Game of Nations

So, recently there has been a lot of talk about community timelines, but we, being the lazy people we are, have yet to get one off the ground. And while we all agree that we want a high quality map game, we seem to be struggling with that as well. With this in mind, I decided to make a sort of mixture between these two, Game and Timeline. With any luck, we will be able to have some fun with this and maybe generate some good content along the way.


 * Welcome the the first (and probably only) instalment of a new game - A Game of Nations.

Rules
Note: There are a lot of these rules, but please bear with them through my confusing and boring writing. I promise reading the rules will make everyone like this game more (and also, that's how rules work).


 * There will be one “turn” every three months (in real life time)
 * During that time you create one nation, and generate as much content on it as possible
 * After a turn is completed, a board of judges will decide on four nations for the community to vote on. The winner of this vote will “win” that turn.
 * There will be a one-month leeway period between each turn to give everyone a break (mostly me)
 * Each person gets to make one nation per turn
 * Translation: You make one nation every three months (max)
 * No complaining if someone takes the spot that was "yours." They had the same claim to it as you, regardless of where you live, your ancestry, or anything else
 * Each turn, there will be an established order for who gets to edit the map when. Each person gets 24 hours to make their nation, unless they discuss it with mods ahead of time
 * If players miss their turn, they are put to the back of the line
 * If a player finishes their turn before their 24 hours are up, the next player's turn begins immediately
 * If you suck at making maps (Cough, Cough LL Cough, Cough) please arrange someone else to make them for you.
 * Nations beyond a certain size will be strictly limited, in order to preserve space
 * One nation the size of OTL Russia
 * Three nations the size of OTL USA
 * Five nations the size of OTL Brazil
 * No other nation sizes are limited, but don’t make a nation one pixel less than OTL Brazil, and say "ohhhh, it’s not the size of Brazil." In fact, if you do it, that’s probably the reason you have no friends (as opposed to the rest of us, who have no friends because we write althist).
 * Also, it is worth noting that it might not be wise to make all the big nations in the first turn, because then everyone will be making tiny nations in future turns.
 * Another thing to keep in mind - these are approximations. If you're going to make a huge nation, put it in a sparsely populated area, not the Chinese coast or a similar area. If your nation is placed in a place it shouldn’t be, the mods reserve the right to retcon the nation, or at least cut it down a bit.
 * Any nation you make has to fit within established canon. While players can’t Explicitly reference events regarding nations that have not been made yet,* they can imply wars or other events, so if you make a nation in the area mentioned by another player, be sure to keep this in mind
 * Yes, this means first come first served. Deal with it.
 * While previous turns may have given an outline of events, the specifics (at least regarding your nation) are up to you
 * * the only exception to this is wars or other large international events, where it makes no sense to keep things vague. Nations that don’t exist yet can be explicitly referenced in these events.
 * The only way these nations can be explicitly referenced are areas of the nation directly pertaining to the event. So try to only the most general outline possible, and leave as much open to interpretation as possible.
 * In some cases, such as wars, nations will be given names before they are created. If you dislike the name, you may petition to the mods to change it. Keep in mind however, if your change is approved, you are responsible for making sure the content remains essentially the same. That means every instance of the nation name is changed, everywhere in the game.
 * The Golden Rule: Be respectful to everyone, and try not to f*ck anyone over.
 * This really shouldn't be that difficult, you aren’t in direct competition with the other users (unlike map games) but rather you are working together to make an interesting alternate world.
 * Speaking of interesting content, the goal of the game is not to make the most powerful nation you can. It is to make an interesting nation that people can enjoy reading about. If everyone makes a superpower, it’s no fun for anyone.
 * If you do want to make a superpower talk to the mods about it first, and they will determine if you are experienced enough to.
 * Don’t take offense if you can’t make a super power, just have fun with a smaller power instead
 * The farthest back you can reference is around 1000 AD. Everything before this date went *approximately* the same as OTL.
 * Obviously there are exceptions, but the general trends were similar enough to OTL that as of 1000 AD the map is the same it was OTL
 * Keep in mind, all these nations exist in the modern day (2016) - but by all means, feel welcome to write the history of your nation as far back as it goes,
 * Example: If I make Brazil, I can make pages about:
 * Brazil in its current form
 * The puppet government under some colonizing power
 * Whatever culture/nation that was colonized by said colonizing power
 * No mentioning Famous OTL people without direct mod approval.
 * You can use images of famous people from OTL, but only as depictions of people who existed ATL.
 * Feel free to work on material from previous turns, but keep in mind, it will not be eligible for an award.

