Talk:Axis vs Allies: Revolutions (Map Game)/Archive 1

India
It says on the rule page that you can play as an occupied nation and declare independence. Could I do this with India?

The Royal Guns (talk) 10:18, August 9, 2012 (UTC)

Yup! We'll start when Principia Moderni ends. PitaKang- (But here's my number | So call me maybe) 16:31, August 9, 2012 (UTC)

India is not occupied... Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 02:04, August 14, 2012 (UTC)

Hate to disagree... it is a British colony, but unlike the Aussies or Canadians, it is mostly INDIAN, not white.

So TECHNICALLY....

The Royal Guns (talk) 11:11, August 14, 2012 (UTC)

Good point, but it's still a colony. And Canada and Aussie became white because of the Brits (and French in Canada), so yeah.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 05:32, August 15, 2012 (UTC)

So is that a yes or a no?

The Royal Guns (talk) 05:35, August 15, 2012 (UTC)

Player Readiness
No offense to Sine dei gloriem, but I don't think he's ready to take on the challenge of playing the UK. A: Because his posts are grammatically incorrect and incomprehensible, B: Because from my experience of playing with him makes me fear that he will do something ridiculously implausible like sign an alliace with Hitler and Mussolini while Winnie (the Pooh) is in power, and C: Because Britain is a major nation in the game and I think because of A and B he is not fit to play the UK. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 02:04, August 14, 2012 (UTC)

Thoughts? Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 02:04, August 14, 2012 (UTC)

Well, I don't know if A is the biggest problem, but yeah, B is huge.

The Royal Guns (talk) 11:11, August 14, 2012 (UTC)

I agree with you Scraw. I'd like to play as Britain, if I'm any better than him. Bfoxius (talk)

I'd like to submit my name too. Would have done it earlier but... The Royal Guns (talk) 19:45, August 24, 2012 (UTC)

So, what's going on with this? The Royal Guns (talk) 14:10, August 29, 2012 (UTC)

im insulted, but my plan is going to fight of the fascist europe, i get your point but,come on! i'm not that exagerated but the only few games we have played in each other have been colonialist and in them, well i want to colonize... but if i know something has a precedent in otl i follow it Sine dei gloriem (talk) 00:36, August 31, 2012 (UTC) also the nearest think i would do with Nazi germans would be warning them about invasions if they do not listen i would start the war agaisnt them like in otl

Revolutions
Just saying, the Matrix Revolutions has to have had the worst ending in all of history... the good guys (Neo and Trinity) die. and based on what the Architect said in the second one, since the Matrix rebooted, everyone who was in the fields died.

It don't bode well.

The Royal Guns (talk) 04:56, August 15, 2012 (UTC)

Mods
Truthfully, I don't know the situation around here except for Crimson, so I'll make him mod, and you guys can discuss the others. PitaKang- (But here's my number | So call me maybe) 17:14, August 15, 2012 (UTC)

Call me an idiot, but what does that translate to? Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:06, August 16, 2012 (UTC)

You guys choose the mods. :D PitaKang- (But here's my number | So call me maybe) 23:39, August 24, 2012 (UTC)

Start?
When will the game start? I'm rarin' to put down a civil war! BNSF1995, Alive since 1995 03:10, August 20, 2012 (UTC)

You can't just put it down. You're going to need to fight it, I suppose.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:16, August 20, 2012 (UTC)

Then I'll fight until every revolutionary is struck down! Still, when does the game start? BNSF1995, Alive since 1995 03:42, August 20, 2012 (UTC)

I think it's gonna start when PM starts, but you guys can choose. If you guys want it earlier, I'm really fine with it. PitaKang- (But here's my number | So call me maybe) 19:54, August 24, 2012 (UTC)

Lol, we're not THAT impatient. It'll be what 10 days. The Royal Guns (talk) 20:03, August 24, 2012 (UTC)

Awwwwwwwwwwwww.... --"Truth fears no questions..." 20:12, August 24, 2012 (UTC)

Austria-Hungary
I'm interesting playing, but I'd like to know if I can ressurect Austria-Hungary.

Yank 21:05, August 25, 2012 (UTC)

But I'm planning Auscluss... :/ Imp (Say Hi?!) 21:13, August 25, 2012 (UTC)

But I would support you if you tried to take over Romania, deal? :D Imp (Say Hi?!) 21:15, August 25, 2012 (UTC)

I don't really feel like going for Romania. What, pray tell, do you gain from annexing Austria. I see no strategic purpose for it. There's also the propaganda value of an old ally being reformed. I just think that reuniting Austria-Hungary would put me in a better position than just taking over Romania. Yank 22:12, August 25, 2012 (UTC)

You ruined my plan!! :'( Imp (Say Hi?!) 19:23, August 28, 2012 (UTC)

START
Never mind, we start now! :D PitaKang- (But here's my number | So call me maybe) 22:34, August 27, 2012 (UTC)

Britain
So, is Sine playing or should someone else take over...?]

The Royal Guns (talk) 12:37, August 28, 2012 (UTC)

Ill PM him. PitaKang- (But here's my number | So call me maybe) 18:57, August 28, 2012 (UTC)

If he doesn't respond, may I take over? The Royal Guns (talk) 23:18, August 28, 2012 (UTC)

Yeah, sure, why not! PitaKang- (But here's my number | So call me maybe) 02:25, August 29, 2012 (UTC)

Power and Influence Algorithm
Greetings. As most of you should remember, the World War I version of AvA featured a Power and Influence Algorithm that helped control plausibility outlining national power and influence. Considering the past unsuccessful Axis vs Allies games, could the algorithm perhaps be resurrected to ensure the game isn't totally implausible? ChrisL123 (talk) 00:00, August 29, 2012 (UTC)

Hmm, perhaps, I need to look at it. You guys decide over it.

Alright, it has been decided. We are going to use this algorithm. PitaKang- (But here's my number | So call me maybe) 19:01, August 31, 2012 (UTC)

For

 * Stewdio333 (talk) 04:56, August 29, 2012 (UTC)
 * Enclavehunter (talk) 04:57, August 29, 2012 (UTC)
 * [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 05:11, August 29, 2012 (UTC) (First hand experience with it.)

Discussion
Could this please be explained. I read it but I still don't get it! :/ Imp (Say Hi?!) 19:06, August 31, 2012 (UTC)


 * Of course. The P&I algorithm is almost like any other war algorithm we have, but it uses key national factors (location, military milestones, allies, ethics, wars, population, etc.) that can be discovered through turns and OTL factors. They each have an assigned value, and adding them up will give a number (from 1-10) that describes how powerful a country really can be, so that way we can be assured that a country like can't defeat a country like  in a World War. Another addition to it was that number that a country has can be used to determine how many military milestones a country can have (army, military, battleships, bombs, etc). ChrisL123 (talk) 19:15, August 31, 2012 (UTC)

Congrats!
We're the number one on most editors with 19 editors :) Lets keep this up! PitaKang- (But here's my number | So call me maybe) 19:30, August 31, 2012 (UTC)

Well, a fore-warning now. There will be times when we will not even be in the top-5 list (believe me, its happened with PM). However, we will have to keep playing with plausibity and players will return... :D Imp (Say Hi?!) 19:36, August 31, 2012 (UTC)

Heh, yeah, I know that will probably happen, but oh well... :) Truthfully, I've got a lot of pride in my AvA map game series :D PitaKang- (But here's my number | So call me maybe) 19:37, August 31, 2012 (UTC)

Longest game series (proud to be in more than half of them)!! :'D Imp (Say Hi?!) 19:39, August 31, 2012 (UTC)

=) I really really really hope we can get to 2013 with this one... :D PitaKang- (But here's my number | So call me maybe) 19:40, August 31, 2012 (UTC)

Also, look at what I made :D PitaKang- (But here's my number | So call me maybe) 19:45, August 31, 2012 (UTC)

Not bad! :D Imp (Say Hi?!) 19:48, August 31, 2012 (UTC)

Just a tiny idea
i had an guerilla agorithem seperate from the war one based on populace happiness, number of troops active in a region, tactics to dealing with insurgencies and foriegn support for either a government or an insurgency group, because i dont think that a regular war algorithem can be used for that considering anti-insurgencies are far more complex then convencional warfare, keep in mind the usa failed to fight vietnamese insurgents, chinese nationalists also failed, so did the USSR also failed this way we arent rallying on randoms chance for something that was never luck. Nkbeeching

You're right, but as they say in the Middle East, lets blow up that bridge when we get there. PitaKang- (But here's my number | So call me maybe) 19:46, August 31, 2012 (UTC)

Lol, that's just mean.

The Royal Guns (talk) 21:47, September 1, 2012 (UTC)

Heh, apparently that's what they say :D. PitaKang- (But here's my number | So call me maybe) 00:47, September 2, 2012 (UTC)

Wow...
So the Japanese player made a post, and about 3 seconds after I started making a few changes on spelling, but when I pressed publish, I had an edit conflict. And then I saw EoGuy had already made all the changes I had made... and then some. Wow... PitaKang- (But here's my number | So call me maybe) 00:47, September 2, 2012 (UTC)

I can beat that. Back on SOCr, I posted for my nation, hit publish, and got an edit conflict. Ok, so I try again, and get another edit conflict. Then I try again, and I get another edit conflict. By now I was ticked off, and I pressed publish for the 4th time.

EDIT CONFLICT!

After that, I just gave up and posted later.

