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I am back!!!!
Yo whatup LMB! Can I discuss something aih you om chat please? Its regarding time wars oh and I want to apologize for my stupidity 2 weeks ago man.
Request to start the game early
Votes and stuff
Edit made by Crim on 1:20, 23 December 2013: http://althistory.wikia.com/wiki/Talk:Principia_Moderni_II_(Map_Game)?direction=prev&oldid=889205#Mod_Nominations_For_PMIII
Edit made by Crim on 1:21, 23 December 2013: http://althistory.wikia.com/wiki/Talk:Principia_Moderni_II_(Map_Game)?direction=prev&oldid=889206#Mod_Nominations_For_PMIII
Edit made by Local on 1:12, 23 December 2013: http://althistory.wikia.com/wiki/Talk:Principia_Moderni_II_(Map_Game)?oldid=889206#Mod_Nominations_For_PMIII
The biggest difference between the first two edit's and the final edit is this:
"If you do not, the vote will be put in Bold/italics, and no longer counted, until a reason is given." (The bold is added for effect).
Did I ever say you were cheating? ^ Look up there. All I did, was state that you we're the person to overrule every single person and make up your own rule to apply to everyone without a single person's consent except your own. I never called it cheating. I never said you did it for your sole benefit. And also, please, do not make rules, that, as you've said, "Not part of the vote".
These aren't necessarily yours:
2 M's in coming and becoming.
"a lot" written as one word (alot). I see that a lot.
recieve, (decieve, concieve) instead of receive, et al. I before E except after C (although there are exceptions such as weird.)
I think most folks know how to spell infrastructure by now :)
Decimal fractions (.05, etc) should have a leading zero 0.05.
Numbers from zero to ten should be spelled out - instead of 0 to 10. ten million instead of 10 million, etc.
Occasionally I will see "phew" instead of "few".
"sqkm" instead of my preference "sq km". Most folks spell it my way now.
Numbers from 1000 to 9999 should be spelled without commas.
Seperate instead of separate. There's A RAT in separate.
Many times I may just type Sp for spelling errors.
I'm like the English professor in the men's room.
I don't write on the walls, I just correct the spelling and grammar.
Other common errors
"There" instead of "their" or "they're"
"Your" instead of "you're"
"It's" instead of "its". "It's" with the apostrophe is ONLY the abbreviation for "it is".
"An" in front of consonants. "A" in front of vowels. Both cases are incorrect. Exception: "an historic" and "a union", etc. If the vowel sounds like a consonant - one, once, "a" is correct. "a once-in-a-lifetime", for example.
If the following word is an abbreviation such as FBI agent, "an FBI agent" is correct because the F sounds like ef. Same for "an SASE" ( but "a" self-addressed stamped envelope).
More than you EVER wanted to know :)
Hey LMB, I saw that you have chosen a Australian Aborigine tribe to play as in PMIII. I don't know if you are aware, but to date I am the only player to play as the Australian Aborigines in the PM series, with what I would describe as decent, albeit short lived, success. So I thought I would give you a helping hand setting up. Here is a tribal map of all the Australian Aborigine tribes in Australia: . If I had the chance again, I would choose to play as the Pitjantjatjara (Anangu) tribe in the center of Australia, who have control of the sacred site of Uluru. This would be for two reasons, firstly, they have pretty much the entire internal area of Australia to expand into, and secondly, as they are in the center of the continent, no-one will be able to attack you for quite a large period of time. Just my suggestion. I would also like to say that when our two tribes meet up, I hope we can be allies. Hailstormer (talk) 13:52, January 6, 2014 (UTC)
I like the steps, but there are some key issues.
1. Founding a city wouldn't be possible, as it would be a massive transition away from traditional Aborigine life. However, you could set up a township, by saying that a number of Aborigines decide to give up the nomadic way of life and focus on working the surrounding land. This in turn, could eventually expand into a city as your tribe grows, but it will be a slow process.
2. No problems with this step, but you will have to reach a major river system to do it if you plan on using the tribe I suggested, or any desert tribe for that matter. You have two major choices, going up towards the OTL Lake Argyle river system which will take you to the northern coast, or going towards the OTL Lake MacLeod river system which will take you to the western coast. If it was me I would pick west, as there are a lot more natural resources that way.
