Alternative History
Advertisement

A religion is a belief system that typically comes with rituals, spiritual beliefs and practices. Religion is a very important socio-political force in the year 1295, and has a vital impact on the spread and development of individual cultures and societies. The most widespread religions tend to be Christianity, Islam, and Buddhism, while many traditional indegenous religions also exist such as Shintoism, Hinduism, African and Chinese Traditionalism. 

Map[]

Abrahamic Religions[]

Abrahamic religions are religions that trace their origin to the patriarch Abraham (fl. 2000 BC). The largest Abrahamic religions are Christianity, Islam, and Judaism. Abrahamic faiths all have very strict monotheism, and typically have beliefs of iconoclasm and special revelation. 

Christianity[]

Catholicism[]

Player nations: Papacy, Venice, Milan, Hispania, Rhomania, Poland, Lubeck, Livonia, Lothraingia, France, England, Avalon, Ireland, Scotland, Wales, Örebro union, Iceland, Swiss Confederacy, Arles, Saxony, Burgundy, Auvergne

Celtic Lollardism[]

Player nations: Avalon, Ireland, Scotland, Wales, Örebro union, Iceland

Eastern Orthodoxy[]

Player nations: Novgorod, Wallachia, Byzantium

Oriental Orthodoxy[]

Player nations: Ethiopia, Georgia

Nestorianism[]

Jungism[]

Islam[]

Sunni[]

Player nations: Mali, Abbasids, Delhi

Shia[]

Other Sects[]

Judaism[]

Organized Traditional Religions[]

Hinduism[]

Player nations: Delhi, Majapahit, Tondo

Chinese Traditional[]

Player nations: China

Buddhism[]

Player nations: Dai Viet, Ayutthaya

Shintoism[]

Player nations: Japan

African Traditional[]

Player nations: Mali, Oyo, Zimbabwe

Unorganized Traditional Religions[]

Tengri[]

Player nations: White Horde

Native American Animism[]

Player nations: Iceland, Vinland, Iroquios

Teōmaticolli[]

Player nations: Michoacan, Mayapan

Inti[]

Player nations: Chimu

European Paganism[]

Player nations: Vinland, Livonia, Poland 

Advertisement