The Royal Guns (talk) 22:21, September 2, 2012 (UTC)

UK Discussion

 * OK, guys, let's have a vote now, am I play or Sine (as GB)? Because they are one of the major players and no one can even interact with them if there is a dispute over player. The Royal Guns (talk) 23:59, August 31, 2012 (UTC)
 * Guns:
 * The Royal Guns (talk) 23:59, August 31, 2012 (UTC)
 * Enclavehunter (talk) 00:04, September 1, 2012 (UTC) (Sorry Sine, but I really agree with an experience player playing as Britain).
 * [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:26, September 1, 2012 (UTC) (Sine, no offense, but you're way to inexperienced.
 * Stewdio333 (talk) 05:02, September 1, 2012 (UTC) (I'm really sorry, but what I've seen, Guns does a great job of playing as Britain.)
 * Sine:
 * 'Sine dei gloriem (talk) 00:01, September 1, 2012 (UTC)
 * um - Can I abstain in the vote. Nkbeeching.
 * No. (jk, course you can.)
 * OK then, I'm going to be Brazil Sine dei gloriem (talk) 23:35, September 1, 2012 (UTC)

'''OK... so I guess I take over the UK and its colonies, hmm? The Royal Guns (talk) 14:33, September 1, 2012 (UTC)'''

'''Yeah, I suppose so. Sine has already decided to be Brazil (Sorry man), so you've got the green light.''' PitaKang- (But here's my number | So call me maybe) 00:34, September 2, 2012 (UTC)

i dont really have a problem with it, it doesnt really surprise me, the only thing i think its that you should have give me a chance to prove that i can play as it, but ok Sine dei gloriem (talk) 01:19, September 2, 2012 (UTC)

I really don't mind you playing as UK, I think you should have been given a chance, but I suppose the popular decision... PitaKang- (But here's my number | So call me maybe) 01:22, September 2, 2012 (UTC)

i know but if people desires something let them choose it, and they choosed royal guns to be britain so, well what can i do, but accept it Sine dei gloriem (talk) 01:24, September 2, 2012 (UTC)

Can I switch countries?
I know I ask this a lot on other maps, but can I change from Sweden to Romania or Hungary? I feel that I'm not getting enough action in a World War II map, and total protection seems boring. :P Stewdio333 (talk) 16:05, September 2, 2012 (UTC)

If you can I recommend Hungary over Romania. The Royal Guns (talk) 17:24, September 2, 2012 (UTC)

Is everyone okay with me changing countries? I know it might slide this time, considering that Sweden is not in a losing state, but I still need to know if this is okay. Stewdio333 (talk) 00:04, September 3, 2012 (UTC)


 * Should be fine, there have been switches on previous games before. Just remember you can't post as Sweden again. ChrisL123 (talk) 01:11, September 3, 2012 (UTC)
 * Yeah, should be fine, and besides, the game is still on its fifth turn, it shouldn't influence your nation much. Flag_of_South_Korea.png PitaKang- (But here's my number | So call me maybe) 01:15, September 3, 2012 (UTC)
 * Okay. :) I just fear that say other people do what I'm doing, causing them to abandon ship (their country), when their losing. Granted, when my country lost in New Beginning, I continued to play though. I just don't want to start a bad trend of people jumping to another country. Stewdio333 (talk) 02:32, September 3, 2012 (UTC)
 * Country switching should only be possible if the player's first country has ceased to exist. Yank 19:33, September 3, 2012 (UTC)

Moved to talkpage - Indochinese sale
'''Quick thing - I didn't purchase French Indochina. I purchased economic rights within the French colony. It's still French just that most businesses will be Japanese. Nkbeeching''' Imp, these belong on the main page. It is a question over plausiblitiy
 * I'm pretty sure the Japanese already had designs on all Asia, so.. Not sure if this is plausible.
 * I know they had designs on Asia but read my posts, Japan is under a new regime with different designs, while yes influence over Asia is one of my goals, I'm going to do it through non-military and non-violent means - mainly economic policies. The main goal is to help the eventual independence of fellow Asian nations and gain influence in them but through cooperation and slow decolonization. For the most part anyway, I still plan to butcher China as much as possible but acting civilized XD.
 * hmm...

The Royal Guns (talk) 22:14, September 2, 2012 (UTC)

They take up space as they can be done on the talkpage rather than cluttering up the main page(no offense). :D Imp (Say Hi?!) 19:43, September 3, 2012 (UTC)

Joining?
I'm going to be on this site a bit mroe soon as I'll be doing PM II. So I was wondering whether I could play as Bulgaria in this map game? seeming as it doesn't appear to be taken and it's pretty early on I reckon it'll be fun. Kunarian (talk) 13:37, September 3, 2012 (UTC)

Yeah, you're welcome to play! The more the merrier :D PitaKang- (But here's my number | So call me maybe) 13:46, September 3, 2012 (UTC)

Fantastic! :D Kunarian (talk) 13:48, September 3, 2012 (UTC)

Mods and Mapmakers
I've completely reconfigured the section into German, lol, if anyone has any other titles, please post here lol. PitaKang- (But here's my number | So call me maybe) 14:06, September 3, 2012 (UTC)

Can we use ranks from Imperial Russia or Bourbon France? I want to be Marshal of France!

If not, can I be Minister of Propaganda as well as Reichsmarschall? Then I can spread propaganda for the game and get some new players! (Very crafty with propaganda. Look at all the nations I had ready to go to war in PM. You know what I mean, Imp. ;)

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 20:44, September 3, 2012 (UTC)

Can I mod? The Royal Guns (talk) 20:55, September 3, 2012 (UTC)

I suppose you can.

Anyways, I suggest political titles for mods, Wehrmacht titles for the mapmakers, Kriegsmarine titles for the algorithmers, and Luftwaffe titles for Grammar Nazis.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 21:26, September 3, 2012 (UTC)

Algorithm
Considering we don't have an algorithm yet. I propose to use the algorithm from the previous game. Enclavehunter (talk) 18:53, September 3, 2012 (UTC)

I agree. PitaKang- (But here's my number | So call me maybe) 21:07, September 3, 2012 (UTC)

No Longer Interested
I'm no longer interested in playing this game. Thanks for screwing over my planned Austria-Hungarian reunion Stewdio.

Yank 19:32, September 3, 2012 (UTC)

You could still do it, having another player there makes it more interesting anyways. And what's wrong with maybe a Confederate or Federal Austria-Hungary with two players, you taking up Austria and the Czechs with him taking up Hungary and the east, then you could technically have an even greater Austria-Hungary. By the way this is just a suggestion and maybe a way of getting ideas going on how you can have your cake and eat it too. Kunarian (talk) 19:40, September 3, 2012 (UTC)

Well, the Czechs are mine!! -.- Imp (Say Hi?!) 19:42, September 3, 2012 (UTC)

That's kind of... mean. It's not his fault, it's mine. I recommended it to him (sorry). I'm pretty sure he didn't know. The Royal Guns (talk) 20:11, September 3, 2012 (UTC)

I stated up front that I wanted to ressurect Austria-Hungary. It's his fault for not reading that message. I find it frustrating that I must once again reiterate that I belive that nation switching is an extremely bad idea when the player in question isn't forced to do so. Sweden is stil perfectly fine, so why does he feel the need to switch? The idea that you stick with the nation you picked (unless factors outside your control intervene) should be a fundamental rule of ANY map game.

Yank 20:21, September 3, 2012 (UTC)

Well, then, he probably did know in that case, but frankly... Sweden is an incredibly stupid nation to play in a WWII game. And He abided with your wish to start with, but... You can't blame him for wanting to actaully do something in this map game. Besides which, reuniting AH in all it's glory is implausible, IMO.

Welll, you could ask him to switch to Romania.

The Royal Guns (talk) 20:35, September 3, 2012 (UTC)

I don't know what your problem is, Yank. You seem to get too emotional over small and irrelevant things. Do you not see the greater benefit of having a player controlled Hungary as part of AH? It's far more benificial then going on it alone.

And Sweden is a neutral crapland. He needs to do something in this game.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 20:42, September 3, 2012 (UTC)

I consede the point. I apologize for my behavior. I have autism, which means I can be quite hotheaded at times (though I'm having a better time controlling it recently). I'm still quiting the game, as I'm likely going to neglect it in favor of the next Principia Moderni game when it comes out. Yank 21:31, September 3, 2012 (UTC)

OK, I understand. On both points.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 21:34, September 3, 2012 (UTC)

Once again, I apologize Yank. And besides, if you return, you could still take Austria, and we could form a military alliance together. Just like the good old days. Stewdio333 (talk) 09:01, September 5, 2012 (UTC)

'Big Cheese'
hh, guys, just saying. By WWII, both France and the UK were as strong as the US and Germany. After all, it was the Brits who held the Germans, as well as the Russians. Oh, and the Russians wouldn't have been ble if it wasn't for massive amounts of British supplies that were shipped there. The Royal Guns (talk) 21:05, September 3, 2012 (UTC)

Thusly the Big Cheeses are America, the UK, Germany, and France. The USSR is not busy fighting Japs and is in full cahoots with the Germans.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 21:13, September 3, 2012 (UTC)

UK Troops Numbers
The UK probably had the highest troops numbers in the entire war, OTL; Russia threw in 3 million, the nazis some 5-6, America around 4, Italy around 2, Japan around 4-5, the rest around 1, and the UK around 9. That is; 3.5 form the Isles, 3 from an India which hated the Brits (which problem I have solved, so it'll be higher, around 4-5 million ATL), and 2.5 from the Aussies, Canadians, etc. So, NO complaints when I raise 10 million. It is PERFECTLY plausible.

The Royal Guns (talk) 13:34, September 4, 2012 (UTC)

But those men came from mass drafts which were in turn caused by the war. Also, those 10 million weren't drafted all at once- it took years. PitaKang- (But here's my number | So call me maybe) 21:39, September 4, 2012 (UTC)

Some things I found about the British military before WWII on WIkipedia:

"Although Britain had increased military spending and funding prior to 1939 in response to the increasing strength of Nazi Germany, its forces were still weak by comparison - especially the British Army. Only the Royal Navy was of a greater strength than its German counterpart. The British army only had nine divisions available for war, whereas Germany had 78 and France 86."

During the war, the British sent their BEF (British Expediationary Force) out to figt, an it only numbered 200,000 men. The vast majority of the British troops came from places like India, Kenya, Singapore, and other colonies that hated Britian. The rest of the troops were as PitaKang stated, drafted for the war, and even then it was total war, and given that the government would need a very good excuse for drafting a fifth of the British population (without dominions or colonies), that would devestate your economy. So your army without WWII is implausible. ((ლ( (ಠ益ಠ) ((ლ( 17:57, September 8, 2012 (UTC)

Not at all.

