Talk:Night of the Living Alternate History (Map Game)

=Resources=

Current Article Proposals
Pages that are of questionable continuity, require reworking, or are not canon will be listed as a proposal. This signifies that it is currently not canon. Hopefully this will help avoid confusion.

Please list all current article proposals here. If the proposals only involves a specific section of the article, please state that. Also remember to mark the proposal page with the proposal template. To graduate an article, move to have the article graduated and if no one objects the article will be considered canon (see the editorial guidelines for more information on this process.

Californian Revolution of 1981
Page by IstocnoSarajevo

Northern California
Page by IstocnoSarajevo

Thor's Hammer
Nominate this to become obsolete. Mscoree (talk) 20:52, May 15, 2013 (UTC)

Star Wars
This article is missing important details.Mscoree (talk) 20:53, May 15, 2013 (UTC)

This article has been greatly reworked by Doctor Evoluz and I believe its ready to be made canon. Any objections? Mscoree (talk) 02:17, June 2, 2013 (UTC)

No objections here. Doctor Evulz (talk) 11:16, June 2, 2013 (UTC)

Nation Tiers
Currently unimplemented. Mscoree (talk) 20:54, May 15, 2013 (UTC)

Touhou Project
Article by me about the Touhou Project series. -Kogasa  2013 June 02, 11:38 (CET)

Archives
Previous archives for the talk page.

Changelog
Original map still in use. Mscoree (talk) 14:05, March 26, 2013 (UTC)

1970.5: Expanded Bay Republic (as their expanding), addest Israel, expanded Zombies, uncolored/colored certain nations, expanded Free Alaska. Daxus Inferno (talk) 14:04, March 29, 2013 (UTC)

1971.25: Shows campaign in England, London removed, French border updated, Brittanny added to UK, Vietnam border updated, Cyprus added, Chicago area updated, infection added in northern Africa and Venezuela, Phillipines added, Pacific islands fixed. Map made by Daxus Inferno. Mscoree (talk) 00:31, April 2, 2013 (UTC)

1972.75: Added zombie movement in Africa, Asia, Middle East, and South America. Showed campaigns in North America. Added annexed Free Alaskan territory. Recolored some nations. Removed South Vietnam. Fixed islands near Japan. Added Halifax (and other nations). Mscoree (talk) 22:37, April 7, 2013 (UTC)

1975: Remade map using more detailed, provincial map.

1983: +Added Belieze +added Alaskan, Canadian and United Republics Colonies. +added changes reflecting Treaty of Cordoba 1983 +added French expansion +added Central Italy (Naples) and expansion +fixed Yemen issue +fixed progress in Middle East War

Discussion
It might be a good idea to use the space in the bottom left of the map to show China without any zombies. Mscoree (talk) 14:04, April 22, 2013 (UTC)

My Antarctic claims aren't on here... RevenantAscension (talk) 19:20, April 23, 2013 (UTC)(Florida)

What are you claims? Mscoree (talk) 21:46, April 26, 2013 (UTC)

My claims in Antarctica (as of 1975, when I originally Made them and began building a fortified base in the Transantarctic Mountains) from 150 W (or from wherever the U.S. claim to Marie Byrd Land ends) to 80 E. RevenantAscension (talk) 12:34, April 30, 2013 (UTC)

Free Alaska now has soverignity over all of Alaska.

South Africa should be colored, with the nations of Lesotho and the surrounding area a lighter color. Mscoree (talk) 13:13, May 1, 2013 (UTC)

The map still has communist and zombies within the borders of Argentina, according to mod events, communsim never entered Argentina nor should be below the border of Argentina in Chile as there is a defensive wall. G greg e (talk) 18:51, May 2, 2013 (UTC)

Claiming the rest of Antarctica. RevenantAscension (talk) 19:18, May 8, 2013 (UTC)

MAKE THE MAP BIGGER -OREOTOAST

I would be willing to make/edit the map, on the condition that people make a list of changes required of it or post mini-maps of what their region should look like. G greg e (talk)

