War Algorithm Result (The 1848 Game Map Game)

Brazil

 * Forts, Aircraft, and Tanks: +0.5=.5
 * Technology:6=6
 * WMD: N/A
 * Finance and Production:4+3+3+3=16
 * ’The Numbers Game’:3 +2 France +3+3+6=17
 * Casus Belli:3
 * Terrain: 2+5=7
 * Psychology:5
 * Tactics:3
 * Support from the populace:4
 * Getting Technical: 0
 * Total: 61.5
 * Calculations:

Uruguay

 * Forts, Aircraft, and Tanks: +1
 * Technology:6
 * WMD: N/A
 * Finance and Production:2
 * ’The Numbers Game’:1+1+2-4(Blockaded by Britain and France)=0
 * Casus Belli: Defender
 * Terrain: -2+10=8
 * Psychology:10-5-10=-5
 * Tactics:3
 * Support from the populace:2
 * Getting Technical:-3
 * Total:14
 * Calculations:

Results:
Brazil crushes Uruguay.Whipsnade (talk) 16:55, August 21, 2014 (UTC)

Discussion:
Anyone see any issues? Stephanus rex (talk) 16:18, August 21, 2014 (UTC)

Mexico

 * Forts, Aricrafts, & Tanks: +10.5 (4,000 within California Corps) +10.5 (4,000 From Desert Corps)
 * Technology: +6
 * WMD: N/A
 * Finance & Production: +3 (Modest Economy +3 (Better Industry) +3 (Better Agriculture)
 * 'Numbers Game': +3 (Greater Army) +3 (Greater Population) +2 (20,000 California Corps) +1 (10,000 Desert Corps) -4 (Fench Embargo)
 * Casus Beli: +2 (Political)
 * Terrain: -1 (Forest) +10 (Knowledge of Land) -4 (Rocky Moutains)
 * Psychology: +2 (Fresh Army) +5 (Larger Army)
 * Tactics: +0
 * Support from Populace: -4 (Democratic Governent not supported by the people, as a result of the political turmoil during this time)
 * Getting Technical: -2 (Embargo from Portugal) -3 (Blockasion from Portgual) -2 (Embargo from Texas) -10 (Embargo from France)
 * Total: 34

California Republic

 * Forts, Aircrafts, & Tanks: +0.5
 * Technology: +6
 * WMD: N/A
 * Finance & Production: +1 (Regional economy)
 * 'Numbers Game': +2 (Military Support from France) +2(Portugal) +1 (Bear Flag Rebels are guerrila forces) +1.5 (10k for each side)
 * Casus Beli: +4 (Ethnic)
 * Terrain: +2 (Forest) +10 (Knowledge of Land) +5 (Rocky Moutains)
 * Psychology: +10 (Fear of being destroyed) +2 (Fresh Army) -10 (Facing Larger Army)
 * Tactics: +3 (Guerilla) +5 (Naval control of the seas as a result of Portugal lending some frigates)
 * Support from Populace: +4 (Democratic Government supported by the people)
 * Getting Technical:
 * Total: 48.5

Discussion:
4,000 Cavalry does not give you 40 points, more like 20. The Rebels also get a point for defending under Forts, Aircraft, and Tanks. Also the Rebels are probably fighting for ethnic reasons not for politcal ones. Thirdly they get a mountains bonus, -4 to attacker and +5 to defender (rockies anyone?). Forthly there is no "fresh army bonus."Fifthly, it could be argued that the war is unsupported in Mexico, but I wont push that. Stephanus rex (talk) 13:47, August 22, 2014 (UTC)

Fixed.Whipsnade (talk) 15:44, August 22, 2014 (UTC)

Sorry didn't read it to well the first time guys, I'll pay attention to it next time. LightningLynx89

