Talk:Axis vs Allies: Revolutions (Map Game)

France

 * Location: 2
 * Tactical Advantage: 1 - 3 = -2
 * Strength: 9 (+BC)= 13
 * Motive: 5
 * Chance: 8
 * 12:07
 * 1*2*0*7 = 14
 * 14/78 = 0.179487179
 * 0.179487179*3.14 = 563589742.09
 * Total: 26

Egypt

 * Location: 5
 * Tactical Advantage: 5
 * Strength: 0
 * Motive: 10
 * Chance: 4
 * Total: 24

Result

 * Stalemate between French and Egyptian forces ensures.

Discussion

 * I believe I did right. I also didn't include France's Big Cheese Power, due to being invaded. Correct me if I'm wrong. Enclavehunter (talk) 14:28, September 20, 2012 (UTC)
 * You should add it in. However, I just made a new rule that if you are invading from far away (+3 or less), then you need at least a +5 advantage to take any land. Ideas? Flag_of_South_Korea.png PitaKang- (But here's my number | So call me maybe) 19:35, September 20, 2012 (UTC)

Archive
First archive :) PitaKang- (But here's my number | So call me maybe) 20:23, September 20, 2012 (UTC)

For

 * Korea
 * America
 * Persia
 * France

Against

 * Siam (even if UN is created, the Siamese have no interest in joining it)
 * Japan we propose a reformed League of Nations and that peace keeping be carried out by each independent alliance system.
 * Soviet Union (We have no interest in another organization)
 * Turkey (Never)

Discussion
@Japan: That's what the new UN is. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 00:37, September 21, 2012 (UTC)

Implausibilty
Hey guys. I've seen a few bits of pieces that I conisder implausible. First, the Italians troops and equipment numbers. I don't know how Italy could muster that number of bombers and aircraft, unless they were drafted from Libya. Second, the Facists France. I don't think the French people would allow for their government to become fascist, espically after two fascit nations attacked them. Third, the United States and its "war" against the Axis. I don't understand why the United States attacked the Soviet Union for no reason. The Reds did nothing to the United States, and the United States is still in isolation, and the only reason they went to war in OTL was the Attack on Pearl Harbor, which never occured. Fourth, why would the Americans waste soldiers and their fleet invading eastern Siberia, espically with nothing there except natives and deadly winters. There's a few others, but these are the main things I would like to talk about. Enclavehunter (talk) 01:58, September 21, 2012 (UTC)

All of the non-USA stuff is true. Now I'll talk about the US stuff.

A: America got into this because its economy and trade interests are way too much at risk.

B: Speak for yourself. You're just defending your own nation. When I say Eastern Siberia, per se it is more like Soviet Manchuria and the like. Vladivostok-ish and norht of that. Then if can get Japan in on this and convince Hitler to come to peace talkk, my efforts will bear fruit.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 02:02, September 21, 2012 (UTC)

Still. We didn't do nothing to the United States, and here you are coming on our doorstep attacking the Soviet Union with no casus beli or however you say it. In OTL, if every nation went to war because their economic and trade interests were threaten, the world would be a warzone each and every day. Enclavehunter (talk) 02:06, September 21, 2012 (UTC)

No. I attacked your allies. So then, you will attack me. I have to think ahead and prevent that, so I have to invade you. Simple logical reasoning. AKA chain of events.

And btw: with France on the deathbed and Britain guarding the door, I gotta step in. Anywho, I ahve business to discuss with Hitler. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 02:13, September 21, 2012 (UTC)

United States

 * Location: 2
 * Tactical Advantage: 1
 * Strength: 3 + 3 + (BC) = 9
 * Motive: 3
 * Chance: 3
 * 00:36
 * 0*0*3*6 = 18
 * 18/6803 = 0.002.......
 * 0.00264589151*pi = 0.00831................
 * Total: 15

Soviet Union

 * Location: 3
 * Tactical Advantage: 2
 * Strength: Soviet Union (L): 4
 * Motive: 7
 * Chance: 5
 * 00:36
 * 0*0*3*6 = 18
 * 18/5,212 = 0.03448275862
 * 0.03448275862*3.14 = 0.01.....
 * Total: 22

Result

 * Marginal Soviet victory, but I don't know A: Who the Soviets were fighting (after all, America's not there yet), and B: Why the Soviet Army is in Kamchatka and Samoyeda. I'm surprised the Soviets didn't get a 1 for capital distance.

