance for all nations to become superpowers, rather than only "Eastern" or "Western" nations. However, you bring up a valid point, in that with so few nations, there is nothing stopping the world from collapsing into a just a few superpowers. In order to keep this from happening, I'm going to say simply‚ don't be too big for too long. Everyone has been forewarned. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 05:21, January 21, 2011 (UTC)

Yes but the people in Europe will take it over and because it was the center of the world at that time, will declare themselves unstoppable. There is no way to correctly "manage" this game, because some people will be just as unrealistic as they want. Europe was the center of the world for a reason, and, for a long tme, Eastern powers were more advanced than the westerners. Europe had the money, the people, and accepted technology when they got it, unlike Eastern powers. It seems that this map game is so fucused on the Middle East and Asia that Europe has been excluded. Roguejedi 15:10, January 21, 2011 (UTC)

Then how is it that there are the same number of nations (5 1/2) in Europe as there are in all of Asia? You can't say it's focused on The Middle East. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 15:28, January 21, 2011 (UTC)

You're right, I thought the Kalmar union was one country. Anyway, Each user should have two nations (one has to be a small one) because, as in all map games, many of the people will quit after a month or so. Then only four or five nations are being played and the world just becomes a bunch of superpowers, making the map game really boring. Then people start going to the moon and building things there and nuking the entire earth and sending spaceships to other planets and on and on and on. Roguejedi 16:28, January 21, 2011 (UTC)

My idea is you can have unlimited smaller spin-off states starting at a given date, like maybe 1650. Like how Mongolia came off China off Kyrgyzstan off the Soviet Union. But they have to come off your major state, not random. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 20:54, January 21, 2011 (UTC)

Who would want to create a spin-off state. Many people will just keep their country the way it is, not weaken it by creating a spin-off state. Roguejedi 15:53, January 22, 2011 (UTC)

Then why would they want two nations? If they wanted England as a first nation and France as a second, then it's as easy as invading France and splitting it off again. Also, eventually everyone's going to have to give up most of their colonies in the XX century which would create a ton of spinoff nations. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 17:45, January 22, 2011 (UTC)

They will refuse too. Give me one good expample from a map game on this site where a nation has freed moer than one or two of its colonies. In other map games, having more than one nation usually works well. Roguejedi 20:02, January 22, 2011 (UTC)