Current Map?
Okay, I don't see my country on the World map, let alone many of the other new nations...I don't have the software to update it, but PLEASE someone update it. Thanks. Daeseunglim (talk) 02:03, May 12, 2013 (UTC)

Help me make a list of new nations and their boundries and ill update it to the best of my ability. G greg e (talk) 03:11, May 12, 2013 (UTC)

I will begin to make a list tonight if possible. If you have any nations to add we'll do it on a newly created map discussion/editors page G greg e (talk) 03:18, May 12, 2013 (UTC)

Ill be using this page here  Map Discussion and Changelog (Night of the Living Alternate History Map Game) We don't really need another page, just post it here.

Check out the map... working on Antartica, i need a sit report on Europe and Asia  to continue

I posted this on Imperium Guy's talk page:

Here are a few changes that need to be made on your current map.


 * Montana should be under US control done
 * Pittsburgh (southwest Pennsylvania shouldn't be US) added to Erie
 * Susquehanna needs to be added already is...a different shade has been applied
 * All of Key West should be the Conch Republic (light blue) done
 * British Columbia (the province) should be clear it is...dark shade of purple...lighter shade applied
 * British Columbia (the nation in OTL Vancouver) should be colored done
 * Brazil should have all of southern Brazil, including Rio De Janiero, and be touching Bolivia Brazil increased...maybe even more?
 * You should probably remove the zombies at this point since most of them are already removed from the map. Instead just show the nations' borders done
 * France should be touching Brittany through the western coastline done
 * Scandinavia and the Confederation of the Baltics (although holding strong ties) should probably be different colors since right now its kind of confusing done
 * The USSR controls all of the Turkish occupied processions in Romania and should control all of the coast, into Bulgaria.
 * The USSR controls Crimea
 * Canada doesn't control Greenland according to their posts, they colonized the coastal regions of it, for now i shall leave it
 * Jutland is not controlled by Scandinavia or the Confederation of the Baltics (uncolored) done
 * The German, Italian, and Baltic city states of Brunswick, Lüneburg, Ingria, Livonian Confederation, Hesse, Oldenburg, Anhalt, Pomerania, Bavaria, Venice, Frankfurt, Oldenburg should be marked out in some way or left uncolored left uncolored for now
 * The Teutonic Order should be colored I think I did this correctaly 
 * Austria should be colored done
 * Oman should be uncolored it is
 * Alaska should control all of OTL Alaska, including the islands north of Vancouver done
 * Japan should be cleared of zombies done
 * Saudi Arabia should control all of OTL Saudi Arabia done
 * The Soviets should control Turkish Rize, Erzurum, and everything from there to the border, and south to Lake Van done
 * The EHU (use Saudi Arabia's color) controls Turkish Bingol, Mus, everything between Lake Van and Diyarbikar, Hatay, and the area near Adana done, I am using a different green, since its not Saudi Land, but its semi-related

Thanks, Mscoree (talk) 13:35, May 12, 2013 (UTC) My responses are Italicized G greg e (talk) 

Antarctica claims are as follows (even if not shown on the map): USA 150W to 180 1975 (after UR claims), UR 150W to 20W 1972, 1974, Norwegian successor state inherits 20W to 44E, Commonwealth 44 to French claim (light blue) then to 180. Florida also claims 80E to 180, overlapping Commonwealth and inherited French claims 1975 after US claims

Ideally all nations with a government need to be colored, so that will be the next update: lets start another list!!!G greg e (talk)

Frankly, having zombies on the map would make things less confusing. OreoToast555(Talk) 21:01, May 12, 2013 (UTC)

More changes:
 * Cyprus needs to be US colored since it is currently occupied.
 * EHU should have one province more to the west (Adana, north of Cyprus) and three more provinces to the north.
 * The Soviets have pushed two provinces west.
 * France has taken Paris.
 * Oman still needs to uncolored.
 * Yemen needs to be colored