Categorize every page you create with the following categories:

Game of Nations; [nation name] (Game of Nations)

Nation pages should also have the category: Nations (Game of Nations)

Mods

 * Creator - Firesofdoom
 * Co-Creator - LightningLynx89
 * Lieutenant - Message either Fires or LL if interested
 * Categorizer - ForsakenPear

Players
''A list of players so everyone can keep track. Resets every turn''

Note: all players must sign up here, even if they sign up for a claim. 14:00, May 27, 2016 (UTC)'''
 * .....  Because I'm Just... Too... SSSWWWEEEEEETTT!!!
 * Blason_comte_fr_Anjou.svg By the grace of God, Count of Maine, Forcalquier, Anjou, and Provence, Prince of Albania and his Highness the Dauphin of France, Belial. 
 * The Yellow Cat
 * KawaiiKame
 * FP Now 10% edgier!!!
 * Kost, put your sig here
 *  Vinnyus  Stop Calling me Map !  Communist Flanders COA.png 16:26, May 26, 2016 (UTC)
 * User:Lieutenant113
 * -- Orange (→My wall!←)
 * Survivor321
 * Epic
 * —  The  Tim   Man  (TSW • AH • MGW • Contribs )
 * Prinsenvlag.svg Hail Sean!''' (Get a free potato here)
 * Survivor321
 * Epic
 * —  The  Tim   Man  (TSW • AH • MGW • Contribs )
 * Prinsenvlag.svg Hail Sean!''' (Get a free potato here)
 * Prinsenvlag.svg Hail Sean!''' (Get a free potato here)
 * Through Stars We Rise. (Welcome to the Universe). 20:45, May 27, 2016 (UTC)
 * Oh, I didn't mean to push that button! † Oh, well leave a message I guess  15:21, May 28, 2016 (UTC)
 * Vatonica (talk) 15:23, May 28, 2016 (UTC)
 * Nlenhardt

Claims
This is to determine what order the nations are made in for each turn
 * 1st Nation - Fires
 * 2nd Nation - LL
 * 3rd Nation - Rex
 * 4th Nation - Yellow
 * 5th Nation - KK
 * 6th Nation - Belial
 * 7th Nation - Kost
 * 8th Nation - Vinny
 * 9th Nation - Oct
 * 10th Nation - Eric
 * 11th Nation - Lieu
 * 12th Nation - FP
 * 13th Nation - Orange
 * 14th Nation - Survivor
 * 15th Nation - Epic
 * 16th Nation – Candy
 * 17th Nation - Nlen
 * 18th Nation - Tech
 * 19th Nation - Ace009
 * 20th Nation — Tim
 * 21st Nation - Nathan
 * 22nd Nation - Vat

Banned players
Self explanatory

A few more quick rules
Next to the map you post with your nation on it, put some basic information about it in the following format:
 * Country Name:
 * Capital (and Largest City):
 * Other Cities:
 * Religion:
 * Language(s):
 * Ethnic Groups:
 * Government:
 * Literacy Rate:
 * Currency:
 * Population:'
 * Economy:
 * Military Strength: (Scale from one to ten)
 * Anthem:
 * Motto:

Save the map file you make in the following format:

MoNN[Insert your claim number here]T[Insert Game turn number here]

Rules for making maps
 * Mark international borders in black
 * Cover up rivers (mostly because the current nations did it and I want it to be consistent
 * Add your nation to the table at the bottom

Aksum (Fires)

 * Country Name: Aksum
 * Capital (and Largest City): Aksum
 * Other Cities: Zoskales, Mazabar, New Cairo, Sheba
 * Religion: 48% Aksumite Christianity, 23% Sunni Muslim, 18% Jewish, 9% Traditional Aksumite faiths, 2% Atheist/Agnostic
 * Language(s): Ge'ez, Hebrew, Arabic, English
 * Ethnic Groups: 69% Ethiopian, 19% Arabic, 6% Jewish, 5% European, 1% other
 * Government: Republic
 * Literacy Rate: 99% of 18 year olds
 * Currency: Celkur
 * Population: 187,657,000
 * Economy: Strong capitalist economy, though some industries (such as healthcare) are nationalized
 * Military Strength: 7/10 relatively strong and well funded, but extremely ineffective recently
 * Anthem: Monarch's March
 * Motto: For the glory of Aksum

Federal States of Columbia (LightningLynx89)

 * Country Name: Federal States of Columbia
 * Capital (and Largest City): Philadelphia (New Amsterdam)
 * Other Cities: Toronto, Chicago, Indianapolis, Franklinton, Detroit
 * Religion: 82.3% Christian, 10.7 Irreligious, 5.7% Jewish, 1.3% Other
 * Language(s): English, French, Irish, Italian, Dutch, Swedish, Indian languages
 * Ethnic Group(s): 88.2% White, 10% Black, 1.8% Indian
 * Government: Federal republic
 * Literacy Rate: 99.8% of 18 years old
 * Currency: Federal dollar
 * Population: 124,601,060
 * Economy: Strong capitalist economy, recovering from an economic crash in the mid 2000s
 * Military Strength: 6/10 had to cut back during the crash, but is climbing back up
 * Anthem: Hymn of the Federation
 * Motto: Vita, Libertas et Felicitatis Indagatio (Life, Liberty and the Pursuit of Happiness)