US interventionist War
Bear Flag Revolution (1850 - 1851)Edit

Mexico

 * 1) Forts, Aricrafts, & Tanks: +10.5 (4,000 within California Corps) +10.5 (4,000 From Desert Corps)
 * 2) Technology: +6
 * WMD: N/A
 * 1) Finance & Production: +3 (Modest Economy +3
 * 2) 'Numbers Game': +3 (Greater Army) +3 (Greater Population) +2 (20,000 California Corps) +1 (10,000 Desert Corps) -4 (Fench Embargo)
 * 3) Casus Beli: +2 (Political)
 * 4) Terrain: -1 (Forest) +10 (Knowledge of Land) -4 (Rocky Moutains)
 * 5) Psychology: +2 (Fresh Army) +5 (Larger Army)
 * 6) Tactics: +0
 * 7) Support from Populace: -4 (Democratic Governent not supported by the people, as a result of the political turmoil during this time)
 * 8) Getting Technical: -2 (Embargo from Portugal) -3 (Blockasion from Portgual) -2 (Embargo from Texas) -10 (Embargo from France) -10 (Embargo from USA)
 * 9) Total: 26

US intervention force
Results: US victory as a result from superior Industry and Agriculture.
 * 1) Forts, Aircrafts, & Tanks: +0.5
 * 2) Technology: +6
 * WMD: N/A
 * 1) Finance & Production: +4 (Good) +3 (Better Industry)  +3 (Better Agriculture)
 * 2) 'Numbers Game': +2 (Military Support from France) +2(Portugal) +1 (Bear Flag Rebels are guerrila forces) +1.5 (10k for each side)
 * 3) Casus Beli: +4 (Ethnic)
 * 4) Terrain: -1 for low knowledge of an non-adjacent lands which are on you continent
 * 5) Psychology: -10 In face of larger army,
 * 6) Tactics: Scouts -2 Defender, +2 Attacker. +5 (Naval control of the seas as a result of Portugal lending some frigates)
 * 7) Support from Populace: +4 (Democratic Government supported by the people)
 * 8) Getting Technical:
 * 9) Total: 31.5

France

 * Forts, aircraft and tanks 0


 * Technology-


 * American Civil war +6


 * WMDE 0


 * Finance and production


 * State of Economy: +4 (Good),


 * Side with greater industry: +3


 * Side with greater agriculture: +3


 * Side with better tech: +3


 * The 'Numbers game'


 * Each nations fall into a military categories. 3.


 * Every nation militarily helping with their side= +2 (Portugal and Rome)


 * Side with greater population: +3


 * Side with Greater armed forces: +3


 * Armed Strength: +3


 * Labour force: +4


 * Cuse Beli-Economic war motives + 1 to the attacker.


 * Terrain-0


 * Other


 * Knowledge of landscape: -1


 * Storming on to a coastline from the sea or on to an island (first round only, so as your troops make a beach head landing), the attacker - 4 and defender + 5.


 * Psychology


 * Fresh Military:+2


 * Morale:


 * +5 for in face of a smaller army,


 * Tactics


 * Control of the Seas: 3+ attackers


 * Support from the Populace


 * Democratic Government supported by People +4


 * Getting technical


 * Calculations- 32

Naples

 * Forts, aircraft and tanks Many or major OTL/ATL defenses and fortified places 0


 * Defending: The player who defends his/her homeland gains +1 point.


 * Technology:


 * Napoleonic technology, +5


 * WMD 0


 * Finance and production


 * +2 (Poor),


 * The 'Numbers game'


 * Each nations fall into a military categories. 0


 * Armed Strength: +1


 * Labour force: +1


 * Under either any hostile blockade of national borders and/or trade sanctions by a superpower: -4 to the victim (by France).


 * Cuse Beli-


 * Ethnic and cultural war motives (Hutus Vs Tutsis in Rwanda and alike)= + 4 to the attacker.


 * Terrain-


 * Storming on to a coastline from the sea or on to an island (first round only, so as your troops make a beach head landing), the attacker - 4 and defender + 5.


 * Knowledge of landscape: +10 for in one's homeland,


 * Psychology


 * Victim nations' life or death = + 10 to the nation who is fearing being wiped from history,


 * Fresh Military: If the army attacking or being attacked is new, +2


 * Morale:


 * -10 In face of larger army,


 * Tactics 0


 * Support from the Populace


 * Non-democratic Government supported by People +2


 * Getting technical


 * Side under a blockade- 3


 * Calculations- 23

Result Napels is defeated after some heavy fighting.

