Game of Nations



So, recently there has been a lot of talk about community timelines, but we, being the lazy people we are, have yet to get one off the ground and while we all agree that we want a high quality map game, we seem to be struggling with that as well. With this in mind, I decided to make a sort of mixture between these two, Game and Timeline. With any luck, we will be able to have some fun with this and maybe generate some good content along the way.


 * Welcome the the first (and probably only) installment of a new game - A Game of Nations.

Rules
Note: These are vastly oversimplified rules, I will get a more complete version up within a few days. However, if you have any questions, please message me on my talk or on chat.

Game Rules
 * 1) The farthest back you can change history is 1000 BC. Just for simplicity, no exceptions.
 * 2) Everything you make must fit into previously established canon. However, when referring to nations that don't exist yet, be as vague on the details as possible to give the person who makes that nation creative freedom.
 * 3) The mods can retcon or resize nations as they see fit, though if this happens, and explanation will be given.
 * 4) If you miss your claim, which lasts (approximately) 24 hours, you are moved back five spots. If you miss it again, you get moved back ten, and of you miss it a third time, end of the line. However, if you finish early, the next person's claim starts immediately. Also, if you are inactive, you will be skipped.
 * 5) Please apply basic human decency - this is technically a competition, but seriously, work together, have fun and don't f*ck anyone over

Turn Rules
 * 1) Turns are composed of each player making a nation and beginning to create content for that nation.
 * 2) Each turn starts after all the players currently signed up have posted a nation.
 * 3) Once all the space on the map is filled, turns come to an end, and players then have to generate content based on the current map and established canon.
 * 4) If you created a nation in the previous turn, but did not make a page for it, you are barred from joining the next turn until you do. Some extra contenet on the page most be generated and mods have final discretion.

Formatting Rules
 * Categorize every page you create with the following categories:
 * Game of Nations;
 * [nation name] (Game of Nations)
 * Nation pages should also have the category: Nations (Game of Nations)
 * How to title pages:
 * The nation itself: [Nation Name] (Game of Nations)
 * Pages about the nation: [Topic of Page] ([Nation Name] - Game of Nations)

Content Rules
 * You can essentially generate content on two things.
 * Stuff directly pertaining to your nation, such as history, wars or culture.
 * Stuff not directly pertaining to any specific nation, like the global wine industry *, International organizations, Trade, etc.
 * However, if you make these articles, they must be approved by a mod.

* I have no earthly idea why you would do this. Bonus points to whoever does, though.

Posting Rules
 * Next to the map you post with your nation on it, put some basic information about it in the following format:


 * Country Name:
 * Capital (and Largest City):
 * Other Cities:
 * Religion:
 * Language(s):
 * Ethnic Groups:
 * Government:
 * Literacy Rate:
 * Currency:
 * Population:
 * Economy:
 * Military Strength: (Scale from one to ten)
 * Anthem:
 * Motto:


 * Save the map file you make in the following format:


 * GoNT[Insert Game turn number here] [Insert 4-6 letter abbreviation of your nation name here]

Rules for making maps
 * Mark international borders in black
 * Cover up rivers (mostly because the current nations did it and I want it to be consistent)
 * Add your nation to the table at the bottom

Other Rules
 * Every three months, the players will vote on awards for best contributor, best page, among other awards. This will happen four times, making this game last a year in total.

Announcements

 * 1) If it takes three or more days to make your nation page, the mods are allowed to change your nation's stats, and these can not be changed back.
 * 2) Planning page can be found Here
 * 3) Any Nation from turn one that does not have a Nation page created for it 48 hours from now (from 18th, June 2016, 12 (noon) central time) will be removed from the map. If you want your nation to remain on the map, please make a nation page and get it approved by a mod. Thank you.

Formal Mods
''Exactly what the name implies. These are the users who have volunteered to keep the game going, and will check for plausibility and formatting. You can message them with any questions or concerns about the game. In order to join, you must have permission from either Fires or LL, and both if possible. ''

Mods can only be demoted or removed by Fires


 * Creator - Firesofdoom
 * Co-Creator - LightningLynx89
 * Lieutenant - Octivian Marius*
 * Categorizer - ForsakenPear

* On probation for the first two weeks of the next turn.

Helper Mods
''These are users who can help you with making maps, Wiki-text for your nation page or help give you ideas for your nation. If need be, they can also be asked questions, though it is recommended you ask the formal mods if one is available. Anyone who is interested can sign up, as long as they are willing to help. Formal Mods can kick people off this team if they see fit.''
 * Rex
 * Blocky

Players
''A list of players so everyone can keep track. Resets every turn:''

Note: all players must sign up here, even if they sign up for a claim. 14:00, May 27, 2016 (UTC)'''
 * .....  Because I'm Just... Too... SSSWWWEEEEEETTT!!!
 * Blason_comte_fr_Anjou.svg By the grace of God, Count of Maine, Forcalquier, Anjou, and Provence, Prince of Albania and his Highness the Dauphin of France, Belial. 
 * The Yellow Cat
 * KawaiiKame
 * FP Now 10% edgier!!!
 * Kost, put your sig here
 *  Vinnyus  Stop Calling me Map !  Communist Flanders COA.png
 * NCR Lieutenant and the the best of course
 * -- Orange (→My wall!←)
 * Survivor321
 * Epic
 * —  The  Tim   Man  (TSW • AH • MGW • Contribs )
 * Prinsenvlag.svg Hail Sean!''' (Get a free potato here)
 * Survivor321
 * Epic
 * —  The  Tim   Man  (TSW • AH • MGW • Contribs )
 * Prinsenvlag.svg Hail Sean!''' (Get a free potato here)
 * Through Stars We Rise. (Welcome to the Universe).
 * Oh, I didn't mean to push that button! † Oh, well leave a message I guess
 * Vatonica (talk)
 * Nlenhardt
 * Awesome history 28 (talk)
 * SPQR Emblem Transparent.png Consul Ioshua   #Beware!  TSPTF_Badge.svg
 * Deutschland Ost
 * Flag_of_Oceania.png Big Brother (The Animal Farm)
 * V.M.PersonalCoA.png Victor Molinaro(talk) V.M.PersonalCoA2.png
 * Blocky
 * Gamerstien
 * Person67
 * Derpmaster21
 * Derpmaster21