First off, I'm talking 1944 anyway.

Second off, India no longer hates us because =D we gave them home rule. Basically independence, only they have to follow our foriegn policy. So Gandhi is no longer preaching against war. India sent the largest ever volunteer force to WWII when Gandhi, Nehru, etc were all preaching aginst it. Imagine how many would come when Gandhi wasn't doing it! By 1935, all they wanted was home rule, wasn't till 1940s that they wanted independence and only then because the brits wouldn't give them home rule!

The Royal Guns (talk) 18:18, September 8, 2012 (UTC)

And it isn't a fifth of the population. India's pop alone was 300 million. Plus, what makes you say there will be no WWII? No devastated economy. No outcry (there will be total war, eventually. Just not now. But I'm not talking about now.)

The Royal Guns (talk) 18:46, September 8, 2012 (UTC)

"...a fifth of the British population ( without dominions or colonies )." Without dominions or colonies. The India isn't the British Isles last time I read. And saying the Indians don't hate you is like saying my neighbor no longer hate me because I gave him $10,000 dollars, despite the fact I robbed him, shot him, burned his home down, and a number of other things I'm not comfortable using to illistrate my point. Britain screwed India over for a century and a half. Giving them home rule doesn't necessarily mean they like you now. Though that is not of my concern anymore given the clarification that this is for WWII. ((ლ( (ಠ益ಠ) ((ლ( 20:55, September 8, 2012 (UTC)

Actual, not at ALL. The British never actually 'conquered' India in that sense- they're too heavily out numbered. The didn't 'burn down' the house or anything of the sort- except during the Indian Mutiny- better known to us Indians as the war of independence- and then the Indians instigated it.

And BTW, they summoned 9 million OTL, as I stated, so this arguement is moot.

But...

Ok, look. BY 1935, ALL THEY WANTED WAS HOME RULE. So, I granted that. I'm not saying they're 'happy', just that they don't have every single prominent Indian figure telling them not to join the war. Now, India sent the largest all volunteer force in history to this war. Now, imagine what they would send if they didn't HATE their colonists, just mildly disliked them.

Another million, hell. Closer to 2 or 3 more.

The Royal Guns (talk) 18:17, September 9, 2012 (UTC)

Funny thing about that is that the Indians wanted home rule after World War I, decades before the game now. The Jallianwala Bagh massacre kinda screwed that up, and was far worst than burning someone's home down. It happened before the game and was thus out of your control. And Wikipedia even says, "the episode dissolved wartime hopes of home rule and goodwill and opened a rift that could not be bridged short of complete independence." So given that statement, the Indians do indeed hate Britain, and want independence. The troop numbers are nice and all, but the Indians still hate you. ((ლ( (ಠ益ಠ) ((ლ( 18:30, September 9, 2012 (UTC)

Map games
Is it just me or have map games' popularity increased dramatically over the past few months? When I first came to the wiki, a map game was considered extremely popular if it had 8-12 edits per 3 days. Now, it's like 12-16. This game alone has 21, which is a lot of users. Thoughts? PitaKang- (But here's my number | So call me maybe) 22:42, September 4, 2012 (UTC)

Location
Location is how close the nation is to the place of the conflict.


 * At the war: 5


 * Next to the war: 4


 * Close to the war: 3


 * Far from the war: 2


 * Halfway around the world: 1

Tactical Advantage

 * Attacker’s advantage: 1


 * Defender’s advantage: 2


 * Home is desert: Defenders +3, attackers -3


 * Island: 4

Strength

 * Every nation militarily helping with belligerents/defenders: 3


 * Side with greater population: 3


 * Side with greater industry: 3


 * "Big Cheese" Advantage (USA, Germany, UK, France for now): 3

Motive

 * Life or death (country’s sovereign existence is threatened): 10


 * Religious: 7


 * Social/moral: 6


 * Political: 5


 * Economical: 3

Chance
Take the UTC time at that moment. (ie 21:32). Then, multiply those numbers. Any zeros count as one. Then take the declaring user's edit count. Then divide the UTC number by the edit count. Multiply that number by 3.14 Take the fifth digit in the number, and there's your chance. Then, for the opponent, take the eighth number. And there you go!
 * 2*1*3*2= 8
 * ie 2831.
 * 8/2831= 0.00282585658
 * 0.00282585658*3.14= 0.00887318966
 * 7
 * 8

Result
Take (p)*(1-1/(2x)), where "x" is the amount of years the war goes on and "p" is the result of the equation ((y/(z+y))*2)-1, where "y" is the score of the winner and "z" is the score of the loser.

Winter War
Just letting you all know that a start for the war could be that the Brits and French both had plans for intervening in the Winter War against the Soviets... :) PitaKang- (But here's my number | So call me maybe) 19:26, September 5, 2012 (UTC)

I mean who cares about what Turkey does to Iran? Ianian58 (talk) 01:41, September 6, 2012 (UTC)

Well, I care! We brits got oilfields there! Look out Viva. Persia's getting it's land back. The Royal Guns (talk) 17:13, September 8, 2012 (UTC)

Turkey

 * Location: 4 (It is within Persian territory).
 * Tactical Advantage: 1
 * Strength: 9 (Greater Industry, as well as SECRET Soviet Support and the support of Italy).
 * Motive: 5
 * Chance: 9
 * Time declared: 17:32
 * 1*7*3*2= 42
 * Edit count= 706
 * 42/705= 0.05949008498
 * 0.05949008498*3.14= 0.18679886683
 * Fifth digit:
 * Alliances: 2 (Soviet Union)
 * Total: 30

Perisa

 * Location: 5
 * Tactical Advantage: 2
 * Strength: 3 (Greater Population)
 * Motive: 10
 * Chance: 8
 * Ally: 0
 * Total: 28

Result

 * Close Turkish Victory. Turkey can take 0.03448275862*(1-1/(2)) or 1.72% of Iranian land. That calculates to 329 pixels of land to be awarded to Turkey.

Discussion

 * Since no mods have done it, and the war would go on forever it not. So I decided to do it. Enclavehunter (talk) 21:34, September 6, 2012 (UTC)

Sorry bout that, but users who start wars have to do their own war algorithm unless they have a habit of rigging their algorithm lol. Also, for chance, I have decided that I'll do the PM type chance thing effective today, I'll do the chance thing based on the recent edits section. PitaKang- (But here's my number | So call me maybe) 21:36, September 6, 2012 (UTC)

Ah, I should mention Italy offered its aid, and Turkey had 16.3 million people (source), compared to Persia's 13.7 million people (source). ((ლ( (ಠ益ಠ) ((ლ( 21:41, September 6, 2012 (UTC)

Good idea. I just did this, because I can see the war going on forever. Go ahead and fix it. Enclavehunter (talk) 21:48, September 6, 2012 (UTC)

Aren't we in the time of the Great Depression, where wars are obviously expensive, and would be greatly unpopular, and considering how young Turkey is, and their wars comming off as without reasons, I can't see people in Turkey being happy, nor can I see Turkey pushing me (Persia/Iran, same thing) all the way to Tehran, considering Persia's age and recent 'prosperity' (if you can call it that) and Turkey's age. Ianian58 (talk) 21:57, September 6, 2012 (UTC)

Persia's military was practically non-existant at the time, while Turkey had a military force large enough to beat off three European powers (Greece, France, and Britain, at the same time BTW). Age isn't much of a factor also as most of the military equipment and personnel where carried over into the Turkish military. Also, I spent time rebuilding and expanding my military for the sole purpose of invading Persia, adding onto my OTL military force of 175,000 (by WWII, not my actally military size). Persia's government came into being after 1927, making Persia five years younger than Turkey (got its independence in 1922). Also, public opinion isn't a factor since for the first couple of years, the Turkish government painted the invasion as a holy war, and considering most of the population is still highly religious, it worked. And finally, Turkey had been far more thoroughly industrialized the Persia by WWII. By the time the wa came around, Persia was just developing into an industrial power. Even today, Iran still lags behind Turkey militarily an industrially. ((ლ( (ಠ益ಠ) ((ლ( 22:07, September 6, 2012 (UTC)

Here- I did it, Turkey gets 329 pixels of land- I'll do that. PitaKang- (But here's my number | So call me maybe) 22:18, September 6, 2012 (UTC)

WOAH WOAH WOAH. Persia's army was NOT nonexistant, it was MUCH stronger than the Turkish! And BTW, aside from India, China, and Russia, Iran would probably be the strongest nation in Asia! And, the Turkish hadn't undergone any militarization since 1920, while the Persians have been working flat out since 1925! Next, Turkey wasn't a belligerant in WWII, so I have NO clue where you're getting this from, ESPECIALLY since Turkey's army of 200,000 would have been DWARFED by the armies of ANY other belligerant! Also, Turkey was by this point, in government matters HIGHLY SECULAR! A Holy War would have violated Turkish LAW! Persia's government has been around for quite some time, actually. A simple wikipedia check shows this. It is the SIMPLEST thing to find out about from wikipedia!

"A series of protests took place in response to the sale of concessions to foreigners by Nasser al-Din Shah and Mozaffar ad-Din Shah between 1872 and 1905, the last of which resulted in the Iranian Constitutional Revolution and establishment of Iran's first national parliament (majles) in 1906. However, Mozaffar ad-Din Shah's son Mohammad Ali Shah wished to recover the power lost by his father, and so rescinded the constitution, bombed the majles building and abolished parliament in 1908. The struggle continued until 1911 when Mohammad Ali's forces were finally defeated.

In 1925 Reza Khan, Prime Minister of Iran and former general of the Persian Cossack Brigade, overthrew the weakening Qajar Dynasty and became Shah. An ardent nationalist, Reza Shah initiated policies of military, administrative and financial modernisation and centralization.[75] Industrialization, the construction of the Trans-Iranian Railway and the establishment of a national national education system system can be named as some of his reforms. However, in 1941 he had been forced to abdicate in favour of his son,Mohammad Reza Pahlavi, by Britain and the USSR, who were both fearful of Reza Shah's nascent ties to Germany and in need of supply lines for the Allied war effort in the form of the new Trans-Iranian Railway.