Mscoree (talk) 12:47, May 16, 2013 (UTC) The Galapagos Islands should be Colombia colored. Mscoree (talk) 15:07, May 27, 2013 (UTC)
 * added Yemen, other European City-states that appear to have government in recent mod events

The changes from the Treaty of Dubai need to be added. Mscoree (talk) 19:13, May 29, 2013 (UTC)

Eastern Turkey should be given back to Turkey, except for the area around Adana (to EHU). Mscoree (talk) 02:36, June 2, 2013 (UTC)

The new borders from the Treaty of Albuquerque need to be added. Doctor Evulz (talk) 14:00, June 2, 2013 (UTC)

TO DO LIST
Want to contribute more to this map game, but don't know where to start? Try doing one of these simple tasks, which can greatly improve the map game. Here's your opportunity to really show your creativity.

Nations
If you have not already done so, please create a short profile for your nation detailing some basic information and history. Just click on your nation below to get started. If you have created a nation, but your nation isn't list on the template, contact Mscoree so it can be added.

The above template should also appear at the bottom of your nation profile, and at the bottom of all NotLAH pages.

Feel free to start contributing to the other pages as well.

Here is an example of a nation profile: here. Copy the text on that page (in source) and paste it onto your nation page (in source), then change the information.

The Nations page is also in need of improvement. You can help by adding your nation's information.

You can also add your current territories and colonies to the Territories page.

Art
Here are some art/map/flag stuff that you can do.
 * Make flags (see below)
 * Add already existing flags to the nations on the main page

Flags
Nations that need flags. Try to be logic with flag creation by researching the region and creating a flag that positively displays that regions roots/mother country.
 * Juarez
 * Republic of Alaska (Alaskan Rebels)
 * Northwest Federation
 * Forgottonia
 * Isle of Wight
 * London
 * Northern Ireland
 * Wu

Wars
Navigate to the Wars page and begin adding information for each war and battle.

Here is an example of a war page: here.

Featured NotLAH Article
This could be YOUR page:

On the portal page there is a new section for featured articles. This prestigious award will be given out each month to a well written article. Start making pages, and your page might be selected for next month. Good luck everyone! Mscoree (talk) 12:45, April 23, 2013 (UTC)

Featured

 * United States April
 * Human-Zombie War May
 * Middle East War June

Discussion
=General Discussion=

ISAF
When are we going to choose the HQ city for the ISAF?Daeseunglim (talk) 12:05, May 15, 2013 (UTC)

We should vote on the page and decide by next turn. Mscoree (talk) 14:09, May 15, 2013 (UTC)

Proposals
From now on pages that are of questionable continuity, require reworking, or are not canon will have placed at the top. This signifies that it is currently not canon. Hopefully this will help avoid confusion. Mscoree (talk) 19:44, May 15, 2013 (UTC)

RoS Nuclear Weapons Program
I temporarily cancelled the nuke program. Do you mean I won't ever be able to build nuclear weapons? Berwick is under the RoS jurisdiction, and it seems as if the rest of PA is slightly discheveled, and I could get uranium from the plant. ThanksDaeseunglim (talk) 13:06, May 16, 2013 (UTC)

ISAF
So, have we actually passed anything? Because if not we should.Daeseunglim (talk) 13:21, May 16, 2013 (UTC)

Bottom Hometage
Hey, the bottom tag that has the countries, organizations, etc, could someone add the Republic of Susquehanna? I can't, and would like my nation to be there.Daeseunglim (talk) 11:48, May 17, 2013 (UTC)

Texas
'''Do you really need Santa Fe? Can't you just leave the harmless little nation alone?'''

'''Why, my good man, Rome was once a harmless, little city, easily crushable. Then it started expanding and winning wars, until it destroyed Carthage so thoroughly that Carthage was never a threat again. Texas will not become Carthage. (Besides, it's fun.) Doctor Evulz (talk) 22:56, May 20, 2013 (UTC)'''

'''There's another way. Simply turn Futura into a vassal. They'd be your harmless little loyal puppet, but still relatively independant. That'd be better for all parties involved.'''

