Birth of Civilization (Map Game)

The first civilizations are only just beginning. Nearly nothing yet has a name in any language, from the continents to the flowers growing upon them. The year is 3300 BCE, and no great empires have yet risen, no colonists have sailed across the seas from Europe to the Americas and Oceania, no-one yet knows of the soft silks of China, the glorious Roman Republic or the Greek Philosophers such as Plato or Aristotle, and now, they might never be born.

This is the premise of the Birth of Civilization Map Game; to start before any civilizations had been founded and reshape the course of Humanity's history since the beginning of our most recent several thousand years.

The Map
2700 BCE

Important Information

 * Rules & Algorithm

Archived Turns

 * 3300-2900 BCE

Staff

 * Arkius Doomer - Co-Host
 * Shadowkernoboy - Co-Host

Nations
Write down your civilization and signature below the heading of the continent upon which it is located, and preferably either send a message to me (Ark) or use the talk page to inform the staff of where it is to be placed upon the map. Or simply create a page for your civilization, cut out the portion of the map it's located in and color it's starting province yourself. Also, NPC civilizations can be claimed by anyone wishing to play, so long as they either do not already control one or are switching to the preferred civilization.

Europe

 * Kingdom of East Riveria - Reclaim
 * Visigoths -  Nicktc
 * Saxon Kingdom - Varino Dynasty
 * Frankia - Arkius II Devesedinius Doomer Talk At Me
 * Kingdom of the Britons - Deutsch
 * The Picts - Bibleboyd316
 * Minoan Civilization - -- Orange (talk) 01:23, January 12, 2017 (UTC)


 * Orcadians - NPC
 * Cycladica - NPC
 * Uycrayina - NPC
 * Straukultur - NPC
 * Starověké Kul - NPC
 * Rome - NPC

Asia

 * Imperium of Ariana - Viper


 * Indus - NPC
 * Lung-shan - NPC
 * Umm al-Nar - NPC
 * Partakkia - NPC

Africa

 * Old Kingdom of Egypt - NPC

North America

 * Mayapan - NPC

South America

 * Norte Chico - NPC

Oceania

 * Tribe of Polynesia - Lord Falconis

2800 BCE
In Minoa, the palace city of Knossos reaches a population of 80,000, the highest it has ever been, becoming the most populous settlement for many leagues in all directions.

In Egypt, the Old Kingdom begins proper under the Second Dynasty, both of which are likely doomed to fall and be replaced by many successors, beginning respectively with the Middle Kingdom and the Third Dynasty.

In the present-day Ukraine, Moldova and Romania the Cucuteni-Trypillians, having survived many recent attacks upon them by what might one day become Scythians, become more organized and civilized in order to better defend themselves, with the leader of their most powerful group proclaiming himself 'King of Uycrayina'.

Frankia: The Franks, now lead by Karl I's son Karl II, continue trying to develop better watercraft and begin attempting more advanced forms of metallurgy, such as the creation of bronze armor, in addition to further expanding the military and building more structures, including houses, walls, farms, bridges, roads, mines and others. Karl II dies mid-way through the century, and is succeeded by Lothar I, whom calls for additional expansion of the realm West and East. Upon the conquest of these additional lands, he declares that he is now 'King of the Franks and the Vretane'. This is seen by historians as the first of several expansions of the title of the King, which were likely needless and merely made the title unnecessarily long. We continue making better boats, bronze tools and weapons and begin making bronze armor, expand the military once again, build more buildings, expand into multiple neighboring provinces and begin the process of ridiculously, unnecessarily long titles.

Persia: (Side Note: I've been in hospital for the past few days just got back on. Anyway, away with the actions which there will be long... Summary at end if you have a tl;dr mind). After the Shah's of Persia fell in to a period of conquest and expansion, they neglected to fund the growth of technology and development in their nation. As such famines began to break out and support for the Shah began to waver. In addition the royal dynasty was running low on wealth to fund the constant expansion and army and minor revolts had to be put down by the army. During this period Shah Jafar I confided in a close friend, Borna Antia, that the royal treasury was empty. Borna offered to use his own wealth to temporarily pay for the nations large military but soon died at which point Borna's son, Zharir inherited the wealth and power. Zharir was popular with the people and nobility and as such decided to lead a rebellion against Jafar. After 12 years, the Rebels had won and Zharir declared himself Imperator of Ariana and establishing the Imperium of Ariana. After many changes to the political system Zharir rules as a beloved leader and is remembered fondly. '''Persian Kingdom has a civil war and becomes the Imperium of Ariana. Prior to this, more provinces are taken but after this date expansion stops and work begins on better lifestyle.'''