Basically, all your 'facts' were made up! The Royal Guns (talk) 21:43, September 7, 2012 (UTC)

So the population stats here, here, here, and here, along with the information about the Turkish and Persian militaries here, here, and here, along with the fact Turkey had already undergone modernization as stated here, are all made up? The fact that the same source you just quoted from also stated that "When the Pahlavi dynasty came through power the Qajar dynasty was already weak from years of war with Russia. The standing Persian army was almost non-existent." This is why research and not just quoting a bunch of facts that do nothing to explain the size and strength of the other side is important.

The Persian Military was able to bring up 135,000 well-trained troops into the battlefield, how is that non-existant? Ianian58 (talk) 22:14, September 7, 2012 (UTC)

By the way, you would still have to train and equip those 135,000 men. ((ლ( (ಠ益ಠ) ((ლ( 02:45, September 8, 2012 (UTC)

First, where do you see that. And second, you just shot yourself in the foot. In 1927, the Persian military only 40,000-men strong as stated in the Cossack Brigade shown by Guns. The Turkish military had more than 400,000 troops as shown in their war for independence. You just said that Turkey could muster an army to fight Persia in the 1930s, despite the fact that the Turkish military was larger and better equipped than the Persian one, which until after WWII, after the Soviet and British invasion, began to grow to a force that could fight another force. It was until the 1970s as stated in their article about their military history, that they became a regional power. Up until that point, Turkey was the region power, which means for the next 40 years, your military is no threat to Turkey. Also, the Turks had 137,000 soldiers during WWII, and were prepared to fight the Germans, who if my history proves me correct, had destroyed numerous other nations before hand. Persia was still under the influence of the Russians and British, and lost a fight against them. The Persian military may have been about to muster 135,000 troops, but Turkey had that number of troops already, plus, in the three years before you joined, I had already double the size of the military for the invasion, and have more men than you already. ((ლ( (ಠ益ಠ) ((ლ( 22:24, September 7, 2012 (UTC)

I don't deny the fact that Turkey has a larger military than mine, yet, a fact is true, Persia was able to muster around 135,000 men; yet the size of an army is not all, yet invading without no reason is going to stir some nationalistic feelings, and considering the Algorthim was so close, even with your army almost tripiling mine, I can turn the current war around. So why not just continue? Ianian58 (talk) 23:40, September 7, 2012 (UTC)

Well I'm sorry about that then. I just don't appreciate it when people such as Guns intervene and call the facts taken from multiple sources (hence not my facts), all lies. And you thought the war was ending? I'll end it if you want, and continue if you wish. And as I stated already, the Turks view the invasion as a religious war, so we are fighting to two completely different reasons. I only invaded because no one was playing as Iran when the game started. ((ლ( (ಠ益ಠ) ((ლ( 00:30, September 8, 2012 (UTC)

Well I don't plan to invade Turkey, even if I had the capibility I wouldn't. I would find it almost silly for the Turks to view it as a religious war, and even if they did it would be vice-versa in Perisa with the threat of Perisa disappearing, meaning it really makes little gain, but anyways, keep the war for the current turn then come on to some cease-fire or something, maybe? Ianian58 (talk) 03:03, September 8, 2012 (UTC)

Okay. I'll focus my endeavours into a new target. ((ლ( (ಠ益ಠ) ((ლ( 03:08, September 8, 2012 (UTC)

THIS CANNOT BE A RELIGIOUS WAR. Turkish law means this must be secular. Seriously. Whatever, though, different sources will always disagree so I'll go with yours, viva. The Royal Guns (talk) 17:16, September 8, 2012 (UTC)

I'm a bit confused abut that last part, and I am fully aware of Turkish law. However, 9/11 for instance, most people in secular America, were talking about how God ould bless the troops, the terrorist worshipped an evil god, so on and so on. Being in a secural nation doesn't prevent the government from using religion as a tool push their agenda. And it certainly doesn't prevent the people from viewing it that way. Politicans have been going to religious figures forever, even in secular nations, to get the blessing of their god or gods. Why? Because the people who vote for them are religious. Obama did it. Bush did it. Cliton did it. Go over to Turkey and I'm pretty sure a number of politicans have made some trips to their local mosque to get the blessing of an imam. So to the people, this is a religious conflict. And I can change the law if I feel like it, but I haven't because I don't need to. ((ლ( (ಠ益ಠ) ((ლ( 17:24, September 8, 2012 (UTC)

No, you can't change the law, any more than George Bush could. Sure, you can say 'God Bless our troops', but you cannot, repeat CANNOT make it an issue like you have made of it. You CANNOT call it a holy war. Sure, you can get them on your side, but you can't proclaim it to be a holy war. Ok? The Royal Guns (talk) 18:10, September 9, 2012 (UTC)

As the ATL ruler of Turkey, I can. Why? Because I'm the friggin' ruler of Turkey. And since the Turks were still highly religious, and still are today, repelling the law would not be too big of an issue unless the YOung Turks tried something to stop me. So I CAN call it a holy war, and I already HAVE. ((ლ( (ಠ益ಠ) ((ლ( 18:26, September 9, 2012 (UTC)

No, you frigging can't. Any more than Scraw can. America is as religious as Turkey, back then, but they like their religious freedom, and so do the FRIGGING TURKS! IF you did that, then I missed it, because it is so damn implausible, its not even FUNNY! And you would get the kind of Mod events like what Sodom got! (well I'm not Christian but that's the closest thing I can imagine.) The Royal Guns (talk) 19:35, September 9, 2012 (UTC)

Yugoslavia (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: Yugoslavia (L), Italy (M), Hungary (M), Turkey (M): 16
 * Motive: 5
 * Chance: 8
 * Time mod did algorithm: 21:08
 * 2*1*1*8= 16
 * Edit count= 44
 * 16/44= 0.3636363636
 * 0.36363636*3.14= 1.418181704
 * Fifth digit: 8
 * Alliances: 2 (Germany)
 * Total: 27

Greece (Defendant)

 * Location: 5 (It is being invaded and the Yugoslavs are within their territory)
 * Tactical Advantage: 2
 * Strength: 24 (France BC, United Kingdom BC, Romania, Bulgaria, Greater industry and population)
 * Motive: 10
 * Chance: 0
 * Alliances: 4 (United Kingdom, Romania)
 * Total: 45

Result
Currently a crippling victory for the Balkan allies. Greece can take 6.25% of Yugoslavian territory, or 56 pixels of land.

Discussion
Don't change it, if you have a problem put it here, it's why I put the discussion bit, and we needed an algorithm for it sometime. Kunarian (talk) 15:36, September 7, 2012 (UTC)

Algorithm finished. PitaKang- (But here's my number | So call me maybe) 21:17, September 7, 2012 (UTC)

There goes Yugoslavia; also, I'm kind of surprised various countries are at war, considering the world is still reeling in the Great Depression. Ianian58 (talk) 22:15, September 7, 2012 (UTC)

Heh, Greece can take 6.25% of Yugoslavian land, and can take more if the war goes on longer or if Greece attacks. Greece got 6.25, when they should have taken 12.5%. But, Greece was defending, so they got cut in half. Simple? PitaKang- (But here's my number | So call me maybe) 00:21, September 8, 2012 (UTC)

Italy (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: Italy (L), Yugoslavia (M), Hungary (M): 10
 * Greater population: 3
 * Greater industry: 3
 * Motive: 5 (Political)
 * Chance:
 * 23:27
 * 2*3*2*7= 84
 * 84/4077= 0.02060338484
 * 0.02060338484*3.14= 0.0646946284
 * Fifth digit: 9
 * Alliances: 6
 * Total: 41

Bulgaria (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Bulgaria (L), Greece (M), UK (M,BC), Romania (M): 16
 * Motive: 10 (Survival)
 * Chance: 2
 * Alliances: 12
 * Total: 47

Result
Decisive Bulgarian victory. Italy is kicked out of Bulgaria.

Discussion
Unless I'm missing something, Bulgaria wins. ChrisL123 (talk) 00:27, September 9, 2012 (UTC)
 * Italy: 4+1+10+3+3+5+9+6 = 41
 * Bulgaria: 5+2+13+10+2+12 = 44

Lol sorry I'm dead tired and messed up the math :P PitaKang- (But here's my number | So call me maybe) 01:00, September 9, 2012 (UTC)

Trolling Bulgarians are trollful. Ianian58 (talk) 03:35, September 9, 2012 (UTC)

We just hang around with our Balkan buddies doing what we do best. Kunarian (talk) 07:48, September 9, 2012 (UTC) Also forgot big cheese bonus Kunarian (talk) 07:48, September 9, 2012 (UTC)

Can't I take Rhodes from them, that's a realistic conquest Kunarian (talk) 10:46, September 9, 2012 (UTC)

Sure, I suppose so. PitaKang- (But here's my number | So call me maybe) 19:28, September 10, 2012 (UTC)

Italy (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: Italy (L), Yugoslavia (M), Turkey (M), Hungary (M), Soviet Union (M): 16
 * Greater population: 3
 * Greater industry: 3
 * Motive: 5 (Political)
 * Chance:
 * 23:27
 * 2*3*2*7= 84
 * 84/4077= 0.02060338484
 * 0.02060338484*3.14= 0.0646946284
 * Fifth digit: 9
 * Alliances: 6
 * Total: 47

Greece (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Greece (L), France (M, BC), UK (M, BC), Bulgaria (M), Romania (M): 22
 * Motive: 10 (Survival)
 * Chance: 2
 * Alliances: 10
 * Total: 51

Result
Decisive Grecian victory. Italy does not gain a foothold in Greece.