Discussion

 * Another attempt for an algorithm. I didn't know what to put for my UTC Time, so I put the time Scraw (United States) declared war on the Axis and Soviet Union. I did this, because I assume ounce nation declares war, then the defending nation is at war with the attacker. Pita, Correct if I'm wrong. Enclavehunter (talk) 05:08, September 21, 2012 (UTC)

You're pretty much right, and it should be with heavy casualties as well. IMO, we should retcon the last two turns (France suddenly converts to Axis, USA invades USSR), but retcons do kill games... PitaKang- (But here's my number | So call me maybe) 22:00, September 21, 2012 (UTC)

i think a retcon would be good, despite what it will do to the game or atleast make an event that creates a widespread resistence movement in france along with resistence movements throughout the occupied regions (including occupied china) that way we can finally make a guerilla warfare algorithm (i really want one XD) Nkbeeching

Can we all just back up for a second? I think we should get a few things clear. First of all, I did not even make landfall in the USSR yet, so why is there an algorithm? Secondly, this is part of the greater war with the Axis Powers, not America's lone vendetta against the USSR. Thirdly, and more importantly, there is no Franco-German War, Franco-Italian War, Anglo-German War, Italo-Egyptian War, these are all part of one master war AKA WWII. I think we should have a mega coalition algorithm that we update as time goes on. So fourthly, and indirectly we're still on my third point, a lot of stuff if going wrong here. So me invading the USSR is far from imaplusible when I'm at war with the Axis. Doesn't it make sense to attack the nearest Axis nation when you're warring with the whole alliance? And I'm trying to negotiate with Hitler but Imp doesn't want to come down to the table. So yeah. And finally, let's not retcon the gfame. Let's just pretened that France is still Allied. The END of A Tale of Two Wars.

Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 02:30, September 22, 2012 (UTC)

I agree with a retcon. Enclavehunter (talk) 02:48, September 22, 2012 (UTC)

Soviet motive is not 10 because I do not intend on conquering 2 million+ sq mi of land, for Genghis Khan I am not, though Genghis Khan, wish I was. And location goes by capital, so..... And you should use the pi button on the calulator, not 3.14. And my edit ount was really 6791 when I made the war declaration against the Axis. Allow some corrections here. Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:05, September 22, 2012 (UTC)

That's why I agree with the retcon. Appearently alot stuff has happened (France turning Fascits, me and scraw's arguments). I apoligize for what the argument has brought, and I'll just watch and see how the war turns out. I'm done arguing. Enclavehunter (talk) 03:31, September 22, 2012 (UTC)

For

 * Enclavehunter
 * Nkbeeching
 * Stewdio333
 * Flag_of_South_Korea.png PitaKang- (But here's my number | So call me maybe)
 * -Kogasa [[Image:Symbol of Natori, Miyagi.png|23px|border]][[Image:宮城県.png|23px|border]][[Image:Flag of Japan.png|23px|border]] 2012年9月23日 08:10:57 (JST)

Discussion
Seeing as I can see the argument going on and on. I decided to put up a vote. Enclavehunter (talk) 02:53, September 22, 2012 (UTC)

Before I vote, what is the extent of the retcon? Stewdio333 (talk) 03:34, September 22, 2012 (UTC)

That's up to the mods. I'm just a simple player. Enclavehunter (talk) 03:38, September 22, 2012 (UTC)

Two turns. -      - Anyways, I propose we ignore the implausogasms and go on acting as if they never happened, cause retcons ruin games. RRG, Golden Rule of Map Games. -      -  Syngraféas Enallaktikí̱ Istoría, Dic mihi lingua Anglorum. 03:47, September 22, 2012 (UTC)

Alright, sounds good, though I'm just another simple player. Stewdio333 (talk) 05:35, September 22, 2012 (UTC)

Retcon passed, the game is retconed to 1941.5. PitaKang- (But here's my number | So call me maybe) 00:08, September 23, 2012 (UTC)

Sino-Japanese War 1941.5
According to the algorithm, Japan gets 21.5% of Chinese land to split with Siam. This is 2306 pixels, which leads to the collapse of China. All of Eastern China is taken by Japan/Siam. Western China, however, is not taken.

PitaKang- (But here's my number | So call me maybe) 19:05, September 27, 2012 (UTC)

Intervention in East Indies
I think we can safely say East Indies breaks apart from the Dutch and Japan takes over, as in OTL. PitaKang- (But here's my number | So call me maybe) 19:39, September 27, 2012 (UTC)

Argentina

 * Location: 4
 * Tactical advantage: 1
 * Strength: Argentina (L): 4
 * Greater Industry: 3
 * Greater population: 3
 * Motive: 5
 * Chance: 0
 * 19:52
 * 1*9*5*2= 90
 * 90/202= 0.44554455445
 * 0.44554455445*3.14= 1.39900990099
 * Total: 20

Chile

 * Location: 5
 * Tactical advantage: 2
 * Strength: Chile (L): 4
 * Motive: 10
 * Chance: 0
 * Total: 21

Result

 * Argentina is pushed out of Chilean territory

Second Peruvian-Brazilian war ( The andean war)
(((34/(29+34))*2)-1,)*(1-1/(4))= 0.05952380952

According to the algorithm, Brazil gets 5.95% of Peruvian land, or 108 pixels. PitaKang- (But here's my number | So call me maybe) 19:49, September 27, 2012 (UTC)

UK
Guys, I announced like 10-15 days before today that I'm NOT coming back, get a new UK player.