Eh, I'll see how this goes first.

'''Why did you forget about Oklahoma and Northern Mexico? That's two plentiful sources of land that don't require bullying a smaller state. I hardly think little Futura is going to be a Rome.'''

'''Not to mention they're isolationist. Speaking of Rome, the city of Rome was actually heavily influenced by the Etruscans (like Texas to Futura) and the Etruscan kings' corrupt are one of the factors that contributed to Rome removing that system of government and expanding outward. You could be doing the same with Futura. '''

'''You do know this is like a college student picking on a group of elementary school kids? How the hell does a collection of microstates threaten the great and powerful Texas. I really loathe the Texan bullies right now. All this war does is justify their fear of the warmongering bastards in Austin.'''

Wow. I don't know who did this or why they're getting so upset, BUT... I completely agree. Texas is basically picking on these microstates for no good reason. Why do I do this? I dunno. To become a glorious empire or something I guess. Sorry, but sometimes it's just fun to be the bully.

Doctor Evulz (talk) 21:15, May 23, 2013 (UTC)

EDIT: Another thing, they don't threaten us at all. That's just another politician spinning the truth to fit his own political goals.

I added the rest of this conversation to this page. Mscoree (talk) 21:42, May 23, 2013 (UTC)

No Algo = I get say what happens to Texas.

'''What the hell, Yankovic? The only reason I haven't posted for the last turn was so I could work on the algorithm. I asked Mscoree for help on HOW to do the algorithm, but he hasn't responded so I've been forced to do the research myself on five seperate cities. You sure didn't seem eager to do one yourself. Even if I didn't do the algorithm, you have no right to interfere with my elections. You've been posting how much you hate Texas, but this is completely unfair and biased! But you know what? Fine. If this is how it's going to be, I'll play by your rules.''' Doctor Evulz (talk) 18:37, May 26, 2013 (UTC)

'''Yank, I know you like the New Mexico nations, but don't use your moderator powers to control Texas. If Texas wants to keep invading they can. Mscoree (talk) 19:46, May 26, 2013 (UTC)'''

Italy and CM
This was probably mentioned elsewhere, but why can't the Kingdom of Italy join the CM anyways? They obviously want to, and I haven't found the exact reason.

Doctor Evulz (talk) 00:21, May 29, 2013 (UTC)

In the rules it states that, "Unions are allowed through dynastic or personal claims, in a realistic and timely manner, however nations cannot use unions to unrealistically bypass conquests." You can't ask every nation in the world to join your nation since it is implausible, especially without cause, and you can easily sockpuppet or convince someone you know to accept. Also in this particular situation, since Italy is a more "legitimate" and prestigious nation, it doesn't make since that the island of Sardinia would ask Italy to join it. Mscoree (talk) 19:00, May 29, 2013 (UTC)

Causi Belli
Terrorist Attack (-3)

Unification (0)

(No stability drop)

Location Tactical Advantage
 * at the location of the war: 4
 * No defenses, open field, etc: 1

Military Development

 * Your current army score:22.5
 * Naval: 3

Motive

 * motive is political: 5

Chance

 * UTC time: 2:40
 * Opponent's edit count: 2530
 * 8% of 2530 = 202.4
 * 202.4 * pi = 635.858353
 * chance is 5

Stability

 * 25

Participation

 * +10

Forces
100000/20000 = 5

Total: 80.5

Yue
Location Tactical Advantage Nations Per Side on the War
 * next to the location of the war: 5
 * No defenses, open field, etc: 1

Military Development Motive
 * Your current army score: 10
 * Industry: 8
 * motive is life or death (country's sovereign existence is threatened): 10

Chance
Stability Participation
 * UTC time: 2:40
 * Opponent's edit count: 103
 * 8% of 103 = 8.24
 * 8.24 * pi = 25.8867235
 * chance is 8
 * 25
 * All nations get a +10 on this