Discussion
Another algorithm well done :D I'll post the pixels later. PitaKang- (But here's my number | So call me maybe) 23:33, September 8, 2012 (UTC)

For Greece, 5+2+16+10+10+2=45. Italy's fine, but Greece wins. ChrisL123 (talk) 00:20, September 9, 2012 (UTC)

You forgot Hungary and the Soviet Union. ((ლ( (ಠ益ಠ) ((ლ( 00:26, September 9, 2012 (UTC)

You also forgot the big cheese bonus to the UK and France, which would mean this is a Greek victory.Kunarian (talk) 07:46, September 9, 2012 (UTC)

Soviet Union (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: USSR (L): 4
 * Greater industry: 3
 * Greater population: 3
 * Motive: 5
 * Chance: 0
 * 1*2*3*4= 24
 * Edit count: 5230
 * 24/5230= 0.00458891013
 * 0.00458891013*3.14= 0.01440917782
 * Alliances: 0?
 * Total: 20

Mongolia (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Mongolia (L): 4
 * Motive: 10
 * Chance: 7
 * Alliances: 0
 * Total: 28

Result
Total Mongolian victory over Soviet forces. Soviet troops pull out of Mongolia with heavy casualties.

Discussion
Went completely the other way I thought it would lol. PitaKang- (But here's my number | So call me maybe) 02:38, September 9, 2012 (UTC)

Romania (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: UK, France, Bulgaria, Greece: 18
 * Greater population: 3
 * Greater industry: 3
 * Motive: 5 (Political)
 * Chance: 5
 * 00:33
 * 0*0*3*3= 9
 * 9/54= 6
 * 6*3.14= 18.84
 * Fifth digit: 0
 * Alliances: 8
 * Total: 47

Hungary (Defendant)

 * Location: 5
 * Tactical Advantage: 2
 * Strength: Soviet Union, Turkey, Yugoslavia, Italy, Argentina: 15
 * Motive: 10 (Survival)
 * Chance: 9
 * 11:01
 * 1*1*0*1= 1
 * 1/508= 508
 * 508*3.14= 1595.12
 * Fifth digit: 1
 * Alliances: 10
 * Total: 51

Result
Close Hungarian victory. Hungary can take 3.50 % of Romanian land, or 17 pixels.

As Hungary's player, I refuse to acknowledge this algorithm. There are tons of misspelling, it looked like it was done on the fly, it doesn't even mention how much land Romania received. I haven't even done anything to provoke Romania yet, and there is no chance number. Romania may have a larger military, but I highly doubt they could take so much Hungarian land. I haven't been able to access the computer lately, so I had no idea Romania declared war on Hungary. Can't a counterattack be possible? Stewdio333 (talk) 10:51, September 9, 2012 (UTC) Alright, don't mind the stuff I crossed out, I'm only not erasing it, since later comments won't make sense otherwise. Stewdio333 (talk) 21:50, September 10, 2012 (UTC)

I must agree with this. The algorithim is sloppy and practically impossible to understand. The Soviets, Argentines, and the Spaniards are also involved in this conflict (Argentina not directly but is supplying TUrkey who is doing most of the fighting). ((ლ( (ಠ益ಠ) ((ლ( 17:37, September 9, 2012 (UTC)

Yep. I've crossed it out. Stew, you can do it yourself if you wish. Unless the other, senior mods disagree... though, frankly... The Royal Guns (talk) 17:50, September 9, 2012 (UTC)

Thanks, everybody. I have nothing against a plausible Romanian victory (like 5-10% of land is plausible), but half of the country? Sorry for sounding so rude though. Also, the Eastern half of Hungary has a slightly higher population than the west, which would make it harder for the Romanians to control, even if they successfully conquered the region. Stewdio333 (talk) 19:40, September 9, 2012 (UTC)

I did the algorithim to the best of my ability, and this will only remain here until PitaKang returns to do a better job than I. ((ლ( (ಠ益ಠ) ((ლ( 17:56, September 9, 2012 (UTC)

I have finished the algorithm. PitaKang- (But here's my number | So call me maybe) 19:42, September 10, 2012 (UTC)

Japan (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: 0
 * Greater industry: 3
 * Motive: 5 (Political)
 * Chance: 9
 * 17:09
 * 1*7*0*9= 63
 * 63/1023= 16.23809523809524
 * 16.23809523809524*3.14= 50.98761904761905
 * Fifth digit: 7
 * Alliances: 0
 * Total: 29

China (Defendant)

 * Location: 5
 * Tactical Advantage: 2
 * Strength: 0
 * Greater population: 3
 * Motive: 10 (Survival)
 * Chance: 4
 * N/A
 * N/A
 * N/A
 * N/A
 * Fifth digit: N/A
 * Alliances: 0
 * Total: 24

Result
Stretegic Japanese victory. Japan takes 4.71% of Chinese land. PitaKang- (But here's my number | So call me maybe) 19:45, September 10, 2012 (UTC)

Discussion
Here you go. ((ლ( (ಠ益ಠ) ((ლ( 18:21, September 9, 2012 (UTC)

Japan wins, gets a whooping 553 pixels of land lol. PitaKang- (But here's my number | So call me maybe) 19:52, September 10, 2012 (UTC)

Japan (belligrant)
location:4

tactical advantage:1

strength: ?

Greater industry 3

motive 5 (political)

chance: ?

Alliance 4 Siam, Manchuria (it is a puppet state and it has an armed force that helping in the conflict)

total: 17+strength +chance

China (defendent)
location 5

tactical advantage 2

strength ?

greater population 3

motive 10 (survival)

Chance ?

alliance 0

total 20+chance+strength

Turkey (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: Italy, Yugoslavia, Hungary, Soviet Union, Argentina: 15
 * Motive: 5 (Political)
 * Chance: 9
 * 02:06
 * 0*2*0*6= 12
 * 12/760= 63.33333333333333
 * 63.33333333333333*3.14= 198.8666666666667
 * Fifth digit: 6
 * Alliances: 10
 * Total: 44

Bulgaria (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Greece, France, UK, Romania: 18
 * Greater population: 3
 * Greater industry: 3
 * Motive: 10 (Survival)
 * Chance: 4
 * 12:16
 * 1*2*1*6= 12
 * 12/819= 68.25
 * 68.25*3.14= 214.305
 * Fifth digit: 0
 * Alliances: 8
 * Total: 53

Result
Bulgarian Victory.

Discussion
Once again, until PitaKang returns, I have nothing more to say on this. ((ლ( (ಠ益ಠ) ((ლ(18:15, September 9, 2012 (UTC) 

Not sure about industry, definete yes to everything else. The Royal Guns (talk) 20:19, September 9, 2012 (UTC)

Bulgaria takes 2.31% of Turkish land, or 31 pixels. PitaKang- (But here's my number | So call me maybe) 19:57, September 10, 2012 (UTC)

The PMII Factor
lol. Following PMII's start, only this has continued. BFER stalled, everything else kinda died. LOLOLOLOL. The Royal Guns (talk) 20:21, September 9, 2012 (UTC)

STOP THE GAME!!!!!!!!!!!
Hold it hold it hold it. This game is getting ridiculous. Bulgaria and Greece resisting Italy? The fierce well trained postman like Soviet military pushed out Mongolia? This is getting out of hand. Except the Sino-Japanese algorithm, all the rest are with ridiculously reversed algorithms. I suggest a retcon back to 1935 or face an ASB tag.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 20:34, September 9, 2012 (UTC)


 * No, you know that the UK and France are major causes in the Bulgarians and Greeks resisting Italy don't you, you can attribute victory to the Balkan allies due to the better airforces on the allied side along with Big Cheese help (plus let's be realistic that Italian charge into Bulgarian territory would be easy to use pincer movements on and along with our british supplied air force, we have aced). And the Soviet losing to Mongolia isn't hard to explain either, they didn't win in afghanistan after all and they were better than they are now so it could be attributed to terrain. Things aren't ASB if they aren't going as expected, I don't see why the Greeks, Bulgarians and Mongolians have to die for this to be allowed. Kunarian (talk) 21:13, September 9, 2012 (UTC)


 * Mongolia is a big flat desert (unlike mountianous Afghanistan). Tank commanders would have orgasms looking at it. And the Soviets having the largest tank formations in human history, along with Mongolia having fewer than a million people (unlike Afghanistans 15 million in the 1980s), that region would flip into Soviet hand faster than the speed of light. And let's just be real; Mongolia, MONGOLIA, survives a Soviet invasion? Really?((ლ( (ಠ益ಠ) ((ლ( 22:07, September 9, 2012 (UTC)


 * Viva, you coudln't have been more right in anything I've ever seen you say before. [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 22:23, September 9, 2012 (UTC)
 * Okay after that explanation I agree on mongolia, maybe they we're helped by magical shamen who gave the mongols wings that were like shields of steel? :L Kunarian (talk) 22:40, September 9, 2012 (UTC)
 * Thank you. ಠ_ಠ ((ლ( (ಠ益ಠ) ((ლ( 23:10, September 9, 2012 (UTC)

Yes, Hogwarts and the Regenetech leaped for Mongolia. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 23:14, September 9, 2012 (UTC)

And one more thing. South American fascism is not European or Asian fascism. South American fascist nations wished to avoid the non-American powers at all cost. Top enemies? America, Britain, France, Germany, Russia. The strongest ones. They would not ally with Hitler or Stalin. Their purpose was to establish South American glory, free of foreign influence. They allied with each other, not other nations. So no Germany-Argentina, no Italy-Brazil, you get the picture.

I thought the same with the Italian loss. They were able to defeat some many other nations, and failed taking Romania and Bulgaria? Two of the most under-developed nations in Europe? And the Mongolia thing makes no sense whatsoever. Oh, and thnak you on the Sino-Japanese algorithm. I am a man of plasibility. :D

And Argentina was allied with Germany, but remained neutral. And they did shelter Nazi war criminals because of their close ties together. So that is something that should be taken into considerations regardless of the views on facsism. ((ლ( (ಠ益ಠ) ((ლ(20:38, September 9, 2012 (UTC)

Actually, since the UK and France were both acting- unlike OTL- and supporting Bulgaria, militarily, that's not surprising. Rest, yep. The Royal Guns (talk) 20:41, September 9, 2012 (UTC)

Argentina was having close the Axis, it is right that they were not a allies of Germany but the companies of Argentina were supplying the Axis power in a way as they were the only ones in America to continue trading with Germany(at least before the war). So if I decide to trade weapons with Turkey or any fascist power in the world, its stay a trade deal( its my point of view, so maybe its is not accurate)Rdv65 (talk) 20:59, September 9, 2012 (UTC)

Arentina would, to the greatest extent, only supply Germany. It could not really support Germany militarily, otherwise the unpopular government would face mass revolts.