Republic of Estibordo (Reximus55)

 * Country Name: República do Estibordo (Republic of Estibordo)
 * Capital: Venâncio
 * Largest City: Algeriz
 * Other Cities: Mascarenhas, Góes, Fiolhoso, Torre do Oura, São Bráulio
 * Religion: Roman Catholic (84%); Protestant (7%); Aboriginal Faith (5%); Other (4%)
 * Language(s): Portuguese; Aboriginal Languages
 * Ethnic Groups: Mixed (54%); White (31%); Aboriginal (13%); Other (2%)
 * Government: Parliamentary confederation
 * Literacy Rate: 99%
 * Currency: Estibordan Porção (EPR)
 * Population: 25,634,215
 * Economy: Mixed-market economy with many nationalized sectors
 * Military Strength: 6/10 due to regular fighting with Western Neighbor
 * Anthem: Um Propósito Comum (A Common Purpose)
 * Motto: "Liberdade e Prosperidade" (Liberty and Prosperity)

Cascadia (Yellow)

 * Country Name: Cascadia
 * Capital (and Largest City): Seattle
 * Other Cities: Portland, Vancouver BC, Spokane
 * Religion: 57% Christianity, 30% Jewish, 13% Other
 * Language(s): English
 * Ethnic Groups: 80% White, 12% Black, 8% Indian
 * Government: Republic
 * Literacy Rate: 97.5% of 18 year olds
 * Currency: Dollar
 * Population: 14,895,354
 * Economy: medium capitalist economy
 * Military Strength: 5/10, does not normally enter wars
 * Anthem: "Cascadian Honor"
 * Motto: Life, Liberty and the Pursuit of Happiness

East Asian Federation (KK)

 * Country Name: East Asian Federation (Members: Japan, Korea, Manchuria, China, Hong Kong, Macau, Taiwan, Japanese Siberia)
 * Capital: Tokyo
 * Largest Cities: Shanghai (city proper) Tokyo (metro)
 * Other cities: Beijing, Seoul, Tianjin, Guangzhou, Busan, Kyoto
 * Religion: (TBD)
 * Languages: Japanese, Mandarin Chinese, Cantonese, Korean
 * Ethnic groups: (TBD)
 * Government: Federation
 * Literacy rate: 99.9% of 18 year olds
 * Currency: Yen
 * Population: 1,562,300,000 (estimated)
 * Economy: Highly advanced and developed post industrial capitalist economy, major sectors include electronics and medicine.
 * Military: 9/10 One of the strongest in the world
 * Anthem: Kimagay
 * Motto: "To a brighter future, for a better Earth, humanity advances forward"

Kingdom of Galicia (Belial)

 * Country Name: Kingdom Of Galicia
 * Capital: Santiago de Compostela (Largest City) A Coruña, Nosa Señora
 * Other Cities: Vigo Gijón Bilbao
 * Religion: 88% Roman Catholic, 2% atheist/agnostic, 4% Protestant, 3%, 2% other
 * Languages: Galician (Official) Artuese, Basque, Spanish, Navarrese, Catalan, French
 * Ethnic Groups: 45% Galician, 15% Galician Creole, 10% Artuese, 13% Spanish, 7% Basque, 10% French
 * Government: Constitutional Monarchy
 * Currency: Royal Riqueza
 * Literacy Rate: 98%
 * Population: 22,345,911
 * Economy: Strong Capitalist Economy that possess many global companies and is a prominent player in world trade
 * Military Strength: Six - Strong enough to maintain control and protect its overseas dependencies and to protect itself from the recent threat from the south
 * Anthem: Esta fermosa terra (This Beautiful land)
 * Motto: Porque Deus, Rei e País (For God, King and Country)

Aghoristan (Kost)

 * Country Name: Aghoristan
 * Capital: Varanasi
 * Religion: Hinduism. Official: Aghori
 * Languages: A lot of. Most in use: Hindi
 * Ethnic Groups: A lot Main: Varanasi
 * Government: Theocracy
 * Currency: Rupee
 * Literacy Rate: 18%
 * Population: 119,000,000
 * Economy: Low lever agrarian economy. Most of industry concentrated in east part of the country
 * Military Strength: Very strong army based on Sikhs
 * Anthem: None
 * Motto: कापालिक

Union of Socialist Germanic Republics (Vinny)

 * Country Name: Union of Socialist Germanic Republics
 * Capital: Marxstadt
 * Religion: Atheist
 * Languages: Polish, German, Danish, Dutch, Italian, Esperanto
 * Ethnic groups: Flamands, Dutch, Germans, Russians, Danes, Poles, Hungarians, French
 * Government: Soviet republic
 * Currency: Arbeids mark
 * Literacy Rate: 97,31%
 * Population: 80,982,136
 * Economy: Strong mostly military industry
 * Military Strength: 7/10 strong but small amount volunteers army
 * Anthem: Auferstand aus ruinen
 * Motto: Liberstoj kuningi