User blog comment:CrimsonAssassin/New BFE Map Game Anybody?/@comment-35390562-20130529160708/@comment-35390562-20130529163255

I've had some ideas regarding how/where we play. Of course, the main focus will be Earth.

A: We keep the galaxy map, but on a seperate page. This page will have an overhead and side view of our galaxy. They will both exist on a grid where we will plot our homeplanets and territories. Other than that, it's just there for reference.

B: We need to set up a local base near Earth. Either an existing colony or an invasion front. They don't even need to be near a star. The map or space we'll rely on will be a 3d map of the local cluster.

C: Earth will always have a map. I don't know about the time period we'll be playing in or if it'll even be the same PoD we usually go by. Battles on the moon, Mars, or other planets will get a map, but the battles should last quickly since the bases on these planets, if they're not homeworlds, will be small.

D: I'd like to have an algorithm for battles on celestial bodies. Regarding space combat, I don't think an algorithm will do for the sheer awesomeness of a space battle. What we could do is just battle until someone else is written into a corner. Since we're not physically together (which would not only make it easier since battles would go quicker, but you all sound really fun to hang out with too), we'll just have to do this on a turn-to-turn basis.

E: Destruction of planets and major celestial bodies (i.e. minor planets, large swaths of asteroids, comets) will be forbidden. Rendering Earth uninhabitable will not be allowed. Unless your race is strictly opposed to organic life, Earth itself or the survival of her inhabitants is the prize. If you are opposed to organic life, enslave the population but don't kill it. That being said, asteroids make great weapons against ships and can be blown/mined out of existance. Don't try to bomb gas giants or we will laugh at you.