Battle for Earth Reloaded (Map Game)

This is the Battle for Earth Reloaded Map Game! The first two games died. MP and I tried reviving it last time. Fail. NOW WE TRY AGAIN!

The POD is the same again. Human nations detect an unidentified object crashing onto Mars and exploding. While the Americans blamed the Soviets and vice versa, it became clear that neither side was capable of such a thing.

Meanwhile, the various Alien nations discovered what had happened. Now the Aliens debate on what to do with the planet and its inhabitants...

Rules

 * 1) Please obey the word of the mods and the following rules.
 * 2) While it is an ASB game, please try to be as plausible as possible.
 * 3) You may play as one Human nation. To maintain balance you  absolutely must have a human nation if you want an Alien Nation. Previous contact with Earth is forbidden lest your Alien Nation is a mod/ancient nation. 
 * 4) Turns are in quarter years, or three months.
 * 5) If you are Soviet Union decides to focus completely on Space exploration, then chances are the Americans will take over the world.
 * 6) Please refrain from destroying celestial objects. You can use the action as a threat, however.
 * 7) Please do not uplift Humans too quickly.
 * 8) The oldest a normal Alien nation can be is 20 million years. The species could be older, but that is the limit of the nation's age. Oldest mods nations can be is 50 to 55 million years old.
 * 9) Alien nations cannot have intergalactic technology unless they are several billion years old. Point is, no intergalactic travel.
 * 10) There will be an algorithm for wars on planets (land and sea). There will be no algorithm for space battles, so you must be incredibly plausible.
 * 11) Mods should not gang up on non-mod players.
 * 12) Just because your ability is unique does not mean that it is invincible.
 * 13) If they want, mods have ancient races that can be the oldest at 45-50 million years old. As a result, they automatically have Hyperdrive engines and can choose another ability.
 * 14) If you have any doubts or questions, ask a mod.
 * 15) That should be all the rules. Have fun!

Requirements
There are several requirements for being a mod:


 * 1) You have to be a user who joined this wiki before of during January of 2012.
 * 2) You have to have more than 3000 edits, with exceptions.
 * 3) You have to have a good record on map games, and have to have played four or more games, with exceptions.

The Actual Mods

 * 1) [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. (Game Reviver for the Second Time)
 * 2) Monster Pumpkin (Co-Game Reviver for the Second Time)
 * 3) CrimsonAssassin (Honorary Mod for Founding the Original Game)
 * 4) Lx (Honorary Mod for Playing the Last Two Games)
 * 5) CourageousLife (Mod for Playing the Last Two Games and this one)
 * 6) PitaKang (Honorary Mod for being the last of the six great races and playing the last two games. Welcome to play this game.)

Map
There will be two maps. One of the Milky Way Galaxy, and the other of Earth. Should we need any more, then we will add them.

Galactic Map


Please, when you add your nations, do not make them bigger than half the size of the Dravimos Empire, capice? If you make it bigger than that size, your nation will be downsized to the size of the Hanzen Empire.
 * Does that look good? I tried to eyeball it for about half of the Dravimos Empire. If it isn't, I'll gladly change it, just please don't downsize me! CourageousLife 15:55, June 25, 2012 (UTC)
 * You're safe, just not the Skaven. *sigh* Bob, you'll never understand the rules of editing the map, eh? It's not even your turn yet, it's Wegscuba's turn, and your nation is too big. I'll give ya one more chance when it's your turn. [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 18:16, June 25, 2012 (UTC)
 * Wait, who's turn is it? Vir prudens non contraventum mingit 20:41, June 25, 2012 (UTC)
 * Wegscuba/Perigrini-Salaamberia
 * Whoa, how come the mechs are in 2nd now?
 * Crim, would you mind uploading the map in .png so it's not so grainy?
 * Agreed. Also, you can't exist outside the galaxy.
 * Sorry to edit the map for you Crim, but we need to keep things going. Bob, it's your turn.
 * Ah, the Mechs are supposed to be really secluded (as in most people have no idea they still exist). Only way I could do that is be on the very fringes of known space.
 * That's as far as you can get while still being inside the galaxy. Sorry :<
 * It says that Bob is done but... I don't see the Skaven. Guns
 * Its ok? (Mantelar Alliance) Bauglir Zero 19:33, July 1, 2012 (UTC)
 * Could ya do it again? Just wait an hour or two to get the Byzantar off the map, OK? The Byzantars ain't supposed to be there yet. FOLLOW THE GOD DAMN RULES, DEAN!
 * Bob, after you see the Mantelar on the map, it'sa your turn.
 * Also, save the map in .PNG!!!! .JPG just makes it grainy! Anyone else seen uploading a jpg file will have their nation taken off the map and put back on in .PNG!
 * It's been 3 days now and Bob still hasn't edited the map, can someone move him down the list so the rest off us can get on with it.
 * Why is Bob on the list as Bobby Lugia?
 * I moved him to the bottom. Just someone, please go! Your loving mod, CourageousLife (talk)
 * I put mine on the map and ya'll removed it, why I did it in order, edited it in the full size, and did it in PNG. What is wrong! Bobalugee1940 (talk)
 * OK, I fixed the list. Follow this order or perish.
 * This is over. I'm putting everyone on the map, and you're not. The End.
 * OK, now I'm confused. Are the players or the mods putting down their countries?
 * Mods.

The Map will be edited in this order:
 * 1) Ahlose Alliance (DONE)
 * 2) Mechs (DONE)
 * 3) Perigrini Salamberi person(DONE)
 * 4) Guns (DONE)
 * 5) Mantelar Alliance (DONE)
 * 6) Bobalugee
 * 7) Axyljohnson
 * 8) Polandians
 * 9) Praedonia
 * 10) Yagor
 * 11) Willster22
 * 12) Vivaporius
 * 13) DeanSims

THESE NAMES WERE SELECTED RANDOMLY USING THE RANDOM.ORG WEBSITE. AND PLEASE FOLLOW THE LIST!!!!!! WHEN YOU ARE DONE, PUT DONE NEXT TO YOUR NAME AND THE NEXT PERSON WILL GO! {C}

Human Nations
Please add any Human nations you wish to play as below.
 * United States of America _ [[Image:IMPERIAL NY-SPQR 1.png|25px]][[Image:Regen Flag.png|30px|border]] Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:26, June 7, 2012 (UTC)
 * Soviet Union - Monster Pumpkin
 * Canada - Bauglir Zero
 * Australia - TacoCopper
 * China - Kronicsunflower
 * India - Vivaporius
 * Brazil -Vir prudens non contraventum mingit 20:29, June 21, 2012 (UTC)
 * United Kingdom - Axyljohnson
 * France - CourageousLife (Cameo)
 * South Korea - Willster22 01:25, June 20, 2012 (UTC)
 * North Korea - Enclavehunter 03:57, June 7, 2012 (UTC)
 * East Germany -GRSGov 03:36, June 7, 2012 (UTC)
 * West Germany - Lynxes21
 * Sweden - Sasafred12
 * Ireland - Bobalugee1940
 * South VietnamWegscuba 00:15, June 20, 2012 (UTC)
 * Peru: -Lx (leave me a message) 16:47, June 23, 2012 (UTC)
 * Italy; I WILL NOT BE SILENCED!!! DeanSims (User talk:DeanSims)
 * Japan: CrimsonAssassin 02:03, June 26, 2012 (UTC)
 * Denmark: Bfoxius 17:29, June 27, 2012 (UTC)Bfoxius
 * Algeria: Flag_of_South_Korea.png PitaKang- (But here's my number | So call me maybe) 13:49, August 10, 2012 (UTC)
 * Norway: Althistoryman11
 * Iran:
 * Saudi Arabia:
 * Mongolia:
 * New Zealand:
 * Mexico:
 * Spain:
 * Greece:
 * Finland:

Alien Nations
To create a new Alien race, please choose two strengths and two weaknesses. One strength can be unique and limited to your race.

Strengths
Please choose one from below and create one of your own.
 * Rapid Reproduction
 * Hyperdrive Engine
 * Telepathy
 * Telekinesis
 * Death Ray
 * Death Ray Shielding
 * Racial Confederacy

Weaknesses
Please choose two from below.
 * Weak Genetic Diversity
 * No Home world
 * Divided Planet
 * Low-Gravity Home world
 * Weak Immune System
 * Overly Hostile
 * Complex Government
 * Home world in the middle of nowhere
 * High-Gravity Home world

If you think of anymore, please let us know!