3. This step again, is easy. But it will have to be me who instigates contact, as the Aborigines have no seafaring watercraft, with the only watercraft they have being able to navigate rivers. But I plan to reach you in the first few decades so I wouldn't worry about it.
4. I wouldn't do this step. As introducing invasive species, even useful ones, can have unintended consequences. Instead, I would suggest you focus on using the species already available to you in mass hunts.
Good on you for signing up as an Aboriginal group. The mods are going to be watching that continent like a hawk and the Aborigines will be heavily regulated, but hopefully you will also get some mod event guidance. Take it SLOW with your development, this is a marathon, not a sprint, and since you are isolated you don't have a outside sources of tech. There will be big consequences if you expand and militarize too fast, but if you take your development seriously and plausibly, you might even get some outside help. I've also played a successful game from a tribal start (the Selk'nam in PM2) and will be playing tribal again for PM3 (the Nivkhs of Siberia). I take a great interest in Australia's development, as do several other mods, but if you do it right in the early centuries, you will get a big payoff later. Also don't hesitate if you need any help with Australian Aboriginal history and geography. Hail has played as the Aborigines before, but also remember that Callum and Scan are Aussies - and I have a backround in Australian issues as well.
Hail is right that you should start inland - but not too far inland as you will eventually need to reach the coast to survive. Also, placing yourself in the central desert is not optimum for your development as an agricultural society - agriculture other than cattle is near non-existant there even today. If it were me, I would think about locating in Southeast Australia where things are a little greener and the climate is more suited to agriculture. Either that, or if you want a ranch-based society, you could locate somewhere like the Kimberley region, where you have grassland and increasing agriculture in around the Ord River. Sadly, the only real reason we associate the Aborigines with the Central Desert is the that colonists found the area industrially useless and hence lacked a need to displace the original population. Commandante Lemming (talk) 20:01, January 7, 2014 (UTC)
Well Hail is good at this stuff - but if it were me I'd go a for greener pastures, literallly. I know Callum mentioned the Eora people around modern Sydney. If if were me, I'd think about grabbing some good agricultural land somewher inland in the Murray-Darling Basin ( which is a big agricultural area today). I'm a lot better with modern Aussie history than Aboriginal, but looking at maps I would think myabe the Yorta Yorta or someone near there . But there are a ton of options - and at the end of the day I would say do what makes you feel good. If I were playing as an Aboriginal group myself it would probably be the Tiwi , who aren't a group I would list as a "good strategic pick" at all...so do what makes your feel good. Commandante Lemming (talk) 20:20, January 7, 2014 (UTC)
These are the guys going under the microscope, I'd say...
22:19, January 16, 2014 (UTC)
Sure, go ahead and redo the backstory, but remember to keep it essentially the same with the Reich falling first.
For now, I am not ready for an alliance, as that will eventually drag me into wars early on with places outside Ireland. I am only interested in Ireland right now, as it's fairly isolated and consolidation of the minor states to eventually engage in wars and colonization efforts outside Ireland. If, however, you are willling to put up with staying in Ireland for a bit, I'd be happy for an alliance.
Sure, I'll cooperate with you. We need to find where we will split Ireland?
I mentioned I would help in unifying Ireland. I did not say anything about Scotland. The player of Scotland and I have come to an agreement, we will diplomatically unify England and Scotland. In the case of Ireland, my only request was I'd help the unification of Ireland in exchange Ireland would join the Kingdom of Great Albion you would remain independent of course, it's like how Callum and I ran Germany, one nation but with sphere are nations, also like the modern UK. Which is comprised of three nations, all of the independent but forming a greater nation. You needn't worry about me taking power from you, you can still do as you please and whatnot. Bowties are Cool (talk) 19:44, February 2, 2014 (UTC)
About The Turns
I am not removing the turns every time I post on PM3 I get an edit conflict. So I do not know what to do then, besides going back to the page were I edit my post and reposting it. - Shadow
I have seen a chat and have seen that you have called me shitwit and I shouted at you. Look, I have never shouted at you for no reason. I shout at people for reasons. And good reasons. Plus I don't even remember. If you were really pissed, I am sorry. But you could have told me eariler.