Portugal
0
 * 1) Forts, aircraft and tanks

+5
 * 1) Technology:

N/A
 * 1) WMD


 * 1) State of Economy: +3


 * Side with greater industry: +3
 * Side with greater agriculture: +3
 * Side with better tech: +3

3
 * 1) The 'Numbers game'
 * 1) Side with greater population: +3
 * 2) Side with Greater armed forces: +3


 * 1) Armed Strength: +1
 * 2) Labour force: 0


 * 1) Cuse Beli-


 * 1) Moral motives (setting right a historic injustice)= + 3 to the attacker.

0
 * 1) Terrain-
 * 2) Location type
 * 1) Knowledge of landscape: -1 for low knowledge of an non-adjacent lands which are on you

continent or your colonie's continent.
 * 1) Small island or attol (Tarawa, Zanzibar, Okinawa, Moyotte, South Georgia, etc,): +3

Defender, -2 Attacker
 * 1) Storming on to a coastline from the sea or on to an island (first round only, so as your troops make a beach head landing), the attacker - 4 and defender + 5.

+5 for in face of a smaller army,
 * 1) Psychology
 * 1) Fresh Military: If the army attacking or being attacked is new, +2
 * 2) Morale:


 * 1) Tactics
 * 2) Control of the Seas: 3+ attackers, or 5+ defenders. (The Portugal with a superior navy in that area, that has control of the seas of the areas, has a major advantage, due to blockading ports, or cutting off the enemy's supplies.

0 0
 * 1) Support from the Populace
 * Democratic Government supported by People +4
 * 1) Getting technical

Calculations:32

Oman's slave traders

 * 1) Forts, aircraft and tanks
 * 2) Many or major OTL/ATL defenses and fortified places: Defender + 10


 * 1) Technology:


 * 1) Spanish/Portuguese conquistador, +3

WMD N/A


 * 1) Finance and production
 * 2) State of Economy:
 * 3) +2 (Poor),

0
 * 1) The 'Numbers game'===

===Cuse Beli-


 * 1) Ethnic and cultural war motives (Hutus Vs Tutsis in Rwanda and alike)= + 4 to the attacker.


 * 1) Terrain-
 * 2) Location type
 * 3) Small island or attol (Tarawa, Okinawa, Moyotte, South Georgia, etc,): +3 Defender, -2
 * 4) Other
 * 5) Knowledge of landscape: +10 for in one's homeland.
 * 6) Storming on to a coastline from the sea or on to an island (first round only, so as your troops make a beach head landing), the attacker - 4 and defender + 5.


 * 1) Psychology
 * 2) Victim nations' life or death = + 10 to the nation who is fearing being wiped from


 * 1) Fresh Military: If the army attacking or being attacked is new, +2
 * 2) Morale:
 * 3) -10 In face of larger army,


 * 1) Tactics

0

Support from the Populace


 * Non-democratic Government unsupported by People -2


 * 1) Getting technical
 * Side under a blockade- 3
 * Side under sanctions by middle power (Portugal)- 5


 * 1) Calculations: 10

Result: Oman's slave traders are crushed!

War of Sabahan Liberation
Sarawak Sulu Sarawak victory
 * American civil war technology +6
 * Modest economy +3
 * Better tech +3
 * Greater agriculture +3
 * Dayak rebels+1
 * Greater armed forces +3
 * Armed forces +4 (40,000)
 * Ethnic motives +4
 * Political motives +2
 * Jungle -2
 * Adjacent nation +5
 * Fresh mil. +2
 * Morale +5
 * Scouts +2
 * Guerrilla +3
 * Non-dem sup. +2
 * Total:46
 * Napoleonic tech +5
 * Economy +3
 * Greater population +3
 * Armed forces +3 (30,000)
 * Political motives+2
 * Homeland +10
 * Territorial Loss +5
 * Guerilla tactics:+3
 * Non dem unsupported -2
 * Total:32