Alien Nations
When you have created your race, it should look somewhat like this. Keep in mind that mods automatically get Hyperdrive: The Polandian's home planet is divided into two main factions: The Plavers, a nations mainly made out of Type As under the control of the Type Cs, against the Polaners, who are Type Cs who have rebelled against the tyranny of the Plavers, and have influenced a large number of Type As to join the cause of Freedom. Type Bs tend to be neutral in the conflict and continue to develop technologies. You need to have a human nation before get an alien nation.
 * Terran Empire (Flag_of_South_Korea.png PitaKang- (But here's my number | So call me maybe) ): species that evolved 122 million years ago- however, due to infighting and tribal communities, sentience was not achieved until about 78 million years ago. Even then, there was much fighting, and the world was divided into hundreds of small nations. This however, encouraged technical growth and the development of war technologies, as they were constantly at war. 53.2 million years ago, Emperor Adis united the Terran tribes into the Terran Empire. They have been constantly at war.
 * Strengths: (Hyperdrive) (Death Ray Shielding) (Extremely high military and logistical technology)
 * Weaknesses: (Overly Hostile) (Dictatorship state)
 * Soram Empire: Mod controlled, run by a dictatorship and currently embroiled in civil war.
 * Holy Hanzen Empire: Mod controlled, Roman Empire space analog.
 * Regen Flag.png Regenetech Empire, having survived the last two games:  | 
 * Darthor Survivors a group of warrior aliens who work as mercs for the highest bidder be it with money or with the offer of land, highly adaptive and can easily get used to other planets similar to humans in biology and physical appearance: strengths: death ray shield, highly adaptive. Weaknesses: no home world (having been destroyed previously and other worlds conquered by other raises due to infighting and no central government), weak genetic diversity (again due to infighting over the past few hundred years all that are left now have try to rebuild)
 * Mantelar Alliance (By: Bauglir Zero), a racial confederacy lead by the angel-like species called Snilloc, is conformed by the red Snilloc, the main race, the green six feet tall Thars war lovers and sharpshooters, the colorful wookie-like Cheves, the white giants of three legged and four arms known as Vomisa, the six legged brown "centaurs" called Varos and the white as snow little humanoids Kajorks, and obviously the Alliance is open to new species or factions willing to follow the Mantelar Code.
 * Strengths:   
 * Weakness:   
 * The Yagor Empire, "The Lonely Race" By Sasafred12
 * Strengths: 
 * Weaknesses:
 * Polandians, "The Small People", The Polandians are like Humans, except that they are smaller and wider. They are 3 Feet High, and Two Wide. There are two types:
 * 1) Type A, Stronger and average smart.
 * 2) Type B, Extremely smart, but lacking in other areas.
 * 3) Type C, the Elite Polandians. Have all the power, thanks to excellent Charisma and Monetary Skills.
 * Strengths: Rapid Reproduction, Small Resource Usage
 * Weaknesses: Divided Home world, Racial Confederacy
 * Hey, Racial Confederacy is a Strength, not a weakness, just say...
 * Really? I considered that a weakness, since the different races don't always get along... TacoCopper
 * Praedonia. Praedonii are small and physically weak, but they are particularly intelligent, especially technologically. They have no home world and instead move their entire population on gigantic cargo ships. However, owing to their need for basic resources, they will often attack other ships, unless they have a prior agreement with a civilization not to do so. They have purged their species of all diseases, as, owing to their weak immune system, many of these would be possibly fatal, by using genetic filtering technology. Their greatest scientific achievement is the use of genetic technology to be able to temporarily alter their own DNA, effectively shapeshifting. Over a number of years this technology has been refined.
 * Strengths: Hyperdrive Engine, Genetic Technology
 * Weaknesses: No home world, Weak immune systemStSSSSt


 * Umm, I already have a human nation
 * Have to?, rule 3 say: may play, not must play.
 * Those are the rules from the old game.
 * OK, no problem.
 * My mistake. TacoCopper
 * I now have a human nation.
 * Skaven, "the Empire of Mice" By Bobalugee1940 The Skaven are a relatively new species with only about 20,000 years under their belt, the evolved from highly intelligent rodents that had taken the place of reptiles that had ruled their planet for millennia. The Skaven have a very rapid reproduction with reaching full sexual maturity at only 1 year of age. Skaven live an average of 27 lower class and 42 years for the higher class.
 * Strengths: <Extreme Intelligence>
 * Weaknesses: <Complex Government><Low Lifespan>
 * Salambi-Perigrin Empire (both empires united, northern part of the galaxy)Wegscuba 21:54, June 24, 2012 (UTC)
 * <Hyperdrive Engine> <Excessively Large Starfleets>
 * <Weak Immune System><Home world In the Middle of nowhere
 * Willster22 01:31, June 20, 2012 (UTC) ​- Caribiu Confederation are a nation of medium sized faun-like people who live on Gliese 581 d that climate is a mix between the arboreal plains and arboreal forests of Canada. They are also herbivorous, and their diet is mainly made up of the fruits that look like Earth's pine cones on small shrubs that are like mini pine trees. They also domesticate hooved cows that are brown with black blots that they milk. The milk is very high in nutritional value including protein, calcium and several vitamins. The pine cone like fruits are high in calories and carbs and are used as an energy food. The national dish is a soup with a broth made of the milk of a horse-cow and tea made by putting pine needles in boiling water then straining out the remaining solution. The food in the soup is the crushed pine cone like fruit and the roots of the pine tree like shrub.
 * Strengths: <Hyperdrive Engine> <Highly Religious>
 * Weaknesses: <Low-Gravity Home world> <Home world in the middle of nowhere>
 * Alpha Centauri is the home system of the Regenetech Empire
 * Ahlose Alliance: by CourageousLife
 * Confederacy of three species - the Caborr, the Itbriell, and the Ahlose. The Ahlose - government. The Caborr - research. The Itbriell - Protection.
 * Strengths: <Racial Confederacy> <Technological Malleability> <Hyperdrive (Forgot I was a mod this time)>
 * Weaknesses: <Weak Genetic Diversity (Caborr)> <No Home world (Itbriell)> <Divided Home world (Ahlose and Caborr)> <Weak Immune System (Ahlose and Itbriell)>
 * Dravimosian Empire
 * Strengths: <Racial Confederacy><Hyperdrive Engine><Sentient Biological Assimilation>
 * Weaknesses: <Complex Government><Overly Hostile>
 * Monster Pumpkin Oh boy, here we go again...
 * Aesir by Axyljonson
 * Strengths: <Superhuman Stength> <Expansive Livespans>
 * Weaknesses: <Home world in the middle of nowhere> <High Gravity Home world>
 * ​Centri Republic : by: Vir prudens non contraventum mingit (Guns)
 * ​A race of creatures, led by several 'Hives'- like bees or ants- they are divided into six classes- the Soldiers, Workers, Behemoths (A massive type of soldier, around the size of a house, with spikes down its back), Drones, Queens, and the Sapienti. All are exceedingly intelligent (with the exception of the Behemoth), though the Sapienti are the most so. All have variations, except the Queen- for instance, some Behemoths can fly. They have been around for around 15 million years, and have colonized much of the Western Outer Galaxy, though not all. They communicate telepathically. They can also change gene combinations (or, at least Queens can) in order to adapt to new needs (for instance, combating an enemy that can fly by giving their Soldiers/Behemoths wings. Finally, their Sapenti discovered 5 million years ago how to manipulate energy, matter, and antimatter, which helped them discover FTL travel, with some extraterrestrial help. However, as it is extremely dangerous, it is never used on a large scale (ie, destroying a planet/star) for fear of ripping open a hole in the fabric of the universe. Still, it gives them an impressive military bonus. Unfortunately, their home is on the very tip of the Galaxy. Also, their government is exceedingly complex. They are ruled by a council of Queens, though all internal and external diplomacy is performed by the Sapienti. The population is divided into: 20 billion Workers, 7.5 Billion Soldiers, 6 Billion Drones, 2.5 Billion Sapienti, 30 thousand Queens (between one and 8 per hive, depending on the Hive's size. Hives are essentially their cities), and 200 Thousand Behemoths.
 * Strengths: <Telepathy> <Antimatter, Matter, Energy Manipulation> <Genetic Adaption>
 * Weaknesses: <Complex Government> <Home world in the Middle of Nowhere>
 * Regular nations cannot have a size of more than 1/16 of the Galaxy. The Eastern Galaxy is split between the Regenetech, Azaranian and Dravimosian Empires.
 * My bad.
 * The Polarans (by Vivaporius): The Polarans are a race of humanoid cyborgs the hailed from the northern star of Polaris. Having strip-mined their home world millions of years ago, the Polarans inhabit worldships surrounded by massive fleets. As a synthetic race, they have effectively wiped out sickness and to a certain degree death as well, but this resulted in their weak genetic diversity. They travel the the galaxy strip-mining worlds to fuel and feed their armadas, and seek to strip-mine Earth as well. Since they have no permanent home, they largely live outside the bounds of the galactic plane, and return to the galaxy proper every so often to collect resources from the rich worlds within.
 * Strengths: <Hyperdrive Engine> <Antimatter, Dark Matter & Energy Manipulation>
 * Weaknesses: <No Home world> <Weak Genetic Diversity>
 * ​Ryanid F'Er-Mat (by Doctor261): Ryanid F'Er-Mat (Empire) is a dominating race of Ryan planet. It has a Kr'aan May (which translates to Death Ray), which is one of their most powerful weapons installed into battleships. They have a very unique advanced shielding technology, meaning, that they can stand alive in their ships for a longer period of time.


