User blog comment:IndigoOnIceCream/Map Games VS Timelines/@comment-1593341-20120207002816/@comment-1310192-20120207023507

But old-style map games lacked one important implausibility here: the people didn't want to turn each of the things into wanks (Venezuela in AvA:R, My own Florence in Explorers 1452 [sorry about that, heh, heh], and everything by Rebelsoldier are just the first three that came to my head). That made them slightly less implausible as they had more of an idea ground. Sure, there still was some wanking, but not nearly as much as in "closed" map games.