Forces
20000/100000 = 0.2

Total: 77.2

Austria invades Lichenstein
Okay I started the war in game but I don't know how this game's algorithm works. I request help with doing it. VonGlusenburg (talk to Von!) 19:59, May 26, 2013 (UTC)

Causi Belli
Political blunder (-1)

Acquire Core (-2)

(No stability drop)

Location Tactical Advantage
 * at the location of the war: 4
 * No defenses, open field, etc: 1

Military Development

 * Your current army score: 12.5

Motive

 * motive is political: 5

Chance

 * UTC time: 11:12
 * Opponent's edit count: 2546
 * 2% of 2546 = 50.92
 * 50.92 * pi = 159.969898
 * chance is 9

Stability

 * 25

Participation

 * +10

Forces
150,000/10,000 = 15

Total: 81.5

Liechtenstein
Location Tactical Advantage Nations Per Side on the War
 * next to the location of the war: 5
 * No defenses, open field, etc: 1

Military Development Motive
 * Your current army score: 10
 * Industry: 4
 * motive is life or death (country's sovereign existence is threatened): 10

Chance
Stability Participation
 * UTC time: 11:12
 * Opponent's edit count: 7088
 * 2% of 7088 = 141.76
 * 141.76 * pi = 445.352175
 * chance is 5
 * 25
 * All nations get a +10 on this

Forces
10000/150000 = 0.06

Total: 76.06

Discussion
Can you help explain this to me so I know for future reference? VonGlusenburg (talk to Von!) 00:02, May 28, 2013 (UTC)

To summarize the rules page, every major battle requires an algorithm. When you declare war you first must decide why you are declaring war and what you seek to gain, just like in real life. This is called your causi belli and your objective(s). You total up the number from each your causi belli and objective, and if your number is positive, you subtract that amount from your stability. If it is zero or negative no nothing to your stability.

Next you do the actual algorithm. This uses similar elements as other popular map game algorithms (such as PM2), such as location, tactical advantage, etc. The algorithm should be preformed on both parties. At the end everything is totaled and the person with the highest number wins.

Some unique mechanics I should mention are the leader and soldiers modifiers. If you have a named, prestigious general (for example the US has used people such as Westmoreland and Abrams. If you can't find any you may make one up, with the appropriate context and back story.) then you can add some extra points depending on the leadership of your general. With the soldiers mechanic, you divide your soldiers by the number of enemies (each party does this).

Message me if you have any questions. Mscoree (talk) 22:46, May 28, 2013 (UTC)

Moderator Application
Hi there, I'm Doctor Evulz, the player of Texas. I'll admit it, I haven't been the most plausible, expanding too fast, but I have pointed out several more examples of implausibility from others, and I'm willing to think up mod events. I know how to be neutral in moderator events (I won't write any relating to Texas), and I have experience in map games. The only thing I'll need help with would be algorithms.

Doctor Evulz (talk) 00:07, May 27, 2013 (UTC)

I'll add you as a junior moderator for now. Welcome aboard. Mscoree (talk) 01:53, May 27, 2013 (UTC)

I'd like to apply as well. My posting is decent, and have been mostly plausible. I also would like to try and write a few moderator events, if it's okay. -Kogasa  2013 May 30, 15:49 (CET)

Your application has been approved. Welcome aboard. Mscoree (talk) 14:21, May 30, 2013 (UTC)

Causi Belli
Political blunder (-1)

Acquire Core (-2)

(No stability drop)

Location Tactical Advantage
 * at the location of the war: 4
 * No defenses, open field, etc: 1

Military Development

 * Your current army score: 10

Motive

 * motive is political: 5

Chance

 * UTC time: 6:57
 * Opponent's edit count: 2,674
 * 210% of 2,674 = 5615.4
 * 5615.4 * pi = 17 641.2994
 * chance is 6

Stability

 * 25

Participation

 * +10

Forces
55,000/70,000 = 0.785714286

1

Total: 62

Bay Republic
Location Tactical Advantage Nations Per Side on the War
 * next to the location of the war: 5
 * High ground/ambush: 2
 * Cascadia: (S)
 * Alaska: (S)