East Riveria:We upgrade our military.We expand two provinces East.Emperors are unknown at this point following Victoria. The Britons: Aelric V, otherwise known as Aelric the Pious of the House of Peorð, establishes a state religion for Britain, Anglicanism. Founded on the unpopular premise that there is only a single god, Anglicanism is forced upon the Britonic populace, creating a considerable amount of resentment for the House of Peorð. Horses in the north of the kingdom's territory are rounded up and tamed over time, eventually becoming an instrumental part of the Britonic military, allowing for expansion northwards. An unpopular state religion is implemented, horses are tamed and made part of the military which allows for northern expansion.
 * East Riveria (OOC):Mods,I think some Riverian Civilizations should emerge to challenge Saxony and The Elbe and make some in the Middle East that are aggressive so the game is more interesting and has more players.
 * Visigoths (OOC): Civilizations show up only historically.
 * East Riveria (OOC):Doubt it,Check Uycrayina. Also,Civs. formed where they did because other Civs. were there.I chose those spots because they're two nations (including NPC) in those places.
 * Visigoths (OOC): You can doubt all you like but it's the Mod's own words.
 * East Riveria (OOC):"Every day, the next turn will begin between 8 PM and 1 AM UTC, with players being able to post their actions until the next turn begins. Accompanying the beginning of the new turn will be staff-run world events, such as new, non-player civilizations rising and falling, religious debates progressing, the state of the world economy and various other topics."This is rule 6,says nothing like that.Also can we end this argument?
 * Visigoths (OOC): Yes, and...? Also, as far as I'm concerned, it's not an argument. I'm just telling you that nations show up because they did historically, not because it's wanted or needed.
 * Mod: Well, I suppose I should probably change the wording of that guideline so that it specifies that the events, while historically based, do not have to continue historically. Further, I cannot create civilizations of your culture, because I do not and can not know enough about them. If you want, you can create and control them yourself, so long as they are played in an unbiased way. There will be more NPC civilizations popping up soon, you need not worry. In particular, eventually Rome might be founded, which will likely cause more problems than it will solve.
 * I wasn't talking about culture sorry.I meant the geographic region I defined.It is in between the Oder,the Rhine,the Vistula,and the Dnieper.I mean the game would end up more fun if we had rivals who actually attacked us and we had wars that weren't against weak NPCs.
 * Mod: Ah, I think I see what you mean now that you've rephrased that. Well, I think that that is a good idea, and I will see what route makes the most long-term sense in which to do that, however I don't know if the first notable effects of this will be during the next turn or the one after, as I have an appointment I'll be leaving for immediately after starting the next turn. However either way I will be doing, in addition to the Historically-based/Player-based events and my part of the turn, turns for at least some of the NPCs as well.

Visigoths: For the first time in several hundreds of years, the military, which is currently equilevant to that of barbarians, is finally upgraded. They're armed with bronze weaponry and armour, and are trained back at home. We expand into three more provinces in the north-east, and one to the south. The scout in Brittany carries on exploring the land. Amaderic VII is hailed as new king. In the east, we build another of those boats we sent north, although with a few improvements, and send it to the east, in the direction of the Balaeric Islands. '''The military is armed with proper weaponry and trained. We occupy four more provinces. We send a boat to the east, in the direction of the Balaeric Islands.'''

2700 BCE
'''In the Indus Valley, the Mature Harappan phase begins. With this, the first evidence of the Indian subcontinent's massive population potential is seen, as a little under 1100 settlements are founded between now and when the next phase shall begin.'''

In the Yucatán Peninsula, the Maya culture begins to emerge, and eventually the League of Mayapan might also form, perhaps able to establish dominion over settled Central America rather than the Aztec Triple Alliance.

In Egypt, the Fourth Dynasty begins it's reign, bringing with it a period of peace, prosperity and notable trade with other peoples.