 * Strengths: <Death Ray> <Advanced Shielding>
 * Weaknesses: <Overly Hostile (to humans)> <Home world in a Middle of Nowhere>
 * Read rule #3, dammit. Fourth time I said this in this game.
 * if you gen an earth nation, you have my permission to uncross this -Lx
 * Absolutely correct.
 * Playing as TWO characters? Are you mad or something? No wonder why this game is going to die like before <.<' . I'm never going to play as two nations/characters in one game. Ever.
 * Am I mad? No, you have proven that you do not have the capability of managing two nations. You're an actor, right? Ever play two characters in one play? They're in two different scenes. You're not obliged to post as the human nation AND the alien nation in the same turn. The reason we have this rule is because we've learned our lesson. In the last two games, we had a zillion aliens ready to go to war. But we had less than ten nations defending Earth. Simply, the terrorist aliens destroyed Africa, Australia, South America, China, Eastern Europe, and half the Soviet Union. The last two games actually failed because a homicidal terrorist blew up half of the known galaxy in the first game, and the second game because a player did a bunch of weird stuff that turned everyone else away. They failed because we had too many aliens. This is why you have to have a human nation before you get an alien nation. Called the balance of powers.
 * Well, in fact, I didn't play two roles at once? That's exactly the point? And keep that maturity thing to yourself.
 * What I mean is that we switch around: one turn you play the alien nation, next turn you play the human nation. You're not going to play the two roles at once. That's what I tried to tell you.
 * Well. That would be really hard not to "make an alliance between my human and alien nations".
 * What are you talking about?
 * Azaranian Empire: -Lx (leave me a message)The Azaranians are a humanoid race and one of the oldest in the galaxy, aging at nearly 50 million years old. The First and only race to independently engineer an energy-based FTL drive, Much of the Azaranians' Technology is based upon the manipulation and transformation of Pure energy. The Elective Monarchy is very selective on who can be the Emperor of the Azrath. Only the Azhuranthia, the Elite members of the Azaranian Race able to consciously manipulate the pure energy around them for their own purposes. Although each Member of the Race possess this ability, the proficiency of an individual to use it ranges from none to able to manipulate time itself (only prevalent in 0.00000001% of all Azhuranthia, not to mention Azarath). The Emperor is elected by the Council of Azhuranthia, and is a member with an appointed-for-life aid in the position of Emperor of the Planets. there are 8 levels in the Azaranian Government. Each can make whatever laws they desire, but they may not contradict laws of an upper level. it is getting increasingly complicated to co-ordinate all the levels. A Uniqe trait that comes from the Azhuranthia is their ability to release energy from 7 points in their body, and the impacts of each energy particle with each other and every cell in the body create "radiance Energy", witch makes it possible for an advanced Azhuranthia with almost complete control over their abilities to regenerate each cell in their body, giving them a new body per se but the same mind, if it is successful, the amount of "radiance energy" in the body makes it nearly impossible for somebody to kill an Azhuranthia that has gone through the process of Radial Regeneration for about 15-24 hours after the initial blast of energy. However, while this process can save an Azhuranthia after they are fatally wounded or are on their deathbeds, if resulting in failure, the amount of stress put on the body's systems (especially the nervous system) cripples them, and in severe cases causes Death, the Azaranian equivalents to MS, late stage Alzheimer's, and extreme corruption of internal and vital organs. if the energy point in the head is released first, it will blow it to oblivion, and kill almost everyone in a 5-meter radius. There is a more complicated process where an Azhuranthia can separate his consciousness from the body, and merge it with an infant born at the instance it happens(the host only to remember his true self when the mind has ripened). The Azaranian contacted Humans many times in the past, and their abilities to regenerate their bodies and transfer consciousness led the ancient Hindus to mistake them for gods, and led to their beliefs about "reincarnation".
 * Strengths: <Death Ray><Hyperdrive><Manipulation of Energy>
 * Weakness: <Complex Government><TBD>
 * Byznatar Empire: Born onAlpha Centauri C, the Byzantar Empires history: 2,561 years after the first city was founded the first Space Shuttle was launched and they landed on their own two moons orbiting their home world . The Byzantar Empire then began full efforts into expanding into Space. Colonies were founded all over the galaxy within 1/16 range of the Home World. Now the Empire is an Imperial Republic, and has the latest technology in its section of the universe/galaxy.
 * Strengths: (Rapid Reproduction) (Hyperdrive Engine)
 * Weakness: (Population expands so rapidly it can be dangerous to current populations if not contained) (Complex Government)
 * >.> This contradict half of the stuff we already have. Also, non-mod nations do not know about Earth and it is forbidden to have land inside the Sol System.
 * That's just stupid. But I'll go along
 * Mech Network (by CrimsonAssassin): Created 65 million years ago as a labor force by an ancient, enigmatic race known only as 'Phantoms', the Mechs gained sentience and revolted. The ensuing war resulted in the destruction of the once-great Phantom and galaxy-wide destruction. The last battle with the Phantoms occurred over a massive terraforming tool known as The Forge over Earth. The Forge was lost and crashed to Earth. The Mechs, rather than taking over the Phantom empire, traveled to the far reaches of the galaxy to create their own 'nation'. Fading into legend, the Mechs haven't contacted any organics since then, its military force offline but ever-growing. When a beacon from a fragment of the lost Forge is activated on Earth, the Mechs have returned to known space.
 * Strengths: (Rapid Reproduction) (Mech Virus) (Hyperdrive)
 * Weaknesses: (Overly Hostile) (Home world in Deep Space)