Claims
This is to determine what order the nations are made in for each turn
 * 1) Fires
 * LL
 * Oct
 * Tim
 * 1) Nathan
 * 2) Belial
 * 3) AH28
 * 4) Epic
 * 5) Orwell
 * 6) Scraw
 * 7) Deutsch
 * 8) Orange (I would like a message on my talk page to notify when my turn is ready this time. Thanks!)
 * 9) nlenhardt
 * 10) Blocky
 * Rex
 * 1) Yellow
 * KK
 * 1) Eric
 * 2) Candies

Banned players
Self-explanatory

Mayan Empire (Fires)

 * Country Name: Mayan Empire
 * Capital (and Largest City): Caracol
 * Other Cities: Tenochtitlan, Tlacopan
 * Religion: 43% Catholic, 29% Other Christian, 18% Muslim, 10% Atheist/Agnostic
 * Language(s): Mayan, Aztec,
 * Ethnic Groups: 49% Mexican, 23% Aztec, 19% Mayan, 9% Other
 * Government: Mayan Supremacist Capitalist Oligarchy
 * Literacy Rate: 51% - Reading and writing is mostly taught to Mayans and Aztecs
 * Currency: Mayan Cocoa
 * Population: 174,928,289
 * Economy: The Mayan economy is essentially split into two economies. The first consists of the Mayan and Aztec upper classes, and functions the same way as any other modern economy. The other economy, made up of Mexicans and other races, is a brutal capitalist system, dedicated to getting the maximum amount of productivity out of each worker, with various Mayan owners controlling the factories and other resources.
 * Military Strength: 9. The Mayan Empire maintains negative relations with all of their immediate land neighbors, and several other nearby nations as well.
 * Anthem: Maya and its people
 * Motto: Mayan Power!

Japanese Federation (LL)

 * Country Name: Japanese Federation
 * Capital (and Largest City): Tokyo
 * Other Cities: Yokohama, Osaka, Seoul, Nagoya
 * Religion: 95% Shinto, 5% other
 * Language(s): Japanese (official), Korea
 * Ethnic Groups: 70% Japanese, 20% Nipponrean, 10% Korean
 * Government: Unitary parliamentary constitutional federation
 * Literacy Rate: 99%
 * Currency: Yen
 * Population: 194,000,000
 * Economy: The Japanese economy is one of the strongest in the world. As one of the lead producers and manufacturers in technology. A largely growing population helps to create job opportunities in the country as well. An 8.
 * Military Strength: 6. Serves as a mostly as a self defense force. But possibly an 8 if ever the need of full mobilization
 * Anthem: Kimigayo
 * Motto: Yōsei-no kokoro-wo hiromu (Spread the spirit of nurturing rightness)

Grand Duchy of New Tuscany
Coming Soon Country Name:hudson bay company Capital (and Largest City): capital is churchhill, largest one is godthab Other Cities: mosseonee, inuetauk, rankin inlet.Religion:67%protestant, 13% other cristain brances, 20% muslim Language(s): english, ducth, polish, danish, and german Ethnic Groups:59% white, 30% black, 10% asiain, and 1% other. Government: corprate state, like the east india company, but in the hudson bay. Literacy Rate:reading doesent get you boxes moved. (90% illeterate) Currency:british pounds Population:100678 peopleEconomy: ruthlessly profit paised, will do anything to get more money Military Strength: 4 (purly to defend from pirates. (Scale from one to ten)Anthem:gold, gold, gold, (guess what!) Gold gold.Motto: thinking of clever mottos does not get the next shipment of tea bound for london ready

Garuda (Tim)
Map to come


 * Country Name: Greater Confederation of Garudan Sovereign Republics
 * Capital (and Largest City): Sukarnoburg
 * Other Cities:
 * Religion: 45% Non-aligned/Atheist, 29% Lutheran, 25% Muslim, 8% Roman Catholic, 2% Buddhist, 1% Church of Cygnia
 * Language(s): Garudan Standard German
 * Ethnic Groups: 76% Melayu (Indonesian), 12% Chinese, 9% Caucasian, 3% Other
 * Government: Federal presidential constitutional republic
 * Literacy Rate: 78% - This figure is rising with the assistance of Cygnia, albeit slowly.
 * Currency: Garudan Mark
 * Population: 139,817,920
 * Economy: Possessing a medium-strength economy, Garuda serves as a central transit point for many shipments travelling in and out of Asia and between the Indian and Pacific Oceans, which generates a lot of revenue. However, government corruption means that a significant portion of this revenue 'disappears.'
 * Military Strength: 5.5. Garuda has one of the largest standing armies in the world in terms of raw manpower, with around 4,000,000 soldiers in active duty, and millions more in reserve. National Service is in place, requiring all male citizens to serve in the military for a period of at least 4 years upon turning 18. However, that is where its superiority ends. Much of its technology is outdated, a problem the government is desperate to fix by importing new equipment from allies like Cygnia.
 * Anthem: Auferstanden aus Ruinen (Risen from Ruins)
 * Motto: Fuer immer in Froindshaft und Arbeit vereint (United forever in friendship and labour)