NPC Turn
Orcadians: Through a basic form of democracy, it is decided by the elders that better defenses should be constructed against both invasion and the elements, and thus walls are built around the islands. Further, more housing and small farms are to be constructed in order to allow for a higher sustainable population. Walls, houses and farms are built.

Cycladica: The diarchs order that additional soldiers be recruited, fortifications be constructed and boats be built, as due to the small and spread out nature of the Cycladic territories, their defense is not a simple matter. In addition, more farms and houses are built, and infrastructure where applicable. The military is improved, walls, farms, houses and infrastructure are built and small boats undergo construction.

Uycrayina: The King decrees that fortifications must be constructed in order to better defend the people and their holdings, in addition to more farms and infrastructure. Further, the military is expanded in order to allow for better counter-attacks, and bronze begins being used. Farms, walls and roads are built, more soldiers are recruited and bronze begins basic usage.

Straukultur: The Ruler declares that more soldiers are needed, as are better technologies and buildings. Therefore, the Strau recruit additional troops, begin making bronze tools and weapons and construct more farms, houses, walls, roads, irrigation and an entirely new settlement a few miles from the capital. The military is improved, bronze begins usage, various buildings are built and a new settlement is created.

Starověké Kul: Following a meeting between the King and his advisers (including his consort), additional buildings are to be built, more soldiers recruited and additional territory taken in the South. Starověké Kul improves it's military, builds better infrastructure and housing and expands two provinces South.

Indus: The Shaasak orders that the army should be enlarged in order to better protect the territories he now rules over, and that bronze should begin being used for all things that it can be as soon as possible. Further, he orders that explorers be sent out and that additional farms, houses, fortifications, mines and infrastructure be built. The military becomes notably larger, bronze is immediately preferred over stone upon it's discovery, explorers are sent in all directions by land, and various buildings are built.

Lung-shan: The Guówáng and his council begin the construction of additional farms around the Yellow River, in addition to beginning usage of bronze. They also order the development of boats and begin work on a written language. The people of Lung-shan also begin construction of fortifications in the North due to incursions by northern invaders. Farms and walls are built, bronze begins being used for tools and written language begins development.

Umm al-Nar: Umm al-Nar begins development of boats for trade, as well as better farms, irrigation and mines. The Malik also orders that additional troops be recruited, and that explorers and diplomats go North to the nearby inhabited lands there in order to offer a trade agreement. Merchant boats begin development, farms, irrigation and mines begin construction, troops are recruited and a trade agreement is offered to Ariana.

Partakkia: The Partakkians begin usage of bronze, as well as attempting to domesticate horses. Further, farms and walls are built, and explorers are sent out to the North, South, West and East and the council of elders, led by the King, orders that many more soldiers be recruited and that additional lands in the Northern Steppe be taken. Bronze begins being used for tools and weapons, attempts and many failures are made to domesticate horses, explorers are sent in all directions, the army is significantly improved and some provinces are taken in the North.

Egypt: The Pharoah, first of the Fourth Dynasty, orders that the Old Kingdom begin building boats for trade, as well as sending out explorers and beginning construction of infrastructure, farms, housing, irrigation, mines and monuments. Also, the development of the Egyptian Hieroglyph language continues fairly well. Trade boats are built, explorers are sent out, roads, bridges, farms, houses, irrigation, mines and monuments are built and hieroglyphic writing continues.

Mayapan: The Maya begin building monuments, temples and farms, as well as recruiting a small number of soldiers and beginning development of basic boats and bronze tools. Bronze and boats begin development, several different building types are constructed and a small force is recruited.

Norte Chico: The Norte Chico people construct farms, housing and irrigation (something that they excel at), as well as recruiting some soldiers whom are sent out to explore the Andes mountains around them. Farms, houses and good irrigation are built, some soldiers are recruited and some of them are used as explorers in the nearby region.

Rome: The Romans begin to expand as a people and culture starting off as a Kingdom with a Senate under the King. They found Rome on the Tiber and begin to build their early Legions as well as expand into Italia. Roman Legions begin recruitment as the city of Rome is founded and the early Roman Kingdom spreads.