The Game
"Let the games begin!" ~ Yours Truly, Scrawland

1965.5

 * Galactic Event: The Soram Sol Investigation Fleet loses three ships. One crashes into Mars, another into Venus, burning up in the atmosphere, and a third into Deimos. The Americans point fingers at the Russians, and vice versa, but it becomes clear that neither side has the capability to have caused such a strange event. Globally, newspapers begin to talk more and more about extraterrestrial life. The public is whipped up in a frenzy, the governments are trying to calm everyone down and figure out what's happening, and in the far reaches of the galaxy, the Soram dictator laughs with glee while the Regenetech, Dravimosian and Azaranian Emperors fear the Second Sol War, or even worse: the Fifth Galactic War.
 * China - We support Russia in their claim against the US.
 * Brazil: Supports America, but industrialization begins.
 * Both of you read again. "it becomes clear that neither side has the capability to have caused such a strange event."
 * Even if it's clear, it's still an excuse to exploit the other side's weaknesses and gain favour with allies. Also, as is said above, the governments are trying to calm everything down, so by blaming a rival nation it gives our people something to believe.
 * Right, I know. I said, suspects that neither side could have done this.
 * Centri Republic: Immediately dispatches the 9th Guards Fleet to Earth. Accompanying it is a hive, which is relocated to Saturn, using the hydrogen as fusion fuel to warm the colony as well as keep it afloat and power it. Another 3 fleets are prepared, as well. A satellite is bugged and cut off from the humans; they think it is merely a malfunction.
 * North Korea: The Supreme Ruler of North Korea, Kim Il Sung, tells the people of North Korea that it is nothing to fear as of now, and that they should get back to work. Meanwhile, North Korea begins the difficult tasks of farming in the northern regions of the country, away from the democratic monsters to the south. The military asks to purchase some of the USSR's or China's finest tanks.
 * Praedonii - We ask the Ahlose alliance for safe passage through their territory, in return for not attacking any of their ships. The various fleets also begin to converge towards the southern tip of the Byzantar empire, except the highest located fleets, which move toward each other.
 * Ahlose D: The Ahlose agree.
 * Terran Empire: The Terran Empire immediately goes to Earth, where they set up a small warp-drive station in orbit of Uranus. A small scouting party is sent to the Earth. A small power station also begins mining of this solar system's sun, and the Earthians notice a dramatic decrease in solar flares this year. The Terrans contemplate what to do with the Earthians- they are rather weak and seemingly incompetent at hard labor, and they are too fragile/brittle for too much work in space or in high/low gravity worlds. The real value of the planet lay in the sun, as another valuable source of energy. The other planets of the solar system also contained much valuable minerals. The Terran Emperor and High Command discuss what to do. It is decided in the end that they shall wait, and see other's reactions. However, Earth is sprayed with trillions of tiny nanobots, which begin to spy on world governments.
 * Algeria: Houari Boumediene takes power in Algeria, after deposing the former President Ahmed Ben Bella. He continues the authoritarian trend set by his predecessor, and begins a new industrial and agricultural drive. Oil is also pumped heavily. Algeria begins to sell oil at dirt cheap prices to America and Europe. The new government wishes to have peace with all the minority religious groups, making peace with both the Christians and Ibani Muslims. They also promise their people that they will not depend too much on oil, as they realize that oil is a commodity that will run out later, and that the profits it made for the nation was too varied depending on the current political situation. They begin to heavily encourage tourism, and a huge modernization attempt is carried out. They request lowered tariffs from European nations, as well as with North America.
 * The Regenetech Empire begins to mobilize the widespread Navy in case of Galactic War or Sol War. The Empire is not interested in a repeat of the Sol War from 73 million years ago and asks that the Terran retreat from the Sol System. Troops occupying the Soram Empire's capital world begin to secretly mobilize in case of war. However, the Soram do not suspect and believe that the occupying armies are still occupying and not preparing for war. The fleets from the farthest reaches of the Galaxy begin to move inwards.
 * The United States begins to research into what has happened and sends Mariner 4 to investigate. President Johnson decides to pull out of Vietnam and asks the Soviet Union if it is willing to end the Vietnam War.
 * (I completely forgot that MP was gone and that he asked me to post for him.) The Soviet Union agrees to a temporary ceasefire in Vietnam, with a Korea-like situation, as well as in Laos and Cambodia.
 * The Dravimosian Empire sides with the Regenetech Empire of the matter but still begins to mobilize the Sixth, Seventh, and Eighth Fleets in case of war. The Monitor Space Station is moved from Plutonian orbit to Jovian orbit to be closer to Earth. The Emperor believes that the Human species is perhaps suited for integration into the empire, but he needs to convene with the council on that matter. A sensor station is established in the orbit of Pluto.
 * Canada: Canada starts a space agency called the CSA, or the Canadian Space Agency. The President supports US desicion to end the Vietnam War. We ask cooperation to the US.
 * Ahlose: The Ahlose wish to remain at peace, but will fight for the Humans, if need be. The Ahlose send the Redeemer shuttle to Ganymede to set up an observatory and future base.
 * Centria: Offers an alliance, just in case.. (By the way, are all the 6 oldest civs allied? Cos that really isn't fair..)
 * Ahlose D: The Ahlose agree.
 * No, it's four on four. Soram, Terran, Democrist, Hanzen vs. Regenetech, Dravimos, Azaranian, Caborr.
 * Yeah but Regentech, Dravimos Azaranan are the strongest. And do we even have Democrists this time? Besides which, the Hanzen are nothing.
 * Terran is also part of the strongest. Hanzen and Soram are also strong. Size matters not.
 * Mantelar Alliance: The 221th Scientific Group (two scientific ships, two troop transports and four frigates) is near the Oort cloud watching the strange activity. We send a little Explorer to the Ahlose (Ganymede) to ask information about the actual situation, and we also ask passage through Ahlose space and ask for a non-agression treaty and friendship.
 * Ahlose D: The Ahlose agree.
 * Mechs: After years of debate, the Mechs reach consensus over Proposition 988. This proposition will re-enter the Mechs into galactic trade and widespread communication for the first time in almost 65 million years.
 * Norway: Norway builds up Military and builds military bases and fortifies the Norwegian-Soviet border. Alliance offers are sent to Denmark, Sweden, United Kingdom, United States and West Germany.
 * You're already part of NATO.
 * India: The military undergoes modernization as per the plans of the Indian government and its five year plan. It has stated that it will begin its own space program in the near future, but seeks to focus on developing the decaying infrastructure of the nation first.
 * Polaris: The forty Polaran worldships gather outside of the galactic plane, and prepare for an assault on the unaffiliated worlds of the southern galaxy for genetic materials and mineral resources. The armada accompanying them consist of thousands of ships, and millions of troops. Talks on establishing a base in the Tau Ceti system as a forward base for a war in the Sol System begin.
 * Centria D: Warns that any such warlike move would trigger the full mobilization of the Centrian fleet against Polaris.
 * Polaran R: We have more ships than you have hairs on your head. Your people shall feed the next generation of Polaran children, and your worlds shall fuel our armadas.
 * Centria D: ... Good luck. You touch one Centrian ship, planet or citizen, and we'll destroy everyone of your puny worldships. For every ship you send against us, we'll send 10. You don't want to play this game, friend.
 * The Centauris are established Regenetech.
 * Ah.
 * Soviet Union: The Soviet Leadership is annoyed that the war in Southeast Asia is over, as it was hurting the American cause. They are, however, pleased that they gained the allies of North Vietnam and North Laos, while Communist forces in Cambodia were defeated by the Royalist and Thai forces. A new space program, the Ascension Program, is commissioned, and it is designed to have a permanent space station and manned Lunar landing soon.
 * UK: Concerned with the possible outbreak of war, Harold Wilson pours money into the construction of large scale nuclear bunkers across the country to protect the population. The 22nd Special Air Service Regiment has a increase in funding and is put on standby.
 * Aesir: concerned about the mobilising of bordering empires, the Aesir send a scout ship to investigate the cause. it is expected to arrive in the following year and activate its gate to allow the rest of the fleet to follow