This is a formal invitation for you, sir/madam to come join Look Out, Sir! (Map Game) ! It is a WW2 alternate history map game, set in the year 1943. The rule system is set after Principia Moderni III (Map Game) and some other major map games. The battle algorithm is a modified version of the one used by The War That Came Early (Map Game) . We have a lot of room and I am hoping to make this into another one of those successful map games. So if you could come on down and pick a nation to rule and see what happens, that would be much appreciated. - Sincerely, Blocky858 (talk) and the rest of the LOS staff,
The Steam Age
Post your turn
Yeah sure, I don't mind.
I think it's open to use, so MS likely won't care. Hell, you could probably send him a message and he'd make it for you. Either way crediting him for the base will go a long way. NonEuclidean ツ (Talk)
Look Out Sir Revised
I'll give you 10 million (1 billion 80 million in today's money) with another 5 million (nine hundred million today) for the Chinese corridor. The total GDP of French Indochina at the time was about half a million, and Laos accounted for very little of that, so that seems a reasonable price. Krasnoyarsk (talk) 22:13, April 16, 2014 (UTC)
RE: Fanfic thingy
- It's primarily influenced by my warcraft 3 gaming, although I try to keep it original.
- For the second question, or this three parter to be exact.
- I don't know
- I'm not sure
WOW... just wow...
20:05, April 22, 2014 (UTC)
Why is it ASB Saturn120 20:55, May 2, 2014 (UTC)
This is to tell you that the map game Return of Battle for Earth has begun. If you have already posted, please disregard this message.23:26, May 4, 2014 (UTC)
Hey. AM 1 started. Please post your turn. http://althistory.wikia.com/wiki/Ancient_Mediterranean_(Map_Game) SwankyJ (talk) 20:23, May 6, 2014 (UTC)
PMIII Protectorate Edit
Since I'm playing as a native american nation (the Natigosteg L'nu) in PMIII, I'm a little concerned about colonization. I don't want to go the way of the Mapuche or the Mayans. Accordingly, I'm interested if you would be willing to make the Natigosteg L'nu a protectorate of the UKGA (I believe you're in charge of the Eiric colonies). Basically, you would get preferential trade, military assistance, tribute, and some control of foreign policy. In return, I'd like a free hand to expand into Labrador east of Mingan and, of course, protection from colonization and attack. Krasnoyarsk (talk) 22:40, May 12, 2014 (UTC)
Wow, so the Vale joined the north. And the Ironborn hold the southern regions of the reach. I think you have made Dorne's lands too much, they don't hold that much land - unless they went out aconquering. I'm guessing Crownlands = Stannis, but who holds the Stormlands? Green is probably Lannisters? Red is Tyrells? If Red is Tyrell, then you need to move their lands down a bit, the northwestern coast belongs to the Lannisters - that is the Westerlands.
League of Planets
Since I know you've expressed your enjoyment of my books in the past, I wanted to let you know that Book Three of the League of Planets Adventure has gone live on amazon and Smashwords.
Also, since I know you're a fan, there's a wiki I made for it, though it's still very much under construction.
Why Did You Speak Before my Back!?!?!
I told Wikia and they globally blocked the Ratc socks Global conquer and Terminal warrior, along with that Q-uarn guy. They did not block that Kansas IP 126.96.36.199 or that S. Carolina IP 188.8.131.52. I think they think the IPs are not Ratc. Whipsnade (talk) 16:14, May 30, 2014 (UTC)
Losing border wars against warlords is extremely different from losing large-scale conflicts against nation-states. Japan was crushed in border wars against the Soviet Union involving triple the numbers the Qinghai War entailed, and yet was able to crush China and the militaries of Britain and the U.S. simultaneously only a short time later. Qing China lost badly to the French in the Tonkin War, yet was able to crush the Nien Rebellion a little while afterward. Even if Tibet had lost, the Dalai Lama could use the organized militia system to recruit and train a large, new army, as Tibet has done throughout history. Even Chinse warlords, who ruled less territory than Tibet and commanded no loyalty from their subjects, could easily raise armies of 200,000 after defeats, so there's nothing preventing Tibet from raising an army of an eighth of that. Krasnoyarsk (talk) 20:49, June 5, 2014 (UTC)
/* Re:Oneegan /*
You see, Oneegan was the Name in an Indian language for dog, or wolf. My father's friend had an ancesrty of Susquehanna Indian. One of the words, was Oneegan was for dog, and if you read my article you see the religion was based around a guy with dogs. The Susquehanna Indians are in central PA, then I moved my region to Newfoundland. After talking with feud say it would take a a while for culture to spread, I moved it to lake Superior. I hope this clears up any confusion you had.