If Bulgaria has Anglo-French support, OK. But Greece? Not really. The UK and Greece weren't so frinedly because of Cyprus (XD), and France and Grece? Well, let's face something more important. To get ot the Balakans, you have to fly over Germany and Italy, and if you want to sail, well, I daresay even the fastest British ship would have a hard time going past Constantinople to help Bulgaria. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 22:23, September 9, 2012 (UTC)

Let's be honest Italy would not survive a land war with France and an Air and Sea war with the UK no matter who it's trying to invade and whether or not they had the ability to transport a few thousand troops via sea within less than a year and create super ships instantaneously. Kunarian (talk) 22:40, September 9, 2012 (UTC)

Correction: Italy would not invade any Balkan country because it would need to sail there and it is next door to France. Dran, thanks for proving that you haven't fixed your implausible ways.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum.

So is the game going to continue or retcon?

I am truthfully not sure. So, I suppose a vote is in order.

Retcon
Nkbeeching (dont know what will happen with my war in China because this but i think we need to straighten out the game so that it is as plausible as possible.)

Vivaporius (I agree with the retcon. Things have gotten out of control, and the world powers are fighting a proxy war in the Balkans.)

Continue
Kunarian (talk) (continue because so far nothing too far (apart from mongolia, maybe an algorithm fix would solve the problems) out of hand has happened and I think a simple addition to the algorithm of a development points bonus would help)

I think it's all right, the map is updated, and if things get too implausible, we can heavily punish the implausible nation. PitaKang- (But here's my number | So call me maybe) 20:03, September 10, 2012 (UTC)

New Map btw.

Stewdio333 (talk) 21:48, September 10, 2012 (UTC) I think the game should continue, since it's actually still doing pretty well. Also, wasn't the Korean and Vietnam War a Proxy War?

Ianian58 (talk) 22:25, September 10, 2012 (UTC) What?

I think in general everything's fine. I highly suggest a revision to the algorithm. Enclavehunter (talk) 22:31, September 10, 2012 (UTC)

Only one or two people being implausible, really. The Royal Guns (talk) 22:54, September 10, 2012 (UTC)

I think that some action could be reversed in the next turn to bring plausibility to the implausibility, for exemple, its not too late for latin fascist to break their alliance and the Balkanic war could end soon thus creating more tension in the ww2 and maybe creating new allianceRdv65 (talk) 02:26, September 11, 2012 (UTC)

Randomness
You know who I really miss? BoredMatt. He used to be one of the few plausible players when map games were really taking off, and was always patient and kind. I also miss Michael Douglas, I liked him quite a bit too. PitaKang- (But here's my number | So call me maybe) 20:37, September 10, 2012 (UTC)

Anyone else remember the "Hungarian World War?" If you do kudos to you lol. PitaKang- (But here's my number | So call me maybe) 20:38, September 10, 2012 (UTC)

Ah, a war so easily remembered, so quickly forgotten. ((ლ( (ಠ益ಠ) ((ლ( 21:33, September 10, 2012 (UTC)

BoredMatt and Michael Douglas were great. CrimsonAssassin (talk) 02:36, September 11, 2012 (UTC)

Hungarian World War? Way things are going, I'll only say: History repeats itself friend, histoy repeats itslef!! :D Imp (Say Hi?!) 21:37, September 12, 2012 (UTC)

Axis vs Allies
This took a long time to make lol. PitaKang- (But here's my number | So call me maybe) 21:24, September 10, 2012 (UTC)

Who is for giving people a bonus in the algorithm for having nation pages? PitaKang- (But here's my number | So call me maybe) 22:04, September 10, 2012 (UTC)

Okay. (First, I have to learn how to make a nation page.) Stewdio333 (talk) 22:10, September 10, 2012 (UTC)

NO. THAT WOULD REQUIRE ME TO DO WORK.

Plus, I don't really have time, High school has started so...

The Royal Guns (talk) 22:55, September 10, 2012 (UTC)

Same with me man. Same with me. PitaKang- (But here's my number | So call me maybe) 23:20, September 10, 2012 (UTC)

Take a existing one as a exempleRdv65 (talk) 02:19, September 11, 2012 (UTC)

STILL REQUIRES WORK.

I VOTE NO.

The Royal Guns (talk) 20:59, September 11, 2012 (UTC)

I mean that the people who dont know how simply take lets say the Korean nation page as a exemple, you have nothing to do at all with this Gun Rdv65 (talk) 21:24, September 11, 2012 (UTC)

... I don't see how that's relevant.... I'm a player of this game too.... The Royal Guns (talk) 21:35, September 11, 2012 (UTC)

Well, if the fact of having a nation page could give a little advantage in the algorithm, then the people who never made one could start with a model (myself include but I shall make one when I will have time, (Studies)). After all its better to start with model instead of nothing. When I say you have nothing to do with this I mean that you do your stuff and the rest of the player make their, nothing negative Rdv65 (talk) 22:09, September 11, 2012 (UTC)

Axis Powers, or a New Alliance
The Kingdom of Hungary is proposing a new alliance between the nations, a pact to keep us aligned with each other. Each nation will have equal say in what occurs, and together, we may conquer the British and French oppressors who rule Europe. This is extended to current allies, Turkey, Italy, Germany, Yugoslavia, Spain, and any other nation who want. Just sign your name here, or give your opinions on this matter. British, French and Bulgarian anger is permitted in discussion. :) Stewdio333 (talk) 02:24, September 12, 2012 (UTC)

Signatures

 * Hungary Stewdio333 (talk) 02:25, September 12, 2012 (UTC)
 * Italy: Proud Leader of the Althistory Revolution (User talk:DeanSims)
 * Germany: [[Image:1.png|23px]] Imp (Say Hi?!)

Discussion
Japan: the japanese wish to look at the treaty and see its implications, Japan will not become a signature but hopes to see what this treaty will mean for japanese war efforts in China since germany and Italy are close to nationalist china. A non aggression pact is rquested with the axis.

Pact agreed. Imp (Say Hi?!) 11:45, September 17, 2012 (UTC)

On cue
Invasion of Poland and Czechoslovakia on cue (although don't complain abut the Czechs as it was gonna happen). Now I need the Soviet Union to move in as part of the plan. :P Imp (Say Hi?!) 21:40, September 12, 2012 (UTC)

proposal for a united nuclear research project among the axis alliance

Italys in Proud Leader of the Althistory Revolution (User talk:DeanSims)

So is Hungary.Stewdio333 (talk) 06:07, September 13, 2012 (UTC)

I will catch up on all the algorithms by today. PitaKang- (But here's my number | So call me maybe) 10:09, September 13, 2012 (UTC)

Germany-Hungary and Soviet Union

 * Location: 4
 * Tactical Advantage: 1
 * Strength: 9
 * Motive: 5
 * Chance: 7
 * 19:32
 * 1*9*3*3= 81
 * 81/9138= 0.00886408404
 * 0.00886408404*3.14=0.0278332239
 * Allies: 4
 * Total: 29

Poland

 * Location: 5
 * Tactical Advantage: 2
 * Strength: Poland (L): 4
 * Motive: 10
 * Chance: 3
 * Allies: 24
 * Total:

Result
Crushing German victory. Did Soviet invade? If so, Poland partitioned as in OTL. If not, Germany takes Poland. PitaKang- (But here's my number | So call me maybe) 19:42, September 13, 2012 (UTC)

Discussion

 * I believe I did most of it right. I was hoping Pita can do the chance. Enclavehunter (talk) 02:27, September 13, 2012 (UTC)
 * Yes. I (Soviet Union) did invade Poland. Enclavehunter (talk) 22:06, September 13, 2012 (UTC)
 * Alright then. Check the map for the changes. Flag_of_South_Korea.png PitaKang- (But here's my number | So call me maybe) 23:04, September 13, 2012 (UTC)

Spain (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Spain (L), Germany (M): 7
 * Greater population: 3
 * Greater industry: 3
 * Motive: 5
 * Chance: 5
 * 19:23
 * 1*9*2*3= 54
 * Edit count: 54/100=.54
 * .54*3.14=1.695600000
 * Allies: Germany, German Poland, Italy, Hunagry: 8
 * Total: 36

Portugal

 * Location: 5
 * Tactical advantage: 2
 * Strength: Portugal (L): 4
 * Motive: 10
 * Chance: 6 (if it is a number like 1.695 we’ll take the last non-zero digit)
 * Total: 27

Result
Decisive Portuguese victory. Spain is repulsed with heavy casualties. PitaKang- (But here's my number | So call me maybe) 19:42, September 13, 2012 (UTC)

Better late than never, Spaniad victory as the Germans utilize their armies. :P Imp (Say Hi?!) 10:22, September 15, 2012 (UTC)

Brazil (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Brazil (L): 4
 * Greater population: 3
 * Greater industry: 3
 * Motive: 5
 * Chance: 6
 * 1*9*3*9= 243
 * Edit count: 962
 * 243/962=0.25259875259
 * 0.25259875259*3.14= 0.79316008316
 * Allies: Romania (M), Bulgaria (M), Argentina (M), Venezuela (M): 8
 * Total: 34

Peru (Defendant)
Location: 5
 * Tactical advantage: 2
 * Strength: Peru (L): 4
 * Motive: 10
 * Chance: 8
 * Total: 29

Result
Peruvian victory, Brazilian forces are driven out of Peru. PitaKang- (But here's my number | So call me maybe) 19:42, September 13, 2012 (UTC)

hey i don't want to seem annoying but the algorythm count alliances and i'm allied with romania bulgaria argentina and venezuela i think they should be add it meaning 8 points more and i should earn Land Sine dei gloriem (talk) 00:33, September 14, 2012 (UTC)

Okay then, Brazil gets 4.29% of Peruvian land. PitaKang- (But here's my number | So call me maybe) 19:25, September 14, 2012 (UTC)