1966

 * Galactic Events: The Mechs come out of isolation and both sides request it to join their side. The Soram Fleet is withdrawn from the Sol System, but two carriers crash into Uranus on the way out. Three men in the Soviet Union start preaching that God is avenging himself upon the communists for being atheist, and it soon catches on very quickly, especially in East Germany and Poland in Europe, and North Vietnam and Laos in Asia.
 * Canada: A new spaceship prototype is build and space investigation continues. The CSA propose to the NASA a joint project to investigate the "crashes". A telescope installation is build in Newfoundland.
 * Canada doesn't have that capability yet.
 * Better?
 * Much.
 * Soviet Union: The Ascension Project begins to construct a satellite that will aid in the Space Station process. The Soviet government decides to try to expand the Soviet Union to counter American influence.
 * Dravimosian Empire: The Dravimosian Military starts to call up reserve fleets for an offensive/System exploration in an unrevealed section of Dravimosian space. Each of the seven (I think) race's counsilors are called into session by the emperor to discuss the Sol System and the Human Race.
 * No, eight. You, Regenetech, Terran, Mech, Caborr, Azaranian, Soram, Hanzen, Democrist.
 * These are the ancient races?
 * Ja.
 * Democrist? I thought we didn't have them? They're not on the map...Also, you aren't only ones in Sol...
 * They're not on the map out of respect for Taco's decision not to play them, but regardless, they're one of the eight galactic superultramegahypebonuswhupreveryoneelse-powers.
 * Ahlose D: The Ahlose (Caborr) offer to host the meeting on Ganymede
 * The Regenetech say that if we all meet up in the Sol System the Earthians will see our ships. We must meet in another system. Everyone is invited to Crizmer P'hthadun, a Regen city near the Core.
 * Ahlose D: The Ahlose accept the invitation
 * No there are not eight. These councilors are only the races in the Empire.
 * Dravimosian Diplomacy: Accepted.
 * Oh I see. Regardless, delegates from the eight nations are invited to Crizmer P'hthadun. Attn interspecial confederations: sends delegates to represent all member species of your nation. (At this rate we'll have something like 127 err..."sentient things" at the meeting.
 * China: We offer to help fund the Soviet Ascension project. China continues to reassure its people that there is nothing to worry about and to keep going with their everyday lives. We also offer to host an international meeting that will discuss the unusual events occuring in our solar system, to try to relieve some of the tension that has built up.
 * Centria: Following the Polaran threat, the army and navy is put on High Alert, and plans begin to launch a fire sale (a three stage cyberattack that takes out any computer that broadcasts) on them. The other three fleets sent to Saturn- the 5th, 11th, and 74th- arrive. A second hive arrives on Titan. Picking up news of the Humans attempts to reach Mars, Plan 341 is considered, though it doesn't get passed by the council... yet (MOOHAHAHAH NONE OF YOU KNOW WHAT THIS IS!... Because I haven't decided yet...)
 * Polaran D: The Supreme Technocrat apologizes for the hostile statements made by the Science Council. Our people seek a non-aggression pact with your own for future prosperity of both.
 * You can't go to Saturn. It's made of gas.
 * Floating, enclosed city. It isn't actually ON Saturn, just close enough to use the hydrogen for energy.
 * Brazil: Plan 341a (Coincidence), an economic stimulus plan, begins.
 * UK: Economic buildup begins to fund the space program and a request is sent to Canada and the USA to hopefully combine projects.
 * Canada D: No problem, the CSA accepts and will share all data if you do the same.
 * The US agrees.
 * Aesir: The Scoutship arrives in sol system and begins preparations for gate activation SECRETLY, but hangs on the outskirts of the system so not to alarm the gathering fleets into hostile action. Communctions are monitored and intelligence is gathered.
 * Polaris: A Polaran armada containing several world and core ships, is directed by the Science Council to enter the galaxy to push deep into Centrian space if needed. The Science Council has scoffed at the Centrian reply, and is in support of a war. However, the techocrat has ordered them to stand down for now.
 * The Regenetech Empire threatens war on the Polarans if they attack the Centrians.
 * The Polarans threaten to invade the Regenetech Empire if they do not allow the Polaran people to handle their own affairs. Many more mightier races have fallen before yours. No one wants a war, but your people aren't helping make the situtation any better.
 * Bah. The Empire scoffs at your threats and puny worldships, which are smaller than half the size of Imperial Death Stars.
 * We can fit planets inside of ours, and we know of no death stars. But, when we come to consume, we shall keep you in mind.
 * Ours are larger in diameter than planets. (Death Star? Star Wars? Ring a bell? That, 2X times bigger than Jupiter.)
 * Centria: Refuses the Non-Aggression pact, stating that they don't want to take sides. However, agrees to peace. If the 'Science council' persists, however, the Sapienti will launch a fire sale, cutting off all communication, and every computer that broadcasts (it's called a fire sale, because EVERYTHING must go). Then, the 6th, 19th, 101st, 33rd, and 92nd fleets to hunt down and destroy every one of your damn world ships, using Sigma Field ALPHAs (the weakest form, but then Foxtrot, the strongest, could potentially take out a galaxy... though anything above Delta is completely uncontrollable, and Charlie is enough to only destroy a system). We hope fervently this will not be nessacary.
 * Polaris: Your fleets are too small to be of any threat to our people, but please, send all of your ships to the edge of the galactic plane, and fight us on our terms. Then we will go to your planets, and devour them. Have a nice day.
 * Please, stop acting like you have the largest fleets in the world. I ask it that you consider it that there are much more powerful, stronger, and more challenging nations than yours.
 * The proper term is galaxy, and I never said I did. And where did I ever say I had more than everyone one else? You forget, the Polaran race is space-borne. If they don't have fleets, then they leave themselves open to attack. So ship for ship, I do have more that the Centrian Republic. In regards to the mod nations, then I don't have more ships.
 * Oh yes, I meant galaxy. Sorry about that. What I mean is you cannot boast that you have more ships than the Centri Republic, or anyone for that matter, when you have no idea of their number. The Republic also has a large are of territory to defend, so I'm pretty sure they have a bucket load of ships.
 * We do =D, but even then, ahem, FIRE SALE. All your communications are knocked out. We have a whole segement of our population (Sapienti), and a large one, working together in perfect harmony (telepathy). Every computer of yours that broadcasts will be ours. In any case, why do you think that our fleets are small? Seeing as I've already revealed we have at least 101, and obviously have many, many more? A fleet being roughly 100-200 ships of the line?
 * I never said your were small. All I said is that you don't have enough ships though. I may be wrong, and if your I mod, I bow in respect. And the Polarans don't use computers in the sense typically used. Think vacuum tubes and lots of fleshy parts. Bio-organic technology rules the day in Polaris. And the Polarans are synthenic lifeforms. They are more machine than anything esle, and their minds aren't the same as puny organic ones. Synthetics! Like machines and organics, without the machines or organics! :D
 * Hehe. Doesn't matter. If it broadcasts - as it pretty much has to function - it's ours. I'm not a mod, but Scraw is.
 * Right. But wouldn't that be like taking over a thinking fruit? You know, the ones that also have immune systems for that?
 * India: The Indian government has spread word that the event is totally harmless, and that the people should return to their homes and continue working. The military has voiced its concern, and seeks to look into the issue once its budget has been increased. Plans to focus the Indian space program into finding out what happened to the rover is underway, but there are many skeptics in the government who think it was a trick.
 * The United States asks all the UN members to meet at the UN headquarters to discuss the increasing number of recent events in space. President Lyndon B Johnson has decided to push the Apollo program faster, to reach the moon, where strange signals are coming from. (Hint, hint, 1996, OTL movie) Meanwhile Mariner 5 and Mariner 6 reach Mars and find strange technological objects scaterred about the Red Planet. The counterculture movement now protest extraterrestrial life existing, as do many extremist religious groups, particularly the Catholics.
 * China: We offer to support the meeting.
 * UK: As a member of the security council, the UK would like to put to the vote the formation of an independent task force with troops provided by the council members to act as a 1st contact team in case the extraterrestials prove hostile. We would also like to announce the CoE is fine with Alien existance.
 * France will attend the meeting.
 * Canada: We will go.
 * Brazil: Will go.
 * Centria: Secretly hacks into the Mariner 6 probe and shuts off communications to Earth. Also, an American military satellite is hacked, to find out what the capabilities of their race are. It is found that the have large amounts of Thermo nuclear weaponry, and it is decided not to send a ship into their atmosphere, as they might panic and launch their weapons. This might cause a few dents in the ship.
 * Global Event: The Pope denounces extraterrestrial life and calls anyone who believes in it a heretic.
 * Most modern Popes weren't much for calling people heretics.
 * Well, they didn't admit to the heliocentric system until 1992, so I think he'd do it. And the Vatican is kind of insane, so I think it can happen. Besides, it's not like he can enforce it anyway.
 * Praedonii: In the event of war, we offer to provide military backing to any nation that pays large amounts of money, and perhaps some information about the cause of this sudden build up of military resources. The fleet CONTINUES to converge while simultaneously preparing for a war, in which it may be forced to take sides to avoid obliteration. Currently, we do not favour a side, although we can be easily persuaded to help out one group should that group have a reasonable amount of expendable money (and protection from its enemies). Also, we continue to develop our technology.
 * The Regenetech Empire offers 65 000 000 000 Regen credits worth in gold and silver (Basically 65 billion OTL US dollars. And no, that won't bankrupt me.) for continued aid from the Praedonii in case of war.
 * The Praedonii accept. We now begin to mobilise our army. We also wonder if the Regenetech empire would be able to provide some information on who and why we are fighting, as this is becoming a little complicated for our puny Praedonii minds.
 * It is mostly because the Galaxy has always been split in two sides since the Fall of the Aslar Empire (Phantom Empire, MP, is the right word?): The Conquerors and The Defenders. Now that the Soram Empire has renewed interest into the Sol System and hostilities have been renewed.
 * We get it now. Mostly, we only care about the money, but we don't want to end up fighting against our own side.
 * Norway: Norway increases military, infrastructure, economy, technology and social issues. A project for a space agency comes into gov't mind.
 * Mantelar Alliance: The Mantelar 231 Exploration Group launches a fast operation a recovers all remains from the Soram ships in Deimos and Mars, Mariner 5 is also captured (very carefuly, the humans have not prove aliens take the probe) by the group and disconnect, to further study. The Group returns to the Oort cloud and send most of the remains and Mariner 5 in different ships to the Mantelar Alliance territory. The Scientific Group ask an non-aggression pact to the Polaris.
 * Polaran D: The Polaran people seek an alliance with the Mantelar race, and are happy to accept.
 * Mantelar D: We only ask for a non-aggression pact, but if you want an alliance we have conditions, 1. Never attack us, and we never will. 2. Stop extinguishing intelligent species. If you want to mine a planet, we want to buy at least 100,000 of its inhabitants, we will take care of them.
 * Polaran D: Those terms are acceptable.
 * Mechs: As Mech trading ships continue to flood out of Mech territory, Installation 6 is relocated to the fringes of Mech space, outside of the blockade area. It is open to visitors and will, in time, become a galactic trade hub. The massive planet-sized space station is scheduled to take a tour of the galaxy in the coming years. In the meantime, more of the military is reactivated.
 * Terran Empire: The Terran Empire sends several scout ships to Earth, and soon a warp station is released in orbit over Earth. It has high levels of stealth, and is able to take down other satellites. The military is put on a slightly higher threat level, but not by much. They mostly stay in the shadows, not seeking direct confrontations.
 * Algeria: Algeria continues to improve their economy, and the efficiency of Algerian workers begin to rise under a strict government regime. They export a lot of oil, but work is also put into other sectors of income, mostly tourism as the next big one. They also demand an explanation from the US or the USSR about the mysterious crash in Mars, although the government does not have much interest.