The Royal Guns (talk) 00:30, September 27, 2012 (UTC)

Guys, i will play Great Britan because we cant have ww2 without the UK

Warman555 8:02, September 27, 2012 (UTC)

No, we cannot have a player with two nations. I will mod the nation until we can have a new player take over. PitaKang- (But here's my number | So call me maybe) 18:57, September 27, 2012 (UTC)

Can i play Great Britan if i give up France? Warman555

Nation-switching in the middle of games is not generally encouraged, although you are allowed. PitaKang- (But here's my number | So call me maybe) 16:19, September 28, 2012 (UTC)

Plausibility
just wanted to know if what ive been doing with japan was ok and plausible. Nkbeeching

Pretty good, but just know you will have to pull out of China in the next 10-15 years. It's impossible to hold that much land with that many people for too long. PitaKang- (But here's my number | So call me maybe) 16:20, September 28, 2012 (UTC)

Soviet Union (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Soviet Union (L), France (M, BC), Great Britain (M, BC): 18
 * Greater population: 3
 * Greater industry: 3
 * Motive: 5
 * Chance: 2
 * 12:56
 * 1*2*5*6= 60
 * 60/5230= 0.01147227533
 * 0.01147227533*3.14= 0.03602294455
 * Total: 36

Germany (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Germany (L), Italy (M), Spain (M): 10
 * Motive: 10
 * Chance: 4
 * Total: 31

Result
Crushing Soviet victory, the Soviet union receives 4.54% of German-Polish land.

PitaKang- (But here's my number | So call me maybe) 13:02, September 29, 2012 (UTC)

Result
Too tired to post everything, but Brazil gets 2.73% of Uruguayan land, or 8 pixels. PitaKang- (But here's my number | So call me maybe) 01:03, October 4, 2012 (UTC)

Turkey (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Turkey (L): 4
 * Invading Desert: -3
 * Motive: 5
 * Chance: 1
 * 1*1*2*8= 16
 * 16/880= 0.181818181
 * 0.18181818*pi= 0.057119866
 * Total: 12

France (Defendant)

 * Location: 3
 * Tactical advantage: 2
 * Defending Desert: +3
 * Motive: 5
 * Chance: 6
 * Total: 27

Result:
French forces in Syria devastate Turkish forces sent against it, and take 9.62% of Turkish land, or 127 pixels.

Turkey (Belligerent)

 * Location: 4
 * Tactical advantage: 1
 * Strength: Turkey (L): 4
 * Greater industry: 3
 * Greater population: 3
 * Motive: 5
 * Chance: 9
 * 00:45
 * 1*1*4*5= 20
 * 20/880= 0.022727273
 * 0.022727273*pi= 0.071399833
 * Total: 29

Greece (Defendant)

 * Location: 5
 * Tactical advantage: 2
 * Strength: Greece (L): 4
 * Motive: 10
 * Chance: 3
 * Total: 24

Result:
Turkey may take 4.72% of Grecian land, or 11 pixels.

Turkish-British War
I didn't do this one because I think you have enough on your plate lol... this war would have cost you approximately 40-45 pixels. PitaKang- (But here's my number | So call me maybe) 00:56, October 4, 2012 (UTC)

Then I'll keep my head down. I like my land too much. ((ლ( (ಠ益ಠ) ((ლ( 14:54, October 4, 2012 (UTC)

Lesser Antilles
Under the North America header, is the Lesser Antilles a single playable nation, or is each island (group) a nation? Also, it's Antigua and Barbuda (Barbados is far to the south and not part of that OTL nation). Also, there appears to be an error with the indent by the Greater Antilles. 77topaz (talk) 08:48, October 4, 2012 (UTC)

They are all single nations per island, not controlling the entire chain. PitaKang- (But here's my number | So call me maybe) 09:42, October 4, 2012 (UTC)

What nations should be on the list? The current OTL ones? 77topaz (talk) 11:00, October 4, 2012 (UTC)

The British currently rule all of the Lesser Antilles. PitaKang- (But here's my number | So call me maybe) 19:01, October 4, 2012 (UTC)