I think a list would help people get the areas straight of where each area is claimed for a certain amount of time.
My nation I based around lake Superior, the north and south areas north o it. I do not plan to expand much farther than that.
Weimar Republic Flag
Wikipedia says this is the file.
Congratulations, Comrade Local Mafia Boss!
The Communist Party Chairman (SkyGreen24) and I, Youth Chairman (Blocky858), have recognized your achievement in the Communist Party. You have been awarded the following medals: Order of the Revolution, for helping found the party. Finally, the Hero of Socialist Labour, for achievement in senatorial legislation. Congratulations Comrade! Blocky858 (talk) 11:23, July 1, 2014 (UTC)
Medieval World 3
I'm France, and you are playing as my fiefdom Normandy. I would like to control all of my fiefdoms/vassals/counties. I'm also planning to unify all of France. So would it be a problem if you would choose another nation? Tech, Lord of Rotterdam, Defender of Holland (talk) 17:15, August 30, 2014 (UTC)
Am on chat. Ask away.
19:46, December 15, 2014 (UTC)
The Old Boar Suffered
If you read the information on the main page you'd see the timeline uses legends, sagas, and other less than reliable sources in order to create a story. If you want my sources read the sources page, the most common ones are sagas, annals, and other stories written in Old Norse, Latin, Old English, Old Irish, etc. You should be able to find some pretty interesting information in there, at times they can be a pretty interesting read. Some are contemporary, some are not. Should the timeline be categorized ASB for that? I think not, after all we try to make the best out of what little sources we have. If this was to be ASB you might as well categorize every timeline taking place more than a thousand years ago, they all rely on sparse records and texts, they all speculate to some degree. That being said I believe the sons of Ragnar Lodbrok did exist. Ragnar himself is before the POD, so his existence is largely moot anyway. His sons however, appear in multiple accounts. As it turns out it's pretty hard to hide a conquest of half of England, and archaeological evidence seems to confirm it. Also, if you care to read some of the pages, you'd see we tend to embrace this ambiguity, this lack of knowledge about some of the timeline's characters. Some of the pages are written as if to imply some of the people are semi legendary. We acknowledge in some of the pages that not everything could be accurate, that some dates could be off. It is written as if the POD actually happened, where in this ATL modern era they look back and likewise have a lack of information. I hope that helps to answer your question, and thanks for showing an interest in my timeline. Tr0llis (talk) 14:23, April 5, 2015 (UTC)
Incredibly sorry for the late reply. Dw about it, me and FP's lives have both picked up quite a bit as well. You still around or nah? I'm not planning to spend much time on here, but some definitely. Imp (Say Hi?!) 18:23, March 22, 2017 (UTC)
All about timing eh?
Ah nbnb. Both solid universities (go Edinburgh ofc). What course you studying and which one is the firm and insurance choice?
Lol it's enginnering as well. Aero personally. Go Edinburgh, like I wish Edinburgh did my course so I could've gone there.
Under the Southern Cross
Copied from UTSC talk page.
Only one-third of Americans wanted indpendence in 1776. The British had a really good chance of crushing the American rebellion. Look where we are now. Winning the first battle at Eureka Stockade can prove to foreign powers and the Australian populace that they had a shot at winning.