Spain (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Spain (L), Italy (M): 7
 * Motive: 5
 * Chance: 0
 * 20:52
 * 2*5*2= 20
 * Edit count= 100
 * 20/100=.2
 * .2*3.14= 6.280000
 * Allies: Italy (M), Hungary (M): 4?
 * Total: 21

France

 * Location: 5
 * Tactical advantage: 2
 * Strength: France (L+BC), Britain (M+BC): 15
 * Motive: 10
 * Chance: 0
 * Allies: Britain (M), Bulgaria (M): 4
 * Total: 34

Result
Crushing French victory. France receives 5.9% of Spanish land, or 83 pixels. PitaKang- (But here's my number | So call me maybe) 21:01, September 13, 2012 (UTC)

Algorithms
If you wish to have an Algorithm made, at least start it with a headline and stuff so I can fill in the numbers. If you do not at least post that, your territorial expansion will not count. PitaKang- (But here's my number | So call me maybe) 10:10, September 13, 2012 (UTC)

Japan (Belligerent)

 * Location: 4
 * Strength: Japan (L), Siam (M): 7
 * Tactical advantage: 1
 * Greater industry: 3
 * Motive: 5
 * Chance: 9
 * 20:42
 * 2*4*2= 16
 * 16/1015= 0.01576354679
 * 0.01576354679*3.14= 0.04949753694
 * Allies: Korea (M), Siam (M): 4
 * Total: 33

China (Defendant)

 * Location: 5
 * Strength: China (L): 4
 * Tactical advantage: 2
 * Greater population: 3
 * Motive: 10
 * Chance: 3
 * Allies: 0
 * Total: 27

Result
Crushing Japanese/Siamese victory. Japan/Siam are rewarded 5% of Chinese land, or 558 pixels in total. Divide it any way you guys want. PitaKang- (But here's my number | So call me maybe) 20:48, September 13, 2012 (UTC)

Venezuela (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Venezuela (L)
 * Motive: 5
 * Chance:1
 * 21:08
 * 2*1*8= 16
 * 16/6597= 0.00242534485
 * 0.00242534485*3.14= 0.00761558284
 * Allies: Argentina (M), Brazil (M): 4
 * Total: 19

Colombia (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Colombia (L): 4
 * Greater population: 3
 * Greater industry: 3
 * Motive: 10
 * Chance: 8
 * Total: 34

Result
Crushing Colombia victory. Venezuela is driven out of Colombia, and Colombian forces take control of 9.69% of Venezuela, or 126 pixels. (Ouch lol) PitaKang- (But here's my number | So call me maybe) 21:12, September 13, 2012 (UTC)

Argentina is helping me. --RandomWriterGuy (talk) 04:15, September 14, 2012 (UTC)

Colombia takes 7.07% of Venezuelan land with renewed algorithm, or 92 pixels. PitaKang- (But here's my number | So call me maybe) 19:29, September 14, 2012 (UTC)

Argentina (belligerant)

 * location:
 * tactical advantage:
 * strenght:
 * motive:
 * chance:
 * total:

Chile (defendant)
just to point this out to Pita he's allied with me and venezuela so add the points for that Sine dei gloriem (talk) 01:48, September 14, 2012 (UTC)
 * location:
 * tactical advantage:
 * strenght:
 * motive:
 * chance:
 * total:

Germany (belligerent)

 * Location: 5
 * Tactical Advantage: 1
 * Strength: 1
 * Big Cheese: 3
 * Greater Population: 3
 * Greater Industry: 3
 * Countries: Germany (L), Turkey (M): 7
 * Motive: 5
 * Chance: 1
 * Time declared: 10:26
 * 1*0*2*6 = 12
 * Edit count = 9164
 * (12/9164)*3.14 = 0.00411219
 * Allies: Italy, Spain, Hungary, Sweden, Soviet Union, Yugoslavia: 12
 * Total: 43

Netherlands (defendant)

 * Location: 5
 * Tactical Advantage: 2
 * Strength: 7
 * Countries: Dutch (L), France (M): 7
 * Motive: 10
 * Chance: 1
 * Total: 25

Result
German Victory. Probably take over the whole nation. What dya say Pita?

Yeah, I don't think we need to have calculations for this one lol. PitaKang- (But here's my number | So call me maybe) 15:14, September 17, 2012 (UTC)

Discussion
you forgot france i was providing military aid to the dutch

You also forgot Turkey. ((ლ( (ಠ益ಠ) ((ლ( 17:54, September 16, 2012 (UTC)

I added it in the strength (ill expand it so it is easier to see). I forgot about Turkey!! :D Imp (Say Hi?!) 11:50, September 17, 2012 (UTC)\

actually Japan is acting in favor of the indonesian rebels against any european take over. basicly we care securing the east indies for a new free state independent of the axis actions.

Japanese Invasion of the Dutch east Indies
this is a war to aid independence movements in the colony that were very much existent.

Results
Dutch Empire is dead. If you want Indonesia, you will have to state you are helping the Germans in the German-Dutch algorythim.

Military Size and other claims of ASB-ness.
Appearently, this game is being called ASB, which is a shame, since I think this game is going very well. Honestly, I think the size of Hungary's army is realistic. The population of Hungary in 1940, was about 9.28 Million, with cutting it down to a realistic 4.55 Million males (In Europe, up until much later in the Cold War, there would be slightly more females than males, due to war), imagine that the conscriptable portion of the population makes about a quarter of the males, that would leave at least 1.1375 million potential troops. Now, not everyone would join the Army, and would be able to take another job, but Nationalism in Hungary was very high at the time. So unless in an event of a major emergency, the army would be somewhere between 700,000 to 900,000 soldiers for the Royal Hungarian Army. With Slovakia now becoming a Puppet State of Hungary, that could raise the max number over a million. I also put into consideration, that other parts of the military would go into Medical or Air Force portions of the Honvédség, which prevents it from reaching that one million mark.

On the flip side, France, the U.K. and even Romania can have large armies if they are under such nationalism, or under attack.

I think everyone should just state their army size here, just for the sake of realism, and what can be considered a small, medium or large military. I think Hungary qualifies for medium, but it's the mod's decision. Stewdio333 (talk) 18:03, September 15, 2012 (UTC)

15 million, for the war. If things get really bad I'll go up to 30, but since most of that will be from India or the other colonies it'll be sometime getting there.

The Royal Guns (talk) 20:25, September 15, 2012 (UTC)

30 million??? Are you out of your mind? The UK cannot get a 30 million army without massive uprisings from their colonies. PitaKang- (But here's my number | So call me maybe) 02:02, September 16, 2012 (UTC)

This is just retarded. Guns, at the end of WWII, the British army was 3.9 million men strong at its peak. You got about 8-9 million volunteer troops, with the addition of drafted soldiers. That gives you no more than 12-13 million troops. You could not move those troops to a single field of battle, and those troops were only used for protecting the colonies. Only those capable of beng moved to the Western front would have been able to fight in the battles. No where do we read of a million Indian soldiers marching on the Germans in Egypt, or half a million Austrialian and Nigerian soldiers storming the beaches at Normandy. Why? Because Britain didn't enough ships to move them, nor the capacity to keep the colonies complacent with the mass drafts. Your empire was in decline, and on top of that, Britain's navy was buying ships from the U.S. because they couldn't produce enough themselves. Your military was outnumbered by the Russians, the Germans, the Americans, and even the Japanese, who field 3-4 million more troops than you. Just because your Britain doesn't make everything you do plausible. Read your history. ((ლ( (ಠ益ಠ) ((ლ( 02:16, September 16, 2012 (UTC)

Well said, old chap! Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:22, September 16, 2012 (UTC)

Yeah, troop numbers are why the game is labeled ASB. Lets get rid of the label! PitaKang- (But here's my number | So call me maybe) 12:13, September 16, 2012 (UTC)

are my numbers ok or are they to much? the japanese armed forces are about 10,000,000 at this point in game. French armed forces ar 20 million

Just to say, I am happy for Viva. Look at him, he is playing and typing plausibly! I told you that all you need to give a "newbie" map gamer time!! :'D Imp (Say Hi?!) 15:39, September 16, 2012 (UTC)

Why thank you Imp. Now that the sugar rush is gone I can handle business. Anyway, Pita the Japanese had 16.5 million troops at the start of WWII I believe; you'll have to read the article on the Imperial Japanese Army on Wikipedia for more info. ((ლ( (ಠ益ಠ) ((ლ( 15:49, September 16, 2012 (UTC)

I was the one asking not pita and i know that but im trying to be moderate Nkbeeching

I keep forgeting your Japan. Odd despite the fact I see you choose Japan all the time. I should just guessed them. Anyway, Japan's military OTL was far larger than your moderate selection. You should actually have 17 million troops as a simple fact; both to remain realistic, and to stick to the size it was in RL. Militarism was rife in Japan, and the fact that it was fighting China demanded such a force. ((ლ( (ಠ益ಠ) ((ლ( 02:15, September 17, 2012 (UTC)

Yeah, and Japan had a much larger population than the British Isles anyways. (Not including colonies obviously) PitaKang- (But here's my number | So call me maybe) 15:14, September 17, 2012 (UTC)

Swedish Request to the Axis
The Swedish government requests to join the Axis on the terms that assistance will be given to Sweden if war breaks out between the Norway-dic (Nordic? Norway-Ish?) and Swedish people and that any Axis member will recieve the full support of Sweden through access to sea ports, access to movement through Swedish land, and another nation in the Axis. (I'm very new to this map game, I'm jumping into this since Norway and Sweden arn't called (But Sweden is now :D) and if someone could help me out in what I've probably already done wrong now, that would be great :P)

Inferno826 (talk) 05:08, September 16, 2012 (UTC)

We, Hungary, would be happy to welcome you to the Axis, and I hope Germany, Italy and Turkey agree too. Stewdio333 (talk) 06:47, September 16, 2012 (UTC)

Germany agrees! :D Imp (Say Hi?!) 10:14, September 16, 2012 (UTC)

As does Turkey! XD ((ლ( (ಠ益ಠ) ((ლ( 17:53, September 16, 2012 (UTC)

?? Sweden=neutral. PitaKang- (But here's my number | So call me maybe) 12:11, September 16, 2012 (UTC)

Italy agrees Proud Leader of the Althistory Revolution (Talk) 13:30, September 17, 2012 (UTC)

Nope, under Stew, it became Axis-oriented and all that was needed was an ask to join the Soviets. :P Imp (Say Hi?!) 14:48, September 16, 2012 (UTC)

We Swedes have seen the recent conquests by the Axis and the lack of Great Britain or France acting on their pledge to protect Poland as reason to join the Axis to save the Swedish nation and it's people from invasion, and wish to return to Swedish Empire Borders based on the newfound nationalism on the new Prime Minister Sven Lindholm who won primarily due to the increase in Fascist based newspapers beginning around 1934.