4 Military Development Motive
 * Your current army score: 10
 * Industry: 4
 * motive is life or death (country's sovereign existence is threatened): 10

Chance
Stability Participation
 * UTC time: 6:57
 * Opponent's edit count: 162
 * 210% of 162 = 340.2
 * 340.2 * pi = 1068.76982
 * chance is 6
 * 25
 * All nations get a +10 on this

Forces
70,000/55,000 = 1.27272727

1

Total: 78

Result
The invaders are pushed from San Francisco.

Discussion
'''You gave the Bay Republic 'Next to the war +5' and North California 'At the War +4', did you get the numbers confused or the locations? Local (talk)'''

No. Mscoree (talk) 19:55, May 31, 2013 (UTC)

Causi Belli
None (+3)

Objective
Install dictatorship (+3)

Stability drops 6 points

Location
At the war (5)

Tactical advantage
High ground (2)

Military Development
1*10 = 10

Expansion
0

Motive
Life or death (10)

Chance

 * UTC time: 19:49


 * Opponent's edit count (Doctor Evulz): 602


 * 324% of 602 = 1950.48


 * 1950.48*pi = 6127.61363897

Chance: 1

Stability
44/2 = 22

Participation
10

Leader

 * Random number: 3


 * 997,000/54,667 = 18.2376936726


 * 3*18.2376936726 = 54.7130810178

David Duke dies, -10

Number
54,667/997,000

Approximately equal 0

Result
50

Objective
Civil War (0)

No stability drop

Location
Close to the location of the war: 3

Military development
2*10 = 20

Expansion
-5

Motive
Political: 5

Chance
Note: Since Mscoree made the mod event, I’m using him as the opponent.


 * UTC time: 19:49


 * Opponent’s edit count: 2,667


 * 324% of 2,667: 8641.08

Chance: 8

Stability
46/2 = 23

Participation
10

Leader

 * Random number: 5


 * 997,000/54,667 = 0.05483149448


 * 0.05483149448*5 = 0.27415747241

General is fine


 * Number of victories: 0


 * Number of battles: 1


 * (0/1) + 5 = 5

Number
997,000/54,667 = 18.2376936726

Simplifies to 18

Result
87

Total Result
The rebels are crushed; Duke is captured and killed.

Discussion
This is my first algorithm, so if there are any issues or mistakes, please point them out. Doctor Evulz (talk) 00:59, June 1, 2013 (UTC)

Lunar colonies
Lunar colonies? Seriously? Didn't we deal with this ASB bullshit before? --Yank 13:49, June 4, 2013 (UTC)

Other than its not "ASB bullshit". One. I didnt randonmly declare that I had a lunar base, without developing my space program. Two. Neither have I expanded the lunar base to the size of OTL Russia, as France had. Three. I have actually followed the plan layed out by the OTL Apollo Applications Program, which was designed to have a lunar base by 1976. Also OTL Project Horizon, was supposed to bring a lunar outpost by 1966. My Space Program could be considered highly successful and prized as I have launched six manned missions to the moon. Also my plan is quite detailed and uses technology that was availible in the late 70s, and I have improved upon (solar pannels, building  materials for extreme environments, minerals, etc). Also it took me one year to research the plan alone, a snail's pace. Let me know what part of this plan you consider ASB, and I am sure i can give  you an OTL plan that was supposed to implement something similar, but lacked the funding and desire from the governments of Earth. G greg e (talk) 14:15, June 4, 2013 (UTC)

Excitment
Can we play a s 2 nations and to add more excitmet can you have a mods section where people cab suggest the mods of the day. Octivian Marius (talk) 00:38, June 5, 2013 (UTC)

Mods of the day? We don't have a mods of the day system, do we? Why would we do that? If someone's good and they request to be a mod, mod them up! Doctor Evulz (talk) 01:40, June 5, 2013 (UTC)