1966.5
'''Mod Event: An unknown spacecraft is seen escorting a large cannon-style weapon towards Earth. The weapon fires two unidentified projectiles towards Earth.'''

'''Mod Event: A large meteor crashes into the middle of the Atlantic Ocean, creating a tidal wave that impacts the Eastern Americas and Western Europe and Africa. Another large meteor crashes in the middle of the Indian Ocean, the resulting tsunami impacting Eastern Africa, India, Indonesia, and Western Australia.'''
 * Canada: The space research is continued, the CSA share all data with the NASA and UK, our telescope is working, two research stations are projected to the next year. The Government start to make reparations in the affected areas (by the waves). We ask the NATO to create the North Atlantic Space Agency or something like that to coordinate space investigation and defense. The RCAF budget is increased.
 * India: The government declares a national state of emergency after the displacing of several thousands of people as the tides engulf southern India. The military is mobilized, and intelligence indicates that something about the asteroid was off, as it followed no natural trajectory. Additionally, it flew in an almost straight direction, further adding to the mysterious impact. Regardless, the news is kept secret, and only top-level allies and politicians are given the information.
 * Eh? What tsunamis?
 * What do you mean, what tsunamis?
 * Read the mod event, .-.
 * My bad.
 * Hey, wait a minute, who's making these events? This is a job best left to the Chancellor! (jk)
 * Guilty. I just got bored and the game was going slow.
 * Brazil: As part of the tsunami hit Brazil, the army is mobilized. they evacuate people from the flooded areas and prevent looting. Brazil's astronomers, meanwhile, note that the asteroid could not have been natural, as it was far, far hotter than normal, and appeared to be made out of... energy.
 * You don't know that it was aliens yet
 * Praedonii: The research ship Mirage, stationed in a fleet nearby the weapon detonation (see map), detects a large concentration of energy in what we believe to be an uninhabited system. Also, we begin mobilizing for war: we begin construction of over one thousand new fighters, as well as a new warship, the Silverblade, the name commenting on the refined armour and weapons technology.
 * I told you last turn.
 * Knew that.
 * Centria: With the burst of Energy, it is realized that war is going to occur. Massive mobilizations of one half of the full fleet - nearly 5000 ships of the line - as well as 13 hives are moved to Earth. Due to the Polaran threats, the remainder stay, but all ships are put on high alert and ordered to discharge Sigma ALPHAs at anything that moves. In addition, for the second time in history, all of the Soldier class merge their minds telepathically, working as one great unit.
 * Polaris: The Polaran harvester fleet Tau-773a (two worldships, seven coreworlds, thirty-seven battleships, several tens of thousands of other warships), is sent ahead of the main armada to find the Centrian home world. Behind the fleet are countless more ships of all sizes preparing for an invasion. The Science Council sends an ultimatum; If the Centrians continue to mobilize with the intent of attacking the Polaran people, then Polaris will launch a full-scale invasion of their space. Polaran soldiers are created specifically for fighting the Centrians in the possible upcoming war.
 * Centria: A fire sale is launched, cutting off communication between ships. Then, the 5000 ships of the line hunt down and destroy each of the ships who attacked us, using Sigma ALPHAs, Proton Torpedoes, Antimatter Spheres, Heavy lasers, EMPS, etc. The Tau-773a fleet is thus completely wiped out, as they only have 37 battleships... whereas as stated above we have around 5000 ships of the line waiting. And the Mobilization is not intended to attack the Polarans, but now, you have started war.
 * As a non mod and non canon race, you have to scale your numbers down a bit. I'll not tell you this again. And everyone is mobilizing, so I think it should be made clear that the Centri (and everyone else) are mobilizing to defend their nation, while you are preparing for an aggressive campaign.
 * You're really not making sense. I think it would be best from me to leave the game before something bad happens. Don't want any drama.
 * What do you mean I'm not making any sense? You're not even 25 million years old and yet you have super advanced technology and masses of ships. Really?
 * So being 20 million years old isn't good enough either? I didn't know building warships took hundreds of thousands of years. Regardless, I'm not going to get into a fight about it. That's why I need to leave. Enjoy your game.
 * Goodbye, Viva. I'm sorry you leave.
 * It's your ridiculously high numbers. Regardless, if you're leaving, farewell. I'm not going to attempt to stop you. And building those worldships definitely would take a while.
 * Dravimosian Empire: With war being apparent, the entire Xeraji species is mobilized, and many auxiliary units are also put into action. A small fleet of ships is sent to the Sol System to evaluate if the Human race is worthy of continued existence and possible admission to the Empire, which is largely ceremonial due to the ethics of the council and empire What race are the blue dots around the map again?
 * Praedonii.
 * Centria D: Argues that while NO race deserves extinction, thses humans are too warlike to be advanced into our culture. Instead, I suggest we follow the Mantelar plan, unifying them against a threat.
 * Soviet Union: The KGB arrest the triumvirate of religious fanatics spreading a false religion throughout the world. They are shot to death in a small warehouse in Minsk, and other supporters are picked up and deported to Siberia.
 * Mantelar Alliance: The 221th Scientific Group made another fast move and picked up all the Soram remains in Venus, the remains are send to the Alliance and the Mantelar ships in the system made a base in Sedna. Sedna is declarated Mantelar Territory, and the Mantelar ships start mining and building defenses and more. The Elite (government) sent a Elite Lord. The Sol Administratum decides that if the humans feel threat from space, posibilities of a Nuclear War are reduced, so we are going to make them feel in danger, in order to pacify the planet.
 * Centria D: Agrees that this plan is for the best, especially since human weaponry cannot destroy the more advanced ships of the various species gathered at Sol. Offers Centrian help.
 * Mantelar Alliance: Accept the help.
 * Centria Response: Sends 10 ships of the line to close orbit of Mars. From there, proton torpedoes head towards Earth (advanced tracking System) and hit low population targets. Also offers an alliance to the Mantelar.
 * Mantelar Alliance D: We accept the alliance, we also want to share our base in Sedna with you to coordinate efforts. My six frigates fire six small warheads from Deimos against low population targets in both, America and Eurasia.
 * Centria D: Thanks the alliance and offers our own bases, on Saturn and Titan.
 * Mantelar Alliance D: Okay, the Administratum Officer in charge of this System, one scientific ship and one frigate will move to Titan.
 * Terran Empire: The Terrans still stay out of Earth; however, they send out more scout ships and spy on the humans.
 * Algeria: The Algerian government continues exports and expanding the economy, as well as their military. They dismiss the so called aliens as secret weapons tests by the "apostate West".
 * China: Send rescue teams to affected nations, India, Indonesia and northern parts of Africa. We also secretly accelerate our satellite program (launched in 1970 in OTL), with plans to launch it in late 1968. We blame the various incoming objects on a natural phenomenon.
 * Denmark: As one of the most hard-hit countries by the tsunami, many people question if the governments of the world are hiding something. Denmark proposes the ESA (European Space Agency), taking an example from Canada, and asks European nations to work together on it. Denmark is too busy rescuing their own people, so they do not send rescue teams to the Netherlands, although they apologize to them.

