Azaranian Empire (Battle for Earth: Prime)

The Azaranain Empire, officially known as the Imperial Confederacy of the Azarath. The Empire's official date of establishment was approx. XX MYA via the Treaty of Kunto, although that treaty only bound the nations of Mirthiosalya and their extra-planetary colonies to the Imperial Hierarchy, as it was decided that it was the only way to continue to pool the resources, although the Nations of Mirthiosaly continued to have an incredible amount of autonomy. The system of Government was taken from the Hegenomic state at the time: the Empire of Auranthyana The Nations of the Planet reluctantly agreed, as they saw that disagreeing with the Treaty of Kunto would lead to the utter destruction of their Nation by the Azhuranthia. The treaty had been reformed for the addition of colonial bodies, and by that time everyone had come to terms with the domination of Auranthyana on Mirthiosaly.

Mythologies
Ancient Azarantica legends and myths tell that the Azaranians were the first species to evolve independantly, without the help of Karnazh'tan(Lord-Time/God of Time; Ancient Azaranian religions revolved around the worship of time). It is said that the Karnazh'tan came into being from the disturbances in nothing, and proceded to create time and matter, creating the universe in three "stages" or "encodings" In one, he created all the matter and energy that would be, and made a utopia, then, he destroyed the universe, by changing the way time and space interact, and so started the second age of time, in which Time created the fist life, and all was good, but he intervened, and granted favors, so they became arrogant, and went to war with time, but in the process, started a new cycle, a third stage of time, the one we are in now. However, the Souls of the living did not disapear, and when the Creator of time looked upon the iniverse, he created the guardians, so that they would keep each other in check, and so that nobody would hold power over all aspects of life. Each of the seven guardians was given an aspect of the Universe to protect: (I'll find the list of guardians later). The guardians decided, that they would give their powers to the first race that apears, but they waited for eons, and no life emerged, and then, a great enemy came from beond the stars, and they started war. Amongst the caos, however, life from time past interacted with the star of the Azaranian home sustem, and began spitting the esssance of life, and so, Mirthiosaly. became the first planet to independantly develop life. It took millions of years, but as the war continued to rage, the Guardians came out victorious, but came unto internal struggle. Daraye, guardians of Darkness in the Universe(dark matter/energy), went to war with the Rest, and eventualy, they faught for eaons, untill, the Azarantica stepped out from the ashes. and then the six of light, decided that their promise had no more merit since the civil war, all except one, Enerhayea, who gave the Azarantica power over energy. It is then, that the Azarantica, became both, the Azhuranthia, the Azarath, and collectively, the Azaranians.

The Imperial Hierarchy
Since the Civil war, where a faction known as the Pax faught for more powers to the people, and less racial superiorism, the Azaranian Empire changed the structure of the Old Hierarchy after the Fall of Arcadia, when the Pax rebels got ahold of HyperFlooding technology, esentialy rendering hyperspace travel, the dominant form of FTL at the time, useless by flooding the hyperstream with directed tachyons, rendering ships esentialy immobile on the grand scale. Only a phew older ships, and the two dreadnoughts, one on each side, posessed secondary TAD(Tachyonic Acceleraton Drive) FTL systems and/or tertiary jump drives, rendering the perpetualy a stalemeate, both sides neutrilizing the other'sprimary FTL transportation. So the two sides came to a comprimes, the new hierarchy, and a bill of rights and of Higher Law(constitution) to protect every citizen and resident equaly. IN the Imperial Hierarchy, any body expressed in the Hierarchy may create whatever laws they chose to, so long as they do not conflict with the laws established by a higher body(for instance, a colonial President may establish conscription, but may not legalize slavery, since it conflicts with laws of the Azhuranthia councila and Imperial edicts). Certain funcitons, however, such as military actions, matters, and matters of State and foreign policy, are relegated to the to special assemblies, and others have speacial responsibilities. The Military Triumverate is responsible for the upkeep of the Armed forces, and are honorary members of the Azhuranthia council and Senate, so they can voice their concerns and lobby for laws to improve military. Foreign affairs is exclusively the responsibility of the Emperors, however, they usualy, during the begining of their reign, allow the upper 4 entities contribute and appoint their own High Senator of the Exterior(Minister of Foreign Affairs). The Military Triumverate are also collectively refered to as the High Senators of Defence, the ground, the Navy, and the Dark(ministers of the military).

The Hierarchy

 * 1) Emperor of the Azarath(Elected member of the Azhuranthia council, by the azhuranthia council), rules for life
 * 2) Emperor of the Planets(Chosen by the Azaranian Emperor, acts like a "vice president", takes on role of Emperor of the Azarath in the Interregnum between death and election
 * 3) Azhuranthia council(any Azhuranthia can become a member if they prove they can use their habilities and have a philisophical debate with a sitting memeber, i.e. contribute in a meaningful manner)
 * 4) Senate(main governing body, elected into office by people)
 * 5) Military Triumverate(only in matters of military and martial law they have true authority)
 * 6) Nations of Mirtiosalay(mainly for tradition, since colonies were originaly colonies of seperate nations, they posess little or no influence on other entities other than them)
 * 7) Colonial Pesidents(groups of colonies/clusters)(elected into office)
 * 8) Colonial assemblies(elected into office)
 * 9) Any other hierarchy can be established by Colonial Assemblies to municipalities etc...

The Military
The Military of the Imperial Confederacy is usualy devided into three Main divisions, the ground forces, the Navy, and the Special forces. All other military units fall under one of these three juristictions.

The Gorund Forces
The Ground forces are commanded by the Lord High Command Marshal(or Lord Generalissimo), High Senator of Defence, the Ground and the Air(the Ground forces command a small detail of air and space-superiority fighters)

The Navy
The Navy is commanded by the Lord Grand Admiral and High Senator of Defence and the Navy

The Special Forces
The Special forces are commanded by the Lord Supreme Director and High Senator of Defence and the Dark