You say that the United States wasn't strong enough at the time to defeat Britain, but take a historical example: the Mexican-American War. Mexico's army was larger, better trained, better equipped, and overall stronger. However, the Americans emerged victorious. How? America had better morale and military geniuses. This brings me to my point on how the Americans could pull off a victory: those two things. The War of 1812 ended in a stalemate rather than an American defeat, despite the British being far superior over the young United States. Why? Because of American morale. Perhaps most important is the Union's military leaders: Winnfield Scott, Robert E. Lee, and Ulysses S. Grant, to name a few. Military leaders were one of the main reasons we won the Mexican-American War. It was why the South put up such a fight in the Civil War. America has always seemed to have great generals leading their armies (with a few unworthy exceptions, i.e. George McClellan). Additionally, the US has better knowledge of North American terrain (the same with the Aussies knowing Australian terrain), and America also has the industry. If they need defend, geography was on their side: the Appalachians, the Great Lakes, the numerous rivers, the mountainous West, etc. With the morale, industry, geography, and military leaders, America could very well launch a successful invasion of Canada.
Even if the US couldn't defeat the Brits all on their own, but combine that with the massive resources of the Russian Empire (which had diverting resources from the Crimean War being a very good reason to support the Aussies) and the Dutch (with large assets in nearby Indonesia and a fairly sized navy, and would all but benefit from kicking the British out of Oceania).
It wouldn't be so easy for Britain to send in everything they had to defeat the Australian independence movement, because they also had to beat back the Russians in Crimea. The US also opens up a theater in Canada, further diverting resources. Combine that with the Indian Mutiny in 1857 (in the middle of the Australian Independence War), where Britain has to divert even more troops, and the British might just break.
I hope you've calmed down by this point. Please, just hear me through. -Orange
"almost no Australians" "Australia wouldn't go independent based on "a small mining town rebelling". You completely ignored what I said. The victory at Eureka stockade shows Australians they had a chance of winning. Do you know how the US was created? Two minor skirmishes at Lexington and Concord. That started the whole thing. Additionally, you don't think Australia had it's fair share of pro-independence, anti-colonial citizens? The Eureka rebellion OTL actually had even more numbers than they did at the fateful battle, but they were turned off because they thought Irish self-determination was getting involved.
"Nor do [America] they want to start a random war with the world superpower." The world superpower? Sounds like an Anglowank to me. Despite that, you again completely ignored what I said. America was under the expansionist Pierce administration, who wanted to weaken Britain and secure most of the North American continent under the US umbrella. Pierce wanted to annex Canada. That is a fact. He would take any excuse he could to go to war with Britain.
"And please, explain how the Americans do better than in 1812, against a stronger Britain that is less distracted. That sounds fascinating." The last thing on Britain's mind is Canada and Australia. OTL, they did fight in the smaller-than-Napoleon Crimean War, but they only won with the help of France, the Turks, and Sardinia. They also had to deal with the Indian Mutiny in 1857 (which, I do admit, was swiftly crushed). The Brits had their own issues. And again, quit ignoring what I say and go straight to bashing the timeline. I've already told you: morale, military leaders (it's not an America-wank; there weren't exactly any prominent British generals at the time that weren't tied up in Crimea), and industry. It seems to me that it was the United States that grew stronger more so than Britain did.
"And the Russians absolutely cannot project force into the Pacific." Again, ignoring what I say completely. Russia is simply supporting the Australians with supplies and economic benefits and whatnot. Britain also has to divert forces and supplies from the Crimean War to supply the many theaters, as I have said before. This could lead to a weaker coalition front in Crimea, perhaps giving Russia the upper hand.
"And no, the Dutch do not benefit from messing up the balance of power, unless they directly win. Which they do not, so they are just weakening trade." I outright reject this. The Dutch felt very threatened by the British; they've taken numerous Dutch colonies in the past, they had no reason to stop. The Dutch could have struck Britain in their moment of weakness, to protect their hold on Indonesia.
"The Australian Insurrection is put down by the forces in the area." No. Understanding you are a citizen and patriot of the United Kingdom, I can see why you want to defend your homeland on the debate stage; I admit, I feel the same way about timelines involving the US. But please, calm down. Don't get angry and start ratting on a timeline just because the events are unfavorable to the country you know and love. I've done extensive research on the topic, and I believe that this is what would happen; take it up with the TSPTF if you truly think this is ASB, but don't start mindless Union Jack-waving and yelling "England stronk" if you don't like what happens in this timeline. It's my timeline; nobody ever said it had to be yours.