1967

 * Terran Empire: The Terran Empire continue to get energy from the sun, as well as warp in a few scout vehicles. However, one scout ship malfunctions while in the atmosphere and crashlands in a desert on a continent known as "Africa". They are immediately taken by the government there, as they were knocked unconscious. After much discussion, Terran High Command send to the surviving alien's microchips the English language, essentially allowing them to suddenly be able to know the language. However, this backfires as the Terran survivors of the crash, who had been taught that the Earthlings were like mere animals, are shocked as they realize they are very complex and have a great culture. One of them, who has the knowledge of the "kill switch" on their microchips, disables them using a fail safe device. The 11 survivors then begin a mission to bring the human race to an era of peace.
 * Algeria:
 * January: A strange alien craft that looks like a "needle ship" crashes into the Sahara, making a massive impact crater and a shock wave that rivals a nuclear explosion. Most of the crew of the alien craft were killed by the impact, but a few were taken alive. A sampling of the air in the craft showed the team what air they needed, and create an air-tight room for the alien. The air is constantly refreshed. They cannot communicate with the aliens, and have no idea exactly what they eat, if they eat at all. They are presented with a selection of food and drink and are asked to pick one. It would seem the aliens eat plant based foods only.
 * February: The Algerian government begin panicking as it looks as though the aliens will die of starvation. However, on the 12th, the aliens suddenly begin to speak Arabic, and explain that their leaders had "sent" the languages of the Earth to their microchips. They also explain what foods they require, as well as other nourishment. Those are immediately brought to them, and they hungrily eat. The aliens then tell the Algerian government that since they seemed to be stranded, they would be happy to help with their nation. The Algerian government immediately requests weapons designs- however, those are respectfully refused. Instead, the aliens get plans for a cold fusion nuclear reactor, and explain that those power most of their ships. They also leave plans for the "mining of the sun" behind for future generations to explore.
 * March: Construction of a cold fusion reactor begins, and it is explained to the public as a "alternate energy research project". The public is outraged, as they believe it to be a waste of money and time as Algeria has enough oil. The government goes ahead with the project, and it is expected to be finished in September. The aliens also give the government a formula involving minerals not found on earth which would make a much more permanent type of concrete- they give them a few samples of the minerals for the Algerians to replicate.
 * April: The aliens give out more plans for more system, most of them long-term. They give the Algerians a highly advanced radar taken from their, which would detect even all but the most heavily cloaked alien ships, such as theirs. The Algerians immediately pair it up with their SAM defense network. They study the radar; however, replication is still expected to be months, if not years away.
 * May: The cold fusion reactor is halfway complete, although the public is still protesting, a leak has leaked that it is actually a "cold fusion reactor", which still leads to outrage as Algeria has plenty of oil. Many scientists come knocking at the Algerian government to tell them and elaborate, but they are declined and sent home. The presence of the aliens is also kept a secret, as they believe the highly Islamic population would not take kindly to acknowledgement of extraterrestrial life. Also, the new radars from the spaceships detect several alien ships in the area- the Terran technicians successfully recognize them as Mech scout ships.
 * June: The Algerian government, with the help of the two aliens, begin to develop a domestic house robot to help with menial tasks. It is, however, months away from the first working prototype and years from actually mass producing them. The cold fusion reactor construction is quicker than expected, and the due date is adjusted to August. This reactor will be enough to power over 3/4 of the nation, and will produce only water vapor as waste. As their economy improves at an exponential rate, they begin to upgrade their military and infrastructure. Several high-rise buildings are planned in Algiers, and the navy is also improved. With the help of the aliens, a successful ABM system is in the process of being planned, and the SAM system is also greatly improved. Another project in progress is the launch of a solar energy satellite, which would beam down energy every day. The people begin to notice what is happening, as the quality of their life improves. However, they do not complain, as they are simply glad that it is happening.
 * The Regenetech Empire kindly asks the Terran Empire to be a bit more careful next time above Earth. It also decides that it will make an Earth landing next year due to the Algerians becoming superpowers all of a sudden. The Empire asks the Mantelar and Centri to join the Regenetech Empire in the Earth landing.
 * Mantelar Alliance: We accept. The Elite Lord in the System, Horen Breete will join to the landing.
 * The United States offers to collaborate with the Algerians with the newly found "aliens." It also asks the government to keep the news secret. Meanwhile the first man steps foot on the Moon. He is Neil Armstrong and he says "That's a small step for one man, but a giant leap for all of mankind." His words become iconic and a symbol of the great achievement. NASA has three more moon landings planned for the Artemis project before it kicks off its Ares project. It also agrees to work with the CSA. President Kennedy is shot in Chicago, Illinois and Lyndon B. Johnson becomes the new president. (Let's pretend he didn't get killed in 63, OK? Thanks.) He vows to send man into the far reaches of space in honor of Kennedy's ambitions.
 * Algeria: The Algerian government vehemently denies the existence of such aliens, and tells the US to not stick their nose where it doesn't belong.
 * Canada: We have to do something about Algeria and it's now a serious threat. They lie to us while developing highly advanced technologies as cold fusion. Maybe it's just a bluff of his government, but perhaps we are dealing with something much more dangerous.
 * The US satellites or something would have seen it anyway. The ship in itself can be described as an alien, being otherworldly.
 * A Praedonii Segment finally arrives in the vicinity of the Sol system, with a second Segment nearby and moving quickly. Naturally, we support the Regenetech's attempt at removing the Mantelar and the Centri from the system. We begin arming our weaponry. We also (secretly, of course) begin preparing a scout team to travel down to the surface of Earth. We are working on a series of Shifts that mirror the humans' physiology so that we can go down to the surface of the planet without seeming out of place. This way, we can collect huge quantities of data on the Earthlings.
 * Canada: The CSA is in total disposition to the NASA. We continue space research and the RCAF budjet is increased, again. We want to share a moon landing with UK and US. We also want NATO to investigate Algeria.
 * Algeria vehemently opposes any NATO intervention in Algeria, and any such action will result in grave consequences.
 * Canada: Investigation, not intervention, unless you provoke us, we are not enemies.
 * Intervention, investigation, they are all the same to us. Algeria is not a part of NATO and NATO has no jurisdiction over Algeria, and has no power to invade our sovereignty.
 * You realize we could just send some spies pretending to be tourists?
 * Mechs: A beacon from a relic from the Mech Revolt is traced to Earth. A fleet of scout ships are sent to the area. The beacon is pinpointed and discovered on the Yucatan Peninsula in Mexico. Ships land to survey the area. Meanwhile, Installation 6 is moved to a more accessible point in the galaxy for further trading with other races.
 * Mantelar Alliance: The Elite Lord arrives to the System (Titan), with the Second Battle and Command Group (6 battleships, 4 destroyers, 6 frigates and 1 Capital Ship). The Watch Unit is alarmed by the Algerian new tech and go back to Titan where the Elite Lord decides to land alongside the Regenetech.
 * Ahlose: The Ahlose are concerned of affairs on Earth. Since several races are planning to go, the Ahlose seeks to meet with the leaders of the factions on Earth (US and USSR), as ambassadors for all alien nations in the alliance (the Ahlose alliance). We seek imput from the nations planning to go. The meeting will be as discrete as possible, hopefully not arousing any attention.
 * We're not going to Algeria. We're going to the UN headquarters, Washington and Moscow.
 * Oh, well count me in.
 * Denmark: Denmark tells the USA that they have no right to investigate a neutral nation like Algeria. Meanwhile, other European nations do not respond to the ESA proposal, so Denmark begins construction on their own. They plan to launch a satellite in a year. (Tell me if any of this is implausible) Construction of a "Mission Control" begins in Copenhagen, and a launch station begins construction in an unidentified location in southern Denmark. Denmark plans to attend the UN meeting.
 * Canada Diplomacy: (I'm not sure if it is plausible) The Canadian Space Agency wants to join efforts, we can help you, our program is older and more developed, but you have to know that Algeria can be a danger to peace.
 * Denmark Diplomacy: Denmark heartily agrees, and several Danish scientists emigrate to Canada, although they are still going to construct their facilities as the European Launch Complex. We ask you to rename the CSA, because we are helping too, though if you don't, we'll still be okay. We think that Algeria should remain unprovoked, unless they do something decisive.
 * Oh yes, the United States said it. And when did Canada become the United States? Anywho, most of your post is plausible. And NASA and the CSA and the DSA are now one, the North Atlantic Aeronautics and Space Administration, or NAASA.
 * MOST of my post!? Thanks! My posts are never plausable, Scraw, you of all people should know that.
 * Yeah I know. Kind of why I was a bit surprised.