Player Turn
Frankia: The Franks build more small boats, however development of them has largely stopped due to lack of interest, better ways of smithing bronze are found and begin to be used, more houses, farms, irrigation, mines and several new settlements are built, the military is expanded and King Lothar I is succeeded by King Lothar II whom in turn is succeeded near the end of the century by a king of another new dynasty, King Maudoberes II Kulving, whom begins shifting the focus of Frankish development from expansion of territory to improvement of already-held territory. However, he still orders that some additional lands be taken. More small boats are built, bronze is used better, structures (included entirely new settlements) are built, the military continues to expand, and the new King, while ordering more expansion of the Frankish borders, orders that it be slowed down in order that the already-held Frankish lands be improved better and more quickly.

East Riveria:We upgrade our military.We expand two provinces East.Emperors are unknown at this point following Victoria.

Ariana: As the Imperium enters a new century and the region enters a new period. The Imperator seeks to improve his nation rather than expand it. In the Persicum Demesne develops boats able to transport goods and be used for fishing. Ariana opens trade with the Umm Al-Nar and uses these new boats to transport goods such as tobacco to them. The Imperator also improves on the walls of his capital city making them larger and able to incorporate a growing populace. The Zetlu Khanate begin to start smelting Iron ore mined from the nearby mountains and hills, the iron begins to be used in making of armour and weapons and they even begin to make some shields. Seeking to better the Aildil Khanate, the Farnrett Khan asks the Imperator if it can spread into the nearby land, the Imperator allows it and the province is taken by them. Scouts travelling North stumble across another the Partakkia nation. After returning and spreading the news the Imperator becomes angered as he feels the territory they own is rightfully Arianan as it encompasses the mountain regions he has claimed.He sends messengers to the Partakkia demanding their southern territory be surrendered to the Imperium. '''Another province is taken, boats begin to be used as fishing and trade become necessary. Iron is discovered and starts to be used in military equipment. Population begins to gradually grow. South Partakkia is demanded to be surrendered over to the Imperium of Ariana (Other Mod needed to respond).'''


 * Partakkian Diplomacy: The Great Khagan of Partakkia demands to know why he must surrender his lands to a people from a land which is not only miles from his lands, but also does not know the Great Steppe as his people do.
 * Arianan Diplomacy: The Imperator informs the Great Khagan that the Great Steppe is part of what God bestowed upon the Imperium and that all the lands of mighty Persia are for Ariana. He offers the Great Khagan a deal. Join the Imperium as a Great Khan and lead his people under the Imperator. Or meet a war like no other.
 * Partakkian Diplomacy: After much debate with the Council of Elders and after consulting the heads of the various clans, the Great Khagan decides that he cannot win such a war, and agrees to become a vassal of the Imperator.

Minoans: Deciding that if we are to connect our whole civilization to Crete, especially distant Cyprus, we must rule the seas, construction of boats (both civilian and navy) increases. With the Peloponnese safely secured, the people decide they are ready to expand north; they settle Attica and Eprius.

The Britons: Aelric V dies of old age and, having no living son, has the title of King of the Britons passed on his friend Sœric, crowned Sœric the first (I). Sœric I continues the legacy of Anglicanism, his charismatic personality prompting several Britonic families to convert entirely, bringing hundreds of Anglican priests into the church. Sœric also orders the construction of several churches for ritual worship, and places military installments near each one. The stone construction near Londonium is named Cyninghenge, after the Anglican god. One of Sœric's final orders as kings is to have a small missionary party, accompanied by several military troops, sail and land in Æbbercurágenland (Mainland Europe). The missionaries, attempting to spread Anglicanism to the mainland, '''find the Franks, and request to meet their king in order to attempt to spread our religion. (Frankish player reply requested).'''


 * Frankish Diplomacy: King Maudoberes II Kulving agrees to meet with the missionaries, and as the Franks do not have much in the way of religion anyway, his subjects and advisers do not raise strong objections to this.

Visigoths: Amaderic IX is crowned king. We expand several provinces, one to the north and others east and south. The scout in Brittany carries on scouting and starts moving to the east. Amaderic IX continues his grandparents' work on literature, and he in fact invents an alphabet for writing. People in Madrid start picking up on the idea that there is someone watching them, a God of some kind, and a religion, Constuantism, is founded. '''We finish the Spanish alphabet. We expand into several provinces. Religion is founded.'''