Inferno826 (talk) 18:52, September 16, 2012 (UTC)

Italy (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: Spain, Hungary, Sweden, Soviet Union, Turkey, Yugoslavia, Germany: 27
 * Motive: 5 (Political)
 * Chance: 7
 * 15:34
 * 1*5*3*4= 60
 * 60/3992= 66.53333333333333
 * 66.53333333333333*3.14= 208.9146666666667
 * Fifth digit: 1
 * Alliances: 14
 * Total: 59

France (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Bulgaria, UK, Romania: 12
 * Greater population: 3
 * Greater industry: 3
 * Motive: 10 (Survival)
 * Chance: 5
 * 23:17
 * 2*3*1*7= 42
 * 42/75= 1.785714285714286
 * 1.785714285714286*3.14= 5.607142857142858
 * Fifth digit: 1
 * Alliances: 6
 * Total: 47

Result
Crushing Italian victory. Italy takes 106 pixels of France (not aware of the percentage). ((ლ( (ಠ益ಠ) ((ლ( 18:33, September 17, 2012 (UTC)

Discussion
Insert here. ((ლ( (ಠ益ಠ) ((ლ( 18:33, September 17, 2012 (UTC)

Turkey (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: Italy, Spain, Hungary, Sweden, Soviet Union, Yugoslavia, Germany: 27
 * Motive: 5 (Political)
 * Chance: 9
 * 02:33
 * 0*2*3*3= 18
 * 18/796= 44.22222222222222
 * 44.22222222222222*3.14= 138.8577777777778
 * Fifth digit: 5
 * Alliances: 12
 * Total: 63

Greece (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Bulgaria, France, UK, Romania: 18
 * Greater population: 3
 * Greater industry: 3
 * Motive: 10 (Survival)
 * Chance: 3
 * 02:33
 * 0*2*3*3= 18
 * 18/796= 44.22222222222222
 * 44.22222222222222*3.14= 138.8577777777778
 * Fifth digit: 5
 * Alliances: 8
 * Total: 57

Result
Turkish victory, gets 3.84% of Greek land. PitaKang- (But here's my number | So call me maybe) 15:52, September 17, 2012 (UTC)

Discussion
It was close with four "Big Cheese" nations involved. Anyway, if Pita could clean these up and make it more understandable, I'd really appreciate it. ((ლ( (ಠ益ಠ) ((ლ( 18:14, September 16, 2012 (UTC)

I think alliance factors, personally, are too much. Having an alliance with eighteen nations makes you practically super-powerful even if up against a world power who has little allies. Now if they sent troops, it would make sense, but the problem is the majority of the time people send troops, it's from Japan to Washington D.C. (implying some situations of assistance are implausible.) Ianian58 (talk) 22:36, September 16, 2012 (UTC)

Hmm. I'll work on that. PitaKang- (But here's my number | So call me maybe) 23:19, September 16, 2012 (UTC)

Sweden (Belligerant)

 * Location: 5
 * Tactical Advantage: 1
 * Strength: 16
 * Greater Industry: 3
 * Greater Population: 3
 * Belligerents: Sweden (L), Germany (M), Polish-Lituanian Commonwealth (M): 10
 * Motive: 5
 * Chance: 4
 * Allies: Germany, Hungary, Italy, Spain: 8
 * Total: 35 + 4 = 39

Result
Ganna need some help on this, hard to get me to work this algorithm.
 * Location: 5
 * Tactical Advantage: 2
 * Strength: 3
 * Motive: 10
 * Chance: 6
 * Allies: 0
 * Total: 20 + 6 = 26

Inferno826 (talk) 00:09, September 17, 2012 (UTC)

... Um... umm... umm.... implausogasm? PitaKang- (But here's my number | So call me maybe) 00:29, September 17, 2012 (UTC)

I was basing on the idea that because of all the Axis conquests, lack of Allied resistance, the Swedish government underwent an ahistorical change in which people flocked to Sven, who was the leader of the Swedish Nationalist Party which was modeled after the German Workers Socialist Party. Sven went for election as Prime Minister was elected in a small landslide, allying with the Axis based on his Nationalist and Fascist ideals, which were accepted much more in this timeline than the regular world we live in. He then claimed that because Norway used to be part of the Swedish Empire, he used the nationalism to his advantage in convincing the population that war with Norway is completly right and that Norway as itself is not a soverign nation and should be owned by Sweden. This also opens up a reason to ally with the Axis to further his goals in conquest, and already causes tension between Sven's Sweden and Russia, because both want Finland, and both had and has Finland.

Inferno826 (talk) 01:09, September 17, 2012 (UTC)

You get 8.06% of Nordic land. PitaKang- (But here's my number | So call me maybe) 15:51, September 17, 2012 (UTC)

How is how much land I get and where is this map with all the pixels that I can change? :P

Inferno826 (talk) 17:19, September 17, 2012 (UTC)

Brazil (Belligerant)

 * Location: 5
 * Tactical Advantage: 1
 * Strength: 13
 * Greater Industry: 3
 * Greater Population: 3
 * Belligerents: 7
 * Motive: 5
 * Chance: 5
 * 15:18
 * 1*5*1*8= 40
 * 40/9134= 0.00437924239
 * 0.00437924239*3.14= 0.0137508211
 * Allies: Venezuala, Argentina: 4
 * Total: 43

Colombia (Defendant)

 * Location: 5
 * Tactical Advantage: 2
 * Strength: 4
 * Motive: 10
 * Chance: 2
 * Allies:
 * Total: 23

Result
Decisive Brazilian victory, Brazil recieves 11.01% of Colombian land, or 195 pixels. Divide it up by yourselves. PitaKang- (But here's my number | So call me maybe) 15:43, September 17, 2012 (UTC)

Revised, 30.30%, getting close to the toppling mark! I don't know the pixel amount though!! :/ Imp (Say Hi?!) 19:40, September 17, 2012 (UTC)

Discussion
Let Germany and its associates help you in your wars! You will win. :P Imp (Say Hi?!)19:58, September 17, 2012 (UTC) germany, we will help you in your conflicts, if you ask turkey to cease all hostilities against greece, then we can talk about an alliance Sine dei gloriem (talk) 01:09, September 18, 2012 (UTC) also did i really won the 30 %

1939 and all that
Guys, I'm afraid I'm going on a semi-break from the wiki. Ought to end in a couple of months, though. I say semi break because I'll still edit PMII and my TL, TATM, but other than that, probably nothing.

If the game is dying and you urgently need more users, though, just leave me a note.

The Royal Guns (talk) 17:27, September 17, 2012 (UTC)

Turkey (Belligerent)

 * Location: 4
 * Tactical Advantage: 1
 * Strength: Italy, Spain, Hungary, Sweden, Soviet Union, Yugoslavia, Germany: 27
 * Motive: 5 (Political)
 * Chance: 8
 * 18:51
 * 1*8*5*1= 40
 * 40/805= 20.125
 * 20.125*3.14= 63.1925
 * Fifth digit: 2
 * Alliances: 12
 * Total: 59

Greece (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Bulgaria, France, UK, Romania: 18
 * Greater population: 3
 * Greater industry: 3
 * Motive: 10 (Survival)
 * Chance: 2
 * Alliances: 8
 * Total: 51

Result
Turkish victory.

Discussion
I summonth thy PitaKang. ((ლ( (ಠ益ಠ) ((ლ( 19:00, September 17, 2012 (UTC)

Where are you getting 8 from? The Royal Guns (talk) 19:41, September 17, 2012 (UTC)

Each ally gets two points in the algorithim. ((ლ( (ಠ益ಠ) ((ლ( 21:16, September 17, 2012 (UTC)

I think guns means the chance! :P Imp (Say Hi?!) 21:20, September 17, 2012 (UTC)

Ah! I go on the personal rule that no matter the number, first one goes to first nation, the second to the other. I hate bias, and as much as it pains me at times, I try to stick to that rule. :) ((ლ( (ಠ益ಠ) ((ლ( 23:06, September 17, 2012 (UTC)

Turkey gets 3.63% of Grecian land. PitaKang- (But here's my number | So call me maybe) 23:07, September 17, 2012 (UTC)

Argentina (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Argentina (L): 4
 * Greater population: 3
 * Greater industry: 3
 * Motive: 5
 * Chance: 2
 * 1*9= 9
 * 9/187= 0.04812834224
 * 0.04812834224*3.14= 0.1511229946
 * Total: 22

Chile (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Chile (L): 4
 * Motive: 10
 * Chance: 9
 * Total: 27

Result
Decisive Chilean victory, Chile gets 2.55% of Argentine land. PitaKang- (But here's my number | So call me maybe) 23:04, September 17, 2012 (UTC)

Allies
After much consideration, I have decided to take out the "allies" part on the algorithm, since simply having allies doesn't do much. They have to be helping you for it to be much use. PitaKang- (But here's my number | So call me maybe) 23:04, September 17, 2012 (UTC)

Makes sense. ((ლ( (ಠ益ಠ) ((ლ( 23:09, September 17, 2012 (UTC)

it makes sense, that or you could change it to active alliance which means that the allied is helping in the conflict Sine dei gloriem (talk) 00:10, September 18, 2012 (UTC)

Which is already covered in the strength category. PitaKang- (But here's my number | So call me maybe) 00:28, September 18, 2012 (UTC)