1967.50

 * Guys, this entire turn has been retconned due to mass confusion. Feel free to post again.
 * Mantelar Alliance: Two Battle Groups are called to the system. We set a base in Greenland. We want to start friendship with the UN, we request UN to publicly declare our existence. We offer to US bio-upgrades to a 32% of his army (the bio-upgrades can be deactived from the computer we will gift you), to Canada bio-upgrades to 16% of the army, including airmen. To Denmark bio-upgrades to 7% of police and army. We want to buy the north of Greenland from Denmark. A Diplomat travels to the URSS to ask diplomatic relations and we advise the VP to reform their economies and politics.
 * Denmark Diplomacy: We accept, North Greenland is yours.
 * For the sake of the map, define 'north' greenland.
 * All Avannaa and a little piece of Tunu .
 * Ahlose: The Alliance wishes to maintain friendly relations with the Earth nations, but does not reveal itself yet.
 * Praedonii: With our project completed, we'll deploy three espionage teams down to the surface of Earth, disguised using our genetic technology as normal earthlings. They land in the US, Russia and Algeria. The US-based and the Soviet-based teams immediately travel to the government buildings and the Algeria-based team does the same. We do not reveal ourselves to the earthlings in any way, instead remaining completely hidden so that we can be useful if and when we are needed. We also do not reveal our movements to any other space-capable civilization.
 * Dravimosian Diplomacy: The Emperor offers a surprising deal to the Praedonii: Join the Empire, and the Empire will protect you and help you regain your home world. This surprising many counsilors, as usually species join the Empire through war.
 * Praedonii Diplomacy: We have a deal with the Regenetech promising them support should war break out. We will not make any deal that compromises this arrangement. Aside from this, we are considering your offer and will reply when we have decided.
 * The Regenetech Empire advises the Praedonii to join the Dravimosian Empire.
 * Praedonii Diplomacy: After fierce debating among our political leaders, we have decided to accept your gracious offer.
 * Dravimosian Empire: The Empire sets up a line of ships orbiting Ceres, ready to fly to Earth should the need arise.
 * Centria: Landing in the UN HQ, Washington DC and Moscow, 45 ships are sent down into low orbit. Another 20 are sent to the Mantelar base following their kind offer. Announces support of the Regenetech, Azaranian and Dravimosian empires. The first base is established on Earth in Antarctica, directly on the Geographic South Pole, however this is merely a military base, and no hives will be moved there unless both the NATO and WP don't mind. The base is roughly 300 by 400 miles.
 * Terran Empire: The Terran Empire, seeing that all the other major powers are revealing their presence, does the same, landing in Algeria with dozens of ships. They offer their powers and assistance to the Algerian government, which would be much more than the measly help of 11 crash survivors. A warp station is set up in Algeria, which warps in the necessary equipment and pieces to upgrade Algeria to roughly 650 years in the future.
 * Algeria: Algeria accepts the Terran offer, and requests that they upgrade their entire military and infrastructure. They also request help in the building of several more cold fusion reactors, as this will help their economy greatly. Point defense drones are also received from the Terran Empire, and they are set up at major points in the nation. A new combat suit for their spec ops teams also is received, and the teams begin advanced training with them. Bio-injections are also put into their police and military, and the "shots" are to be finished by next year. This will make them feel less pain and have more stamina and strength. The cold fusion reactor is finished and begins to power all of Algeria. Also, the Algerians fabricate an incident in the Tunisian-Algerian border, and use it to briefly invade Tunisia. They pull out soon after, with this only having been a test of their military abilities.
 * The Regenetech Empire also lands on Earth, and as a sign of goodwill, it begins a project to transform the Arctic and Antarctic into habitable areas. It urges the humans to enter a period of nuclear arms reductions and to make peace. The communist nations are also urged reform heavily lest they collapse in the near future. It also urges all nations to join together to ensure global peace. It also offers technology to the US, UK, France, Soviet Union, China, and Poland or Japan, but the communist nations must agree to reform first. Meanwhile it also deploys troops to any nation engaged in war.
 * The United States is shocked to hear about these aliens and Robert F. Kennedy tells everyone that he was right after all and that there really were aliens! Meanwhile they accept the alien offers of help and agree that world peace is necessary to avoid a nuclear apocalypse. Robert F. Kennedy is appointed Ambassador to the Dravimosian Empire and Ted Kennedy to the Regenetech Empire. Meanwhile Robert F. Kennedy knocks everyone's socks off and is the presumptive nominee for the Deomcratic candidate for the '68 elections.
 * Mechs: A piece of The Forge is discovered in the Yucatan Peninsula. A recovery project commences. At the dig site, a group of indiginous organics discover the Mechs. The organics quickly flee, bringing back armed organics. The organics attempt to communicate with the Mechs, but open fire when a Worker crawled nearby. The organics were put down and sent to Mech Space for analysis. These organics seem to share traits common to several races throughout the galaxy. They are mammals and have varying facial structures between specimens. A report of possible indiginous hostilities is sent to the various races in contact with Earth.
 * Denmark: Denmark's first satellite, Odin I is launched early with the help of NAASA. However there is not much time for celabrating because Denmark is rapidly dividing into two camps, the Loyalists who want to remain loyal to NATO and the NAASA, and the Progressives, who want to side with Algeria and benifit off of their advanced technology. Soon, riots spread across the nation, the most famous being the Arhus Riot, in which Loyalist police beat troublemaking Progressive demonstrators. The Danish Government, unaware of what to do, and about to give away the secret of what happened at the UN meeting, asks the governments of the Earth and galaxy about what to do.
 * Soviet Union: The Soviet Union is contacted by emissaries from a race of aliens that call themselves the Dravimos. The Dravimos offer aid to the Soviet Union, feeling that they are the strongest nation, and the one most likely to unify the planet and the Human Race. General Georgy Zhukov is appointed as ambassador to the Dravimosian Empire, who immediatly propose several changes to the structure of the Union. They also offer certain degrees of technology in exchange for natural resources, which the Union has not replied to.
 * China: Violent rebellions sweep across the country, demanding that our communist leaders be overthrown. After just three months, the government collapses, and a new democracy is formed, even though Chinese communism is not quite defeated. Small parties of activists continue to try to establish a new communist government, but they are unsuccessful, and are imprisoned by the strict new government police. This important change is known as the Fall of Communism, and is believed to be the first in a chain of events that will eventually destroy communism across the world.
 * Brazil: A piece of Centrian tech accidentally falls into their hands when two of the ships moving to Antarctica collide, and it is swiftly reverse engineered. By June (6 months after it was found) four prototypes have been made. Test firings show that it has a range of up to 100 miles (computer guided) and that it can vaporize pretty much anything. The President, in order to test it, fakes a border Skirmish with Uruguay then uses the 4 weapons to drive back Uruguayan troops, eventually annexing it.
 * Praedonii: Following these skirmishes, the Praedonii forces on Pluto dispatch a fourth team to Brazil, covered by a series of new Shifts. We take a series of scans of the technology and also use our sophisticated positions to position several of our spies in jobs working on the technology, with plans to reclaim it as soon as possible.
 * Canada: Canada accepts Mantelar offer and starts mass building of Ground to Air Missiles and other defenses against attacks. We condemn Brazil's violence. The Army is bio-upgraded and the RACF receives radars and other tech, mostly defensive. Canada publicly declares the existense of the aliens and their help to the country. We ask Denmark to stay loyal, and fight the progressives, because even at UN's side the Mantelar and other aliens can help.

1968
As co-leader of this game, I declare a new turn.
 * Soviet Union: The Soviet Union, along with many consevatives around the world, protest the ceding of land to the aliens, claiming that the earth is primarily for the Human race. As such, the soviet government claims Soviet Antarctica (Marie Byrd Land), and the government also sets plans to expand Soviet territory through Asia and Eastern Europe. The border is closed with China due to its government's overthrow.
 * Dravimosian Empire: The Dravimosian Empire, detecting alien weapon signatures on the planet, increase the supplies and technology to the Soviet Union. The Soviet Armed Forces are supplied with (by human standards) bulletproof armor, better anti-missile technology, and the Dravimosian fleet also builds the first spaceport at Moscow, and begin building the first Human spaceship, to be completed within two years.
 * Praedonii: After months of preparation, the team in Brazil launches an attack against the base which is currently holding the weapons, attempting to give the impression that they are merely terrorists. The attack is successful and few people are hurt. The technology is carried to Pluto where it can be analysed. Meanwhile, our new Battleship, the Silverblade, is finally completed on the Pluto base, and sent to Earth for the first direct Praedonii communication with humans. It heads for the US, but is too big to land there, so it instead remains in orbit and dispatches a series of shuttles down to the surface. We offer them small amounts of technology, but we ask for their support with the eradication of communism, and also helping communist countries build themselves up again. We also ask for a lot of money to 'help the process along'.